Choose Kingston's Game Development (Programming) MSc
This course, one of a suite of digital media courses, enables you to study professional digital media practice in a microstudio environment with a focus on the programming skills necessary for the field of games development. Through a student-centred project-based curriculum, you work as a games programmer to develop your specialist skills while working as part of an interdisciplinary team with students from across the full programme.
This course has been developed in consultation with our industry panel, which includes representatives from Sony Computer Entertainment Europe, DreamWorks and Samsung Design Europe. We are also an active member of TIGA, the games industry's representative body, and the British Interactive Media Association (BIMA).
This course has been designed to utilise the best digital media expertise and resources from across the University, and will prepare you for employment in the digital media industry, where teams of specialists work together to develop and author innovative digital media projects.
What will you study?
You will design and create computer games, alone and in teams, using industry-standard production management tools and techniques that stimulate a professional environment of collaboration to deliver a product on time. You will also develop vertical-slice prototypes using new technologies, such as computer vision and stereoscopy, and will learn how to present yourself to potential employers through your professional presence and portfolio.
Please note that this is an indicative list of modules and is not intended as a definitive list. Those listed here may also be a mixture of core and optional modules.
Digital Studio Practice Media Specialist Practice Real-time Programming 3D Game Programming Digital Media Final Project
What this course offers you
Game Development (Programming) MSc is part of the Digital Media Kingston suite of courses, providing students with a unique mixture of creative and technical skills.
Students will have access to first-class technical facilities such as state-of-the-art editing suites, moving image studios, 3D workshops and other specialist resources. These include a number of Sony developer kits. Students will be able to develop for this platform under an academic development agreement with Sony. In addition other software is available including Unity Pro, Unreal and Visual Studio for C++ development. Students also have access to a body modelling suit.
This industry-facing course aims to hone your workplace skills including:
team-work; time management; communication (oral, written and electronic); data collection, review and synopsis; and computing.
Staff will be drawn from across the University including:
Faculty of Art, Design and Architecture (FADA); Faculty of Art and Social Sciences (FASS); and Faculty of Science, Engineering and Computing (SEC).
Input from industry practitioners and experts will add a valuable dimension to your studies.
English language requirements
All non-UK applicants must meet our English language requirement, which is Academic IELTS of 6.5 overall, with no element below 5.5. Make sure you read our full guidance about English language requirements, which includes details of other qualifications we consider.
Applicants who do not meet the English language requirements could be eligible to join our pre-sessional English language course.
Applicants from a recognised majority English speaking countries (MESCs) do not need to meet these requirements.
Postgraduate SEC International Scholarships
The Faculty of Science, Engineering and Computing is offering awards of £1,500 for international students on its taught, full-time MSc courses.Students selected to receive a scholarship award will act as an ambassador for Faculty promotional activities and events and have the opportunity to gain valuable teaching experience assisting with undergraduate classes for between four and six hours per week (for a maximum of 40 hours over the year and teaching times to be arranged to work around your MSc timetable and any other commitments you may have). Selection ProcessSelection is by application only and applicants must:- Have a good academic record - Provide a statement of 500 words explaining why they think they would make a good ambassador for the course and the faculty.* Please note that applicants cannot be awarded more than one scholarship.
Value of Scholarship(s)
Any international student applying for a taught full-time postgraduate MSc course in the Faculty of Science, Engineering and Computing with a confirmed offer of a place for the next academic intake (September or January).
In order to apply for a scholarship, you are required to fill in and submit a SEC Scholarship Application Form available on our website.The application must be typed and printed.The deadlines for receiving your application for scholarships are:* 31st July for September intake * 16th November for January intakeApplications received after this deadline can not be considered.Other scholarships for postgraduate students can be found at http://www.kingston.ac.uk/international/fees-and-funding/scholarships/
Applicants are normally required to have a good honours degree in information technology, computer science, mathematics, physics or the academic equivalent.All applicants must be able to demonstrate, either through qualifications or portfolio of works a solid understanding of digital media. Exceptionally applicants may have no first degree but more than five years working in the field and/or a portfolio of works. In this case, there must be strong evidence that the applicant has the motivation to complete the course and the ability to work at this level. Experience in digital media or the games industry is particularly valuable.
Recipient: Kingston University
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