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Masters Degrees (Sound Design)

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This online masters degree is for audio professionals who wish to enhance and formalise their industrial experience with industry relevant theory and practices. Read more
This online masters degree is for audio professionals who wish to enhance and formalise their industrial experience with industry relevant theory and practices.

The degree is made up of three parts: taught classes, work-based learning, and a research project. All of these elements are designed to apply theory and advanced practice to enhance current approaches to sound design for linear and interactive media.

The MSc Sound Design is delivered over either 18 or 30 months on a part time basis. All of the modules are delivered by distance learning. In addition, you will also develop a deep understanding of how to assess approaches of affecting audiences’ perceptions of linear and interactive media using sound design.

Emphasis is placed on cognisance with professional standards for the production and documentation of sound designs for linear and interactive media, and familiarity with a comprehensive set of methods of assessing listening experiences.

The course builds upon Edinburgh Napier University’s close contacts with internationally recognised professional sound designers for both linear and interactive media.

Year 1

• Listening
• Sound design for linear media
• Sound design for interactive media
• Advanced professional practice

In the first year, you will study Advanced Professional Practice (APP) for three trimesters. This allows you to tailor your learning needs to those of your organisation or the relevant industries.
Within the first few weeks of this module, under the direction of your academic supervisor you will develop your own learning agreement, which defines the deliverables of this module. If you are an employee you will do this in negotiation with your organisation.

If you are freelance, you may either negotiate with key clients or discuss an equivalent with your supervisor. Your supervisor will mentor you throughout the three trimesters towards the achievement of the deliverables. You will provide a reflective journal on your learning.
During the first year, you will also study one module per trimester: sound design for linear media, listening and sound design for interactive media. These modules will be taken in the order determined by the date of entry to the course.

Each module is independent of the others. One objective of the APP module is for you to apply immediately, in your practice, the knowledge gained from these three taught modules. After successful completion of the year, you will be eligible for a PG Dip Sound Design. In the second year, you will complete your MSc dissertation in part time mode.

Year 2

Masters Dissertation

In this 60 credit module you will take control of your studies to produce a substantial piece of focussed academic research. Success in the dissertation module indicates an ability to work independently, so you are expected to take the initiative and manage your own project. In effect, you are undertaking independent research as an apprenticeship to an experienced academic supervisor.

Careers

This degree gives you the opportunity to build on existing competencies and develop new skills in linear and interactive media sound design. The emphasis is on becoming an advanced sound professional within linear and/or interactive media.

Career opportunities:
• sound engineer
• sound editor
• sound designer
• sound researcher
• sound archivist
• sound artist
• sound recordist

Currently sound designers can gain employment in:
• art
• audio Books
• audio Branding
• computing (Auditory Displays, Sonification, Web)
• education
• film
• product design
• radio
• soundscape design (domestic, leisure, retail, travel, workplace)
• television
• theatre
• video games

How to apply

http://www.napier.ac.uk/study-with-us/postgraduate/how-to-apply

SAAS Funding

Nothing should get in the way of furthering your education. Student Awards Agency Scotland (SAAS) awards funding for postgraduate courses, and could provide the help you need to continue your studies. Find out more: http://www.napier.ac.uk/study-with-us/postgraduate/fees-and-funding/saas-funded-courses

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Explore the creative and technical aspects of location sound, studio sound production and sound design. Read more
Explore the creative and technical aspects of location sound, studio sound production and sound design.

There are increasing numbers of freelancers and sole traders in sound design, and this course has been created to ensure that training opportunities remain within the industry, to keep skills current, while developing and encouraging new talent.

Working closely with our Northern Film School and guided by a highly skilled teaching team with extensive industry experience, you will have the opportunity to collaborate with MA Filmmaking students on films right through the development, shooting, editing and post-production process. This hands-on experience will be complemented by academic and practical study in sound design.

Research Excellence Framework 2014: our University demonstrated strength in five emerging areas of research which it entered into the assessment for the first time, including in music, drama, dance and performing arts.

Visit the website http://courses.leedsbeckett.ac.uk/sounddesign_ma

Mature Applicants

Our University welcomes applications from mature applicants who demonstrate academic potential. We usually require some evidence of recent academic study, for example completion of an access course, however recent relevant work experience may also be considered. Please note that for some of our professional courses all applicants will need to meet the specified entry criteria and in these cases work experience cannot be considered in lieu.

If you wish to apply through this route you should refer to our University Recognition of Prior Learning policy that is available on our website (http://www.leedsbeckett.ac.uk/studenthub/recognition-of-prior-learning.htm).

Please note that all applicants to our University are required to meet our standard English language requirement of GCSE grade C or equivalent, variations to this will be listed on the individual course entry requirements.

Careers

A range of job roles in the film, TV, radio and music sectors will be open to you on completion of your course. They include foley editor and re-recording mixer as well as:

- Dialogue Editor
- Location Recordist
- Sound Designer
- Sound Editor

Careers advice: The dedicated Jobs and Careers team offers expert advice and a host of resources to help you choose and gain employment. Whether you're in your first or final year, you can speak to members of staff from our Careers Office who can offer you advice from writing a CV to searching for jobs.

Visit the careers site - https://www.leedsbeckett.ac.uk/employability/jobs-careers-support.htm

Course Benefits

You will benefit from our links with local and national music, arts and festival organisations, with plenty of opportunities to practise the skills you are developing in a live setting.

You will also have access to a suite of high quality, professional music studios, approved by JAMES - the accrediting body of the Music Producers' Guild and the Association of Professional Recording Services.

Core Modules

Collaborative Practice
Experience the collaborative working environment and develop your skills in fulfilling complex briefs.

Studio Production Skills
Develop a practical understanding of the creative possibilities of the studio environment through the creation of a musical product.

Creative Sound Design
Gain the knowledge and skills you need to develop audio-based artefacts in the fields of electro-acoustic music, sonic art and sound design.

Research Practice
Examine the methods and skills which are required in order to carry out research into the ideas and practice of music technology.

Sound, Music & Image
Explore the relationships between sound, music and image as you devise and create examples of audio-visual media to a professional standard.

Location Sound
This module aims to equip you with the theory and the techniques for recording and mixing sound for film, television and radio.

Major Individual Project
This major project gives you the opportunity to engage in research and advanced practice in an area of your own choosing.

Negotiated Skills Development
Work closely with your tutors, researching and applying current theory and practice alongside a learning plan that meets your own aims and objectives.

Electro-acoustic Music
Explore the techniques and methods employed in electro-acoustic composition and use those techniques and methods to create an original composition.

Facilities

- Library
Our libraries are two of the only university libraries in the UK open 24/7 every day of the year. However you like to study, the libraries have got you covered with group study, silent study, extensive e-learning resources and PC suites.

- Broadcasting Place
Broadcasting Place provides students with creative and contemporary learning environments, is packed with the latest technology and is a focal point for new and innovative thinking in the city.

Find out how to apply here - http://www.leedsbeckett.ac.uk/postgraduate/how-to-apply/

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The Masters in Sound Design & Audiovisual Practice provides advanced training in creative practice with sound and audiovisual technologies. Read more
The Masters in Sound Design & Audiovisual Practice provides advanced training in creative practice with sound and audiovisual technologies. The programme offers topics relevant to practicing musicians, artists, and the creative industries, such as sound shaping and design, audiovisual composition, field recording, creative and experimental approaches to technology, live performance, interdisciplinary perspectives on sound, and sonic aesthetics. You then develop an individual portfolio of sonic and audiovisual artwork based on your particular skills and interests.

Why this programme

-We are Scotland’s leading research centre in Music, with a mutually supportive community of scholars and practitioners.
-Glasgow offers a huge range of venues for creative sound work, including the Old Hairdressers, Tramway, Mono, SWG3, and City Halls, all of which have hosted our students’ work.
-You will benefit from studying in the city of Glasgow, the UK’s first UNESCO city of music, with its vibrant and exciting music scene. Festivals abound, such as Sonica, Counterflows, and Tectonics, as does grass-roots sonic activity such as the Lights Out Listening Group. The presence of ensembles such as the BBC Scottish Symphony Orchestra, RSNO, Scottish Opera, Scottish Ensemble, and experimental music ensembles such as the Glasgow Improvisers Orchestra provides a rich context for your studies.
-The Glasgow Sound Network provdes a forum for sharing of sonic practice involving some of Glasgow’s leading creative media companies, artists and academics, offering excellent opportunities for building professional networks.
-Sound Design & Audiovisual Practice at Glasgow integrates sound design with visual media through a unit in Audiovisual Composition.
-The programme offers interdisciplinary perspectives and the chance to work with students from Glasgow School of Art through a unit called Sound Art in Dialogue.
-We work with the city’s cultural programme (Glasgow Life) to bring leading sonic artists to Glasgow, with associated workshops and collaborative opportunities for our students.
-Your work can be showcased in our annual postgraduate event Sound Thought, which takes place at the Centre for Contemporary Arts.
-Your work can also be showcased at the GLEAM (Glasgow Electronic and Audiovisual Media) Festival.
-You can experiment with building devices for making and controlling sound, enhanced by the presence of prototyping facilities in Glasgow such as Maklab, through our Creating with Technology unit.
-Our students and graduates engage in a wide range of professional creative work including sound design for film and theatre, live performance and award-winning composition.
-You will benefit from access to our facilities including an audio lab, three studios, the University’s Concert Hall with Genelec and d&b sound diffusion system, seminar and practice rooms.

Programme structure

The programme aims to:
-Provide artistic and technical experience in working with sound as a culturally significant medium.
-Enable you to build your knowledge of tools and methods for manipulating sonic and audiovisual media.
-Enable you to design, repurpose and reconfigure technologies for creative compositional ends.
-Enhance your creative practice through taking an exploratory and critical approach to sonic design and composition.

The MSc comprises 180 credits as follows:
Semester 1 compulsory courses (60 credits):
-Sound Shaping and Design
-Creating with Technology

Semester 2 compulsory courses (40 credits):
-Field Recording, Sound and Place
-Audiovisual Composition

Semester 2 option (one 20 credit course chosen from):
-Sonic Art Performance
-Sound Art in Dialogue
-Sonic Art Aesthetics and Criticism
-Music, Sound & Screen

Additionally you will produce an individual creative portfolio over the summer (60 credits).

Teaching methods include small group tutorials, seminars and workshops, lab and studio sessions, and individual guidance meetings.

Career prospects

The attributes you gain will be attractive to employers from the creative industries, and are particularly relevant for contemporary music, sound design and sound production, games, theatre, film and television. Many of our graduates undertake successful portfolio careers as artists and sound practitioners in their own right. The programme also offers an excellent foundation upon which to progress to PhD studies and an academic career.

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Prepare for a career as a high quality sound design professional. This course is ideal if you want a solid grounding in the latest postproduction systems and techniques as well as a rich understanding of digital sound design creation and audio for film, television and interactive media. Read more
Prepare for a career as a high quality sound design professional.

Overview

This course is ideal if you want a solid grounding in the latest postproduction systems and techniques as well as a rich understanding of digital sound design creation and audio for film, television and interactive media.

You can choose to focus on production-orientated work and apply for this MA degree. Alternatively you can focus on formal research into the technologies behind postproduction systems and apply for the MSc Postproduction with Sound Design. We run this course in parallel with our masters in Postproduction with Visual Effects which will allow you to work with others as you learn, giving you a well-rounded understanding of the postproduction process.

Throughout the course you'll receive powerful scientific and technical training combined with hands-on experience of sound design, program creation and artistic decision-making. Many of our graduates work in the industry, from film to television companies, and some of our graduates have gone on to study for PhDs in sound-related areas.

Course content

This course aims to help you develop a knowledge of the theories and technologies that are central to professional production and postproduction of sound in film and television. You'll be able to develop the practical skills that a professional in the film or television industry needs. This course is also ideal if you want to prepare for further research in postproduction systems.

Your understanding of professional production values and aesthetics will be enhanced through technical analysis and critical evaluation. You'll also work on creative and technical collaborative projects with others studying related courses. This will allow you to develop a range of skills, such as time management, working to objectives and team work which you'll find useful in the film and television industries as well as elsewhere.

Most of our students study full-time for one year, but you can also study this course part-time over two years.

You'll study a total of 180 credits. 80 of these will be through taught modules in the first two terms. You'll then go on to take a further 100 credits as part of an extended research project in the third term.

Term 1
1. Digital Production and Postproduction Workflows (20 credits)
2. Languages of Film and Television (10 credits)

Term 2
1. Group Projects (20 credits)
2. Audio Effects Design Lab (10 credits)
3. Spatialized Audio and Surround Sound (10 credits)
4. The Business of Production and Postproduction (10 credits)

The final term is dedicated to the design and development of individual project work.

Careers

The film and television industry is highly competitive and there is a constant demand for sound designers with a solid knowledge of current software and postproduction techniques. There's also demand for sound designers who possess a firm grasp of story and understand how technology can enhance the audio-visual experience.

There's also an increasing demand for researchers, in both industry and academia, who have a firm understanding of postproduction tools and how they can be applied to create the next generation of postproduction technologies.

Read less
Prepare for a career as a high quality sound design professional. This course is ideal if you want a solid grounding in the latest postproduction systems and techniques as well as a rich understanding of digital sound design creation and audio for film, television and interactive media. Read more
Prepare for a career as a high quality sound design professional.

Overview

This course is ideal if you want a solid grounding in the latest postproduction systems and techniques as well as a rich understanding of digital sound design creation and audio for film, television and interactive media.

You can choose to focus on formal research into the technologies behind postproduction systems and apply for this MSc degree. Alternatively you can focus on production-orientated work and apply for an MA Postproduction with Sound Design. We run this course in parallel with our masters in Postproduction with Visual Effects which will allow you to work with others as you learn, giving you a well-rounded understanding of the postproduction process.

Throughout the course you'll receive powerful scientific and technical training combined with hands-on experience of sound design, programme creation and artistic decision-making. Many of our graduates work in the industry, from film to television companies, and some of our graduates have gone on to study for PhDs in sound-related areas.

Course content

This course aims to help you develop a knowledge of the theories and technologies that are central to professional production and postproduction of sound in film and television. You'll be able to develop the practical skills that a professional in the film or television industry needs. This course is also ideal if you want to prepare for further research in postproduction systems.

Your understanding of professional production values and aesthetics will be enhanced through technical analysis and critical evaluation. You'll also work on creative and technical collaborative projects with others studying related courses. This will allow you to develop a range of skills, such as time management, working to objectives and team work which you'll find useful in the film and television industries as well as elsewhere.

Most of our students study full-time for one year, but you can also study this course part-time over two years.

You'll study a total of 180 credits. 80 of these will be through taught modules in the first two terms. You'll then go on to take a further 100 credits as part of an extended research project in the third term.

Term 1
1. Digital Production and Postproduction Workflows (20 credits)
2. Languages of Film and Television (10 credits)

Term 2
1. Group Projects (20 credits)
2. Audio Effects Design Lab (10 credits)
3. Spatialized Audio and Surround Sound (10 credits)
4. The Business of Production and Postproduction (10 credits)

The final term is dedicated to the design and development of individual project work.

Careers

The film and television industry is highly competitive and there is a constant demand for sound designers with a solid knowledge of current software and postproduction techniques. There's also demand for sound designers who possess a firm grasp of story and understand how technology can enhance the audio-visual experience.

There's also an increasing demand for researchers, in both industry and academia, who have a firm understanding of postproduction tools and how they can be applied to create the next generation of postproduction technologies.

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Graduates of this course win BAFTAs and multiple other awards every year. Read more
Graduates of this course win BAFTAs and multiple other awards every year. Our students have won the student section of the Los Angeles based Golden Reel Awards for best sound 13 times since 1996 (we won it again this year)! Sound Design students train in all aspects of audio post-production, developing the techniques and creative awareness required as dubbing editors, sound designers and dubbing mixers.

Quick Facts

- 2 Year Course
- Full-time
- Course runs Jan-Dec each year
- Next intake: January 2017
- NFTS Scholarships available for UK Students

- Most comprehensive course in sound available.
- Study in a collaborative filmmaking environment.
- Aesthetic and technical skills developed.
- Facilities rival professional post-production houses.
- Work on both live action and animation films.
- Unlike other schools, all production costs are met by the School.

TO APPLY CONTACT REGISTRY - https://nfts.co.uk/contact-us

Visit the website https://nfts.co.uk/our-courses/masters/sound-design-film-television

COURSE OVERVIEW

The components of the soundtrack – dialogue, atmospheres, Foleys, ADR, designed fx and music – are explored in detail using facilities rivalling those of the best audio post-production houses. With a firm emphasis on storytelling, students develop an aesthetic awareness integrated with technical expertise, encouraging them to be collaborators from an early stage in all productions and throughout the whole post-production process.

In 2016, an NFTS student won the Verna Fields Award for Best Sound Editing in the student category of the US Motion Picture Sound Editors Golden Reel Awards. This is the 13th time a graduating NFTS student has won this award in the last 20 years and, together with the demand for new graduates, demonstrates the esteem with which this course is regarded within the film and television industry.

CURRICULUM

The course represents a steady progression beginning with the basic technology and skills that underpin and support the creative process and ending with the responsibility for sound design on a range of graduation films. At each stage additional skills are added through specific workshops - e.g. music recording, to provide a comprehensive education that is of great value in understanding and communicating with other industry professionals.

Using the latest equipment and technology, students work as sound designers on fiction, documentary and animation projects developing their skills in digital tracklaying and mixing.

YEAR ONE:
A series of exercises focusing on sound editing and mixing techniques Workshops with Editing and Composing students:

- Abstract Film Workshop
- Without Images - a sound-only project
- Dramaturgy Workshop - focusing on script and script analysis, blocking and cover, and performance
- Editing the Scene - editing a scene to learn the basics of scene structure
- Short documentary - sound mixing
- Zen and Beyond - fiction workshop focusing on visual storytelling
- Documentary Poetry - exploring the use of non- synchronous sound and music
- Animation projects - the application of music and sound effects
- 1st year Fiction film - collaborating with all other departments
- Cross Spec - an introduction to film language and storytelling involving all departments

YEAR TWO:
- Investigative Documentary - sound post for the major 1st year Documentary production
- Remixing the 1st year Fiction film tracks
- Advanced editing, design and mixing techniques including surround sound mixing
- 2nd Year Fiction production, shot on a digital format
- Graduation films in documentary, fiction and animation

On the short films and 2nd Year films, Sound Design students work as sound supervisors, creating the track from pre-production through to the mix.

Unlike other schools, all production costs are met by the School. In addition you will be given a cash Production Budget. NFTS students are engaged in more productions as part of the curriculum than any of our competitors.

TUTORS

The course is led by Sound Designer Chris Pow. Tutors include Graham Hartstone (Aliens, Eyes Wide Shut, Die Another Day, The World is Not Enough), Paul Davies (We Need to Talk About Kevin, The Queen), Andy Kennedy (Game of Thrones, Sherlock Holmes, Harry Potter and the Half-Blood Prince), Adrian Rhodes (The Hollow Crown, Aardman's Pirates!, the Wallace and Gromit films) and Ian Morgan (Vinyl, North and South, Alien vs Predator).

ALUMNI

Sound Designers Adrian Rhodes (The Queen, Wallace & Gromit: The Curse of the Were-Rabbit), Martin Jensen (The King's Speech, Atonement, The Fades), Paul Davies (We Need to Talk About Kevin, Hunger, The Queen), Miriam Ludbrook (The League of Gentlemen's Apocalypse, Sugar Rush), Stuart Hilliker (Jane Eyre, State of Play) and Lydia Andrew (Audio Director, Electronic Arts) studied at the NFTS.

APPLY WITH

- A DVD of no more than ten minutes running time, which you have recorded and/or track laid and/or mixed. This can be from a longer work.

- Those who do not have film/video experience: a narrative sequence of photographs, pictures or cartoons, with an associated speech, music and effects soundtrack recorded on audio CD, which demonstrates the way the applicant works creatively with the audio-visual relationship

- A sound montage made by the applicant on audio CD of approximately 3 minutes running time. It should include speech, but should not be limited to speech.

HOW TO APPLY

The application deadline has now passed, however there may still be a chance to apply. Please contact registry via email stating your name, course of interest and contact details:

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If you have a strong interest in video games and a background in music or audio, then this master’s degree course will give you the skills you need to work as a sound designer in video games. Read more
If you have a strong interest in video games and a background in music or audio, then this master’s degree course will give you the skills you need to work as a sound designer in video games. As a career it’s both creatively fulfilling and technically challenging. Creating audio worlds, storytelling with sound, finding innovate technical solutions to creative problems is what this postgraduate degree course is all about.

The course has been developed in close consultation with the industry so we know we are teaching you the skills your future employers want you to have. It’s a strongly project focused course and you will develop an effective workflow, remote working and collaboration and a clear understanding of what’s expected of a professional member of the game audio team.

You need to be technically literate and learn software easily. This course does not require you to learn to code but you will be developing a powerful combination of creative and technical abilities that are market-focused. Working in games is all about finding new ways of doing things and creative problem solving. This postgraduate course accurately reflects the working life of a games composer working as part of remote working team.
All your tutors are working professional video game sound designers.

You will work on a inspiring range of games, including commercial releases, provided as part of your course materials. You will learn not only how to create inspiring interactive music and sound but also how to implement your audio inside the game using industry standard middleware like FMOD and WWise.

Game audio courses and sound design schools are relatively few and far between. This is currently the only online master’s degree in game audio available. Whether you are a composer looking to increase your chances of employment or an audio professional with a passion a for sound design, our MA will bring you real-world professional tuition you need to lay the solid foundations of a career in video game sound design and audio.

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The MSc by Research in Sound Design is aimed at those with considerable practical experience of sound design, but who wish to pursue further study, researching a particular area of this field. Read more

Research profile

The MSc by Research in Sound Design is aimed at those with considerable practical experience of sound design, but who wish to pursue further study, researching a particular area of this field.

Graduates will be able to engage critically with the social, cultural, technical and theoretical aspects of sound art, design, digital composition and digital media.

Training and support

You will learn via a research methods course, reading courses and selections from an interdisciplinary menu of course options, with supervision from an academic active in your research area.

All of our research students benefit from ECA’s interdisciplinary approach and all are assigned two research supervisors. Your second supervisor may be from another discipline within ECA, or from somewhere else within the College of Humanities & Social Science or elsewhere within the University, according to the expertise required. On occasion more than two supervisors will be assigned, particularly where the degree brings together multiple disciplines.

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The MSc by Research in Sound Design is aimed at those with considerable practical experience of sound design, but who wish to pursue further study, researching a particular area of this field. Read more

Research profile

The MSc by Research in Sound Design is aimed at those with considerable practical experience of sound design, but who wish to pursue further study, researching a particular area of this field.

Graduates will be able to engage critically with the social, cultural, technical and theoretical aspects of sound art, design, digital composition and digital media.

Training and support

You will learn via a research methods course, reading courses and selections from an interdisciplinary menu of course options, with supervision from an academic active in your research area.

All of our research students benefit from ECA’s interdisciplinary approach and all are assigned two research supervisors. Your second supervisor may be from another discipline within ECA, or from somewhere else within the College of Humanities & Social Science or elsewhere within the University, according to the expertise required. On occasion more than two supervisors will be assigned, particularly where the degree brings together multiple disciplines.

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We were the first UK university to offer a Master’s degree in sound, and we continue to offer the opportunity to harness your skills within The Faculty of Media & Communication’s vibrant production environment. Read more
We were the first UK university to offer a Master’s degree in sound, and we continue to offer the opportunity to harness your skills within The Faculty of Media & Communication’s vibrant production environment.

This degree will advance your sound knowledge in a variety of different genres, ranging from documentary to drama and animation. Relevant industry practice underpins teaching and learning methods on this course, which aims to enable you to develop creative opportunities in sound.

In collaboration with other disciplines from the postgraduate media production framework, you will learn how to work with sound more effectively in location and post-production environments. You will also have the opportunity to develop collaborative projects with computergenerated material through Bournemouth University’s National Centre for Computer Animation (NCCA) or via other creative ventures.

You will have the advantage of working in a range of tailor-made facilities, including specially built post-production sound studios, foley/ commentary recording suites, as well as other facilities. Course-specific sound resources are available to book 24 hours a day, seven days a week for most of the year.

As part of the AVID Learning Partnership, this course has greater relevance and credability within the industry.

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The NFTS trains composers in both live and electro-acoustic music for the moving image in a production context closely modelled on Industry working practices. Read more
The NFTS trains composers in both live and electro-acoustic music for the moving image in a production context closely modelled on Industry working practices.

Quick Facts:

2 Year Course
Full-time
Course runs Jan-Dec each year
Next intake: January 2017
NFTS Scholarships available for UK Students

Visit the website https://nfts.co.uk/our-courses/masters/composing-film-television

TO APPLY CONTACT REGISTRY - https://nfts.co.uk/contact-us

COURSE OVERVIEW

- Training in live and electro-acoustic music
- Students compose for wide variety of films
- Creative and technical skills developed
- Study in a collaborative, filmmaking environment
- Flexible curriculum adaptable to individual needs
- Individual music suites
- Professional standard post production facilities
- Recording sessions with live musicians Business, legal and professional skills taught
- Unlike other schools, all production costs are met by the School.

This course commences in January each year. Our emphasis on collaboration means that Composing students are informed and involved throughout the filmmaking process. In particular, composers work closely with other students in Editing and Sound Post Production, increasing their understanding of the relationship between audio and moving images.

Today’s language of screen music has shifted. While many scores still provide a musical commentary on the action, others find a way to integrate music into the fabric of the film itself, creating a seamless weave analogous to the camerawork or editing, to the assimilation of music into the sound world of the film as a whole. Sound design and music grow ever closer - in fact, the roles of sound designer and composer are becoming blurred to the extent that a close collaboration between the two processes is often essential.

The application of music to film - the choices inherent in the "when", "how" and "why" - all stem from an informed understanding of the intention of the film and the contribution music could make to it. Informed understanding, musical versatility and the fostering of an individual musical voice are the intentions of this course and these are determined by the practical and intellectual demands on composers working in the industry.

Composing graduates are qualified to take on all forms of work in film and television as well as productions in multimedia and interactive programming.

TUTORS

Acting Head of Composing is the BAFTA-nominated composer (and NFTS graduate) John Keane, whose credits include Hornblower,Mansfield Park, Tara Road, Inspector George Gently, Hideous Kinky.

ALUMNI

Recent graduate composing credits include Atonement which netted NFTS graduate Dario Marianelli an Oscar, Golden Globe and Ivor Novello in the Best Original Score category; Wallander, the television drama series, and feature film Endgame, both of which earned BAFTAs for Best Original Score for NFTS graduate Martin Phipps. Martin also received Emmy Award Nominations for his scores on Great Expectations and Sense and Sensibility. Composer Rob Lane also received Emmy nominations for his scores on Longford and HBO's John Adams, as well as winning a BAFTA for Elizabeth I (TV) and a nomination for Jane Eyre.

CURRICULUM

The Composing course is developmental and progressive. In year one, students are taught the techniques and contexts which inform writing music for the screen. The first term comprises an intensive process during which students compose to a variety of exercises, each one chosen to focus on a particular problem of film composition. These exercises are completed by each student and discussed in seminars and individually assessed. In term two, further exercises concentrate on issues having to do with scoring for live instruments, the combination of live and electro-acoustic elements and the integration a limited range of sound design into film scores. In addition, students will begin engaging with projects generated by other students at the NFTS. This process will continue and dominate the third term. Each student contribution to those films will also be assessed. Students will also participate in visits from industry professionals.

In year two, students’ activities will be dominated primarily by work generated from other parts of the school. However, lectures, seminars and the occasional workshop will be provided to clarify and expand issues arising from those projects. As in year 1, students will also participate in visits from industry professionals.

YEAR ONE

A series of composing workshops combining practical exercises and seminars:

- Basic narrative techniques
- Midi, sampling and audio
- Combining music and sound
- Narrative with dialogue
- Non-fiction scoring
- Instrumentation and orchestration
- Composing to script
- Improvisation

Ongoing analysis of feature film soundtracks and film structure Orchestration and recording with live musicians

Workshops with Sound Design and Editing students:

- Abstract Film Workshop
- Without Images - a sound-only project
- Animation exercises
- Dramaturgy Workshop – focusing on script and script analysis, blocking and cover, and performance
- Editing the Scene - editing drama rushes to learn the basics of scene structure

Productions

- Zen and Beyond - fiction workshop focusing on visual storytelling
- Documentary poetry exercise collaborating with Documentary Direction, Editing and Sound Design
- First Year Film – the major 1st year fiction production collaborating with all other departments
- Investigative Documentary - the major first year documentary production
- Cross Spec - an introduction to film language and storytelling involving all departments

YEAR TWO

- Orchestration and recording with live musicians
- Improvisation
- Continued analysis of films
- 2nd year short fiction production, shot on a digital format
- Co-composing a feature film Graduation films in documentary, fiction and animation

Unlike other schools, all production costs are met by the School. In addition you will be given a cash Production Budget. NFTS students are engaged in more productions as part of the curriculum than any of our competitors.

ENTRY REQUIREMENTS

The Composing MA course is part of the Post Production department, where we are looking to assemble a group of students with diverse and varied backgrounds. There is no 'typical' student or perfect candidate who conforms to a mandatory list of qualifications. You might have had some Industry experience in your chosen field, or a background in the arts or other media. You may now be looking for a further professional qualification, or wish to broaden your knowledge of composing for screen, taking you to a higher level of work.

Students normally have a degree in music but applicants with equivalent practical experience are also accepted; some composing experience is preferred. We look for composers with a strong personal style, a flexible approach and an intelligent feel for drama and narrative. Candidates should normally be able to notate the music they wish to be performed acoustically, have an understanding of the main historical styles and be able to communicate with others using non-musical terms. It is essential that applicants have a strong and demonstrable interest in film.

APPLY WITH

Application Criteria

On receipt of the application form, duly completed and signed, each applicant will be provided with a link and password to download two film clips. They will be asked to write music to each of these clips, and return their completed work as Quicktime video files with sound and music track, either as downloadable links or as DVD’s sent to the school.

On being accepted for interview by the school, the applicants will be invited to bring further material that may be of interest for examination at the discretion of the interviewers.

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This full-time taught research course gives you the opportunity to carry out in-depth original research into design practice while developing the skills to become an independent, critical thinker and effective design researcher. Read more
This full-time taught research course gives you the opportunity to carry out in-depth original research into design practice while developing the skills to become an independent, critical thinker and effective design researcher.

The taught modules provide a framework of transferable skills that apply to all researchers as well as those relevant to your chosen pathway subject of Arts, Design, English Literature, History, Social Science, or Media.

You will gain an understanding of research methods while developing expert professional skills in communication, self-management, and project planning. You will devise and deliver a significant research-based project in the form of a dissertation or practical arts based project, to demonstrate your interests and ability to think independently.

Whether you go on to further PhD study, or work as a researcher for a range of public services and professions, this course gives you the research and professional skills for a successful career.

Learn From The Best

Mark Bailey is Director of Innovation Design and leads the University’s partnership with Unilever. He spent 10 years in the Aerospace industry working on advanced passenger and business jet concepts.

After graduating from Northumbria’s School of Design, Bruce Montgomery became a designer for fashion brands including Katherine Hamnett, Moschino and Jeff Banks.

Matthew Lievesley has helped develop improved care-pathways for people with Type II Diabetes in collaboration with Newcastle University Medical School.

Dr Irini Pitsaki specialises in Design Management and Strategic Brand Management with more than 15 years of experience as a researcher and lecturer in higher education.

Dr Mersha Aftab’s current work looks at Role of Design at strategic level in multinational industries. Her passion for teaching led to a full time lectureship teaching Innovation.

Dr Stuart English is a specialist in design led innovation, and the creator of Ideas-lab. He leads a portfolio of postgraduate programmes.

Elizabeth MacLarty has a degree in Fine Art from Leeds University and her research interests include the relationship of theory to practice, particularly in Design Education teaching practice.

Teaching And Assessment

You’ll learn through a combination of discipline-specific and core framework modules that develop your research skills.

You’ll undertake a dissertation or project of 20,000 words (or 10,000 word dissertation in support of a practical project for Arts practice researchers). This can be either a specialist, in-depth study based upon a substantial body of subject-relevant sources or a you can take a broader ranging approach crossing over a number of disciplines.

You will also take two discipline-specific modules that examine the key themes, traditions, and debates in your chosen discipline.

You’ll be assessed by a mixture of traditional and innovative practices, including dissertation (or equivalent project), oral and written presentations, critical reviews, and portfolios of work.

The academic team will help you develop the skills required to plan, manage and review your learning.

Learning Environment

Northumbria's School of Design was named one of Europe’s top design schools by US Business Week magazine and has an international reputation for innovation and creativity.

It has been fitted out with state-of-the-art facilities and the latest in design technology including:

- Dedicated exhibition gallery and outdoor show spaces
- Modern presentation rooms with the latest screening facilities
- Digital photography studio
- CAD suites
- Traditional letterpress and screen printing
- The latest in computer numerically controlled machinery
- Extensive 3D prototyping workshops
- Industry standard textile, printing, knit and garment
- Construction facilities
- Sound studios and recording booths
- Interaction and animation studios
- Mobile laptop facilities
- Postgraduate, research and consultancy suites

Alongside teaching staff with experience as designers, technicians, craftsmen and journalists, you’ll also learn from visiting designers and design professionals.

Research-Rich Learning

Northumbria is in the UK top 10 for research power in Arts and Design. The School of Design hosts three research groups:

Design Issues
This research group addresses complex social and cultural issues from a design perspective. They work on themes such as social care issues with the Carers Centre Newcastle and Alzheimer’s Scotland and socio-economic challenges with Newcastle YMCA and Traidcraft.

Design Innovation and Research Methods
This group focuses on innovating and creating value across society by applying design-led innovation and better research methods to support the work of designers in context. Work involves the industrial and commercial sector, such as design's role in corporate innovation and creativity in product manufacturing and service organisations.

Design Making
This research group focuses on materials and the cultural and technology benefits of making in society. Researchers work in product, industrial, interaction, service, textile, craft, fashion and interior design disciplines.

Give Your Career An Edge

This course will give you skills for life-long learning, including critical skills and attitudes, presentation skills, and the ability to reflect and evaluate abilities. These are all attractive traits and in demand from employers.

You’ll be able to demonstrate critical awareness of research and scholarship in your chosen design discipline and show that you are self-motivated, disciplined and possess a thirst for independent learning.

Throughout the course, you’ll build on your undergraduate skills, adding intensity, complexity and depth of study as you also develop communication, time management and highly developed research and inquiry skills.

Your studies have a real world focus and you’ll have the opportunity to work with external partners and industries to develop your experience and network of contacts. We seek to nurture home-grown talent to support and grow the economic, social, cultural and intellectual capital of the region and beyond.

Your Future

Northumbria boasts an illustrious design alumni list including Sir Jonathan Ive, principal designer of the iPad, iPhone and iMac. Rob Law MBE, Founder of Trunki, Nicola Morgan, Designer, Lanvin, Paris, and Tim Brown, Chief Executive, IDEO.

As a graduate you’ll be able to demonstrate critical thinking and judgement and will leave equipped with excellent practical, communication, and transferable skills.

You will become an expert on your chosen research topic and well placed to use this as a platform to excel in your career and contribute to the community and the wider world in which you live.

On graduating, you will have a qualification which may enhance your promotion prospects in the fields of teaching, professional research, museums and archives, public policy, and project management.

There are also opportunities for you to advance your studies further, with advice in writing PhD and funding applications available to support students.

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The MA Graphic Design course at The University of Central Lancashire encourages the diversity of design study that is possible within the wider field of Graphic Design. Read more
The MA Graphic Design course at The University of Central Lancashire encourages the diversity of design study that is possible within the wider field of Graphic Design. The course focus is rooted in visual communication research, underpinned by theory and with an emphasis on the development of a very personal body of practical work. Throughout the course students are encouraged to pursue a unique personal line of inquiry within any area of contemporary graphic design practice or explore the potential of design diversity. By the end of the course all students should have completed a cohesive body of work to a professional standard and be able to clearly articulate a sound intellectual rationale and a broad critical viewpoint.

LEARNING ENVIRONMENT AND ASSESSMENT

Practical work is carried out within our extensive and very well equipped studios and workshops.

Full time and part time students will be required to attend the Friday morning lecture programme throughout semesters 1 and 2. Full time students will also attend weekly seminars and tutorial sessions during the week. Part time students are scheduled for their practical sessions on a Friday afternoon, so that their commitment on campus allows for day release from their place of employment.

Evening tutorial sessions may be available from time to time for some students who are unable to attend in the day. Many of the Friday morning lectures are filmed for supporting distance learning or those who miss sessions.

Study is further supported by a lecture programme of visiting practitioners from a variety of design disciplines.

FURTHER INFORMATION

Graphic designers can work in many different areas, from traditional print for book design in the publishing industry and packaging design for the food and drink industry, to the digital arena of web design and new media. Often, the career path of an artist or designer does not take a particularly conventional route. Some graphic designers work on a freelance basis, whilst many work for design agencies or as part of in-house departments of larger companies. Life as a graphic designer can be exceedingly fast-paced and challenging as well as highly exciting.

A design related masters degree can provide a platform from which to enter employment in a range of other exciting sectors, such as: Art & Design; Teaching & Education; Advertising, Marketing & PR Media Culture; Music & Performing Arts; Management Consulting; Business & Admin; Hospitality & Tourism; Retail & Sales; Recruitment & Human Resources; Charity, Not-for-profit & NGO.

The MA course exists within the context of the University module scheme. The theory and practical modules run alongside in order to inform each other. Design Research 1 and 2 are theoretical modules that provide an opportunity to explore research methodologies appropriate to Graphic Design and the broader area of visual communication. A special feature of the course is the Friday morning lecture programmes with lectures from subject specific academics, guest speakers and practicing designers who are at the top of their profession. Graphic Design Practice 3 incorporates a theoretical element to summarize and complement the final practical body of work.

Throughout the programme students will continue to explore the links and concerns between theory and graphic design practice. The practical modules (Practice 1, 2 & 3) are designed to allow students to pursue their own specific individual design research project, which is a major investigation into a particular personal area of study. A key element of the practice sessions are to facilitate the opportunity to generate, investigate and test new ideas. The programme then culminates with a final public exhibition of student work.

OPPORTUNITIES

The MA Graphic Design programme is also delivered at our partner University in Thessaloniki, Greece. Students are able to study there for one semester. The MA will help further career opportunities in the field of Graphic Design and Visual Communication, giving recognition to each student’s individual practical and intellectual abilities.

The opportunity for a structured work experience will be provided for every student who requests it. This is a major commitment by the University to help our graduates to reach their potential and thrive in their careers after graduation.

Study trips are an essential part of research activity that brings design to life. Throughout the programme, students are introduced to contemporary influences with International city trips and study visits to exhibitions and museums - Manchester, London, Berlin and New York have been regular trips in recent years (students will be required to pay for overseas trips/visits and are therefore optional).

With an MA in Graphic Design, there are many other opportunities to explore and career options worth considering that require the broad range of skills gained at masters level and related to graphic design / visual communication / art and design.

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The MA in Architecture and Urban Design (MAUD) is a wide-ranging mainstream Master's programme in architecture that gives you an interdisciplinary and cross-cultural perspective on contemporary architecture and urban design. Read more
The MA in Architecture and Urban Design (MAUD) is a wide-ranging mainstream Master's programme in architecture that gives you an interdisciplinary and cross-cultural perspective on contemporary architecture and urban design. The programme informs you about the latest knowledge of architecture and urban design in order to prepare you to become a successful professionals working on a global scale.

You are taught how to combine academic analysis with the development of creative and intellectual skills. We regard theory and practice of architecture as equally important, and believe that joint effort and excellence in both areas are necessary for communicating architecture and urban design competently and successfully. You are encouraged to develop your creative and imaginative abilities; to produce ideas and undertake work that conveys your understanding of architecture and cities in fresh and effective ways.

You learn how to approach contemporary architecture and cities and their relation to the society, culture and arts including film and theatre. Through the analysis of wider social and environmental aspects and through modeling of cities’ life and its dynamic forces, programme considers the ways in which both the heritage buildings and the new design proposals can facilitate in the sustainable development of cities in the future.

Kent School of Architecture (KSA) has developed a unique partnership with Farrells, the internationally renowned architects and urban planners. John Letherland, the Head of Master Planning, currently leads a design module for all students on this programme.

This is a versatile Master’s qualification for architects, urban designers, surveyors, historians, landscape architects, theorists, engineers and other related professionals involved with planning and design of contemporary cities, as well as graduates interested in pursuing further postgraduate studies and an academic career.

This programme is taught at our Canterbury campus. There is also a version of this programme which allows you to spend a term in Paris (https://www.kent.ac.uk/courses/postgraduate/181/architecture-and-urban-design-paris).

Visit the website https://www.kent.ac.uk/courses/postgraduate/180/architecture-and-urban-design

About Kent School of Architecture

Research at Kent School of Architecture achieves excellence in both the history and theory of architecture and in sustainable urban, peri-urban and environmental design. School staff have design expertise and specialist knowledge; they are at the forefront of current architectural issues, including sustainability, technology, professional practice and research. Our staff are active at academic and professional conferences, both nationally and internationally, and appear and publish in local and national media. The School promotes innovative and interdisciplinary research, emphasising sustainable design.

Much of the project work involved in the Kent School of Architecture is located on 'live' sites in the local region, using real clients and engaging challenging issues. Students in all stages of the school have been introduced to real urban and architectural design challenges in Lille, Margate, Folkestone, Dover, Rye, Chatham and, of course, Canterbury. Much of this work involves liaising with external bodies, such as architects, planners, council and development groups.

Course structure

The MA is composed of four taught modules (two modules per term full-time, one module per term part-time) and a dissertation on the topic of your own choice. The programme leads to an MA but may be taken as a Postgraduate Diploma without the dissertation.

Graduates have worked at the cutting edge of the architectural profession on a global level and progressed to work in academia.

Modules

The following modules are indicative of those offered on this programme. This list is based on the current curriculum and may change year to year in response to new curriculum developments and innovation. Most programmes will require you to study a combination of compulsory and optional modules. You may also have the option to take modules from other programmes so that you may customise your programme and explore other subject areas that interest you.

AR831 - Urban Landscape (30 credits)
AR832 - Research Methods and Analysis (30 credits)
AR848 - Theory and History of Urban Design (30 credits)
AR847 - Urban Design Project (30 credits)
AR999 - Dissertation:Urban Design (60 credits)

Assessment

Assessment is by coursework and the dissertation.

Programme aims

This programme aims to:

- ensure that you achieve excellence in your knowledge of architecture and cities through the development of your understanding, research, design and other related abilities

- promote creativity and excellence in architecture and urban design; from understanding concepts to thoughtful project development and the integration of research, strategically and in detail

- develop your knowledge of the theoretical, historical and professional contexts of architecture and urban design and ensure that you are aware of your responsibilities

- develop your understanding of architecture, cities and urban design within a broader cultural context that would include studies of arts and humanities

- promote and support independent research and high-quality skills

- accommodate a wide range of views and develop your specialised original interests

- develop understanding of how the boundaries of knowledge are advanced through research and promote originality in applying knowledge in architecture and urban design

- develop initiative, responsibility and sound critical judgement in making decisions about complex architectural and urban design issues

- enable you to develop strategies for self-improvement and commitment to research and learning

- support you in achieving your full potential in all parts of the programme.

Careers

Our Master’s programmes have been devised to enhance your prospects in a competitive world. Professionals in the architectural, planning, environmental design and conservation fields who develop higher-level skills, accredited by relevant bodies, will find themselves well-placed to progress in their field. Our students have gone on to work for major public agencies and universities, as well as leading practitioners in the private sector.

Find out how to apply here - https://www.kent.ac.uk/courses/postgraduate/apply/

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With the next generation of games consoles upon us, the demand for 'Hollywood' quality soundtracks to match the increasingly impressive visuals in games has never been greater. Read more
With the next generation of games consoles upon us, the demand for 'Hollywood' quality soundtracks to match the increasingly impressive visuals in games has never been greater. If you are a sound designer or composer, this course gives you the opportunity to explore the issues and opportunities that interactivity presents.

Your course has been designed by a teaching team who have professional experience and links to the games industry, ensuring the latest developments in games audio are reflected in your study. You will gain up-to-date skills in sound design and interactive composition, and explore the importance of music and sound in other media.

You will have access to a suite of high-quality professional music studios, and you will develop your expertise using real-world game engines, middleware and prototyping tools to implement sound and music into games.

Our close links with local and national music, arts and festival organisations provide you with opportunities to test your knowledge and skills in a variety of practical settings.

- Research Excellence Framework 2014: our University demonstrated strength in five emerging areas of research which it entered into the assessment for the first time, including in music, drama, dance and performing arts.

Visit the website http://courses.leedsbeckett.ac.uk/sminteractivegames_msc

Mature Applicants

Our University welcomes applications from mature applicants who demonstrate academic potential. We usually require some evidence of recent academic study, for example completion of an access course, however recent relevant work experience may also be considered. Please note that for some of our professional courses all applicants will need to meet the specified entry criteria and in these cases work experience cannot be considered in lieu.

If you wish to apply through this route you should refer to our University Recognition of Prior Learning policy that is available on our website (http://www.leedsbeckett.ac.uk/studenthub/recognition-of-prior-learning.htm).

Please note that all applicants to our University are required to meet our standard English language requirement of GCSE grade C or equivalent, variations to this will be listed on the individual course entry requirements.

Careers

As well as mainstream games industry roles such as audio director, sound designer and composer, your course will give you access to opportunities in other related media and multimedia industries. The games industry is currently thriving and you will be well placed to take advantage of this growing area.

- Audio Director
- Audio Designer
- Composer

Careers advice: The dedicated Jobs and Careers team offers expert advice and a host of resources to help you choose and gain employment. Whether you're in your first or final year, you can speak to members of staff from our Careers Office who can offer you advice from writing a CV to searching for jobs.

Visit the careers site - https://www.leedsbeckett.ac.uk/employability/jobs-careers-support.htm

Course Benefits

You will have access to a suite of high quality, professional music studios - approved by JAMES, the accrediting body of the Music Producers' Guild and the Association of Professional Recording Studios - and you will also benefit from our links with local and national music, arts and festival organisations.

Our music facilities include five recording studios, each with a control room and live area with instruments and amps.

Core Modules

Collaborative Practice
Your opportunity to experience a collaborative environment, you will work in small groups to devise and develop a practical project that shows off your creative and technical skills.

Interfaces & Interactivity
Consider a range of approaches to interactive and reactive musical or artistic system design, as you create an original system for making and manipulating sound.

Creative Sound Design
Explore a range of sound production techniques and gain an understanding of the key technological developments, innovations and innovators within the field of sound design.

Research Practice
Develop your awareness of the methods and skills which are required in order to carry out research into the ideas and practice of music technology.

Sound & Music for Interactivity
Address the challenges of producing audio content for interactive media. You will evaluate the role of sound and music in games and use industry standard tools to produce audio that demonstrates your understanding.

Sound, Music & Image
Examine the relationships between sound, music and image, and devise and create examples of audio-visual media to a professional standard.

Major Individual Project
The final project gives you the opportunity to combine your previous learning into a significant piece of work in an area of interest to you.

Negotiated Skills Development
Broaden and deepen your knowledge by working with your tutor to identify a project and undertake a self-directed piece of work.

Facilities

- Music Studios
"Being able to work in such good facilities gave me a buzz – I loved working in the studios." Piers of chart-topping, Mobo-nominated Rudimental

- Library
Our libraries are two of the only university libraries in the UK open 24/7 every day of the year. However you like to study, the libraries have got you covered with group study, silent study, extensive e-learning resources and PC suites.

- Headingley Campus
Our historic Headingley Campus is set in 100 acres of parkland with easy access to Leeds city centre.

Find out how to apply here - http://www.leedsbeckett.ac.uk/postgraduate/how-to-apply/

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