If you enjoy creating sound and experiment with the type of sounds you can make within a musical framework Sonic Arts provides a discipline in which you can explore and develop your knowledge of sonic arts and sound technology. Digital music started to make an impression on society in the pop world but it is now increasingly used across all genres of music to augment the experience for audiences worldwide. Creative practitioners can find niche areas of work which they become known for producing or they can work across the genres and become known for their creative ability in producing recordings, re-recording music, finding a novel creative sound and so on.
You can progress your musical knowledge and range directly from studying at undergraduate level or you may have a combination of training and a portfolio of work which you can continue to progress. You get a wide range of opportunities to advance your skills, experimentation and musicology at Aberdeen to then present a wide ranging portfolio of sonic arts creativity. This area of music is a growth area of the industry due to the wide ranging effects which can enhance any type of musical performance across the recording and performance industry, into theatre, outdoor events, and more. Aberdeen provides the type of environment where you can build your portfolio of work and progress your skills whilst refining your creativity.
The programme prepares you for a career in creative industries in artistic, commercial and academic areas where creative approaches to sound are in demand, offering you a comprehensive overview of sonic arts.
Find out more detail by visiting the programme web page
Find out about fees
*Please be advised that some programmes have different tuition fees from those listed above and that some programmes also have additional costs.
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The MMus in Sonic Arts is an opportunity to explore a wide range of creative approaches to studio-based music, including fixed-media composition, improvisation systems, sound art installation and composition for video/film.
You have full access to the Electronic Music Studios, which offers advanced facilities for electro-acoustic composition, multi-channel work and live/interactive performance.
You develop a rigorous conceptual framework for your creative practice, and engage critically with contemporary ideas and debates in sound art and computer music. As part of your studies you may choose from a range of options that encompass interactive/generative music, film music and film-making.
Studio composers taking this pathway may elect to take options in notation-based composition, providing they have the requisite prior experience.
Collaborative and interdisciplinary projects, in conjunction with other academic departments and/or external organisations, are also facilitated and encouraged.
The pathway is particularly useful for students wishing to pursue studio and computer-based research or professionals seeking to develop their expertise in technology-based creative practice.
You choose two modules from a selection that currently includes:
Build on your Honours degree or Postgraduate Diploma and get the high-level music skills and critical perspective you need for a career in music or a related field. This one-year Master's programme will further your knowledge in either composition, sonic arts or performance and is also designed to prepare you for the Doctor of Musical Arts.
Study at New Zealand's most prestigious music school and learn from world-class musicians and academics who are leaders in their fields.
Choose 30 points worth of courses at 400 or 500 level. You'll need to select topics that explore critical perspectives relating to your creative work, such as aesthetics, performance practice and critical analysis. Your courses must contain substantial written components.
You'll complete a 90-point creative research thesis on an approved topic of your choice.
Composition students will complete a portfolio of compositions or sound-based works, and a written report of between 10,000 and 20,000 words.
Performance students will express their research through one or two public recitals, and a written report of around 10,000 to 20,000 words.
You'll need to submit a research proposal within one month of enrolment for approval by the NZSM Postgraduate Committee. Performance students will express their research through one or two public recitals, and a written report of between 10,000 and 20,000 words.
You'll normally complete your MMA within one year, but may take up to a year and six months from first enrolling. Part-time students can take up to four years to complete it.
If you are studying full time, you can expect a workload of 40–45 hours a week for much of the year. Part-time students will need to do around 20–23 hours of work a week.
On this course, you’ll gain practical, theoretical and creative experience of sound engineering, music production and audio technology.
You’ll explore the design, manipulation and production of audio across many platforms, using our state-of-the-art audio-post recording, radio and TV studios to study a mix of sound engineering and theory modules.
The aim of the course is to develop the skills that you’ll need to create and deliver professional audio, whilst under pinning these skills with a sound theoretical background.
94% of our postgraduates go on to employment and/or further study within six months of graduating.DLHE 2009 and 2010
This course entails both practical based and theory modules. The modules are delivered in the recording studios, the audio technology suite, audio post production suite and lecture theatres.
MSc (one year full-time or up to three years part-time)
PgDip (nine months full-time or 18 months part-time)
MSc (16 months full-time)
PgDip (one year full-time or up to two years part-time)
Teaching and learning involves a mix of lectures and practical sound engineering work, involving individual and group learning, There is an emphasis on motivated students' self-study.
Assessment involves a mixture of practical work, report writing and project work. By the end of the course students will have built up a substantial portfolio of audio, video and new media work.
Assessment is approximately divided across the course as follows:
This degree is based in MediaCityUK,the new home for the BBC, ITV, Coronation Street and parts of the University of Salford. MediaCityUK is located at Salford Quays on the banks of Manchester's historic ship canal. The University has the first four floors of a new, purpose built facility that looks over the water to The Lowry theatre, Imperial War Museum North and the new Coronation Street set. ITV occupy the floors above us, with the three BBC buildings on one side of us and Peel Media Studios on the other.
A number of BBC departments are based at MediaCityUK, having moved from London, including BBC Breakfast, BBC Children's, BBC Radio 5 Live, BBC Future Media and Technology, BBC Learning, BBC Sport and BBC Academy. All of the BBC Manchester operations have also moved to MediaCityUK, including BBC Religion and Ethics, Current Affairs and the BBC Philharmonic.
Here is a summary of our relevant facilities at MediaCityUK:
On the main campus, we also have a Pro Tools equipped studio recording complex consisting of four control rooms and recording areas. Please see this brochure for more detailed information brochure.
The wide range of skills provided on this course will enhance your employability. Possible career paths include: audio manufacturer research and design, broadcast engineer in audio for radio or TV, audio and visual design and installation, education, interactive media and sonic arts.
Possible career paths include:
Staff have strong links with industry either through collaborative R&D projects with industry through the Acoustics Research Centre and our commercial test laboratories. Our research department is a Centre of Excellence for BBC Research.
Some students could go on to study a PhD at our world-class Acoustics Research Centre. We have been carrying out acoustics and audio research for over 30 years. Our research is funded by research councils, government bodies, and industry. It has fed into audio products that companies make and sell worldwide, as well as regulations and standards used in the UK, Europe and beyond. We are also involved in public engagement - getting more people aware of and interested in acoustic science and engineering.
Goldsmiths’ Department of Music has a lively and varied research base, large postgraduate community, active performing tradition, and offers proximity to London’s resources.
Staff research interests are correspondingly diverse and wide-ranging, and we offer research supervision in any of these areas of specialism.
You can register for any one of the following:
You are assigned members of staff qualified to supervise your research throughout your period of registration. Supervision involves regular meetings throughout the period of study, and involves the development of an intensive intellectual relationship between you and your supervisor.
You have access to Goldsmiths’ Graduate School, containing an open-access computer room, a student common room and seminar room for use by postgraduate research students.
Find out more about research degrees at Goldsmiths.
You can study full-time or part-time. The programme normally begins in September, but applications for entry in January and April may be considered.
Supervision is available in any of the areas of specialism outlined above or covered by staff research interests.
Research students are strongly encouraged to contribute to the Department’s research culture. You will have regular opportunities to present papers at seminars and conferences.
Composers can have pieces performed or recorded by Goldsmiths ensembles, including the Sinfonia, or by the Ensembles-in-Residence.
Performers are encouraged to take part in departmental concerts, and may audition for concerto appearances.
The Musicology Masters at Glasgow presents a broad, multi-dimensional approach to Music as a key component of numerous contemporary cultural practices. Building on a thorough grounding in the methodological roots, you’ll be able to specialise in professional fields such as Sound and Music for Screen Media, Historically Informed Performance Practice, Popular Music Studies, Sonic Arts, and Creative Practice Research. A team of world-leading researchers collaborate to provide an up-to-date, interdisciplinary exploration of historiographical, analytical, sociological, and critical approaches, opening opportunities for reflection on a broad range of musical traditions, performing styles and recording media.
You’ll also write a dissertation and have the chance to take a work placement in a music or arts organisation.
This programme prepares students for careers in the music and creative industries as well as related fields, such as media and broadcasting. Additionally, this programme provides the necessary foundation for pursuing further research in musicology in the form of a PhD.
In the MA for Sound Arts you will explore sound as a creative medium at an advanced level, and focus on the areas that interest you most. We’ll help you develop the technical skills you need, but the course is about sound more than technology, and values lo-tech and no-tech as much as the latest technological developments.
You can work in any music genre, and/or cover areas such as soundscape recording and sound design, interactive audio (for applications such as live performance, gaming, VR, immersive environments and installations), spatial audio, hardware/software (instrument) design and interdisciplinary practice incorporating other media.
The course caters for those working in a wide variety of music genres, and at the same time also covers areas of practice such as soundscape recording and sound design, interactive audio, spatial audio, hardware/software design and interdisciplinary practice incorporating other media. Most students won’t cover all of these areas, but will use the course to develop an individually-tailored portfolio of skills, experience and top-level work across them.
Most students won’t cover all of these areas, but will use the course to develop an individually-tailored portfolio of skills, experience and top-level work across them. We believe this to be appropriate to the current employment landscape where many combine traditional roles in music with broader practice in sound and other media. The course also provides the breadth necessary for FE and HE teaching in this field, and provides a basis where required for PhD research and beyond.
In trimester one, you'll gain the skills you’ll need to fulfil the rest of the course. The Skills Portfolio module is built on the idea that you’ll already have technical skills in this area. It therefore allows you to choose a handful of skills projects from a large number of options – these cover skills right across the Sound Arts, Sound Design and Sound Production pathways and include (optional) elements of multimedia.
The Research Methodology and Context module develops skills in postgraduate-level research and writing.
In trimester two, you'll study the Sonic Architecture module. This is intended as an expansion of traditional music composition teaching, where the aesthetic aspects of individual work will be examined and developed.
Alongside this core module, you’ll be offered a wide range of options.The Visual Music module explores the idea that musical thinking can be extended to the visual. Intertextuality in Sound Production, from the Sound Production pathway, explores the overlap between Urban Music production. Post Production, from the Sound Design pathway, explores an industry-level workflow for Audio Post for picture.
There are also choices in Composition, Performance, Musicology and Professional Practice.
In trimester three, you'll complete the course with a independent research project, compromising of a large-scale practical project. Allowing you to develop your own individual and original research area.
For detailed information on modules, please visit the course webpage: https://www.bathspa.ac.uk/courses/pg-sound-arts/
Most modules are taught through small-group seminars and workshops, where you’ll benefit from close interaction with tutors and peers. The Major Project and parts of the other modules are taught through individual tutorials where the focus will be entirely on your own practice.
You’ll be assessed entirely on coursework. The majority of this will be practical and creative work, including the dissertation-equivalent Major Project. Some practical projects are accompanied by short informal written assignments, and for the Research Methodology and Context module you’ll produce a more substantial paper.
Our graduates have range of successful careers in production, composition, music for film and TV, sound design for moving image and games, sound art, software development, engineering, further education, higher education and research.
MA Sound is a new course – this is based on MMus Creative Sound and Media Technology, which is its predecessor.
For information on facilities and resources, please go to our website: https://www.bathspa.ac.uk/courses/pg-sound-arts/