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MMus Creative Sound and Media Technology

Course Description

This course is intended primarily for those with experience of music technology who wish to explore the field in more depth, or broaden their experience in interdisciplinary and multimedia work. It would also benefit those with a general musical background who wish to gain more experience working with technology, and those with experience in media-based technologies who wish to focus on sound.

We take a creative and experimental approach, whilst remaining non genre-specific. The course spans a wide variety of styles and approaches, and will be of interest to those involved in such areas as electro-acoustic/acousmatic music, soundscape, acoustic ecology, computer music, sound/sonic art, electronica, visual music and audiovisual work.

The emphasis of the course is largely practical, giving students the opportunity to produce a substantial body of creative work over the duration of the course. Students engage with a wide variety of technical and creative skills - these range from classic techniques derived from areas such as musique concrete and visual music to more contemporary practice, and include advanced skills such as software development using Max/MSP/Jitter and multimedia skills. The course will also include a grounding in postgraduate-level research methodology, and opportunities to collaborate with other musicians, performers and media practitioners.


In full-time mode, the course runs over three trimesters, September to September. The first trimester gives a thorough grounding in research methodology in the Context and Methodology module, and the Skills Portfolio module offers a toolkit of optional skills-based projects designed to allow students to improve on specific technical and creative skills as required. The second trimester offers a choice; where students can opt to explore sound within a multimedia context in the Visual Music module, or to take the Electroacoustic Composition Techniques module which focuses purely on audio work. All students will take the Collaborative and Interdisciplinary Practice module, which gives an opportunity to work with peers and across subject boundaries, with the possibility of working with other creative disciplines (film- and theatre-makers, dancers and choreographers etc.) as well as musicians. The third trimester is research-based, with students undertaking an individual Major Project which allows them to explore a chosen area in depth.


Trimester 1

• Skills Portfolio - This module is offered to allow students to garner any technical and creative skills they will need for the rest of the course. It is recognised that students at this level will already have a strong skill-set, but also that they may have areas they wish to strengthen, or indeed areas they have not previously engaged with.

• Context and Methodology - This module is intended to fulfil the requirements of a research methodology module. However, since a large part of the this programme is practice-based, and the methodology for this aspect of students’ work will be covered by other modules in the programme, it is intended to combine a study of research methodology with a study of context in terms of the student’s own practice – specifically of a set of paradigms that characterise the field’s current, creative boundaries.

Trimester 2

• Electroacoustic Composition Techniques (option) - This module will centre around a weekly seminar series. Each seminar will look at a set of techniques and their application within a compositional framework. Students will produce a portfolio of creative practical work exploring these techniques, as well as a self-evaluative written assignment which will explore the application of these techniques to their individual practice.

• Visual Music (option) - a weekly seminar series will explore the history of visual music, from pre-cinema artists such as Kandinsky and Klee, through Early Abstract Cinema pioneers such as Max Richter, Viking Eggeling and Oskar Fischinger, to the modernist, fluxus and underground artists of the 60s and 70s (the Whitney Brothers, Mark Boyle, Glenn McKay, Nam June Paik etc.). It will also cover contemporary artists such as Kurt Ralske, Jeremy Goldstein and Scott Pagano, as well as more commercial practitioners such as Chris Cunningham, Alex Rutterford and the Pleix and Shynola collectives, and new media creatives.

• Collaborative and Interdisciplinary Practice - this module encourages students to collaborate, with students on the Creative Sound and Media Technology course, with students taking our other MMus courses, or indeed with creative individuals outside of the course. It allows students who are so inclined to look beyond their core discipline and undertake interdisciplinary projects, but can also provide an opportunity to work in new ways within their core discipline through collaborative practice.

Trimester 3

• Major Project - this double module represents the culmination of the MMus, and a chance for students to work in a research-oriented environment dependent largely on personal direction and working methods. Students will use the skills acquired in their undergraduate work and the first two trimesters to produce a substantial portfolio of practical creative work. The practical portfolio will be supported by a dissertation of 5-8000 words. It is envisaged that this dissertation will be used to contextualise the practical work in terms of existing ‘repertoire’ and current practice, and to discuss any issues raised through the creative process.


Modules are normally taught via lectures, seminars and practical workshops. The Major Project is research-based and student-led, with supporting tutorials. Visiting speakers and other activities are arranged as appropriate. You are encouraged to make full use of library and IT resources within the University, and ample time will be scheduled in studios and workstation labs for independent study.


Potential career destinations include:

• Composition
• Composition for media
• Other media work (web, games etc.)
• Studio engineering/production
• Programming


Assessment takes the form of individual assignments for each module. These generally consist of a portfolio of practical work with supporting written documentation. Context and Methodology and the Major Project also involve small-scale dissertations.

Visit the MMus Creative Sound and Media Technology page on the Bath Spa University website for more details!

(Student Profile)

Patrick Dunn

Before starting this course I was working as a learning technology consultant and completing independent e-learning. Bath Spa is my local university and I chose to do this course as it has a very good reputation and I was impressed by the Course Director. The course has a slightly unusual profile with a diverse and esoteric mix of subjects and areas, with an emphasis on creativity rather than engineering. I particularly liked the focus on independent study, coupled with the enthusiasm and competence of the tutors. There is also a good mix of students, and as a thoroughly mature student just being with younger people who are learning things is incredibly exciting. I think in general this course is as much about the increased sense of confidence and competence as providing new skills. I would advise anyone considering this course to achieve a good level of technical competence in music technology skills and approach it with a very open mind.


Entry Requirements

We offer places on the basis of our assessment of the student’s quality, potential and commitment, and their ability to benefit from the course. Normally, but not invariably, a student will have a first degree. Applications are invited from candidates with a range of academic disciplines and from a variety of national backgrounds. Applicants should submit a portfolio with their application, comprising no more than three pieces of representative work. The form of this portfolio will depend on the music you make: we are happy to receive CDs, DVDs, scores, documentation of performances or installations, or online material as appropriate.

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