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MSc High-Performance Graphics and Games Engineering

Course Description

Come to our Postgraduate Open Day on Friday 10 February to find out more!

By studying this Masters course you’ll be well placed to join one of the most performance-driven applications of computer science – the multi-billion pound global games industry.

As a graduate of this course you will work at the top-end of the games industry and will develop computer graphics on high-performance platforms, or write engines for the next generation of games.

This course will build on your computer science knowledge to specialise in computer graphics, where games programmers must push computing resources to the limit, using deep understanding of architecture and high-performance programming to generate new levels of graphical realism and visual effects on cutting-edge hardware platforms

You can be sure that what you learn will be the technical skills required by industry as this course has been developed in collaboration with a prestigious steering group from industry comprising:

- Barog Game Labs
- Double Eleven
- Epic Games
- Team 17
- Sumo Digital
- Weaseltron

During this course you will develop a proficiency in low-level programming (C++, Graphic and Compute shaders), a thorough understanding of multi-core and many-core programming techniques, game engine and tool development techniques, and fundamental insight into graphics and the practical techniques used in games, including geometric models, animation and simulation, and advanced methods for visual realism.

Keywords: games development, gaming, games engineering, graphics, computing, computer science

Visit the MSc High-Performance Graphics and Games Engineering page on the University of Leeds website for more details!

Entry Requirements

A bachelor degree with a 2:1(hons) in computer science or a demonstrably equivalent qualification. Relevant work experience will also be considered. We expect you to have strong programming skills, including familiarity with C++. Prior exposure to the mathematics relevant to computer graphics, in particular linear algebra, is strongly recommended. All applicants will need to have GCSE English Language at grade C or above, or an appropriate English language qualification.

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