At the crux of this studio-based programme is an understanding that we shape design and, in turn, design shapes us. Who and what are we? And how do we engage with the world around us?
We are produced by our own artifice; our contemporary existence is fashioned by what we have designed - chairs, cars, roads, buildings, books, political systems, business organisations, computers, the internet – in short, everything- http://www.gold.ac.uk/pg/ma-design-critical-practice/
So, in designing, whether it is a service, system, organisation, space, object, communication, we are designing not only the design ‘thing’ but also who and what we are, and how we engage with the world around us.
This MA focuses on developing design practice based upon 'critique', even providing the space to produce 'design' as 'critique' (critical design).
On the MA in Design Critical Practice programme, you will work through a series of challenging projects to find a critical purchase on your own practice and circumstances in which, and for which, we design.
We'll ask you to examine the 'liquid times' we are living in: a landscape of practices (from everyday to specialised) that are no longer solid but are being made fluid by rapid technological, social, political, economic developments and environmental change.
The Masters helps equip you to critically and imaginatively face the challenges of our contemporary world and future prospects.
If you have specific questions about the degree, contact the Department of Design.
The degree is structured around three strands of study with a final project in the last two terms.
Studio Practice (what you do)
Studio is where you get to design. In the first two terms, you are required to do four modules where, as part of them, you are required to design in response to a project brief that tutors set. The briefs rather than designate a specific project, raise a pressing concern, issue or concept that we think important in thinking through the way design ‘shapes’ the way we inhabit the world.
The project(s) of the second term are sponsored by a company or organisation (eg JWT, BBC, BT, Microsoft, Kodak, TalkTalk, LG).
Context Studies (why you do what you do)
Context Studies, linked to Studio, provides theoretical foundation for critical examination of the key issues we are facing in the development of our 'being-in-the-world'. It also raises questions about the responsibilities we have as designers in shaping our being.
Methods and Processes (how you do what you do)
The course reviews and introduces research methods, ideational strategies and looks at the way different forms of representation are used to capture the world around us, and to explore, develop and present ideas.
Major Project and Context Essay (self-initiated project)
From April to September, you will spend your time on a major project that you initiate, develop and evolve with our support. You will also work on an attendant essay that supports and helps in evolving the ideas of the major project.
Submissions include: essays, design work assignments, and a major project. These are assessed through tutor appraisal, peer review, self-evaluation and student-tutor consultation.
The programme will help you develop strong conceptual and critical design skills.
You'll also develop a broad range of transferable skills in project management, creative facilitation, research methods, and also a working understanding of a number of communication, material and production technologies (eg electronic tagging, RFID, rapid prototyping), which are useful in various workplace settings.
Most of our graduates find employment in the creative and cultural industries, some in prestigious leading-edge companies, including:
Some have set up their own studios (Kin, Uscreates, ReDesign, Saint-H, BFDesign). Other possible career routes include practice development, further study, freelancing, senior designer/manager, teaching and lecturing (a number of graduates have taken up academic positions in various institutions throughout the world).
We expect a high standard of achievement in design or other creative practice, and competencies in the use of equipment used to produce design work (IT and/or manufacture workshop skills).
You need to present, in portfolio and at interview, evidence of evolved critical and creative thinking in design.
Please visit http://www.gold.ac.uk/pg/fees-funding/
You should have (or expect to be awarded) an undergraduate degree of at least second class standard in a relevant/related subject. If you don't have a related undergraduate degree we also welcome those who have significant practical experience in a design-related field: you will be judged on the relevance of your previous work experience, and on your art and/or design work. We will also consider applicants who do not have a design-related background but who have engaged in research either in academia (as students or academics) or at work. IELTS 7.0 (including 7.0 in the written test).