The course has been designed along with our industry partners and delivers up-to-date content using industry standard software that meets current and future 3D games industry demands. It will allow you to develop and further your ability, building on knowledge and skills acquired in your first degree and expanding into areas related to computer games design.
It will enhance your abilities in research, problem-solving and management and you will apply knowledge and skills to solving complex design and 3D problems during your dissertation project. The course integrates current industry paradigms into both the assessment and research opportunities which aim to help you get into either the games industry or academia.
Epic Games Centre
Epic Games and Staffordshire University
have entered a dynamic partnership to help bring game developers, the university and students closer together. At the heart of the project is the Epic Games Centre, a fully equipped space designed to nurture future industry developers studying on the university’s game design courses.
As part of the partnership, which is initially set for two years, Epic will provide hardware, teaching time and access to software and key personnel. The Epic Games Centre will also host Epic Developer Days for professional Unreal Engine users, with the first licensee events commencing this spring.
Our MSc graduates work in professional roles at top studios like Microsoft, Rare, Rockstar, Codemasters and Travellers Tales. Our students also go on to form their own companies.
We have students working on all sorts of games from indie kickstarter games like War for the Overworld to the latest Xbox One titles and massive hits like Grand Theft Auto 5.
Career Prospects: Character artist, Environment modeller, Vehicle artist, Game Designer, Producer, User Interface Artist.
Advanced Games Environment Design and Research: Design and create fantastic environments or apply of a broad range of advanced research techniques to analyse complex problems in environment production.
Advanced Character Prototyping: The study and application of character design, character inventory, physics, controls, animations and character statistics. 3D creation of next generation characters covering sculpting, texturing, hair and advanced shaders.
Advanced Vehicle and Weapon Prototyping: Hard surface modelling for weapons, rigging, particle dynamics and weapon textures or the research and application of theory related to weapon profiling, effects, weapon systems, vehicle performance management, handling and physics.
Mobile Games Development: Students work with in teams to produce mobile games experiencing QA, Monetisation and Platform Optimisation progressing from concept to a published product.
Computer Games Design Dissertation: The dissertation will allow you to extend and unify your understanding of a chosen subject as developed in the previous modules, supported by an academic supervisor.
A 2:2 or above undergraduate qualification (or equivalent) is required to join the masters programme. Entry Requirements IELTS score of a minimum of 6.5. For students opting to focus on 3D Modelling you will need to present a portfolio of past work to the course leader.