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As a Data Visualisation Designer you can contribute innovative solutions with the potential to transform societal challenges, by designing the human interface to increasingly complex problems. Read more

Why take this course?

As a Data Visualisation Designer you can contribute innovative solutions with the potential to transform societal challenges, by designing the human interface to increasingly complex problems.

On this course, you will learn how to create rich and meaningful stories with data. We will study digital content in any mode, whether it is in alphanumeric form, binary, vector, pixel, video, or others. The designer provides an important interface, that allows us to explore data and generates meaningful communication. This communication is predominantly visual, but with developments in Wearables and the Internet of Things, is also becoming increasingly physical, affective, networked and interactive. Data Visualisation Design spans traditional graphic and information design, interaction design, information architecture, computational design, design thinking and user-centred and user experience design.

What will I experience?

On this course you can:

Learn the theory and practice of data visualisation, data, interface/interaction design and user experience, and apply this to your own design
Critically question the role of data related to the social, political, economic and cultural through contextual research
Explore live data sets from real world scenarios, such as industry or charities like the digital humanitarian network
Develop independent research and project ideas to create innovative, forward thinking design solutions and experiences for a digital and data driven world

What opportunities might it lead to?

The course will prepare you to work in the design disciplines of the creative industries, with a focus on data visualisation, information design, computational design, digital content, interactivity and user experience. Data Visualisation designers are in demand in sectors including business, research, health, education, government/public service, the arts.

The skills gained on this course can also be applied to employment in UI (user interface) design, or focus on interaction as a UX (User experience) designer. The critical and contextual outlook allows you to position yourself as a strategist and operate in a consultative manner. The research aspect of the course would also suit a career in compulsory, further and higher education.

Careers include:

Data Visualisation Design
Information Design
Digital Graphic Design
UI (user interface) / UX (user experience) design
Interaction design

Module Details

The course is offered over one year (full-time) or two years (part-time).

You will study five units, one of which is shared with other MA courses in the School of Art and Design. There will be preparatory units delivering a grounding in practical skills, theoretical context and academic research (competencies and skills). You will also study units that allow more thematic engagement with interactive and data driven design in terms of theory such as critical design, affordances, experience and complexity. It will also provide a unit oriented towards employability, and incorporate live briefs and group work. These units work to catalyse your own ideas and research direction for the Major Project unit.

Core units currently comprise:

A Question of Research
Fundamentals of Data and Interaction Design
Digital Futures – Themes and Issues in Practice
Design Solutions for Enterprise, Society and Culture
Major Project

Programme Details

The teaching combines interactive lectures and group seminar discussions with support through one-to-one tutorials. You also receive feedback on your work through friendly but critical peer review in group sessions with other students, members of faculty and other experts as appropriate. One of the units includes working as a team. Your project work emphasises self-initiated learning which gives you the freedom to explore the specialist area of your interest, while being helpfully guided by your supervisor. The curriculum is very closely related to the research areas in the department, so the staff have cutting edge knowledge of the field and its potential for innovation.

Your learning is mostly assessed through the submission of practical course work, such as digital prototypes, and the documentation of the learning journey in sketchbooks, diaries, blogs or journals.

This will be documenting contextual research as well as stages in practical experimentation and annotation of reflection. There are some written elements to be submitted as well, mostly accompanying proposals/reports to contextualise your practice. The assessment also includes individual and group presentations, this mode is also used to give you formative feedback on your work throughout.

Here's how we assess your work:

Digital artefacts / prototypes
Learning journals
Proposals
Reports
Oral presentation

Student Destinations

This course is an opportunity to focus your creative design practice on the interactive, data driven, user centred and culturally contextualised. It also enhances your design career by upgrading your skills and widening your knowledge and thinking in the digital arena, allowing you to stay one step ahead of the rest. The independent research aspect of the course prepares you for further education in terms of a research degree and employment in R&D and/or education.

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Technology is one of the greatest agents of change in the modern world and it represents a significant opportunity and risk for businesses of all sizes. Read more
Technology is one of the greatest agents of change in the modern world and it represents a significant opportunity and risk for businesses of all sizes. Developers play a central role in how we interact with the online world and employment in the IT industry is expected to grow at nearly 5 times the UK average over the next decade (CIO, 2015).

The demands of our global, data-intensive, knowledge based economy is creating a skills gap and making now the perfect time to gain the skills necessary to meet demand.

Northumbria University’s part-time MSc Web and Mobile Development Technologies is taught by industry experts around leading-edge content, and is designed to give you the knowledge and expertise to fill this gap.

Key facts

-Part-time Masters degree based in Central London
-Continue working while you study with lectures delivered on 15 weekends throughout the 2 year course
-Build a firm grounding in strategic web development skills and mobile development
-Learn how to manage and utilise the opportunities emerging technologies create
-Undergraduate degree not essential for entry

What will I study?

Northumbria University’s part-time MSc Web and Mobile Development Technologies provides a firm grounding in strategic web development skills, with a specific focus on mobile development. Blending training with academic rigour, our programme will enable you to develop the lifelong skills needed to rise to the challenge and opportunity of emerging technologies and engage in the ‘bleeding edge’ field. An area which is notoriously high risk and has an increased potential of unreliability.

You will study the core skills required to gain a deep understanding of contemporary web development, industry practice and analysis which forms the basis of next generation technologies. This programme also focuses on mobile development and web development skills you need to engage and succeed in the cutting edge of technology.

During the programme you will also develop independent research skills to manage risk and identify, recommend and deploy relevant technologies both now and in the future. Throughout the course, you will study with a diverse group like-minded IT professionals, share ideas, and build upon your professional network.

How will I be taught and assessed?

The part-time programme is designed to enable working professionals to fit their study around their work and personal life. The programme is assessed through modular assignments and a final dissertation, with no exams.

All taught lectures are delivered on 15 weekends spread throughout the 2 year period, with approximately 24 hours of taught content per module. You will be expected to invest equal time on self-directed learning and reading.

Our MSc Web and Mobile Development Technologies is a truly blended learning programme, offering extensive student support in and outside of the classroom. We have a dedicated delegate support team based in London to assist you throughout your programme and arrange one-to-one sessions with our experienced faculty.

Modules

-Web Engineering (20 credits)
-UX/UI Theory, Experience and Development (20 credits)
-Advanced Web UI Development (20 credits)
-Mobile App Development (20 credits)
-Cloud Computing (20 credits)
-Web Application Security (20 credits)
-Dissertation (60 credits)

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The Master has a complete and articulate program thanks to a balanced didactic structure, organized in three main areas. Cultural, Tools and Techniques and Project. Read more
The Master has a complete and articulate program thanks to a balanced didactic structure, organized in three main areas: Cultural, Tools and Techniques and Project.

The Cultural area's main objectives include the acquisition of notions and an effective method of communication of several types of projects. This area includes lectures, classes, workshops and individual studies.

The second area of Tools and Techniques aims at the application of graphic design in diverse contexts with particular attention to developing areas (video, social communication, mobile UI/UX, interface design and digital publishing).

The Project area is mainly practical and strategic and aims at the complete management of a communication project in all of its phases in collaboration with companies or other external partners.

Lessons and classes are all structured as working briefs and workshops. Participants will work on the basis of real briefs which are inserted from the start in a context that reconstructs the dynamics of working companies and studio in multiple contexts such as communication studios, companies or visual departments within institutions. Professors are selected from experts and professionals in the respective fields of teaching.

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The Mobile Applications Development program ensures you develop the necessary skills to enter the fast-growing mobile software applications ("apps") development market. Read more
The Mobile Applications Development program ensures you develop the necessary skills to enter the fast-growing mobile software applications ("apps") development market.

In the graduate certificate Mobile Application Development courses, you learn to develop mobile apps for Google Android and Apple iOS devices. In addition to core fundamental courses, the offering covers advanced topics in mobile app development, web and enterprise technologies, user interface (UI) and user experience (UX), emerging technologies and more.

The knowledge you gain is applied in a capstone project to develop mobile apps for business, gaming, health care, social networks, internet of things, and other areas of interest to which your imaginations takes you.

Career Opportunities

Program Highlights
-You learn app development on Google Android and Apple iOS platforms, two of the most popular platforms today.
-The program offers you experience in industry-standard technology.
-Mobile Applications Development courses employ project based learning (capstone project).
-Knowledgeable and approachable faculty members with diverse business experience and academic credentials teach the courses.

Accreditation
Accreditation will be pursued through the Canadian Information Processing Society (CIPS) and the Canadian Technology Accreditation Board (CTAB).

Career Outlook
-Mobile application developer
-Software developer
-Software tester

Areas of Employment
-Software companies
-Government
-Public institutions
-Banks
-Small and medium businesses

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