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Masters Degrees (Broadcast Technology)

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The MA Broadcast Journalism is aimed at people who have decided to pursue a career in radio or television news and current affairs. Read more
The MA Broadcast Journalism is aimed at people who have decided to pursue a career in radio or television news and current affairs. Our aim is to help you to get your first job in a highly competitive industry.

All journalists need to know how to find and research stories, how to interview people and how to write well. These days, that’s not enough. Modern broadcast newsrooms are digital and multi-media. Entry-level journalists are expected to be multi-skilled and familiar with the latest technology.

We use digital TV and radio studios to teach you how to gather and broadcast your content. We also organise a three-week industry placement for you to put into practice the skills we teach.

We will encourage you to originate and distribute your stories through the latest social channels. Are you comfortable using Twitter, Instagram, or Steller in a professional way? You will be by the time you leave us.

We are looking for people who can demonstrate a keen interest in news. We expect you to be engaged with what’s happening in the world. If you regularly watch and listen to TV and radio news programmes, that’s a good starting point.

We also look for people who already have some evidence of their commitment to a career in journalism. This could be acquired through student journalism or work placements in a newsroom. We don’t mind what subject you have studied at undergraduate level.

You will leave us with an MA that is widely recognised as being at the forefront of postgraduate training for a broadcasting career in digital multi-media newsrooms. Your time with us will be hard work, but hopefully it will be rewarding, and the beginning of an exciting career.

Distinctive features:

• MA Broadcast Journalism is accredited by the Broadcast Journalism Training Council
• Industry placements in the second semester
• An outstanding alumni network across the media

Structure

This is a year-long course.

Broadcast journalism skills are acquired through a series of lectures, demonstrations, practical exercises and feedback sessions of increasing complexity and realism - from 'paper exercises' in the early days to complex radio and television productions that report on real events in real time. These sessions are supplemented by seminars, playbacks, group discussions and industry guests.

Basic writing, reporting and technical skills are taught in the first semester against a background of group listening and viewing to good current professional practice.

The second semester adds editorial and production skills in both radio and television. We use the device of twice weekly ‘production days’ to integrate newsgathering and production skills with the team working and editorial/resource management skills needed to produce real-time broadcast outputs.

During the Easter break you will test your skills against the real world in a work placement (or placements) of a minimum three weeks duration in a radio or television newsroom of your choice.

Following the Easter recess you will have the opportunity to study from a wide and varied selection of elective modules which include sports, motoring, business and data journalism.

Finally individual writing, reporting and storytelling skills are tested in both media are tested in the final portfolio of work and the final practical examinations.

Your major project will be self-accessed and student-led. You will originate, research and produce a story that will be delivered for radio, television and online.

Core modules:

Public Administration
Reporters and the Reported
Digital Journalism
Broadcast Journalism
Broadcast News Production
Broadcast News Reporting & Production
Media Law and Ethics
Professional Development
Major Project

Optional modules:

Motoring Journalism
Business and Financial Journalism
Lifestyle & Consumer Journalism
Political Reporting
Sports Journalism
Data Journalism
Yr Agenda Cymreig

Teaching

You will be taught through a variety of practical workshops, studio time and productions days which replicate an industry environment as well as lecture series to support the more academic elements of the course.

Assessment

You will be assessed through a wide range of formative and summative assessments throughout the course. These range from practical class room activities to academic essays and examinations.

Career prospects

This is a period of great change in all fields of journalism – including broadcast – but our employment record continues to be good.

Our graduates typically leave us to work as broadcast journalists in local radio or regional TV newsrooms. Recent graduates are now working for organisations like BBC and ITV News, SKY, CNN, Reuters, Bloomberg and Al Jazeera English. Over the years we have helped hundreds of people to start their careers in broadcast journalism. Many are now working at the top of the profession.

Placement

You will undertake a 15 day industry placement during the Easter break. Placements are co-ordinated by the course tutors and take into account your geographical preferences. Placements may be in radio or TV newsrooms, or both.

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The Education and Technology MA teaches students the practical and research skills to design, use and evaluate 'edtech' interventions. Read more

The Education and Technology MA teaches students the practical and research skills to design, use and evaluate 'edtech' interventions. They will develop methodological skills to ensure that processes and products respond to the needs of educators and add value to learning and teaching. Students learn how to embed technology within educational practice, explore key issues and debates in this field, and critically appraise educational theory.

About this degree

This programme develops students' theoretical insights and practical skills in technology in education. Students learn how to apply the latest educational theory to their everyday professional practice. The research skills developed allow progression on to doctoral research and/or a strong background for a career in design and evaluation work in the edtech sector.

Students undertake modules to the value of 180 credits.

The programme consists of two core modules (60 credits), and either two elective modules (60 credits) and a dissertation (60 dissertation), or a report (30 credits) and three elective modules (90 credits).

Core modules

  • Education and Technology: Key Issues and Debates (online/mixed)
  • Researching Digital Learning (online/mixed)

Elective modules

Students choose two optional modules from across the UCL Institute of Education's Master's-level offering.

The following are examples from the recommended UCL Knowledge Lab MA optional modules:

  • Design and Use of Technologies for Education
  • Technology and Education Beyond the Classroom
  • Digital Design Thinking and Making

Previous students have chosen optional modules from Psychology, Mathematics or Science Education, Higher and Professional Education and other programmes.

MA Mathematics Education Programme

Dissertation/report

All students undertake an independent project culminating either in a dissertation of 20,000 words or a report of 10,000 words, supervised either on campus or online.

Teaching and learning

Teaching is delivered through individual and group working; lectures and podcasts, student presentations and group discussion of reading and writing undertaken in preparation for sessions, both online and face-to-face; collaborative activities in face-to-face and online contexts. All modules are assessed by written assignments.

Further information on modules and degree structure is available on the department website: Education and Technology MA

Careers

Graduates of this programme are currently working as educators, university learning technologists, government education researchers, designers or developers of educational technology, consultants, PR and marketing managers. Some graduates continue their studies as PhD students.

Recent career destinations for this degree

  • International School Teacher (Head of ICT), Rainbow International School Uganda
  • Research Officer, Institute of Education
  • Education Consultant, CfBT
  • ICT Trainer, Alvan Ikoku Federal College of Education and studying MOODLE DESIGN, Unspecified Institution
  • Lecturer / Instructional Designer, National University of Kaohsiung and studying MA Education and Technology, Institute of Education, University of London (IOE)

Employability

The Education and Technology MA is highly regarded within education and industry. Graduates from our programme have gone on to develop their careers in the education sector as senior teachers, learning technologists, education researchers, and to undertake PhD research.

Careers data is taken from the ‘Destinations of Leavers from Higher Education’ survey undertaken by HESA looking at the destinations of UK and EU students in the 2013–2015 graduating cohorts six months after graduation.

Why study this degree at UCL?

This programme is run by UCL's Knowledge Lab (UCLKL) where researchers explore the future of learning with digital technologies in a wide range of educational settings. This brings together scientists from a range of fields including education, sociology, and semiotics who explore design, development and evaluation across a broad range of digital media. The research is interdisciplinary in nature, with collaborations involving, for example, computer scientists, designers, and subject specialist educators. 

This programme offers a number of opportunities for networking across different sectors in educational contexts:

  • The UCL Knowledge Lab runs regular seminars and talks from external academic visitors, which students are encouraged to attend, and are broadcast on Moodle for distance learners, providing networking opportunities with academics.
  • Several projects within the UCL Knowlege Lab are in collaboration with tech companies, providing potential opportunities to link with industry.
  • The programme attracts students from across the world providing international networking links across different educational sectors.

The MA attracts students from a wide variety of backgrounds and nationalities, providing scope for broad intellectual discussion and debate, and opportunities for multidisciplinary working, and global networking.

Research Excellence Framework (REF)

The Research Excellence Framework, or REF, is the system for assessing the quality of research in UK higher education institutions. The 2014 REF was carried out by the UK's higher education funding bodies, and the results used to allocate research funding from 2015/16.

The following REF score was awarded to the department: Culture, Communication & Media

78% rated 4* (‘world-leading’) or 3* (‘internationally excellent’)

Learn more about the scope of UCL's research, and browse case studies, on our Research Impact website.



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Almost everything we do in our daily lives employs creative technology in one way or another, whether this is film and music, print and broadcast or commerce and interactive entertainment. Read more
Almost everything we do in our daily lives employs creative technology in one way or another, whether this is film and music, print and broadcast or commerce and interactive entertainment. Our increasing dependence on technology means there is a growing need for skilled and highly versatile creative technologists who are able to identify, design, build and implement systems and solutions that stretch the potential of software and programming.

The MSc Creative Technology will equip you to work at the cutting edge of associated industries, with the key analytic and creative skills needed to embrace new and as yet unimagined technologies and their uses. You will gain an enhanced understanding of practice, technology and people, along with the ability to select appropriate working methods and approaches in professional creative contexts. It is also a pathway to further academic study in the field or for those wishing to forge a career within international research.

Course detail

The course offers an in depth and critical approach. Practical learning will allow you to create, apply and evaluate technological solutions in different creative contexts, including programming, web technologies, physical computing and project management. You will also have the opportunity to specialise in particular areas of interest - enabling you to develop a deeper understanding of various elements of the creative technology landscape.

The Masters degree is relevant for technical, engineering, science or mathematics graduates looking to advance their competence in the development and application of technology. It is equally appropriate for creative practitioners with the relevant level of technical experience.

To enhance your professional skills and experience, from day one you will start working on real projects and building your portfolio. By developing your skills as a broad-based, creative technologist, you will be ready to step into relevant roles across a diverse range of sectors, spanning arts practice, academia and research, multinational industry and entrepreneurial start ups.

Format

The course is based on a mixed programme of theory and practice. This will be delivered through a combination of lectures, presentations, seminars, workshops, group work, supervision and placements.

As well as contact hours on campus, you will be encouraged to undertake independent learning through essential reading, case study preparation, and assignment work. Consultancy projects and guest lectures from industry specialists give you invaluable insights into the professional environment.

Throughout the course, each student will be supported by an individual supervisor. You will also have access to high-quality technical and specialist support, facilities, labs and studios.

In addition to developing practical skills, there is a strong emphasis on developing your professional and interpersonal skills, such as presentation, communication, planning, costing and teamwork.

Placements

Placements give you the opportunity to hone your professional skills, gain industry knowledge and expand your network of contacts.

From day one, we encourage you to develop an online portfolio and apply your skills in industry. To support this, we run an online forum and jobs board with details of internships, summer placements and other opportunities with our established industry partners, including Disney Digital Division, LYFT, IBM, E3. CX Partners and Gravity Well.

As a result, many students do commercial work alongside their studies. These range from developing smartphone apps, recording, game and website development and social media. Those wishing to boost their skills can also take advantage of internships and collaborative projects.

You also have the option to gain experience in the international field with one of our partner institutions overseas. We have in-principle agreements set up for placements or exchanges with The Studio for Electro Instrumental Music (STEIM) in Amsterdam, Netherlands; The Experience Design School at Folkwang University of the Arts in Essen, Germany; IT University in Copenhagen, Denmark; and the Hong Kong Design Institute in China. These will last from two to six weeks.

Assessment

We use a range of assessment tools throughout the course, such as coursework, portfolio presentations, academic written submissions, poster presentations and exams for individual modules. You will also complete a dissertation based on the final collaborative project.

Careers / Further study

On graduation, you will have the practical, analytic and interpersonal skills needed to work at all stages of the creative technology process.

Career options include information architecture, creative software and web development, 3D work, motion graphics, composition, performance, production, audio and sound engineering, software engineering, simulations, digital media, mobile device applications, UX, IT, and project management.

You will also be suited for work in areas where there is a heavy reliance on technology such as film, theatre and the digital arts.

With a recognised skills shortage in the region, graduates from the MSc in Creative Technology can realistically expect to find exciting opportunities in the Bristol area as well as further afield.

How to apply

Information on applications can be found at the following link: http://www1.uwe.ac.uk/study/applyingtouwebristol/postgraduateapplications.aspx

Funding

- New Postgraduate Master's loans for 2016/17 academic year –

The government are introducing a master’s loan scheme, whereby master’s students under 60 can access a loan of up to £10,000 as a contribution towards the cost of their study. This is part of the government’s long-term commitment to enhance support for postgraduate study.

Scholarships and other sources of funding are also available.

More information can be found here: http://www1.uwe.ac.uk/students/feesandfunding/fundingandscholarships/postgraduatefunding.aspx

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This course will prepare you for a career in Broadcast Engineering, supporting you to continually improve your skills and the quality of service you provide. Read more
This course will prepare you for a career in Broadcast Engineering, supporting you to continually improve your skills and the quality of service you provide. Through the programme, you will demonstrate technical, research, analytical, planning, design and organisational skills which are highly transferable and can be used in a wide variety of disciplines.

What's covered in the course?

Broadcast technologies are continually evolving and converging with other information and media distribution formats, including the web, games and virtual environments. The UK traditionally has a high calibre of recognition in the TV production and technology industries. Our course aims to capitalise on and maintain the UK expertise in this area, whilst continually evolving the delivery of technology in this rapidly changing area.

Our course is designed both to prepare you for a technical or commercial career and provide a route to the specialisation needed for a research career. It is also suitable for graduates of internet and communications related courses who have worked for several years and wish to update your knowledge at the forefront of the discipline.

The programme is designed to enable you to develop a thorough technical and theoretical understanding, focusing on vocational and practical skills directly relevant to industry. Alongside the development of technical and analytical skills, you will also expand your team and professional development skills through group work, peer review and reflective evaluation, as well as consideration of legal and ethical issues.

We are committed to supporting the broadcast industry and continue to work with and support key stakeholders. We also aim to act as a broker between industry, universities and students to place students in appropriate research positions and placements.

The University is actively involved in SMPTE and we host SMPTE regional meetings at Birmingham City University.

Why Choose Us?

-The School’s pursuance of excellence is recognised by its sole provider status of academic programmes to the BBC’s engineering schemes.
-Our staff are actively involved in professional associations and societies including the Institution of Engineering and Technology (IET), Society of Motion Picture and Television Engineers (SMPTE), Royal Television Society (RTS), International Association of Broadcast Meteorology (IABM) and Audio Engineering Society (AES).
-The University has been instrumental in working with the IABM to set up the IABM Universities’ Forum to link universities across Europe that deliver broadcasting programmes, with the aim of spreading best practice in broadcast training and supporting students from university into industry.
-Staff are active in research in the School’s Digital Media Technology Lab, which is internationally recognised for its publications in conferences and journals and its engagement with industry.

Course in depth

Knowledge, understanding and intellectual skills are acquired through a variety of practical learning and teaching approaches, these may include: formal lectures, interactive tutorial sessions, laboratory sessions, seminars, residential courses and directed independent learning activities.

Analytical skills are developed through coursework tasks that encourage creativity and problem solving using a range of systems and technologies relevant to commercial web service delivery. Group tutorial and practical work are also utilised in programme delivery. Learners are assessed both formatively and summatively by a number of methods.

Formative assessment occurs throughout the programme and involves feedback from peers and tutors and individual reflection. Feedback on work in progress is available prior to the submission of summative assessments.

A range of summative assessment methods are employed involving both individual and group assignments, written coursework assignments and practical project work, laboratory sessions, tests and examinations.

Summative assessment methods for all modules are identified in a module guide and, for coursework, assessment details and criteria are specified in each assignment brief.

As well as developing and applying skills through assignment work, the Research Methods module in the second semester introduces research skills in preparation for the dissertation. Independent learning is encouraged through research tasks for assignments and in the requirement to plan work schedules to meet deadlines for coursework submission.

Transferable and key skills are core to the learning strategy of the programme. They are pervasive, and are incorporated into modules and assessments as appropriate, e.g. team-working skills are fostered via group, task-based practical projects. Reflection and self-awareness are fostered by keeping logbooks and submitting self-evaluation documentation in support of personal performance.

Modules
-IP Network Technology 20 credits
-Broadcast Workflow 20 credits
-Studio and Broadcast Technology 20 credits
-Media Distribution Solutions and Architectures 20 credits
-Research Methods 20 credits
-Signal Compression and Encoding 20 credits
-Master’s Project 60 credits

Employment Opportunities

This programme aims to enable you to develop specialist and key transferable skills that are essential to a career in broadcast engineering, ensuring that you meet the needs of employers and the standards set out by the Institution of Engineering Technology.

Birmingham City University programmes aim to provide graduates with a set of attributes which prepare them for their future careers. The BCU Graduate:
-Is professional and work ready
-Is a creative problem solver
-Is enterprising
-Has a global outlook

The University has introduced the Birmingham City University Graduate+ programme, which is an extra-curricular awards framework that is designed to augment the subject based skills that you develop through your programme with broader employability skills and techniques that will enhance your employment options when you leave university.

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Why take this course?. This course will equip you for the demands of the modern newsroom. This requires journalists not just to possess traditional writing skills, but also to be familiar with the latest technology. Read more

Why take this course?

This course will equip you for the demands of the modern newsroom. This requires journalists not just to possess traditional writing skills, but also to be familiar with the latest technology.

MSc Broadcast Journalism enables you to choose your own pathway:

  • As a journalist graduate who wishes to specialise in a number of technical aspects of TV and broadcast and presenting
  • As a graduate from Humanities and Social Science backgrounds wishing to express your ideas in recognised TV and broadcast formats
  • As a television and broadcasting graduate wishing to develop your media practice to a higher level

What will I experience?

On this course you will experience:

  • Industry-like production news days, broadcasting in collaboration with the Faculty TV channel (CCITV) and the community radio station (Express FM) situated within the Faculty
  • Immersion in radio and television news through a mix of hands-on practical classes, workshops, seminars, presentations, live broadcasts, essays and independent study
  • Working with Industry Partners on live broadcasts from a professional newsroom

What opportunities might it lead to?

You will develop strong academic, creative and technical abilities. As a result, you will have the skills to work in various areas of the current broadcast journalism industry or as part of the wider creative industries – e.g. as a video journalist, producer (radio, TV), editor, sub-editor, journalist, production manager, presenter, reporter, news commentator or researcher.

As a graduate of this programme you will be well placed to pursue the following career routes:

  • broadcast journalism
  • video journalism
  • TV studio work (gallery, studio) – presenting/reporting
  • research and development in TV
  • production management
  • online journalism


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In the MEngSc Information Technology in Architecture, Engineering, and Construction (Bauinformatik) you will learn how to apply computer science technologies to sustainable design, facilities management, energy management, and construction management. Read more
In the MEngSc Information Technology in Architecture, Engineering, and Construction (Bauinformatik) you will learn how to apply computer science technologies to sustainable design, facilities management, energy management, and construction management.

The course is designed for professionals as well as young graduates from all computer science and engineering disciplines who want to improve their knowledge of customising information and communication technologies to support the design, commissioning and operation of civil engineering systems.

The course addresses the increasing need for engineers and architects with advanced knowledge and skills in the application of information and communication technologies to support sustainable design and operation of buildings and energy systems, facilities management, virtual construction, building information modelling (BIM) and structural engineering.

Lecturers are broadcast through the web, and can be attended either in UCC or from a remote location. Experts from six European universities contribute their knowledge to the course.

Visit the website: http://www.ucc.ie/en/ckr29/

Course Details

You will get hands-on experience in planning, customising, and maintaining state-of-the-art software systems for the needs of the AEC and FM sectors with an emphasis on complex engineering systems such as smart buildings. The course consists of four pillars:

- the acquisition of new knowledge and practical skills in selected engineering disciplines
- the acquisition of knowledge and skills in selected areas of computer science
- the application of the newly-acquired knowledge in two projects
- the development and submission of a minor research thesis.

In the first teaching period students acquire knowledge of:

- Smart Buildings, Facilities and Energy Management
- Software Engineering
- Knowledge Management or Computer Mediated Communication.
- Building Information Modelling (BIM), Data Warehousing, and E-business
- Virtual Construction, Automation in Construction or Finite Element Analysis (electives)

The two projects focus on:

- Software Engineering
- Information Technology for Energy Systems in Buildings.

The course is based on the principle of research-led teaching, ie. project work will be based on practical examples. Researchers and PhD students from UCC will be involved in mentoring and supervising assignments and projects. On completion of the course, you will be extremely attractive to employers who need engineering with a strong IT-background, working in the following areas:

- civil and energy-engineering consultancy
- facilities management
- energy service provision (ESCO)
- construction management
- building operations
- software engineering
- project management.

You will develop skills in:

- applying information modelling
- software engineering
- data processing
- data analysis techniques
- facilities and energy management
- structural analysis
- project and supply chain management in construction.

Format

The course can be taken on a full-time (one year) or part-time (two year) basis with an option to complete at postgraduate diploma level. Lectures are broadcast using web-technology and can be attended either in UCC, in your home, or at your workplace. The majority of lectures are scheduled outside normal working hours. Block seminars consisting of full-day events are available once a month during academic periods. The course requires the completion of two projects, but can be combined with a work placement. A minor thesis contribution begins when all taught modules are completed successfully and involves four months of research work.

Assessment

Modules focusing on the acquisition of new knowledge are assessed by written exams (60%), in combination with continuous assessment (assignments – 40%). Modules focusing on skills-development or knowledge transfer are assessed through the submission of reports or essays in combination with presentations. Projects are usually organised in groups. They are assessed through continuous assessment (team meetings, status review meetings) and a final report complemented by a final presentation. You must pass each module (40%) and achieve an average grade of 50% across all taught modules in order to be eligible to progress with the master’s thesis.

Careers

Recent publications report that a shortage of engineers has been identified by professional bodies across the European Union. In the UK and Germany alone, it is predicted that approximately 2,500 engineering positions need to be filled on an annual basis over the next five years (2012 to 2016). It is expected that employable candidates have an excellent background in how to efficiently exploit IT tools in order to execute engineering tasks in the most efficient but also in an interdisciplinary way. This course addresses the need for interdisciplinary expertise and skills in engineering, energy management and computer science.

How to apply: http://www.ucc.ie/en/study/postgrad/how/

Funding and Scholarships

Information regarding funding and available scholarships can be found here: https://www.ucc.ie/en/cblgradschool/current/fundingandfinance/fundingscholarships/

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This course stands out from others because it is integrated with our award-winning radio station, Spark FM. There are opportunities for practical experience at every stage. Read more
This course stands out from others because it is integrated with our award-winning radio station, Spark FM. There are opportunities for practical experience at every stage.

Course overview

This Masters develops skills that are relevant not only in radio but also TV, film and multi-platform production. It’s an outstanding way to gain a fast start in any area of production.

The production modules cover areas such as targeting ideas for audiences, budgeting, research, editing, live studio production and post programme evaluation.

‌MA Radio has been awarded the Creative Skillset Tick, the industry kitemark of quality, following a rigorous assessment process by experts working in the Creative Industries. The Creative Skillset Tick is awarded to practice-based courses which best prepare students for a career in the industry.‌

We are accredited to teach the industry-leading SADiE6 editing system. We also teach two systems for music playout: RCS Selector and Master Control.

You will be taught by professionals who currently work in radio, producing their own programmes for BBC so you can be sure that the course is completely up-to-date.

The practical work will be supported by contextual studies. The final stage of the course takes the form of research leading to a dissertation, or a major practical project with a contextual report.

Sunderland’s Media Department has been recognised for producing some world-leading and internationally excellent research. Our research expertise includes broadcast technology, radio formats, programming, participatory radio, voice in radio and cinema, radio drama, and women and radio.

All production material will be broadcast on Spark FM and you can expect to be actively involved in running the 24/7 Community Radio station based in the campus Media Centre. Spark FM has won many awards including four golds at the Student Radio Awards 2012.

For more information on the part time option of this course, please view this web-page: http://www.sunderland.ac.uk/courses/artsdesignandmedia/postgraduate/radio-part-time/

Course content

The content of the course is shaped by your personal interests with guidance and inspiration from Sunderland's supportive tutors.

Radio 1 (60 Credits)
-Radio Studies 1
-Radio Station Management 1
-Production Management and Research

Radio 2 (60 Credits)
-Advanced Radio Production and Broadcasting (40 Credits). This module will include a portfolio of work with a choice from: radio feature, documentary, radio drama, commercials, experimental radio, podcasts and Spark FM production and presentation. Plus either:
-Radio Studies 2 (20 Credits)
Or
-Radio Station Management 2 (20 Credits)

Radio 3 (60 Credits)
-You will complete a supervised dissertation on a topic of your choice. As the culmination of the course, it will build on all the skills and knowledge that you have gained up to this point.

Teaching and assessment

Compared to an undergraduate course, you will find that this Masters requires a higher level of independent working.

We use a wide variety of teaching and learning methods which include lectures, seminars, workshops and practical demonstrations. Your active involvement in our on-campus radio station, Spark FM, is integral to your learning experience. Theory and practice will go hand in hand as you plan, undertake and evaluate projects and programmes. You will have high levels of contact with tutors, who give regular feedback and support, and you will also work in groups to develop skills in communication and teamwork.

Sunderland’s tutors have recent experience of working in public service, commercial and community radio. In addition, the University has long-standing links with radio industry organisations such as the UK Radio Academy, Community Media Association and Northern Arts.

Facilities & location

Sunderland is the only university in the North of England with a full-time community radio licence. Spark FM broadcasts from purpose-built studios at the David Puttnam Media Centre. This is a centre for excellence in training students, with continual investment in industry-standard equipment.

Radio studios
We have six radio studios including the transmission suite for 107 Spark FM. It broadcasts 24 hours a day, 365 days a year, with a target audience of 15-24-year-olds. There is a radio drama/music recording/general purpose studio and four voice over booths.

Digital editing
There are over 30 workstations capable of using Abode Audition and the state-of-the-art SADiE6 editing systems.

Other media facilities
We have two TV studios complete with green rooms and control rooms. Equipment includes four Steadicam rigs plus dolly, track and mini crane and we also have over 40 full HD tapeless field camera systems.

There is a 203-seat cinema with full HD projection, 7.1 surround sound facility and the capability to play 3D feature films. We have a live Sky feed and off-air recording facility, including DVD and Blu-ray recording, plus extensive footage archive/library.

University Library Services
We’ve got a wide range of books, journals and e-books on relevant topics, with many more available through the inter-library loan service. Useful resources for your studies include archival sound recordings with over 12,000 hours of recordings.

Employment & careers

Postgraduates are highly employable and, on average, earn more than individuals whose highest qualification is an undergraduate degree. On completing this course you will be equipped for roles in the radio industry, and also throughout the broader media industry.

Recent Sunderland graduates have moved into jobs at a variety of radio stations and companies, including BBC Radio 1, 6Music, 5live, BBC Radio Drama, Sun FM, Metro Radio and BBC Newcastle. Sunderland graduates are also employed at radio stations in Europe, USA and Australia.

A Masters degree will also enhance career opportunities within Higher Education and prepare you for further postgraduate studies.

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A University of Hertfordshire research degree is an internationally recognised degree signifying high levels of achievement in research. Read more
A University of Hertfordshire research degree is an internationally recognised degree signifying high levels of achievement in research. It develops extensive subject expertise and independent research skills which are honed over an extended period, depending on the level of the award. You would undertake a substantial, original research project for the duration of the degree, under the supervision and guidance of two or more academic members of staff. Your supervisory team provides guidance both in the selection of a research topic and in the conduct of the research. You are also supported by attendance at postgraduate seminar series to develop subject specific knowledge and research skills relevant to your field of research. The degree is assessed solely on the basis of the final research output, in the form of a substantial written thesis which must be "defended" in a viva. During the course of the degree, you would be given opportunities to present your work at major conferences and in refereed research publications.

Why choose this course?

-An internationally recognised research qualification
-Developing advanced subject expertise at postgraduate level
-Develop research skills through practice and extensive research experience
-Employers are looking for high calibre graduates with advanced skills who can demonstrate independence through research

Careers

Graduates with this degree will be able to demonstrate to employers a highly-valued ability to work independently on a substantial and challenging original project and to maintain that focus over an extended period, and will have developed much sought after, highly refined research skills.

Teaching methods

Research degrees are not taught programmes, however, programmes of supporting studies are a key element.

The School of Engineering and Technology has extensive expertise in the areas of Digital Broadcast Technology, System on Chip and specialist Processor Architecture, Robotics and Virtual environments, Digital Signal Processing and Biometrics and Broadband Communication Networks which are underpinned by a series of specialised laboratories and supported by Industry forming membership of the School's own Industrial Advisory Group.

With more than a fifth of the school's student population steered towards postgraduate taught and research programmes, blue sky and applied research has been successfully conducted, with funding originating from responsive, knowledge transfer and industrial CASE funding schemes and dynamically supported by research seminars, showcases and exposition to research conferences.

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This course develops skills in computer animation, computer games technology, film and television, or music technology. It is driven by the design and application of the latest hardware, software and techniques to produce creative and innovative media artefacts. Read more

Why take this course?

This course develops skills in computer animation, computer games technology, film and television, or music technology. It is driven by the design and application of the latest hardware, software and techniques to produce creative and innovative media artefacts. These could be focused on industry-related developments but equally you could test an idea or propose a new idea to address novel research problems.

MSc Creative Technologies is centred on a bespoke project chosen by you. This allows you to define the focus of your work and gain the hands-on experience of designing, creating and managing your media development or research programme.

You will be equipped with the technical, academic and professional skills required to pursue a career in your chosen industry. Your project will lead to an exit award of either:

MSc Computer Animation
MSc Computer Games Technology
MSc Film and Television
MSc Music Technology

What will I experience?

On this course you can:

Focus on a problem to develop excellent portfolio work
Design and develop software, systems, 2D/3D assets, and innovative solutions
Use our sound/music studios and multimedia labs, accessing high-spec computing facilities
Utilise our industry-standard game content creation software, VR hardware, motion capture facilities and console development kits
Access the latest digital film equipment through our loan store, including the C300, EX3 and Canon 7D cameras and the Mix Pre-D portable sound mixer
Have the opportunity to engage in client-based research

What opportunities might it lead to?

Our course specialises in developing a wide range of analytical and problem-solving skills to support you in becoming a critically-reflective practitioner in a range of technology-related careers. In an age where media content providers are looking for cross-platform solutions to moving image digital design and production, the specialist knowledge our graduates attain leave them in a particularly strong position.

Depending on your project choice, you’ll be prepared to find employment internationally within the computer games industry, Virtual Reality, film or broadcast industries, training, healthcare and simulation or music industries. In addition, previous graduates have started their careers as freelancers, independent developers or continued onto PhD study.

Our students have pursued a wide range of project topics, including:

Computer games programming and technical design
Virtual Reality for healthcare
Education, training and simulation
3D modelling
Sound Design
Animation design
Motion capture
Cross platform film production
Online audio visual archiving

Module Details

Promoting careful planning, implementation and reflection on subject-related issues, this course will encourage you to build on your previous creative and technical expertise.

You will have the opportunity to research, design and develop a major artefact, prototype or study. In addition to one-to-one academic guidance from two project supervisors, the lifecycle of your project is also supported by self-directed taught units that take a project from start to finish:

Context and Definition: Identifying the background, scope and context of your project, and formulating a project plan.
Professional, Academic and Research Development: Identifying your own strengths, areas for development and refined career goals.
Project Design and Development: Shaping the project as it comes together and responding proactively to development issues.
Project Evaluation and Resolution: Acting upon feedback from the project to refine the outcome, before reflecting upon and evaluating your success.

Programme Assessment

This course encourages individual exploration and research along with opportunities to demonstrate this knowledge within your specialist area of interest. Particular emphasis is placed on your ability to define, implement, evaluate and reflect on subject related issues.

Formal assessment will include written materials, such as project proposals, research or development papers and reflective reports. This, along with completed artefacts, will form the assessment. In addition, presentations during the programme will allow the development of your ability to contextually justify your work.

Student Destinations

The rapid growth of the media industries, along with the advancing nature of technology, means that the demand for specialist skills in creative technologies is on the rise.

Depending on the focus of your self-directed project and your specific career plans, you can develop skills to work in the film and broadcast industries, games design, programming, art production and virtual reality development. The leisure and entertainment sector has an increasing number of opportunities in the field of music technology.

Other areas where you may find employment include education, health and business, which rely on audio specialists for the development of audio systems, software and interfaces, installation and monitoring, through to contextual acoustic research.

In addition, there is a growing demand for delivering cross-platform content as part of regional and international convergence projects, such as cross media solutions on TV, the web and social media, or across social venues, mobile phone devices and the home.

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With strong links to the media, The Liverpool Screen School houses the industry relevant technology that will advance your professional development, and ability to gather and report throughout this globally relevant News Journalism Masters programme. Read more
With strong links to the media, The Liverpool Screen School houses the industry relevant technology that will advance your professional development, and ability to gather and report throughout this globally relevant News Journalism Masters programme.

•Masters degree available to study full time (one year)
•Teaching delivered in £38million Redmonds Building
•Develops your understanding and knowledge of the practice of journalism, particularly broadcast, for use in an international context
•Gain a working knowledge of international relations relevant to the concerns of mainstream news organisations
•Secure the expertise required to produce quality journalism suitable for broadcast
•Develop research skills at Masters level

News journalism in the 21st century is a 24-hour business, transcending boundaries, timelines and cultures. You will become part of a supportive, scholarly community dedicated to developing your skillset to meet contemporary broadcast standards for the UK.

The Masters in International News Journalism, delivered by the respected Journalism teaching team within the Liverpool Screen School, has been designed to provide a deep understanding and knowledge of the practice of professional journalism, particularly focusing on broadcasting.

The course delivers a combination of practical experience, using the School’s state of the art media suite facilities and strong, Masters-level research skills which you will demonstrate in your dissertation.

You will develop a working knowledge of international relations and several key journalistic disciplines. You will also be expected to show originality in the application of knowledge, and the boundaries of knowledge, through ground-breaking research. On completion of the Masters, you will be able to deal with complex issues systematically and creatively and you will be encouraged to show originality in tackling and solving problems.


You will develop the knowledge and qualities needed for employment in circumstances requiring sound judgment, personal responsibility and initiative, in complex and unpredictable professional environments.

The course is designed for international students and will allow you to develop your language skills alongside your intellectual and journalistic knowledge and key skills.

What you will study on this degree

Please see guidance below on core modules for further information on what you will study.

Journalism Studies

An introduction to the theoretical concepts surrounding the study of journalism. The module will cover a range of subjects including news values, law and ethics, agenda setting, gatekeeping, representation and stereotyping, the use of language, the business of a newsroom and the effects of online journalism on the news agenda

International Relations for Journalists

Examines the theory and practice of international relations focusing in particular on cultural, economic and security relations

Academic research for Journalists

Provides you with a thorough understanding of academic research methods and methodologies suitable for journalism social research and the production of research papers and dissertations at masters level

Advanced UK broadcast Journalism

You will synthesise your skills in writing, reporting and production while working to produce journalism broadcast artefacts both in groups and individually that approach professional UK standards

Introduction to UK Journalism

You will research and produce original news artefacts for a range of media outlets. You will demonstrate developed writing and production skills for a range of news outlets showing a clear understanding of target audiences

Dissertation

You will produce a written dissertation that researches a key issue relating to International Journalism and demonstrates mastery in its analysis or evaluation

Broadcast Journalism Project

This module builds on the Advanced UK Broadcast Journalism module to enhance your professional practice and apply features treatment to a story

Further guidance on modules

The information listed in the section entitled 'What you will study' is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal Academic Framework review, so may be subject to change. Students will be required to undertake modules that the University designates as core and will have a choice of designated option modules. Additionally, option modules may be offered subject to meeting minimum student numbers.

Academic Framework reviews are conducted by LJMU from time to time to ensure that academic standards continue to be maintained.

Please email if you require further guidance or clarification.

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IN BRIEF. Study at our state-of-the-art MediaCityUK campus. Enjoy excellent job prospects in a growing field. Tap into the expertise of world-class audio-engineering and acoustics researchers. Read more

IN BRIEF:

  • Study at our state-of-the-art MediaCityUK campus
  • Enjoy excellent job prospects in a growing field
  • Tap into the expertise of world-class audio-engineering and acoustics researchers
  • Part-time study option
  • Based at MediaCityUK
  • International students can apply

COURSE SUMMARY

On this course, you’ll gain practical, theoretical and creative experience of sound engineering, music production and audio technology.

You’ll explore the design, manipulation and production of audio across many platforms, using our state-of-the-art audio-post recording, radio and TV studios to study a mix of sound engineering and theory modules.

The aim of the course is to develop the skills that you’ll need to create and deliver professional audio, whilst under pinning these skills with a sound theoretical background.

94% of our postgraduates go on to employment and/or further study within six months of graduating.DLHE 2009 and 2010

COURSE DETAILS

This course entails both practical based and theory modules. The modules are delivered in the recording studios, the audio technology suite, audio post production suite and lecture theatres.

DURATION

September start

MSc (one year full-time or up to three years part-time)

PgDip (nine months full-time or 18 months part-time)

January start

MSc (16 months full-time)

PgDip (one year full-time or up to two years part-time)

TEACHING

Teaching and learning involves a mix of lectures and practical sound engineering work, involving individual and group learning, There is an emphasis on motivated students' self-study.

ASSESSMENT

Assessment involves a mixture of practical work, report writing and project work. By the end of the course students will have built up a substantial portfolio of audio, video and new media work.

Assessment is approximately divided across the course as follows:

  • Practical work (30%)
  • Report/Assignment (35%)
  • Presentation (5%)
  • Dissertation - that may entail practical elements (30%)

FACILITIES

This degree is based in MediaCityUK,the new home for the BBC, ITV, Coronation Street and parts of the University of Salford. MediaCityUK is located at Salford Quays on the banks of Manchester's historic ship canal. The University has the first four floors of a new, purpose built facility that looks over the water to The Lowry theatre, Imperial War Museum North and the new Coronation Street set. ITV occupy the floors above us, with the three BBC buildings on one side of us and Peel Media Studios on the other.

A number of BBC departments are based at MediaCityUK, having moved from London, including BBC Breakfast, BBC Children's, BBC Radio 5 Live, BBC Future Media and Technology, BBC Learning, BBC Sport and BBC Academy. All of the BBC Manchester operations have also moved to MediaCityUK, including BBC Religion and Ethics, Current Affairs and the BBC Philharmonic.

For more information, check out the Salford MediaCityUK site and the main MediaCityUK site.

Here is a summary of our relevant facilities at MediaCityUK:

  • Audio Post Production and Audio Suite - Mac-based suites that run a range of audio software, including Pro Tools, Reason, Cubase and Reaktor. The Post Production suite has a Digidesign Icon D-command desk running Pro Tools.
  • TV Studios - full professional specification studios. Studio A has separate vision and audio control rooms. Studio B allows for a full 3D virtual studio.
  • Radio Studios - two radio studios, including a small studio space.
  • Computer Suites - a range of Mac and PC based computer rooms for general computer work.

On the main campus, we also have a Pro Tools equipped studio recording complex consisting of four control rooms and recording areas. Please see this brochure for more detailed information brochure.

EMPLOYABILITY

The wide range of skills provided on this course will enhance your employability. Possible career paths include: audio manufacturer research and design, broadcast engineer in audio for radio or TV, audio and visual design and installation, education, interactive media and sonic arts.

Possible career paths include:

  • Audio manufacturer research and design
  • Broadcast engineer in audio for radio or TV
  • Recording studio, live sound engineer, music production
  • Music technology retail
  • Theatre or film audio engineer
  • Musical instrument technology
  • Audio and visual design and installation
  • Education
  • Interactive Media
  • Sonic arts

LINKS WITH INDUSTRY

Staff have strong links with industry either through collaborative R&D projects with industry through the Acoustics Research Centre and our commercial test laboratories.  Our research department is a Centre of Excellence for BBC Research.

FURTHER STUDY

Some students could go on to study a PhD at our world-class Acoustics Research Centre. We have been carrying out acoustics and audio research for over 30 years. Our research is funded by research councils, government bodies, and industry. It has fed into audio products that companies make and sell worldwide, as well as regulations and standards used in the UK, Europe and beyond. We are also involved in public engagement - getting more people aware of and interested in acoustic science and engineering.



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A unique two year Masters course, part of the prestigious Erasmus Mundus programme bringing together five leading European institutions in journalism and media education. Read more
A unique two year Masters course, part of the prestigious Erasmus Mundus programme bringing together five leading European institutions in journalism and media education.

Who is it for?

This course is suitable for students with a firm grounding in an Arts subject, looking to specialise in the area of TV or broadcast journalism with a view to starting a career in this field. Students will have a keen interest in the media specifically this area of Journalism. City students with a keen interest in finance and business, have the opportunity in year 2 to consider the Reporting business and finance specialisms.

Objectives

This Masters course is part of the prestigious Erasmus Mundus programme.

Students study as part of a diverse cohort of individuals from around the world.

The Erasmus Mundus MA in Journalism, Media and Globalisation is truly an international course.

The first year is spent in the University of Aarhus, Denmark, the second at City, University of London (where students specialise in financial and business journalism) or at the University of Swansea (Wales), Hamburg University (Germany) or University of Amsterdam (Netherlands).

The Mundus Journalism degree explores the practice and performance of journalism and the media in the context of a new environment brought about by globalisation, modernisation, commercialisation and professional developments.

The course also offers some exchange opportunities for students to travel to one of the following three institutions in the spring of the first year: University of California, Berkeley, USA; Pontificia Universidad Católica de Chile; or University of Technology, Sydney, Australia. There is a broad range of national and international guest lecturers from media and research institutions features.

Academic facilities

During your second year studies at City, University of London, you will gain practical skills in our state-of-the-art digital television studio, digital editing suites, radio studios, and broadcast newsrooms.

In 2014 we completed a £12m development projects for our Journalism facilities. These facilities were developed in consultation with experts from the BBC and ITN, and were praised by the BJTC. Our facilities include:
-A television studio: enabling simultaneous multi-media broadcast and a major expansion in the number of news and current affairs programmes produced.
-4 radio studios: enabling an increase in output and the potential to explore a permanent radio station.
-2 radio broadcast newsrooms: high-tech facilities that enable you to learn how to produce a radio programme.
-2 digital newsrooms: impressive modern facilities that enable you to learn the skills required to produce newspapers, magazines and websites.
-2 TV editing and production newsrooms: state-of-the-art facilities that enable you to learn about TV production.

Teaching and learning

The Erasmus Mundus Global Journalism MA brings together five leading European institutions in journalism and media education.

Study Abroad
Between the first and second years of the programme some students have the opportunity to participate in summer exchanges at our international partners:
-University of California at Berkeley, USA
-University of Technology Sydney, Australia
-Pontificia Universidad Catolica de Chile, Chile

Modules

Danish School of Journalism / Aarhus University
Semester 1 core modules:
-Globalisation: Reporting global change (20 credits)
-Globalisation and the transformation of the state (20 credits)
-Globalisation, culture and the roles of the media (20 credits)

Semester 2 core modules:
-Social science methods for journalists (20 credits)
-Researching journalism (20 credits)
-Analytical journalism (20 credits)

City, University of London
Semester 3 core modules:
-Global capitalism: past, present, future (20 credits)
-World of Financial Journalism (20 credits)
-World of Business (20 credits)

Semester 4:
-Dissertation (60 credits)

Career prospects

Students from the programme have gone on to work for Bloomberg, The Wall Street Journal/Dow Jones, the BBC, the Financial Times, Reuters, China Daily, Danish Broadcasting Corporation, Helsingin Sanomat, TV 2 Norway, Xinhua News Agency, Bangkok Post, Associated Press and Platts. Other students are working for international organisations, including the Organisation of Petroleum Exporting Companies and the European Commission, and for international corporations including Morgan Stanley.

Alumni of the course are now working in organisations including:
-Financial Times
-SunTec
-Greenpeace
-Savivo A/S
-Bloomberg
-Handelsblatt
-Slovenian Press Agency
-WirtschaftsWoche

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Run in partnership with Sky, the largest pay-tv broadcaster in the United Kingdom. -Unique 12 month course,. -Run in partnership with Sky, the largest pay-tv broadcaster in the United Kingdom. Read more
Run in partnership with Sky, the largest pay-tv broadcaster in the United Kingdom.

-Unique 12 month course,
-Run in partnership with Sky, the largest pay-tv broadcaster in the United Kingdom
-Prepares you to work in a multicamera studio environment
-Work as a Vision Mixer, or a Camera/ Lighting or Sound specialist.
-Includes a six-week internship with Sky and some of the modules are taught at Sky Studios.
-Sky also guarantees to employ at least one graduate of the course each year.
-Unlike other schools, all production costs are met by the School.

We welcome EU/EEA Students. Course fees charged at UK rate.

COURSE OVERVIEW

This course commences in January each year. This intensely practical and pioneering course aims to prepare students for a successful future in multi-camera studio entertainment production. Students are taught by NFTS staff and visiting Industry Professionals and have hands-on experience of a variety of studio roles as well as in their specialisation.

Students will apply for, and be accepted onto the course in one of three craft specialisations:

I. Cameras and Lighting
Practise the core skills of TV studio camera operators, positioning the camera, framing and focus. Learn to use broadcast cameras in a multi-camera studio, repositioning and changing shot as the director demands while the vision mixer cuts and mixes the show. Learn to develop shots, moving with artists or in sympathy with music to create dynamic and exciting television. Begin to light simple interviews and more complex multi-camera lighting techniques. You’ll need a passion for pictures, quick reactions, clear and proactive thinking with excellent co-ordination and a good sense of musical rhythm.

II. Vision Mixing
Train on sophisticated broadcast vision mixing consoles, build and realise complex live visual effects to the director’s brief. Using these high-end production tools, Vision Mixing is like editing - but in real time! Cut, mix and wipe between cameras, pre-edited clips and other video sources live. Learn how to mix a variety of genres from situation comedy to fast paced entertainment and music shows adding digital effects and captioning in real time. You’ll need to be logical, quick thinking, calm under pressure and have an excellent feel for timing and rhythm, both dramatic and musical.

III. Sound (in a broadcast studio environment)
Sound carries the story, sets the mood and the tempo. It provides the enabling structure against which TV pictures can shine. Good sound is essential to a TV programme. Learn how to choose and place microphones for the best results for a variety of shows including live music. Train to use ‘Fisher booms’ - in great demand for sitcoms and soaps - to pick up drama dialogue. Mix studio sound in real time using sophisticated broadcast desks. Enhance the show with spot effects, music cues and audio processing to create atmosphere and energy. Learn how to manage TV comms including studio talkback systems allowing key production team members to communicate and collaborate effectively. You’ll need to be a quick, logical thinker, have a ‘good ear’ and a passion for high quality sound.

These are the core disciplines of multi camera studio operations and people trained at a high level in these craft areas are hotly in demand.

CURRICULUM

Students will be exposed to the creative challenge of working across a range of entertainment programming, including: Situation Comedy, Magazine Shows, Talent Shows, Panel Shows, Game Shows etc.

The award focuses on developing students’ specific capabilities, in the following areas:
-The language of entertainment television so that they can work effectively within production teams
-A high level technical understanding of their chosen specialist area
-A critical awareness of the production workflow and the impact of multiplatform on production

Modules include:
-The Grammar of Television Entertainment
-Media Technology
-Music and Magazine Programming
-Chat Shows and Panel Shows
-Comedy

The six week internship at Sky is constituted of two distinct elements. Firstly the student will shadow a Sky Production Services member of staff working in their specialisation (Vision Mixer, Sound, Camera/Lighting). This will cement the students understanding of the wide range of professional practices and competencies associated with each role. Secondly, students will undertake a range of simulated exercises (designed by the NFTS with Sky involvement) to hone their craft and understanding on the Sky equipment.

At the end of the course, students will be well placed to work professionally in their chosen job role within broadcast production. They will also have a thorough understanding of the television production process encompassing everything from the creative to the technical and the business aspects.

Unlike other schools, all production costs are met by the School. In addition you will be given a cash Production Budget. NFTS students are engaged in more productions as part of the curriculum than any of our competitors.

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3D visualisation and animation play a role in many areas, and the popularity of these media just keeps growing. Read more

3D visualisation and animation play a role in many areas, and the popularity of these media just keeps growing. Digital animation provides the eye-catching special effects in the 21st century's favourite films and television shows; 3D design is also essential to everyday work in everything from computer games development, online virtual world development and industrial design to marketing, product design and architecture.

GCU's programme in 3D Design for Virtual Environments will help you develop the skills to thrive in a successful career as a visual designer. The programme is practical and career-focused, oriented towards current industry needs, technology and practice. No prior knowledge of 3D design is required.

The curriculum will help you build your creative vision and technical skills as a 3D designer.

  • Explore the use of video and animation in digital video, multimedia and web publishing
  • Experiment with interactive media types and techniques
  • Sharpen your skills in creative thinking and generating ideas
  • Master digital video production and digital media integration techniques
  • Gain pre-production skills like planning, storyboarding and conceptualising
  • Practise production skills like 3D modelling, animation, lighting and rendering
  • Develop post-production skills in video editing and integrating 2D and 2D visuals
  • Work with cutting-edge computer applications and digital environments

At GCU, you'll join a friendly community of smart, talented people who love the work they do. People who love to take on a creative challenge and are just as happy to collaborate as they are to compete. People who look for ways to support the common good and make the world a more beautiful, welcoming place.

Our mission is producing graduates who have the skills to make a positive impact with their work - and the perspective to understand why it matters.

What you will study

3D design at postgraduate level includes 3D modelling, animation, video and motion graphics. Modules are designed to meet current industrial needs, technology and practice.

The programme offers four specialist pathways; Virtual Environments; Architecture; Computer Games and Visual Effects.

There are six taught modules, each module is taught over a twelve week period. Each week consists offormal lectures, lab work, tutorials and private study. On satisfactory completion of the modules,you proceed to a major project and submit a final dissertation for examination. This is completed overa three month period following the taught modules.

Digital Media Technology and Development

An introduction to digital media hardware and software tools, and methods of production and organisation. The student will learn 3D visualisation and animation techniques using the latest 3D software applications.

Digital Video and Motion Graphics

Develop skills and practical knowledge of digital video/film productiontechniques and the association of digital motion graphics media production.Application of creative technique will cover elective areas such as short filmproduction, documentary production, 3D animation composition, titlesequence generation and abstract motion graphics effects.

Digital Media Publishing and Commercialisation

Progress the work of the Digital Media Technology and Development module of Trimester A. The intention is to provide a full understanding of the subject material relevant to the development of a broadcast level digital media project.

Digital Portfolio and Industrial Production Techniques

This module will provide practical knowledge of digital media publishing techniques suitable for the production of portfolio media. Students will investigateand demonstrate knowledge of a range of digital media tools and techniques for the promotion of skills within a portfoliopresentation. Critical analysis of various types of digital media delivery platforms,copyright issues, and digital marketingstrategies will be covered. This modulewill also provide an overview of how 3Dmodelling and animation fits within the context of the particular industry sectorwhich is relevant to the students areaof specialisation.

Research and Project Methods

This module aims to provide students with the background knowledge and skills that, in combination with the technical skills acquired in other taught modules, will enable them to carry an MSc dissertation through to a successful conclusion. Students will study all aspects of the processes underlying both capstone projects and research projects, and will relate these to available tools, ethical considerations and professional issues.

MSc Project

The Project acts as a vehicle for extendingthe knowledge and understanding of thestudent and the technical community insome specialist technical area. It serves,through its length, complexity andrigour, as a suitable vehicle for extending,in the student, a range of personal,interpersonal and communication skills.In addition, it serves to develop andextend a range of high-level thinkingskills, including analysing and synthesisingskills and affords the opportunity for thestudent to demonstrate initiative andcreativity in a major piece of technologicalwork. The student has the option of awritten dissertation or a dissertationby film.

Assessment methods

Modules are assessed by both examination and coursework (sometimes known as continual assessment) depending on the requirements of individual modules.

Graduate prospects

As a graduate of the 3D Design for Virtual Environments programme, you'll bring a specialised skill set and needed expertise to any design-related role. A background in 3D design is especially important for a design career in advertising, communication, publishing or online marketing. You'll be a competitive candidate for these design roles and more.



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MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. Read more
MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with research, analysis and evidence of strategic thinking as well as self reflection.

On this course you will be able to devise new means of attracting audiences, whether in the areas of promotion and advertising or within the exhibition and corporate sector, moving image for mobile devices, the web, and in every area of motion design and the world of moving image.

The course has been designed for those looking for innovative, creative and critical learning, as you will engage with video, environmental, digital editing, sound and animation to develop your creative ideas and build a strong conceptual and technical basis for your development.

As well as providing opportunities to engage with more traditional areas of moving image such as short narrative film, promotions and branding, animation, motion graphics and broadcast design, the pathway also covers areas such as 3D projection and video mapping and CGI.

You will be expected to respond to new ideas, where the screen is not confined to the movie theatre or the living room. You will be encouraged to extend your knowledge of creative, interpretative and critical approaches to moving image practices. MA Moving Image provides an intensive arena for the discussion, development and production of high quality original audio-visual work. You will also be encouraged to engage with the wider context of moving image practice, for instance through submitting work to festivals and competitions.

There may be opportunities to work on 'live' industry briefs, as well as engage with tutors who are practitioners themselves or with ‘start-ups’ from the incubation area. You will be invited to attend guest lectures from industry professionals and participate in industry-focused projects, collaborations and study/industry visits. Taught sessions will include workshops covering areas of research methods, theoretical approaches and business and professional skills.

There may be opportunities to work on 'live' industry briefs, as well as engage with tutors who are practitioners themselves or with ‘start-ups’ from the incubation area. You will be invited to attend guest lectures from industry professionals and participate in industry-focused projects, collaborations and study/industry visits. Taught sessions will include workshops covering areas of research methods, theoretical approaches and business and professional skills.

Study units

- Technology Issues
- Business and Innovation
- Research Process
- Concept and Prototyping
- Major project

In the Technology Issues unit, and Concept and Prototyping unit, you will have the opportunity to engage with industry standard software (for example: After Effects, Cinema 4D, Final Cut Pro, Flash, Illustrator, Photoshop).

Supported in particular by the Research Process and Technology Issues units, the pathway will enable you to deepen your conceptual thinking and technical application through the development of your individual practice.

New technologies have transformed the relationships between traditional film, video and digital formats, offering new opportunities for experimentation and the business context of this is explored through the Business and Innovation unit.

In the Concept and Prototyping unit you will develop your main concepts with reference to theoretical and business contexts; and this work will culminate in the Major Project.

Programme Aims

All postgraduate courses at Ravensbourne provide students with the opportunity to develop advanced skills in the conceptualisation and practical realisation of innovative creative projects in their discipline area and provide them with the entrepreneurial skills to realise their commercial potential. These courses share the following common aims:

- to develop advanced creative practitioners with the potential to originate, innovate or influence practice in their discipline area;

- to equip students with a comprehensive understanding of the core principles and technology underpinning their creative project and the theoretical frameworks within which to locate it;

- to underpin students’ creative practice with the entrepreneurial skills and business awareness necessary to turn concepts into commercially viable realities;

- to develop students’ skills in independent learning, self-reflection and research skills necessary to sustain advanced creative practice and scholarship;

- to offer a stimulating environment for postgraduate students which is both supportive and flexible in relation to their learning needs and a creative space in which to incubate their ideas.

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