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MSc Sound and Music Computing

Course Description

We offer Industrial Experience options on all our full-time taught MSc programmes, which combine academic study with a one-year industrial placement between your taught modules and summer project. Taking the Industrial Experience option as part of your degree gives you a route to develop real-world, practical problem-solving skills gained through your programme of study in a professional context.

This can give you an important edge in the graduate job market. As a leading research School, we have excellent links with industry. We also employ dedicated staff to help you arrange your year in industry. The Industrial Experience programmes are highly competitive and attract the best students given the limited availability of placements. We are unable to guarantee all students secure an industrial placement, as our industrial partners conduct their own employment application and interview processes.

The MSc in Sound and Music Computing responds to a growing skills shortage in industry for engineers and computer scientists trained specifically in sound and music processing, as digital media become ever more advanced and ubiquitous.

Developed by the acclaimed Centre for Digital Music (C4DM), this programme offers you a broad range of study options in methods of processing, analysis, synthesis and manipulation of musical signals. You will develop the knowledge and skills required for careers in the technical aspects of audio production, sound engineering, broadcasting, intelligent signal processing, computational music analysis, music information retrieval and other areas of sound and music computing. You will acquire an in-depth understanding of data analysis and signal processing techniques related to human speech and hearing, psychoacoustics and masking, and instrument and room acoustics.

The MSc is intended for graduates in a related discipline, who wish to hone and enhance their skills, and for industrialists with experience of sound and music computing, seeking formal qualifications. The taught modules are fully supported with computing and laboratory work.

You will graduate with an understanding of how today's audio and music technology works, possessing the potential to become a pioneer in developing future generations of leading edge music technologies.

This programme will:

Allow you to shape your own programme, by selecting two optional modules per semester to complement the core modules in Sound and Music Computing.
Give you and understanding of how today’s music and audio technology works, but also help you to become a leader in developing the next generation of sound and music computing technology.
Give you an understanding of the design and software development process for music recording, analysis and synthesis for home, studio and live performance environments.
Graduates from our programmes have gone on to work for companies such as Ableton, Last FM and Mix Genius.

Visit the MSc Sound and Music Computing page on the Queen Mary University of London website for more details!

Entry Requirements

You should have a good second-class degree or above (good 2:1 minimum for Industrial Experience option) in electronic engineering, computer science, mathematics, or a related discipline. Applicants with unrelated degrees will be considered if there is evidence of significant industrial experience.You should have programming experience from your undergraduate degree.You should also have completed an undergraduate programme in at least one of the following areas: signal processing, control, or analogue filters.For international students we require English language qualifications IELTS 6.5 or TOEFL 92 (internet based).

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