About the programme
The UK leads the world when it comes to the games industry, making it vitally important to the future of our creative industries as a whole. Having evolved from being mainly on PCs and consoles, games are now part of our daily lifestyle – accessible on phones, tablets and online, and being played by more and more people. As such, a real demand for well-qualified, innovative game art professionals has developed, with Escape Studios, part of Pearson College London
, providing the industry with fresh, new creative talent.
Learn from the industry
We’ll help you develop and nurture your skills and creativity to a professional standard, by working on collaborative projects, just as you would in the industry. We work alongside an impressive list of industry partners, so you’ll get practical, vocational experience and a real understanding of the fundamental principles behind the creation of environments, interfaces and visual effects. You’ll also study the games industry itself, giving you an in-depth knowledge of current and emerging business models, whether you want to work as an artist in an established studio, or as an independent developer creating your own game.
What you’ll learn
You’ll study five key modules including:
• Mobile/web game art and design
• Console/PC game art and design
• Advanced game visual effects (VFX)
• Collaborative game development project
• Major individual project
We’ll also give you training in the latest industry software tools including Unity and Maya. The MA Games Art Production is a 48 week course including 18 weeks of class-based study time, 6 weeks directed study and a 12 week final project.
Full-time (Mon-Fri, 10am-5pm)
Duration: 48 weeks including:
18 weeks of practical class-based tuition
4 weeks of specialist class based training
8 week collaborative project (possibly distance based for international students working remotely with European students using the class space as a studio for production experience)
14 week Major Project which can be individual or team based (mix of studio space and remote team work)
What kind of game art roles will this programme prepare you for?
Here are just some of the roles you’ll be ready for:
• Game Environment Artist
• Game Effects Artist
• Independent Game Developer
• Level Designer
• Game Artist
English Language Requirements:
IELTS 6.0 or equivalent
Come and see us for yourself! We have three PG Open Days for 2015:
Wednesday 4th March
Wednesday 13th march
Wednesday 8th July
Space is limited, so make sure you secure you place and register today!
For more information, visit our website
+44 (0) 203 131 4736 [email protected]
An undergraduate honours degree in Art and Design, Architecture, Computing or Engineering-related subjects. Applicants without a degree who have significant industry experience in Game Art or related creative subjects will be considered.Suitable applicants will be asked to submit a creative portfolio and attend an interview.