For designers and software developers wishing to deepen their knowledge and practice in user-centred design and usability evaluation of software enabled products. This may be software running on a desktop computer, PDA or mobile phone, or physical products with software enabled functionality. For good interaction design the interface must not only be effective and efficient, but increasingly should also be enjoyable and even pleasurable to use. This should be the case for users with a range of capacities operating in differing contexts. These are challenging goals!
The course enables students to: apply their knowledge and interaction design skills to novel interaction paradigms; make effective use of a broad range of design methods; obtain in-depth knowledge of developments in mobile, ubiquitous or wearable systems; and understand the commercial contexts in which interaction design takes place. There is lots of scope for students to follow their own interests within the course structure.
Course structure The taught modules are delivered in blocks that are multiples of three weeks. They typically consist of preparatory activity, an intensive teaching period, and a period for completing assessed work. Several of the options allow self-directed study to develop an area of particular interest.
Students are expected to put in an average of 40 hours per week. During the final three months of the full-time course, the major project may be carried out in an external organisation.
Syllabus User-centred Design and Development Research Design and Evaluation Project Management Major project New Media Applications Development
Options Independent Portfolio Project Independent Research Project Evaluation in Practice Entrepreneurship (Not all options may be offered each year)
Career and progression opportunities Graduates of the course will be able to work as commercial interaction designers on both software and software-enabled physical products. Additionally this may be the starting point for a research career in human-centred interaction design.
Normally, a good honours degree in a relevant discipline, ie those including substantial elements of computing, psychology, information design or product design. For appropriate candidates without an honours degree, entry to the course will normally involve an interview.
Recipient: University of Brighton
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