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Masters Degrees (3D Design)

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Study the 3D Design for Virtual Environments masters course and greatly advance your skills, knowledge and understanding within the field of 3D visualisation and computer based animation. Read more
Study the 3D Design for Virtual Environments masters course and greatly advance your skills, knowledge and understanding within the field of 3D visualisation and computer based animation.

You will master the techniques seen in current 3D modelling and animation, digital video production and digital media integration as well as further developing your existing skills and style.

This course also has a part time option. For more information, see the web-page: http://www.gcu.ac.uk/ebe/study/courses/details/index.php/P00722-1FTA-1718/3D_Design_for_Virtual_Environments?utm_source=ZZZZ&utm_medium=web&utm_campaign=courselisting

Programme Description

With the increased acceptance of 3D visualisation and animation in everyday use in areas as diverse as computer games development, film and television special effects, online virtual world development, architecture, product design, industrial design and marketing, the MA 3D Design for Virtual Environments is designed to enable you to develop advanced skills, knowledge and understanding within the field of 3D visualisation and computer based animation.

The programme is oriented towards current industrial needs, technology and practice and provides the key skills required to develop both practical and theoretical proficiency in any specialist area of 3D animation. The programme addresses the demand for visual designers with the creative vision and technical skills needed to support core design skill sets that exploit the animation and visualisation processes.

Working in a predominately digital environment, you will also explore the relationships between the use of video and animation materials within digital video, multimedia and web publishing. This allows for the experimentation with interactive media types and techniques in order to enhance understanding, learning and product conceptualisation.

The programme assumes no prior knowledge of 3D design; it provides the opportunity to add specialist 3D expertise in 3D modelling and animation, digital video production and digital media integration techniques to your existing skill set.

Why Choose This Programme?

The course assumes no prior knowledge of 3D design which will enable students from other disciplines to take this opportunity to add specialist 3D expertise in three dimensional modelling and animation, digital video production and digital media integration techniques to their existing skill set. Students will gain knowledge and experience of the different production phases of a digital media project. Pre production skills such as planning, storyboarding and developing conceptualisation skills, production skills in 3D modelling, animation, lighting and rendering using advanced 3D applications such as 3DS Max and Maya, post production skills in video editing, integration of 2D and 3D visuals and DVD production will all be covered.

Assessment

Modules are assessed by both examination and coursework (sometimes known as continual assessment) depending on the requirements of individual modules.

Career Opportunities

3D is becoming increasingly important for graduates pursuing careers in advertising design, communication design, graphic design, book design, typographic design, illustration and website design.

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Creative Futures offers recent graduates and established practitioners a chance to continue to develop their chosen discipline and specialist practice at masters level. Read more
Creative Futures offers recent graduates and established practitioners a chance to continue to develop their chosen discipline and specialist practice at masters level. You will gain advanced creative, technical and business skills, a sophisticated understanding of the business environment and a formalised work experience placement. The aim is to enhance your appeal in the job market and/or provide you with the tools needed to set up in freelance practice or to create your own business.

Students will receive tuition in business skills that are designed and delivered specifically for creative practitioners as well as access to our extensive workshops and specialist facilities.

The award is designed to provide maximum flexibility, whether the programme is being studied on a full or part time basis: All modules have an extensive distance learning component, combined with intensive, full-day workshops.

Course content

Modules you will study include:
-Creativity and Enterprise
-Developing Knowledge, Creative, Technical, Digital and Business Skills
-Creative Futures: Work Experience
-Creative Futures: Masters Project

There will also be an opportunity to choose from the following option modules:
-The Marketing Context
-Personal Branding
-Design Management
-Community Arts in a Global Perspective
-Creativity and Innovation
-New Media and Society
-Culture and Identity

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Course structure. This Master's is suitable if you aim to build your financial skills set so that you are able to take up key roles in corporate finance or risk management within different sectors. . Read more

Course structure

This Master's is suitable if you aim to build your financial skills set so that you are able to take up key roles in corporate finance or risk management within different sectors. 

You will develop your knowledge and critical understanding of the varied financial management and treasury needs of organisations in both domestic and international financial activities.

The design of this degree takes into account the need for businesses to address the consequences of globalisation and global operations on financial management with emphasis being placed on risk assessment and management. You will also undertake a dissertation enabling you to demonstrate your deeper understanding in a subject of your choice.

Student diversity

The Master's finance suite of programmes has a typical intake of over 80 students with over 30 nationalities. This provides you with an excellent opportunity to exchange viewpoints on global financial impacts with peers from around the world.

Greenwich is one of the top two most globally diverse universities in the UK, US, Australia and New Zealand, by Hotcourses Diversity Index.

We have also been named as one of the "most international" universities on the planet by Times Higher Education magazine.

Industry experts

Industry experts provide guest lectures, career development advice and curriculum input. Sector professionals are involved in developing content and teaching on various courses. As part of our continuing Big Picture guest seminar series, senior executives from Northern Trust and Barclays are invited to pass on their insights and experience.

Rankings

Our accounting and finance subjects at the University of Greenwich are ranked:

  • Third in London for student satisfaction in the Complete University Guide 2017
  • Third in London for course satisfaction in the Guardian University Guide 2016.

Outcomes

The degree aims to:

  • Develop your financial knowledge in the context of the global economy
  • Provide an intellectually demanding academic programme of study which develops your knowledge and critical understanding of the varied financial management and treasury needs of organisations.

What you'll study

Full-time

Year 1

Students are required to study the following compulsory courses.

Students are required to choose 1 course from this list of options.

Part-time

Year 1

Students are required to study the following compulsory courses.

Students are required to choose 45 credits from this list of options.

Year 2

Students are required to study the following compulsory courses.

Students are required to choose 60 credits from this list of options.

Assessment

Students are assessed through:

  • Examinations
  • Coursework
  • A dissertation.

Careers

Graduates from this programme may find employment in industry as financial managers, corporate treasurers or risk analysts.

Employers of our graduates include AES Corporation, Ahorro Corporation, European Dynamics, Headstrong, Piraeus Bank and Polish Telecom.

We have developed strong relations with companies in the financial centres in London, including in the City, Canary Wharf and Fenchurch Street. This offers you networking, mentoring and internship opportunities, making it a perfect location to develop your career.

You can also reach out to top employers through our dedicated Business School Employability Office (BSEO). Our team focuses on developing your employment skills through CV support, interview skills workshops and guidance through mentors to progress in the industry. This includes the opportunity to network with employers and recruiters at career fairs.

The BSEO team was shortlisted for the Times Higher Education Leadership and Management Awards, which shows its dedication to actively support your career development.

Extra-curricular activities

We encourage you to join societies such as the Trading and Investment Society and take part in student competitions like the UK Trading Challenge. We are proud that our team of first year Greenwich students won the competition, beating teams from many other universities.



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This programme is grounded on the belief that architects should be thinking well beyond the constraints of market forces and the traditional disciplinary limits of the profession, towards forms, technology and spaces for a more sustainable future. Read more
This programme is grounded on the belief that architects should be thinking well beyond the constraints of market forces and the traditional disciplinary limits of the profession, towards forms, technology and spaces for a more sustainable future. This is a student-led programme, and you can have very different experiences within it depending on the choices of studios and courses you make.

Why choose this course?

Founded in 1927, the School of Architecture at Oxford Brookes has established an international reputation for the quality of both its research and its teaching. As one of the largest architecture schools in the UK, with around 600 students and 70 staff, it plays a leading role in defining the national, and international, agenda in design education and research. The school enjoys an international reputation in research, in areas ranging from sustainable design to modular buildings and from design for well-being to vernacular architecture.

Staff in the school regularly secure research funding from the UK's research councils and the European Union as well as industry, with an annual research grant income averaging £1m in recent years. This programme provides RIBA/ARB Part 2.

Professional accreditation

Accredited by the Royal Institute of British Architects (RIBA) and the Architects Registration Board (ARB).

This course in detail

Year 1 - Research into design
This year has a very strong emphasis on acquiring in-depth knowledge of an architecturally important field of study and utilising that knowledge in design. This is achieved by taking one of the six 'design specialisations'.

You choose which design specialisation is best for you. The specialisations on offer are deliberately highly diverse to cater for the changing nature of the profession in practice. This course produces graduates for the global market and as such requires a high level of commitment from staff and students.

The design specialisations are:
-Advanced Architectural Design
-International Architectural Regeneration and Development
-Development and Emergency Practice
-Sustainable Building: Performance and Design
-Research-led Design
-Urban Design.

Each of the research specialisations offers teaching from experts within that subject area, and links, through teaching focus and staff, to the five research clusters that are an invaluable resource within the School of architecture.

The five research clusters keep the specialisations at the cutting edge in terms of a global agenda. They are, in general terms, environmental design, technology, development and emergency practice, humanities and architectural design.

Each of the design specialisations include a design project or projects, to which you will apply your detailed learning.

In addition to the design specialisation the first year will, through the Research Philosophy for Design module, widen your thinking in terms of what constitutes research, test your critical thinking and improved your analytical abilities. All of these are essential tools and their enhancement will place you in a stronger position to undertake the design studio in the second year.

Your ability to represent your ideas in a coherent and focused manner is the remit for the Representation module. This module will identify your strengths and build up your weaknesses, both in terms of visual and verbal communication methods. You will be able to dedicate time to fine-tuning techniques or building from basics in sketching, model making, 2D and 3D CAD. Your presentation of methods and actual practice will enable you to build confidence in verbal communication skills.

The Management, Practice and Law module in year one looks at the landscapes within which these issues are being informed. This module is taught by practising architects who have first-hand experience of the issues under discussion. Through a series of workshops you will work on topics that are essential to the practice of architecture. Management, practice and law is part of the design delivery of the programme and you will be expected to approach the coursework from a design position. This module asks that you approach this subject with a very different mind-set than the traditional position.

Due to the diverse and preparative basis of this year it is compulsory for all students to pass all compulsory components of the Research into Design year in order to be progress to the Design and Technology year.

Year 2 - Design and technology
This year is structured to enable you to synthesise a broad range of complex cultural, aesthetic, research and technical factors, and design-specialisation learning, into your major design project and portfolio.

The year is spent participating in one of six design studios. All studios have control over their own programme of projects, and each has a different view of architectural culture and promotes different design methods. The design studios are taught by some of the brightest designers and tutors in the country and consequently their programmes demand high levels of creative and intellectual endeavour from you, as well as high levels of productivity. Their aim is to raise your design thinking, skills and production to the highest possible standard.

All six units present their projects for the year in the induction session and you are asked to select all six in order of preference. This system is to allow for an even distribution of students across all six units. Most students are allocated to their first choice of studio although there is no guarantee of a particular design unit - normally at worst you are allocated your second choice.

During the design and technology year, your design work must develop into technically ambitious architecture and be the subject of your compulsory Advanced Technology for Design module. This module designs through technology and fully complements and parallels your work in the design studio. There is a very strong emphasis here upon the creative possibilities for architectural technology. We ask for an open and experimental approach to technology, but also a clear understanding of its context and aims.

The staff delivering the teaching in the design studio unit and the Advanced Technology for Design module are made up from academics and practitioners. This energetic mix will challenge you to think about design and technology in a new manner, building confidence in ability, enabling deep thinking, and aiding you to define a personal design spirit.

Sitting alongside the design and technology is the second Management, Practice and Law module. This module builds on the learning and skills from the first year module and prepares you for stepping back into practice. As in the first year module this is learning is delivered by practicing architects. Through focus groups with architectural practices, this module figures in the skills that are seen as highly desirable for the ARB part 2 graduate to have when seeking employment.

Throughout the two years of the programme there will be interim reviews. This offers an opportunity to receive feedback from outside of your design studio or design specialisation. We have strong links with practice and architectural institutions and can attract the most able people to sit on our reviews.

This is a programme that aims to give you the skills for international practice.

As our courses are reviewed regularly, modules may vary from those listed here.

Teaching and learning

The unique nature of the Applied Design in Architecture offers you the opportunity to select an individual pathway that will create a distinctive graduate profile that is unique to you alone.

The ability to choose modules from within design specialisations offers you the prospect of defining your own position. You will find that you are being taught with, in most cases, direct entry master's students from countries around the world.

This aspect is complemented by the Year 2 design studio where you will engage with a distinctive agenda and experience a diversity of design specialisation thinking from students within your unit.

Self-directed learning is highly supported by staff in the School of Architecture. Personal choice engenders motivation and a high level of commitment, and the programme has been designed to embrace this aspect whilst clearly building on skills, thinking, application and design production to achieve a final portfolio of the highest standard.

Careers and professional development

The modules Management Practice, and Law 1 and 2, include guidance on the necessary professional skills that are required both for ARB Part 2 and for preparation in commencing ARB Part 3. The design studio generates a portfolio of work that not only demonstrates the learning for ARB Part 2 but also written, research and visual skills. The design portfolio is intended as the vehicle for students to synthesise all facets of their learning in order to seek practice employment.

In addition the school maintains a jobs wall that advertises vacancies locally, nationally and internationally.

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Great design ideas can change the world. With human and user-centred design at the heart of this internationally regarded Masters programme, you’ll develop research and practice-based design solutions to respond to a demanding industry and rapidly changing society. Read more

Great design ideas can change the world. With human and user-centred design at the heart of this internationally regarded Masters programme, you’ll develop research and practice-based design solutions to respond to a demanding industry and rapidly changing society.

Whether your background is in design or in another discipline, you’ll develop, test and evaluate innovative design solutions in real-life scenarios. You’ll gain first-hand experience of current needs and trends across a range of sectors, and focus on a large-scale design project within one of the specialisms offered (see the ‘Specialisms’ tab).

Taught by diverse staff with internationally recognised profiles in research and practice, you’ll build an interdisciplinary approach to design in a stimulating environment, while being exposed to and involved in cutting-edge research. You’ll gain practical and research skills to prepare you for a wide range of careers.

Specialist facilities

We have plenty of facilities to help you make the most of your time at Leeds. We have an impressive range of resources that you can use to develop your projects.

At the top of our research facilities we have the world’s most sophisticated mobile eye-tracking glasses, which are used to understand how users interact with design (see more information at http://www.tobiipro.com). Other excellent research facilities are our EEG equipment (electroencephalography) to understand how users interact with the world, and our colour analysis/prediction lab.

We also house the M&S Company Archive including documents, advertising, photos, films, clothing and merchandise from throughout Marks & Spencer’s history. ULITA, an archive of international textiles, is also housed on campus and collects, preserves and documents textiles and related areas from around the world. You can make appointments to view items, but it also has an online catalogue where you can explore the major collections.

You’ll also be able to develop your practice in well-equipped studios and purpose-built computer clusters so that you can build your skills on both PC and Mac. There is also a computer-aided design (CAD) suite with access to the latest design software, and some of the latest design technology, such as digital printing, screen printing, 3D printing, and laser cutting.

Course content

In Semester 1 you’ll study a set of compulsory modules that will allow you to develop a range of research, conceptual and practical design skills and tools to lay the foundations for the rest of the programme. You’ll have the chance to learn through case studies, practical exercises and work on briefs encompassing all specialisms offered.

In Semester 2 you’ll have a choice of optional modules that focus on current trends in design practice and research. These optional modules will give you the opportunity to work on live projects from industry and/or live research projects being conducted in the School of Design. You’ll work on group and/or individual projects to explore more specific and advanced skills and tools in your areas of interest.

In Semester 2 you’ll also choose and develop a specialist project in which the tools and skills learnt in Semester 1 are applied. Projects can be developed in a wide range of topics that suit your interests and career ambitions. These include: Branding Design, Digital and Interactive Design, Information Design, Instructional Design, Graphic and Visual Communication Design, Service Design, and Typographic Design.

In Semester 3 you can choose one of two pathways: 1) Continue with your specialist design project, develop it at a professional level and apply it in a real-life context (with suitable users) for evaluation; 2) Produce an independent research dissertation based around a relevant field or topic within the specialisms offered.

Course structure

Compulsory modules

In addition to the compulsory modules listed below, for your final project you will choose to do either: - Design Prototyping and Evaluation (40 credits) or - Design Dissertation (40 credits).

  • Digital Design Practice 20 credits
  • Research Methods for Design 20 credits
  • Design Thinking 20 credits
  • Design Principles and Applications 10 credits
  • Design Research and Integration 40 credits

Optional modules

You will select two modules from the list of optional modules below.

  • Branding Design in Context 15 credits
  • Information and Instructional Design 15 credits
  • Digital and Interactive Design Solutions 15 credits
  • Service Design Innovation 15 credits
  • Graphic and Typographic Design 15 credits

For more information on typical modules, read Design MA Full Time in the course catalogue

For more information on typical modules, read Design MA Part Time in the course catalogue

Learning and teaching

You’ll be taught and guided by a diverse team of staff who are leaders in their fields, with a wide variety of research interests and years of experience as design practitioners.

We use a range of teaching and learning methods so you can benefit from their expertise. These may include lectures, seminars, tutorials, workshops, group learning and meetings with your tutor or supervisor. However, independent study is crucial to this degree, as it allows you to develop your skills and explore your own ideas.

Assessment

Depending on the modules you choose you’ll be assessed by different methods. They’ll include individual and group projects, project proposals and reports, presentations and reflective reports.

Career opportunities

This programme will equip you with a range of design skills using different media, as well as allowing you to hone your specialist skills in an area of your choice. It will also equip you with advanced skills in research, analysis, teamwork, presentation and communication that will be valuable in a range of careers.

You’ll be well prepared for a career in design practice. You can set up your own freelance business or take up a key position in a design studio, agency or organisation.

You can also work in cross-disciplinary fields applying your design skills to business, marketing, applied psychology, healthcare communication, retail, government, the public or private sector, etc.

Many of our students also choose to continue benefiting from our cutting-edge and frontier research by doing a PhD and following a research and/or academic career.



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This course provides a unique mix of multimedia and interaction design processes, design of 3D virtual reality and animation media, AV media and effects, and 3D media combined with real and virtual studio and on-location multimedia creation. Read more

About the course

This course provides a unique mix of multimedia and interaction design processes, design of 3D virtual reality and animation media, AV media and effects, and 3D media combined with real and virtual studio and on-location multimedia creation.

It not only focuses on the creative art and design aspects of digital media, but also on the theory and practice of the technical tools and techniques required for creating 3D, interactive real and virtual reality media through the development of design and technology knowledge, understanding and skills.

Aims

The MSc programme in Advanced Multimedia Design and 3D Technologies aims to develop a thorough knowledge of the design principles and techniques required for the design of combined real and virtual interactive and 3D multimedia, and an appreciation of the current research directions and opportunities that are available in this field of research.

On this course you will:

Develop advanced knowledge and skills relevant to the design and creation of combined real, virtual interactive and 3D multimedia and tools, to assist in the creation of combined real and virtual interactive and 3D multimedia.
Develop the ability to design complex combined real and virtual interactive and 3D multimedia creations, and the versatility to apply a variety of different design tools and technologies across a range of different media areas to realise the creation.
Develop creativity and independent learning ability required for continuing professional development, further research, and for acquiring new skills at a high level.
Gain an appreciation of the current research directions and opportunities that are available in this field of research.

Course Content

The course is delivered through a mix of lectures, workshops, self-study and individual and group project work. In lectures, key concepts and ideas are introduced, definitions are stated, results and techniques are explained, and immediate queries are discussed. Workshops and projects are used to foster practical engagement with the taught material.

The dissertation plays a key role in deepening understanding, in developing research and literature review skills, and in applying knowledge and skills gained in the programme to plan, execute, and evaluate a significant investigation into a current problem area related to the design of multimedia artefacts.

Typical Modules

3D Computer Graphics and Motion Capture
Multimedia and Interaction Design
Audio Visual Post Production
3D Film Design and Production
Multimedia Research Directions
Dissertation Project

Special Features

Advanced resources
Our green screen TV studio lab, audio studio and cutting edge design tools are amongst our range of advanced equipment available to students. Design tools used during the course include:

Advanced 3D Technologies – 3D Studio, Vicon Motion Capture, Motion Builder, 3D Stereo Video
Multimedia and Interaction Design – Flash and Action Script
Audio Visual Post Production – AfterEffects, Final Cut Pro, Nuke, Logic Studio Pro
3D Film Design and Production – Nuke, Ocular.

State of the art student projects and placements

Assessment

You will be assessed on practical and written elements of each module.

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Study interaction design at an advanced level and explore new approaches to design creating dynamic proposals that respond to the needs of our rapidly changing society. Read more

Study interaction design at an advanced level and explore new approaches to design creating dynamic proposals that respond to the needs of our rapidly changing society.

At Sheffield Institute of Arts interaction design is cross-disciplinary and investigates human-technological futures via design related interactions that lie between the digital and the physical. Using a practice based approach you explore the designing of interactive digital products, environments services and systems.

Interaction design is most often studied by graduates from a variety of backgrounds including • interaction design • digital media • fine art • product design • graphic design • furniture design • architecture • computer science. Your projects are supported by lecturers who are design specialists, researchers and practitioners. Modules are supported by lecturers who are design specialists in areas as diverse as • exhibition design • HCI • medical products • materials development • design thinking • social design • design anthropology.

During the course you work with experts in other departments as well as outside of the University.

As a postgraduate design student you join an established network of creative people that encourage and support you to drive your studies to the next level. Our postgraduate framework of design courses has been designed to allow you to come together with students from different disciplines, backgrounds and cultures to share teaching and learning experiences and explore your creative identities through dialogue and practice.

The primary intention of the programme is to allow you to achieve your personal employment ambitions, whether as a design professional in the creative industries, or in related areas such as marketing or research. You are also well placed to go onto further study at PhD level.

Employability

The course has a strong vocational focus to prepare, encourage and develop your confidence for employment.

The MA/MFA programme has a strong relationship with the University’s Art and Design Research Centre (ADRC), who take an active part in engaging MA Design students in research, knowledge transfer and live projects. You are also encouraged to seek industrial sponsors or collaborators for your individual project work and are given advice and support in doing this. This long established link with our Research Department supports a continuing tradition of graduates from the MA/MFA working as research assistants and/or continuing their studies to PhD.

If you are a part-time student in relevant employment or on sabbatical, you have the opportunity to plan course projects based in your workplace and relevant to your own and your employer's aims. This brings real-world experience to the course. You may go on to work as a professionally employed designer or design manager, work independently as a designer/producer or work as a researcher in design or new product development. You may also wish to go into teaching design in further and higher education.

Project-based course

You choose your own project content and this is supported by lectures and seminars dealing with professional practice issues and reviewing your progress. You also take part in regular group and individual tutorials.

Your final major project is the culmination of your research and studio-based design practice. It demonstrates that you can deal with difficult contemporary questions and take a leading role as a design professional.

Research-led expertise

We are one of the oldest established art and design institutions in the UK, renowned for producing internationally recognised research. Your projects are supported by lecturers who are design specialists in areas as diverse as medical products, materials development, furniture and sustainability.

Vibrant and supportive learning environment

During the course you regularly take part in constructive critical debates about your own work and that of your peers. You need to communicate your research, ideas and designs in ways that are appropriate to professional leadership.

You study alongside MA and MFA Design students for part of your course and benefit from a vibrant, international, collaborative and supportive postgraduate environment.

Excellent facilities and creative resources

You have access to a huge range of creative resources to experiment and engage with including • 3D printing for rapid prototyping • state-of-the-art hardware and software • photography studios • a creative media centre • a gallery • well-equipped workshops.

You also have access to our award-winning learning centre featuring a specialist art, design and media library and extensive online resources.

MA and MFA study

MA and MFA students complete the same modules during the course except that MFA students complete an extra project module. The MFA project encourages you to develop professional skills that help you to identify, instigate, and deliver projects with external partners, such as communities, galleries or businesses. You find a project partner, agree a brief and then deliver the project to a professional standard.

This course is part of the Sheffield Institute of Arts (SIA), an amazing, diverse community of makers – where staff, students and partners work as equals to deliver real innovation and creativity. SIA opened in 1843 and is one of the UK's oldest Art and Design Schools. We have recently moved into the Head Post Office, a redesigned Grade II listed building. It includes state-of-the-art workshops which provide you with a unique studio-based learning environment in the heart of the creative community.

Course structure

FULL-TIME STRUCTURE

Semester one

• project 1 • theory supporting practice

Semester two

• project 2 • negotiated project

Semester three

• major project

Semester four – MFA students only

• MFA project

PART-TIME STRUCTURE

Semester one (year 1)

• theory supporting practice • negotiated project

Semester two (year 2)

• project 1 • project 2

Semester three (year 3)

• major project

Semester four – MFA students only (year 4)

• MFA project

Assessment

Assessment and feedback are vital parts of the learning process in creative disciplines. Most assessment is through individual project work which combines research and creative practice. Assessment calls for both excellent creative work and well-documented research. 

Employability

As a graduate from this course you might become a • creative technologist • experiential marketer • interaction designer • artist • designer • maker • product designer • design researcher • interface designer • systems designer • UX designer • design academic • PhD student.



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The Digital Design MA is concerned with the creation of any digital or computer related content or products. This includes digital media, digital products, digital interiors, digital exhibitions and installations, digital graphics, digital fashion and even digital branding and marketing. Read more
The Digital Design MA is concerned with the creation of any digital or computer related content or products. This includes digital media, digital products, digital interiors, digital exhibitions and installations, digital graphics, digital fashion and even digital branding and marketing. You can specialise in the following:

• Digital media design, including multimedia design, web design, 2D and 3D computer animation, visual and special effects for TV and film, mobile app design for tablets and smart phones, computer and video games, virtual and augmented reality and 2D and 3D visualisation

• Digital product design, including the design of any computer-based or screen-based product such as smartphones, smart TV’s, tablet devices, smart watches, games consoles, smart household appliances, information systems and 3D digital printing

• Digital interior design, including digital display and projection design, intelligent interiors, digital lighting design and digital furniture design

• Digital exhibition, museum and installation design, including digital heritage resources, digital archeology, interactive kiosk and installation design, virtual museums and exhibitions

• Digital graphic design, including the design of e-books, e-learning, interface design, interaction design and digital signage

• Digital fashion design, including the design of wearable computing, smart clothing design and digital fabrics

• Digital branding and marketing design, including digital corporate identity design, logo design, social media marketing, digital channel advertising and promotion

You will have access to industry standard software and hardware such as Adobe Creative Suite and Autodesk MAYA while working in a dynamic environment with ongoing multimedia research and commercial projects. There are also opportunities to work on digital design projects set by external companies and other organisations. You will develop the skills and ideas to go on to employment as a digital designer or to set up your own business as a freelancer after graduation.

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The programme created by the cooperation in the educational project of the disciplinary areas of Design (School of Design), Mechanical Engineering (School of Industrial Engineering) and Materials Engineering (School of Industrial Process Engineering), has the objective of specialist training in three fundamental areas. Read more

Mission and goals

The programme created by the cooperation in the educational project of the disciplinary areas of Design (School of Design), Mechanical Engineering (School of Industrial Engineering) and Materials Engineering (School of Industrial Process Engineering), has the objective of specialist training in three fundamental areas: Design, Process and Industrial Production; Design Materials; Representation and Prototyping.
This programme has the objective of preparing a design figure who integrates the Design and “engineering” cultures, a professional able to provide a complete project dossier comprising product concept, via final and working design, and preparation of the documents necessary to go into production; who has particular skills in the choice of materials, in design methodologies in a virtual environment and in the impact of the technological aspects of production systems on the project.

See the website http://www.polinternational.polimi.it/educational-offer/laurea-magistrale-equivalent-to-master-of-science-programmes/design-engineering/

Career opportunities

The Master of Science graduate in Design & Engineering is able to link design culture with the most advanced technological and manufacturing potential and thus is able to contribute to the growth and consolidation of the value of Italian and foreign companies.

This study programme accepts applications to the 2nd semester only from candidates who have completed the following single courses during the 1st semester: Product Development Studio; I.C. Materials for Design

Applicants with a background in Engineering are not required to provide a portfolio. Applicants with a design background must upload a portfolio on their profile.

Presentation

See http://www.polinternational.polimi.it/uploads/media/Design_Engineering_01.pdf
This programme results from the cooperation of three Schools: Design, Mechanical Engineering and Materials Engineering. It trains professionals who are able to provide a complete project: from the concept phase, through the development process up to the final product, including the making of the production drawings and documents. It trains designers who have particular skills in materials selection, design methodologies and assessment of the technological impact on item production. Graduates in Design & Engineering
will have all the means to link design culture with the most advanced technological and manufacturing potential, thus being able to contribute to the growth and consolidation of the value of Italian and foreign companies. Students can choose to apply in Product Development Studios that are more focused on product feasibility or product interaction. The programme is entirely taught in English; students may also choose courses that are taught in Italian.

Subjects

Among the available courses:
- Product Development Design Studio
- Mechanical Design
- Materials Selection Criteria In Design & Engineering
- Final Project Work
- Design For Manufacturing
- Reverse Modeling
- Virtual Prototyping
- Design Fundamentals
- Semiotics
- Cad - 3d
- Materials Experience
- Design History

See the website http://www.polinternational.polimi.it/educational-offer/laurea-magistrale-equivalent-to-master-of-science-programmes/design-engineering/

For contact information see here http://www.polinternational.polimi.it/educational-offer/laurea-magistrale-equivalent-to-master-of-science-programmes/design-engineering/

Find out how to apply here http://www.polinternational.polimi.it/how-to-apply/

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This taught research course gives you the opportunity to carry out in-depth original research into design practice while developing the skills to become an independent, critical thinker and effective design researcher. Read more
This taught research course gives you the opportunity to carry out in-depth original research into design practice while developing the skills to become an independent, critical thinker and effective design researcher.

The taught modules provide a framework of transferable skills that apply to all researchers as well as those relevant to your chosen pathway subject of Arts, Design, English Literature, History, Social Science, or Media.

You will gain an understanding of research methods while developing expert professional skills in communication, self-management, and project planning. You will devise and deliver a significant research-based project in the form of a dissertation or practical arts based project, to demonstrate your interests and ability to think independently.

Whether you go on to further PhD study, or work as a researcher for a range of public services and professions, this course gives you the research and professional skills for a successful career.

Learn From The Best

Mark Bailey is Director of Innovation Design and leads the University’s partnership with Unilever. He spent 10 years in the Aerospace industry working on advanced passenger and business jet concepts.

After graduating from Northumbria’s School of Design, Bruce Montgomery became a designer for fashion brands including Katherine Hamnett, Moschino and Jeff Banks.

Matthew Lievesley has helped develop improved care-pathways for people with Type II Diabetes in collaboration with Newcastle University Medical School.

Dr Irini Pitsaki specialises in Design Management and Strategic Brand Management with more than 15 years of experience as a researcher and lecturer in higher education.

Dr Mersha Aftab’s current work looks at Role of Design at strategic level in multinational industries. Her passion for teaching led to a full time lectureship teaching Innovation.

Dr Stuart English is a specialist in design led innovation, and the creator of Ideas-lab. He leads a portfolio of postgraduate programmes.

Elizabeth MacLarty has a degree in Fine Art from Leeds University and her research interests include the relationship of theory to practice, particularly in Design Education teaching practice.

Teaching And Assessment

You’ll learn through a combination of discipline-specific and core framework modules that develop your research skills.

You’ll undertake a dissertation or project of 20,000 words (or 10,000 word dissertation in support of a practical project for Arts practice researchers). This can be either a specialist, in-depth study based upon a substantial body of subject-relevant sources or a you can take a broader ranging approach crossing over a number of disciplines.

You will also take two discipline-specific modules that examine the key themes, traditions, and debates in your chosen discipline.

You’ll be assessed by a mixture of traditional and innovative practices, including dissertation (or equivalent project), oral and written presentations, critical reviews, and portfolios of work.

The academic team will help you develop the skills required to plan, manage and review your learning.

Learning Environment

Northumbria's School of Design was named one of Europe’s top design schools by US Business Week magazine and has an international reputation for innovation and creativity.

It has been fitted out with state-of-the-art facilities and the latest in design technology including:

- Dedicated exhibition gallery and outdoor show spaces
- Modern presentation rooms with the latest screening facilities
- Digital photography studio
- CAD suites
- Traditional letterpress and screen printing
- The latest in computer numerically controlled machinery
- Extensive 3D prototyping workshops
- Industry standard textile, printing, knit and garment
- Construction facilities
- Sound studios and recording booths
- Interaction and animation studios
- Mobile laptop facilities
- Postgraduate, research and consultancy suites

Alongside teaching staff with experience as designers, technicians, craftsmen and journalists, you’ll also learn from visiting designers and design professionals.

Research-Rich Learning

Northumbria is in the UK top 10 for research power in Arts and Design. The School of Design hosts three research groups:

Design Issues
This research group addresses complex social and cultural issues from a design perspective. They work on themes such as social care issues with the Carers Centre Newcastle and Alzheimer’s Scotland and socio-economic challenges with Newcastle YMCA and Traidcraft.

Design Innovation and Research Methods
This group focuses on innovating and creating value across society by applying design-led innovation and better research methods to support the work of designers in context. Work involves the industrial and commercial sector, such as design's role in corporate innovation and creativity in product manufacturing and service organisations.

Design Making
This research group focuses on materials and the cultural and technology benefits of making in society. Researchers work in product, industrial, interaction, service, textile, craft, fashion and interior design disciplines.

Give Your Career An Edge

This course will give you skills for life-long learning, including critical skills and attitudes, presentation skills, and the ability to reflect and evaluate abilities. These are all attractive traits and in demand from employers.

You’ll be able to demonstrate critical awareness of research and scholarship in your chosen design discipline and show that you are self-motivated, disciplined and possess a thirst for independent learning.

Throughout the course, you’ll build on your undergraduate skills, adding intensity, complexity and depth of study as you also develop communication, time management and highly developed research and inquiry skills.

Your studies have a real world focus and you’ll have the opportunity to work with external partners and industries to develop your experience and network of contacts. We seek to nurture home-grown talent to support and grow the economic, social, cultural and intellectual capital of the region and beyond.

Your Future

Northumbria boasts an illustrious design alumni list including Sir Jonathan Ive, principal designer of the iPad, iPhone and iMac. Rob Law MBE, Founder of Trunki, Nicola Morgan, Designer, Lanvin, Paris, and Tim Brown, Chief Executive, IDEO.

As a graduate you’ll be able to demonstrate critical thinking and judgement and will leave equipped with excellent practical, communication, and transferable skills.

You will become an expert on your chosen research topic and well placed to use this as a platform to excel in your career and contribute to the community and the wider world in which you live.

On graduating, you will have a qualification which may enhance your promotion prospects in the fields of teaching, professional research, museums and archives, public policy, and project management.

There are also opportunities for you to advance your studies further, with advice in writing PhD and funding applications available to support students.

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This course is for designers who want to pursue their passion for particular areas of design, at an advanced level and with professional support. Read more
This course is for designers who want to pursue their passion for particular areas of design, at an advanced level and with professional support.

Course overview

This Masters is built around your personal design interests and aspirations. It allows you to push the boundaries of creativity, within a framework of academic rigour and contextual research.

You can choose to study any of the following areas:
-Advertising
-Animation
-Calligraphy and lettering
-Creative computational design
-Design thinking, innovation and ideation
-Design leadership
-Fashion, product and promotion
-Graphic communication
-Graphic design
-Illustration
-Interactive media
-Motion graphics
-Typographic design

Other specialised design disciplines will also be considered. Our specialist tutors will work with you as you create a portfolio of creative designs that will excite and impress potential employers.

The course includes a theoretical element which contextualises your chosen areas of study within the broader field of design.
By the end of the course, you will have completed a major project that has evolved from your practice and research. The project will be supported by a critical evaluation report.

At Masters level, the specialisms of tutors are an important factor. Our Department offers a wide range of research expertise within design. For example, we host the International Research Centre for Calligraphy (IRCC) which promotes and supports the development of calligraphy both nationally and internationally. We have excellent engagement with industry, locally, nationally and internationally and have several academic partners overseas including Hong Kong, Malaysia and the USA.

Graduates from Sunderland have gone on to work throughout the design industry around the world. A Masters qualification not only opens doors in the workplace but also helps you progress more rapidly once your career is underway.

This course can also be taken part time - for more information, please view this web-page: http://www.sunderland.ac.uk/courses/artsdesignandmedia/postgraduate/design-part-time/

Course content

The content of the course is shaped by your personal interests with guidance and inspiration from Sunderland's supportive tutors and industry speakers and visits.

Modules on this course include:
-Design Studies 1 (60 Credits)
-Design Studies 2 (60 Credits)
-Design Studies 3 (60 Credits)

Teaching and assessment

Compared to an undergraduate course, you will find that this MA Design programme requires a higher level of independent working. The course aims to stretch your creativity and maximise your sense of personal fulfilment.

We use a wide variety of teaching and learning methods, which include lectures, seminars, critiques, workshops and practical demonstrations. These are supported by a range of guest speakers from diverse academic and industry backgrounds. You will also have high levels of contact with tutors who give regular feedback and support.

Facilities & location

Our Design Centre allows you to develop your creativity while taking advantage of state-of-the-art facilities and, importantly, your own workspace. We provide well-equipped facilities and industry-standard design software so it's easy to make a seamless transition from your studies to the workplace. The Design Centre also attracts international exhibitions and conferences, and it provides a highly stimulating environment.

Facilities at the University include:
-Five computer suites incorporating the latest Mac Pros
-Digital design suites using industry standard software like Adobe Creative Suite, Maya and Toon Boom
-Digital SLR and HD video cameras
-Fully equipped Photography studio
-Fully equipped printmaking studio
-Laser cutting machine
-Large format colour printers
-Access to 3D printers and scanners
-Large format digital fabric printer and full garment design and making facilities

Arts and Design Library
Our Arts and Design Library has a specialist collection of over 120,000 books, videos, slides and one of the largest electronic information networks in the sector.

Journals and research
We subscribe to a comprehensive range of print and electronic journals so you can access the most reliable and up-to-date articles. Some of the most important sources for your course include:
-Art Full Text + Art Abstracts, which is a major resource for media and arts information
-Design and Applied Arts Index, which covers journals featuring both new designers and the development of design and the applied arts since the mid-19th century
-British Universities Film and Video Council (BUFVC), which provides resources for the production, study and use of film and related media
-JSTOR (short for ‘Journal Storage’), which provides access to important journals across the humanities, social sciences and sciences
-Lexis, which provides access to legal information as well as full-text newspaper articles
-Screen Online (BFI), which is an online encyclopaedia of British film and television, featuring clips from the vast collections of the BFI National Archive

Employment & careers

Postgraduates are highly employable and, on average, earn more than individuals whose highest qualification is an undergraduate degree. On completing this course, you will be equipped for roles throughout the creative industries.

Potential roles include animator, graphic designer, illustrator, calligrapher, lettering designer, typographic designer, interactive designer, lecturer or broad-based designer.

A Masters degree will also enhance career opportunities within Higher Education and prepare you for further postgraduate studies, such as MPhil or PhDs.

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It aims to produce successful individuals who can. - Understand the whole of the professional design development process and how the initial phases flow to inform the latter stages. Read more

Course Overview

It aims to produce successful individuals who can:
- Understand the whole of the professional design development process and how the initial phases flow to inform the latter stages.

- Appreciate commercial realities and the designer’s role in business.

- Design desirable products for bespoke, batch or mass manufacture.

- Understand sustainability, inclusively, and other important ethical and social issues that must be considered by today’s designers.

- Have traditional design skills such as sketching, dealing with form, communication and innovation.

- Are able to use design tools such as 3D CAD, CAM and rapid prototyping in order to optimise the design and reduce time to market.

The Cardiff School of Art & Design have substantial expertise in the delivery of courses at the interface of engineering and product design whilst the National Centre for Product Design & Development Research is one of the UK’s leading centres for rapid product design & development whose expertise covers the whole process from design management, concept and detailed design, ergonomics and CAD to prototyping, tooling and batch manufacture.

See the website https://www.cardiffmet.ac.uk/artanddesign/courses/Pages/mscapd.aspx

Course Content

MSc students take the following modules:
- APD401M Product Development Principles & Practice (20 Credits)
- APD403M Sustainability Issues in Design for Production (20 Credits)
- MAA7001 Research Methods in Art & Design (20 Credits)
- APD405M User Testing & Evaluation (20 Credits)
- APD406M Form Shape & Colour (20 Credits)
- APD407M Major Project (60 Credits)
- APD408M(A) Industrial Placement (20 Credits)

Each 20 credits is equivalent to 240 learning hours (80 typically are taught and 160 are directed study or independent study).

- Facilities
Dedicated studio space. Cardiff School of Art and Design offers an extensive range of spaces, workshops and equipment, creating a vibrant and creative learning environment, within a new purpose designed building and a fully renovated extension. Workshop and technical facilities include a foundry; and access to other workshops across the full range of Art and Design disciplines. Membership of the Fablab is included in the indicative coursework costs below. Cardiff School of Art and Design has a wide range of tools and equipment for use by students; necessary workshop training in their use includes access to materials used as part of timetabled workshop inductions. You also have access to and use of recycled materials within workshop areas.

Assessment

For each module, assessment is as follows:
- APD401M Product Development Principles & Practice (20 Credits) 6000 word equivalent assignment. This will normally be a written assignment.

- APD403M Sustainability Issues in Design for Production (20 Credits) 6000 word equivalent. This module will typically be assessed via a design project. A proportion of the assignment may however be awarded for written or presentatio​n work.

- MAA7001 Research Methods in Art & Design (20 Credits) Written submission, plus seminar presentation, typically 3,000 words plus a 10-20 minute presentation.

- APD405M User Testing & Evaluation (20 Credits) 6000 word equivalent. This module may be linked with others in order to provide a design project vehicle. In any case it will involve practical exercises and a proportion if not all of the assignment may be awarded for written or presentation work.

- APD406M Form Shape & Colour (20 Credits) 6000 word equivalent. This project is likely to be assessed through practical design activity, although a proportion of the assignment may be awarded for written or presentation work.

- APD407M Major Project (60 Credits). 18,000-word equivalent. Performance will be measured using the Final Report, Formal Presentation, Viva Voce examination and final product. Of the marks that are available for the project the allocation of the marks to each of the measures is as follows:

Final Report: 40%

Final Product (prototype): 40%

Formal Presentation: 5%

Viva Voce: 15%

- APD408M(A) Industrial Placement (20 Credits) 6000 word equivalent. A 3000 word ( maximum) report reflecting on the student’s experience within the professional working environment. A reflective placement Logbook (or Blog equivalent) recording critical reflections on events, activities and experiences. Important Note: Because of the difficulties of assessment in the workplace and the potential for disparity of treatment, this module is not awarded a mark other than “Pass” or “Fail”.

Support will be available through weekly small group seminars (normally no more than 16 students per group), exploring the theme of lectures and allowing students to clarify their understanding.

These sessions may also be workshops where practical demonstrations, involving student participation, are run. This may include, for example, communal writing or small group discourse analysis. Weekly tutorials will also be available.

Employability & Careers

Your year(s) of study with us enable you to develop professional contacts, observe how successful practitioners make their living, and hone your skills and ideas for commercial and professional advantage. Such cross-disciplinary collaborations prepare you for a world where you will inevitably work with people from all walks of life. Your live projects and assessments will get you accustomed to the importance of deadlines and working to specific briefs and tight specifications.

Over the next few years, CSAD will be developing opportunities for incubation of business proposals from its graduates and postgraduate training to get business opportunities up and running.

All students’ are expected to complete a portable ‘record of achievement’ and use their PDP to support employability and life-long learning, normally in the form of a blog, that integrates opportunities for self-reflection in programmes in order to help them develop as effective and confident learners.

Find information on Scholarships here https://www.cardiffmet.ac.uk/scholarships

Find out how to apply here https://www.cardiffmet.ac.uk/howtoapply

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MA Graphic Design explores the ever-changing landscape of graphic design, to create insightful and well-defined specialist projects. Read more
MA Graphic Design explores the ever-changing landscape of graphic design, to create insightful and well-defined specialist projects. The course is uniquely centred around the staged creation of a year long self initiated design project which builds critical understand and alongside practical design applications. A journey that focuses on individual research and enquiry, asks questions, promotes curiosity and build design investigations, to meet the needs of tomorrow's ambitious designers and their future at the leading edge of the Creative Industries.


Why you should study MA Graphic Design at Middlesex

At Middlesex there is an opportunity to fully submerge your self within the discipline of graphic design and be part of the well-established, award winning Graphic Design Department. Where we take a problem solving approach to Graphic Design to explore contemporary design practice through design thinking, insight and co-design processes, prototyping ideas, methods of design analysis and through building expert collaborative networks and external partners. Students come from a wide range of design and creative backgrounds, all with their own individual skill set, experience and cultural background. A diverse working collective, working across project areas of typography & information, brand identity & campaigns, new technology & digital experiences, design writing & insight analysis, sustainability & environmental issues, structural packaging and book design.

Based in our £80 million Art and Design School and taught by some of the UK's leading practitioners from a range of disciplines, our course features world-class facilities and specialist workshops fitted with both new and traditional equipment. With opportunities to build industry contacts and exhibit your work off-site, you'll also gain the employability skills, exposure and experiences you need to navigate a successful career path in today's competitive creative industries.

Course highlights:

- Our facilities are among the best in the UK, with fully equipped 3d workshops, laser cutting and 3d printing, printmaking and letterpress, digital printing, reprographics, bookbinding and fully equipped photography, animation and film studios, with expert technical support
- Each self-initiated project is tailored to the individual to support individual specialism and next stage links to industry, research, design writing, PhD or education. With the aim to establish expert links and specialist networks for each project.
- An exhibition of your work in central London to create networking opportunities, build industry contacts in a professional environment
- To contribute to research themes within the course and be part of a growing alumni collective.
- Access to networking opportunities, world-leading design research and expertise through the Art & Design Research Institute (ADRI) on campus

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Explore the design of products through physical and virtual modelling. Develop creative skills, technical knowledge and apply design thinking to a range of projects. Read more
Explore the design of products through physical and virtual modelling. Develop creative skills, technical knowledge and apply design thinking to a range of projects.

This course explores new and emerging methods for rapid prototyping, digital crafts and the repatriation of manufacture.

You’ll use old and new technologies for the virtual and physical modelling and testing of design ideas. With highly creative projects you’ll employ design prototyping and fabrication methods for various scales of production, critically informed by design research methods.

You’ll have the opportunity to shape your own ideas, concepts and theories through a self-directed major project, informed by design research and critical enquiry.

See the website http://www.napier.ac.uk/en/Courses/MA--MDes-Product-Design-Prototyping-Postgraduate-FullTime

What you'll learn

Research led and critically informed, this course encourages a process of re-thinking the form and function of prevailing design practice. Through applied research you’ll engage with speculative design provocations that test ideas through motifs, messages, signs, symbols and interventions.

In specialist prototyping modules you’ll develop specific skills and knowledge in CNC milling, laser cutting, 3D printing, digital crafts and Arduino (electronic prototyping), which will inform and enable highly developed 3D outcomes in your self-directed major project.

Collaboration with practitioners from other areas is encouraged.

You have the option of taking an MA or MDes award, depending on whether you complete a dissertation or design project report in your final trimester.

We have a strong studio culture supported by our multidisciplinary staff team of academics and industry based practitioners. You’ll develop creative, professional, strategic and contextual knowledge and skills and apply design thinking to a range of creative outcomes.

Modules

• Design Research Methods
• Sketching in Hardware & Software
• 3D Prototyping
• Design Management
• Major Design Project
• For MDes Degree - Design Project Report
• For MA Degree - Design Dissertation

Study modules mentioned above are indicative only. Some changes may occur between now and the time that you study.

Careers

The repatriation of manufacture is a key theme in promoting the creative economy of Scotland and Europe. The UK is a global leader in the design industry and many of our graduates have gone on to work in leading design consultancies or have set up their own businesses.

With a physical and digital/online portfolio demonstrating industry-ready skills, graduates can apply for design jobs, freelance work or establish entrepreneurial ventures.

You may also continue to study to MPhil or PhD level.

How to apply

http://www.napier.ac.uk/study-with-us/postgraduate/how-to-apply

SAAS Funding

Nothing should get in the way of furthering your education. Student Awards Agency Scotland (SAAS) awards funding for postgraduate courses, and could provide the help you need to continue your studies. Find out more: http://www.napier.ac.uk/study-with-us/postgraduate/fees-and-funding/saas-funded-courses

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Develop your existing knowledge and experience as a designer, exploiting our significant research expertise to enhance your own design and research skills to a new level. Read more

Develop your existing knowledge and experience as a designer, exploiting our significant research expertise to enhance your own design and research skills to a new level.

We place emphasis on personal research, giving you the chance to develop your own interests and ideas in a challenging and supportive environment. Our aim is to help you to become a creative, imaginative and versatile packaging designer who can operate independently or as a member of a design team.

You can work alongside our packaging design consultancy, Design Futures, and with researchers from other design areas. We also have contacts with leading design agencies and design organisations and encourage you to work collaboratively with them.

There are opportunities to participate in study trips and visits to design conferences and debates.

Project-based course

You choose your own project content and this is supported by lectures and seminars dealing with professional practice issues and reviewing your progress. You also take part in regular group and individual tutorials.

Your final major project is the culmination of your research and studio-based design practice. It demonstrates that you can deal with difficult contemporary questions and take a leading role as a design professional.

Research-led expertise

We are one of the oldest established art and design institutions in the UK, renowned for producing internationally recognised research. Your projects are supported by lecturers who are packaging design specialists.

Vibrant and supportive learning environment

During the course you regularly take part in constructive critical debates about your own work and that of your peers. You need to communicate your research, ideas and designs in ways that are appropriate to professional leadership.

You study alongside MA and MFA Design students for part of your course and benefit from a vibrant, international, collaborative and supportive postgraduate environment.

Excellent facilities and creative resources

You have access to a huge range of creative resources to experiment and engage with including • 3D printing for rapid prototyping • state-of-the-art hardware and software • photography studios • a creative media centre • a gallery • well-equipped workshops.

You also have access to our award-winning learning centre featuring a specialist art, design and media library and extensive online resources.

MA and MFA study

MA and MFA students complete the same modules during the course except that MFA students complete an extra project module. The MFA project encourages you to develop professional skills that help you to identify, instigate, and deliver projects with external partners, such as communities, galleries or businesses. You find a project partner, agree a brief and then deliver the project to a professional standard.

We are normally asked to shortlist applicants before recommending a small number to apply. If this happens, we consider your interview, portfolio of work, academic qualifications and learning aims. We aim to pick people whose abilities and aims are relevant for the company and who are most likely to be successful in a competitive interview.

This course is part of the Sheffield Institute of Arts (SIA), an amazing, diverse community of makers – where staff, students and partners work as equals to deliver real innovation and creativity. SIA opened in 1843 and is one of the UK's oldest Art and Design Schools. We have recently moved into the Head Post Office, a redesigned Grade II listed building. It includes state-of-the-art workshops which provide you with a unique studio-based learning environment in the heart of the creative community.

Course structure

FULL-TIME

Semester one

• project 1 • theory supporting practice

Semester two

• project 2 • negotiated project

Semester three

• major project

Semester four – MFA students only

• MFA project

PART-TIME

Semester one (year 1)

• theory supporting practice • negotiated project

Semester two (year 2)

• project 1 • project 2

Semester three (year 3)

• major project

Semester four – MFA students only (year 4)

• MFA project

Assessment

Assessment and feedback are vital parts of the learning process in creative disciplines. Most assessment is through individual project work which combines research and creative practice. Assessment calls for both excellent creative work and well-documented research.

Employability

Packaging is a huge worldwide industry with excellent job opportunities for talented people. At postgraduate level, packaging design presents you with a range of career opportunities including branding, advertising and product development where the ability to originate fresh thinking is paramount.

An increasing number of our design graduates are undertaking more advanced further study through research degrees (PhD) in our Art and Design Research Centre, which has a leading position in the advancement of creative practice in design. Working on a research degree in our Art and Design Research Centre provides the opportunity to become one of a team dedicated to the advancement of creative practice within packaging design.



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