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Creative Arts & Design×

Masters Degrees in Visual & Audio Effects, United Kingdom

We have 27 Masters Degrees in Visual & Audio Effects, United Kingdom

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The MA Postproduction course equips you with creative and technical skills required to work within a range of postproduction sectors such as offline editing, sound design, grading and visual effects. Read more
The MA Postproduction course equips you with creative and technical skills required to work within a range of postproduction sectors such as offline editing, sound design, grading and visual effects. During your studies you’ll do a unique industry project that will give you real-life experience with external clients.

- Practical. Master the key postproduction software such Avid Media Composer, DaVinci Resolve, Adobe Premiere, Audition, Prelude & After Effects and gain access to our high-end grading, sound mixing and recording facilities

- Industry-standard. Receive Protools audio platform training, essential for any sound postproduction career in film and TV

- Real-life. Put your knowledge into practice by completing a project for an industry client and receiving professional feedback

- Creative. Learn from award-winning tutors and guest speakers with Oscars, Emmys and BAFTAs, including legendary directors, cinematographers, editors, producers and other creative screen specialists

Based at London campus in Ealing Studios.

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The MA in Editing and Post-Production (EPP) offers the opportunity to study part-time in the evenings and several weekends using our purpose built, outstanding media facilities within Elephant Studios at LSBU. Read more
The MA in Editing and Post-Production (EPP) offers the opportunity to study part-time in the evenings and several weekends using our purpose built, outstanding media facilities within Elephant Studios at LSBU.

The teaching is delivered by industry professionals and it emphasises professional collaborative workflows and the roles of all personnel in the Editing Department in the context of digital film production. Subjects covered include: working with digital cinema camera recording formats (e.g. Arri’s Log C format), colour grading, audio post production and delivery platforms.

The course offers deep exposure to the skills, knowledge and creativity required to get a secure foothold in the competitive world of Editing and Post Production (EPP). We aim to produce job-ready postgraduates who have the know-how and insight required to embark on careers in the challenging context of the creative industries, delivering professional practice skills around freelance work, enterprise, and new economic models for the creative industries.

The MA is designed for students who wish to further their skills, enhance their experience and establish new contacts while developing their professional career in the industry.

Modules

The art of editing (40 Credits)
Visual effects and compositing (20 Credits)
Role of the editor (40 Credits)
Colour grading and finishing (20 credits)
Editing and post production: Major project (60 Credits)

Teaching and learning

You'll be taught by experienced lecturers and visiting tutors, who combine their teaching with work in the EPP industry.

Classes are taught in edit suites, studios and labs in the Elephant Studios facility at LSBU. There are project rooms for independent and collaborative work.

Individual and group tutorials support our students on every module and we use Moodle as our Virtual learning Environment (VLE).

Students can work on projects with VFX in the Division of Creative Technologies and SFX in the School of Engineering.

Placements

Gaining work experience through work placements and internships is important and we have strong links with industry. The course provides opportunities to engage in collaboration with industry partners. Students have recently completed placements at Scoop Films, TRAAC Films, ITV and more.

Professional links

Visiting Industry professionals will work with students on this course.

We offer membership of the Guild of British Film & Television Editors to students, offering them mentoring, workshop and networking experience.

Employability

We aim to produce job-ready graduates who have the know-how and insight required to embark on careers in the challenging context of the creative industries, delivering professional practice skills around freelance work, enterprise, and new economic models for the creative industries.

The MA is designed for students who wish to further their skills, enhance their experience and establish new contacts while developing their professional career in the industry.

LSBU Employability Services

LSBU is committed to supporting you develop your employability and succeed in getting a job after you have graduated. Your qualification will certainly help, but in a competitive market you also need to work on your employability, and on your career search. Our Employability Service will support you in developing your skills, finding a job, interview techniques, work experience or an internship, and will help you assess what you need to do to get the job you want at the end of your course. LSBU offers a comprehensive Employability Service, with a range of initiatives to complement your studies, including:

• Direct engagement from employers who come in to interview and talk to students
• Job Shop and on-campus recruitment agencies to help your job search
• Mentoring and work shadowing schemes.

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Digital FX are everywhere – from low budget independent movies and online digital content, to commercials, television programmes, games and Hollywood blockbusters. Read more
Digital FX are everywhere – from low budget independent movies and online digital content, to commercials, television programmes, games and Hollywood blockbusters.

-Extensive, practical training on set, in a vfx and animation studio and in cutting-edge digital post suites.
-Work with the latest software applications and digital camera technology.
-Tutored by artists, technicians and supervisors currently working in the Industry.
-Shared modules during Year 1 across essential 2D and 3D vfx/sfx techniques.
-Specialise in Year 2 in either Compositing - Design and produce digital vfx for multiple projects or Colour - Online and colour grade multiple projects or CG 3D - Design and create 3D cg vfx for multiple projects.
-A unique bridge to the post production and vfx industries.
-A Creative Skillset-supported course.
-Unlike other schools, all production costs are met by the School.

We welcome EU/EEA Students. Those accepted onto courses starting in 2018 will have their fees guaranteed at the UK rate for both years of the course. Postgraduate students can apply for a loan to help with their studies via the Student Loans Company Loans. A £ 10,000 loan is available to contribute to course and living costs. The Post Graduate Loan is only open to EU/EEA and UK Students who normally live in England. It is not currently available to Scottish, Welsh or Northern Ireland Students. Find out more here: https://nfts.co.uk/fees-funding/funding-guide

COURSE OVERVIEW

This course commences in January each year. During this extremely practical modular course, you will spend a lot of time learning techniques “on set”, in addition to learning in front of a computer. You will work closely with students from all the other NFTS MA disciplines, creating 2D/3D VFX, CG 3D FX or Colour Grading and Onlining the entire production, on a diverse range of NFTS film and television projects – many of which go on to become international award-winners.

This course shares a common first year, allowing you to specialise in the second year in one of three areas:

COLOUR: For those who aspire to be:
-Digital Film Colourists (Baselight/Nucoda/Scratch)
-Online Editors (AVID|DS/Symphony/Smoke)

COMPOSITING: For those who aspire to be:
-VFX Artists/ 2D/3D Compositors (Nuke/Flame/Adobe CS6)

CG: For those who aspire to be:
-CG 3D Artists
-CG TDs (Maya modelling/lighting/texturing/rendering)

Ultimately the course will provide the backbone for a career in 2D VFX or 3D VFX or Colour Grading/Online editing.

The NFTS holds a unique position within the film and television industries, whereby it can offer an invaluable “Bridge to Industry” that attempts to help graduates establish themselves in a new career. At the time of writing, all the previous Digital FX graduates are in employment from Soho to São Paulo. Some are 3D CG TDs at Framestore, Double Negative and MPC in London, others SFX producers at Millennium FX, others 2D/3D compositors at The Mill, Cinesite and The Senate, others working in software development and as product specialists at Filmlight, Image Systems, Assimilate and The Foundry, and others as freelance conform editors and colourists.

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Creative Futures offers recent graduates and established practitioners a chance to continue to develop their chosen discipline and specialist practice at masters level. Read more
Creative Futures offers recent graduates and established practitioners a chance to continue to develop their chosen discipline and specialist practice at masters level. You will gain advanced creative, technical and business skills, a sophisticated understanding of the business environment and a formalised work experience placement. The aim is to enhance your appeal in the job market and/or provide you with the tools needed to set up in freelance practice or to create your own business. Students will receive tuition in business skills that are designed and delivered specifically for creative practitioners as well as access to our extensive workshops and specialist facilities.

The course is designed to provide maximum flexibility, whether it is being studied on a full or part-time basis. All modules have an extensive distance learning component, combined with intensive, full day workshops.

Course content

Modules you will study include:
-Creativity and Enterprise
-Developing Knowledge, Creative, Technical, Digital and Business Skills
-Creative Futures: Work Experience
-Creative Futures: Masters Project

There will also be an opportunity to choose from the following option modules:
-The Marketing Context
-Personal Branding
-Design Management
-Community Arts in a Global Perspective
-Creativity and Innovation
-New Media and Society
-Culture and Identity

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Realise your ambitions and take the lead in the creation and development of a film project that will showcase your individuality and talent. Read more

Realise your ambitions and take the lead in the creation and development of a film project that will showcase your individuality and talent.

The first three semesters will follow the MA Filmmaking course to give you a thorough grounding in collaborative filmmaking. Mentored over the following two semesters, you will make an extended piece that will develop your own style as you become a confident and experienced filmmaker.

Working on your own project or taking a head of department role alongside a fellow MFA student, your expertise will be tested in a dedicated specialism such as directing, producing, cinematography, animation or editing.

Whether your ambitions lie in fiction, documentary, animation or experimental films, this course will allow you to develop your idea into a professional piece of work. We will give you the independence and freedom to realise your project, complemented by the support of our expert tutors.

Course Benefits

We will give you the independence to make the film you want to make. Our expert team will provide tutorial encouragement, supervision and advice, and you will have access to industry-standard equipment and resources at our Northern Film School.

From cinematographers to producers and editors to animators, our teaching team is made up of highly respected film and television professionals, many of whom are still active in their fields. We will aim to match you with a tutor who specialises in your area of interest so that we can provide you with bespoke advice and guidance.

As the first film school in the UK to receive JAMES accreditation in recognition of the expertise of our staff, the professional level of our facilities and the opportunities we provide for our students, the Northern Film School is one of the best schools in the UK to explore and develop your ideas as a filmmaker.

Core modules

  • Specialist Collaboration in Filmmaking
  • Developing Research
  • Advanced Collaborative Filmmaking
  • Research Project
  • Film Project Development
  • Collaborative Film Project
  • Next Project Development
  • Major Film Project
  • Film Project Journal

Job prospects

The MFA (Master of Fine Arts) is a highly respected qualification in the US and is growing in significance in the UK. More importantly, you will graduate with a fully realised film project that will extend your portfolio and demonstrate who you are as a filmmaker. Your experiences on the course will prepare you for the collaborative nature of the filmmaking industry.  



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Your programme of study. Read more

Your programme of study

Are you passionate about films and all things visual or on screen? Do you want to work in the arts or do you want to find a way to do this?  This programme gives you cultural contexts across a range of different genres and history of film to understand why films depicted what they did and how this contributed to the world around us and the way we live. It is well known that film has shaped other disciplines like fashion, the way we think, cultural identity, how we are able to express ourselves or understand something better we previously didn't know about. It is an opportunity to put the record straight on history and get to the root cause and effect of different periods in history through characters. Film is also about getting to the truth in documentary films.  Film also follows many other arts disciplines in interpreting them and bringing them to our attention in a way that theatre and performance cannot in terms of scale and reality. Much of what has been successful on the West End Stage, Opera, ballet, the life of a famous painter or other creative is often successfully depicted in film due to its ability to portray several art forms together successfully.

Film isn't the only art form to transform our lives but it probably reaches more people than any other art form around the world. It probably has more of a profound influence in people's lives around the world to change the course of their life in work, interests, style, imitation and more. Different ages of photography have been monumental in transforming our perceptions and getting us closer to reality such as old film and photography of the 19th century, war in the world and celebrities being the first fashion icons of the 50s, without the need for script.

You study and analyse film across the recent past and you look at animation and digital from the days of the Walt Disney team making up each frame to its evolution into digital animation and speed production. You also look at how changing tastes and cultural styles have changed the way in which we view film and by what method, plus you look at living overseas in the context of your own cultural identity.  From this you gain useful skills and knowledge to critique contemporary film, curate exhibitions work in museums, become and expert in a specific theme or age of film.

Courses listed for the programme

Semester 1

  • Introduction to Visual Culture and Theory
  • Introduction to Film Theory and Analysis
  • Psychoanalysis and Cinema
  • Cinema and Psychoanalysis

Semester 2

  • Media Archaeologies
  • The Animate
  • Minor Cinemas
  • Labour, Leisure and the Moving Image
  • Diaspora and Migration in Contemporary Visual Culture
  • Special Subject by Research
  • Narratives and Images of Deep Time in 19th Century
  • Curating and Exhibition

Semester 3

  • Dissertation

Find out more detail by visiting the programme web page

 https://www.abdn.ac.uk/study/postgraduate-taught/degree-programmes/332/film-and-visual-culture/

Why study at Aberdeen?

  • You are given advanced training in visual culture, engaging with wide ranging material in film and photography
  • You learn the key debates of the 20th Century whilst learning at a university dating from 1495
  • You can become an associate of the University Centre for Visual Culture
  • The city offers you wide ranging museums, theatres, garden and castle trails, architecture of note and a rural shire with some history

Where you study

  • University of Aberdeen
  • Full Time or Part Time
  • 12 Months or 24 Months
  • September or January

International Student Fees 2017/2018

 Find out about fees

 https://www.abdn.ac.uk/study/international/tuition-fees-and-living-costs-287.php

*Please be advised that some programmes have different tuition fees from those listed above and that some programmes also have additional costs.

Scholarships

View all funding options on our funding database via the programme page

 https://www.abdn.ac.uk/funding/

Living in Aberdeen

Find out more about:

Your Accommodation

Campus Facilities

Find out more about living in Aberdeen and living costs

 



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Our Film programme, taught in Paris, offers a thorough grounding in postgraduate-level film and is suitable both for graduates in the subject and those new to it. Read more
Our Film programme, taught in Paris, offers a thorough grounding in postgraduate-level film and is suitable both for graduates in the subject and those new to it.

It is taught by experts in Film and seeks to engage you with the key elements that make up the diverse nature of film and moving images.

Our programme is the only Film MA offered by a British university in Paris and taught in English. You will spend the entire year in the French capital, which will allow you to participate in excursions to prominent cultural locations and make use of research resources that are only available in Paris, such as the French Cinémathèque. You will study film at postgraduate level within the context of a city that is central both to the development of filmmaking practices and to critical and theoretical approaches to the cinema.

Students interested in taking this MA as a part-time option would take two modules each year (one per term), plus the dissertation in the final year.

The Film MA can also be studied between Canterbury and Paris, with the first term at our Canterbury campus and the spring term at our centre in Paris. You can also study the programme at Canterbury only.

About the Department of Film

The Film Department at the University of Kent is known for its excellence in research and teaching. Arts at Kent (including Film) was ranked 1st in the UK for research power in the Research Excellence Framework (REF) 2014. One of the largest European centres for the study of film, it has an established reputation going back 35 years. Approaching film as a dynamic part of our cultural experience, we encourage thinking about film as it emerges at the intersections of art, document and entertainment. Through theory and practice, individual research, student-led seminars and visiting speakers, we promote an environment in which postgraduate students are able to engage with the continuing vibrancy of cinema.

Studying film as a postgraduate at the University of Kent in Paris will give you the opportunity to experience our rich resources of academic expertise, library facilities and a campus-based film culture. Our research and teaching will engage you in a dialogue with aesthetic, conceptual and historical perspectives.

Course Structure

The programme consists of research training, three compulsory 30-credit modules and one 30-credit subject option, plus a dissertation.

You spend the autumn and spring terms viewing and discussing films in modules that are designed to address a range of practical and theoretical issues, including authorship, genre, stardom, style, modernity, nationalism and internationalism. Seminars also cover debates in philosophy and film theory on the nature of filmic representation and its relationship to language, art, emotion, and consciousness.

Our postgraduate programme in Paris will allow you to focus more on French cinema and its context, and to consider the impact of French critics and filmmakers on the wider discipline of Film Studies. In the summer term you will complete your one-year MA by writing a dissertation of up to 15,000 words on a topic agreed with tutors.

Careers

Arts graduates have gone on to work in a range of professions, from museum positions and teaching roles to film journalists and theatre technicians. Our graduates have found work at Universal Pictures, the London Film Festival and other arts, culture and heritage-related organisations, as well as in film production, as editorial assistants and as web designers.

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Your programme of study. If you enjoy creating sound and experiment with the type of sounds you can make within a musical framework Sonic Arts provides a discipline in which you can explore and develop your knowledge of sonic arts and sound technology. Read more

Your programme of study

If you enjoy creating sound and experiment with the type of sounds you can make within a musical framework Sonic Arts provides a discipline in which you can explore and develop your knowledge of sonic arts and sound technology. Digital music started to make an impression on society in the pop world but it is now increasingly used across all genres of music to augment the experience for audiences worldwide. Creative practitioners can find niche areas of work which they become known for producing or they can work across the genres and become known for their creative ability in producing recordings, re-recording music, finding a novel creative sound and so on.

You can progress your musical knowledge and range directly from studying at undergraduate level or you may have a combination of training and a portfolio of work which you can continue to progress. You get a wide range of opportunities to advance your skills, experimentation and musicology at Aberdeen to then present a wide ranging portfolio of sonic arts creativity. This area of music is a growth area of the industry due to the wide ranging effects which can enhance any type of musical performance across the recording and performance industry, into theatre, outdoor events, and more. Aberdeen provides the type of environment where you can build your portfolio of work and progress your skills whilst refining your creativity.

The programme prepares you for a career in creative industries in artistic, commercial and academic areas where creative approaches to sound are in demand, offering you a comprehensive overview of sonic arts.

Courses listed for the programme

Semester 1

  • Composing with Sound

Optional

  • Music Research Seminar Series
  • Introduction to Visual Culture and Theory
  • Art and Business
  • The Museum Idea
  • Northern Worlds

Semester 2

  • Compulsory
  • Electroacoustic Composition: the Voice and the Machine
  • Sound Design for New Media

Optional

  • Words and Music
  • Contemporary European Opera
  • Locations and Dislocations: the Role of Place in Literature
  • Curating an Exhibition
  • Developing A Theory of Practice: :Learning and Museum
  • Northern People and Cultures
  • Roads: Mobility, Movement, Migration
  • Cultural Property Issues, Law, Art and Museums
  • Oral Traditions

Semester 3

  • Research Project in Sonic Arts

Find out more detail by visiting the programme web page

Why study at Aberdeen?

  • You study in an excellent music department taught by internationally acclaimed professional musicians
  • You study in a music department with a heritage of music and composition since  Kings College in 1495
  • Graduates from Aberdeen go on to employment in the creative industries globally within film, games, broadcasting, theatre and entertainment

Where you study

  • University of Aberdeen
  • 12 Months Full Time 24 Months Part Time
  • September

International Student Fees 2017/2018

Find out about fees

*Please be advised that some programmes have different tuition fees from those listed above and that some programmes also have additional costs.

Scholarships

View all funding options on our funding database via the programme page

Living in Aberdeen

Find out more about:

Your Accommodation

Campus Facilities

Find out more about living in Aberdeen and living costs



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A dynamic and practical documentary programme to develop your creative storytelling and multi-media production skills. The programme will include lectures, workshops and opportunities to learn from professional media experts. Read more
A dynamic and practical documentary programme to develop your creative storytelling and multi-media production skills. The programme will include lectures, workshops and opportunities to learn from professional media experts. You will also be encouraged to forge contacts with media companies and undertake a professional placement to enhance your employability in this creative sector

-Explore practical documentary making on a variety of media platforms
-Work with award-winning documentary makers and experienced journalists
-Study in the £38 million Redmonds Building and enjoy full access to Liverpool Screen School's state-of-the-art facilities
-Undertake a placement with a professional media company

This new practice-led masters degree focuses on documentary making on a variety of platforms, enabling you to develop the core skills required to become a successful documentary maker.
​Through the exploration of practical camerawork skills, including sound recording, editing and interviewing, you will become confident in your craft, while the journalism modules will develop your skills in storytelling, interviewing and the various journalistic principles.

You will also study and understand the laws which impact responsible journalism, including the latest media law and ethics.

​The degree is taught by two departments in Liverpool Screen School; Media Production runs a popular and highly successful undergraduate degree which develops students to become confident and independent media developers. The Journalism department has offered undergraduate and postgraduate degrees for many years and continues to produce well-skilled graduates ready for the workplace. The collaborative nature of this degree means you will receive the best learning support, access to the latest techniques, academic research and opportunities to engage with key external partners.

What you will study on this degree

Please see guidance below on core modules for further information on what you will study.

-Practical craft skills in camerawork, sound recording and editing
-Core journalism skills including storytelling, interview technique, media law and ethics
-Core documentary production skills
-Interactive story-telling
-Tools for interactive documentary-making

Further guidance on modules

The information listed in the section entitled 'What you will study' is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal Academic Framework review, so may be subject to change. Students will be required to undertake modules that the University designates as core and will have a choice of designated option modules. Additionally, option modules may be offered subject to meeting minimum student numbers.

Academic Framework reviews are conducted by LJMU from time to time to ensure that academic standards continue to be maintained.

Please email if you require further guidance or clarification.

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Focus on your profession with skills in 2D graphics and compositing that are immediately relevant in industry. Read more
Focus on your profession with skills in 2D graphics and compositing that are immediately relevant in industry.

Overview

This course is ideal if you want a solid grounding in the latest postproduction systems and techniques as well as a rich understanding of digital visual effects creation for feature film and broadcast television.

You can choose to focus on formal research into the technologies behind postproduction systems and apply for this MSc degree. Alternatively you can focus on production-orientated work and apply for the MA Postproduction with Visual Effects. We run this course in parallel with our masters in Postproduction with Sound Design which will allow you to work with others as you learn, giving you a well-rounded understanding of the postproduction process.

Through the course you'll build up a rich understanding of postproduction. You'll receive scientific and technical training combined with hands-on experience of visual effects systems, program creation and artistic decision-making. Many of our graduates work in the industry, from film to television companies, and some of our graduates have gone on to research in industry or academia.

Course content

This course aims to help you develop a knowledge of the theories and technologies that are central to professional production and postproduction of visual effects in film and television. You'll be able to develop the practical skills that a professional in the film or television industry needs. This course is also ideal if you want to prepare for further research in postproduction systems.

Your understanding of professional production values and aesthetics will be enhanced through technical analysis and critical evaluation. You'll also work on creative and technical collaborative projects with others studying related courses. This will allow you to develop a range of skills, such as time management, working to objectives and team work which you will find useful in the film and television industries as well as elsewhere.

Most of our students study full-time for one year, but you can also study this course part-time over two years.

You'll study a total of 180 credits. 80 of these will be through taught modules in the first two terms. You'll then go on to take a further 100 credits as part of an extended research project in the third term.

Term 1
1. Digital Production and Postproduction Workflows (20 credits)
2. Languages of Film and Television (10 credits)

Term 2
1. Group Projects (20 credits)
2. Visual Effects Design Lab (10 credits)
3. Conform and Finish (10 credits)
4. The Business of Production and Postproduction (10 credits)

The final term is dedicated to the design and development of individual project work.

Careers

The film and television industry is highly competitive and there is a constant demand for visual effects artists with a solid knowledge of current software and postproduction techniques. There's also demand for artists who possess a firm grasp of story and how technology can enhance the viewing experience.

There's an increasing demand for researchers, in both industry and academia, who have a firm understanding of postproduction tools and how they can be applied to create the next generation of postproduction technologies.

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This online masters degree is for audio professionals who wish to enhance and formalise their industrial experience with industry relevant theory and practices. Read more
This online masters degree is for audio professionals who wish to enhance and formalise their industrial experience with industry relevant theory and practices.

The degree is made up of three parts: taught classes, work-based learning, and a research project. All of these elements are designed to apply theory and advanced practice to enhance current approaches to sound design for linear and interactive media.

The MSc Sound Design is delivered over either 18 or 30 months on a part time basis. All of the modules are delivered by distance learning. In addition, you will also develop a deep understanding of how to assess approaches of affecting audiences’ perceptions of linear and interactive media using sound design.

Emphasis is placed on cognisance with professional standards for the production and documentation of sound designs for linear and interactive media, and familiarity with a comprehensive set of methods of assessing listening experiences.

The course builds upon Edinburgh Napier University’s close contacts with internationally recognised professional sound designers for both linear and interactive media.

http://www.napier.ac.uk/courses/msc-sound-design-postgraduate-distance-learning-part-time

Year 1

• Listening
• Sound design for linear media
• Sound design for interactive media
• Advanced professional practice

In the first year, you will study Advanced Professional Practice (APP) for three trimesters. This allows you to tailor your learning needs to those of your organisation or the relevant industries.
Within the first few weeks of this module, under the direction of your academic supervisor you will develop your own learning agreement, which defines the deliverables of this module. If you are an employee you will do this in negotiation with your organisation.

If you are freelance, you may either negotiate with key clients or discuss an equivalent with your supervisor. Your supervisor will mentor you throughout the three trimesters towards the achievement of the deliverables. You will provide a reflective journal on your learning.
During the first year, you will also study one module per trimester: sound design for linear media, listening and sound design for interactive media. These modules will be taken in the order determined by the date of entry to the course.

Each module is independent of the others. One objective of the APP module is for you to apply immediately, in your practice, the knowledge gained from these three taught modules. After successful completion of the year, you will be eligible for a PG Dip Sound Design. In the second year, you will complete your MSc dissertation in part time mode.

Year 2

Masters Dissertation

In this 60 credit module you will take control of your studies to produce a substantial piece of focussed academic research. Success in the dissertation module indicates an ability to work independently, so you are expected to take the initiative and manage your own project. In effect, you are undertaking independent research as an apprenticeship to an experienced academic supervisor.

Careers

This degree gives you the opportunity to build on existing competencies and develop new skills in linear and interactive media sound design. The emphasis is on becoming an advanced sound professional within linear and/or interactive media.

Career opportunities:
• sound engineer
• sound editor
• sound designer
• sound researcher
• sound archivist
• sound artist
• sound recordist

Currently sound designers can gain employment in:
• art
• audio Books
• audio Branding
• computing (Auditory Displays, Sonification, Web)
• education
• film
• product design
• radio
• soundscape design (domestic, leisure, retail, travel, workplace)
• television
• theatre
• video games

How to apply

http://www.napier.ac.uk/study-with-us/postgraduate/how-to-apply

Fees and Funding

We have lots of funding options available such as the postgraduate tuition fee loan for Scottish & EU students, specifics scholarships for students from North or South America, Asia and Africa, as well as bursaries & grants for those closer to home in England, Northern Ireland and Wales.

Please see our website for up-to-date information about fee and funding and what you could be eligible for.
http://www.napier.ac.uk/study-with-us/postgraduate/fees-and-funding

Nothing should get in the way of furthering your education. Student Awards Agency Scotland (SAAS) awards funding for postgraduate courses, and could provide the help you need to continue your studies. Find out more: http://www.napier.ac.uk/study-with-us/postgraduate/fees-and-funding/saas-funded-courses

Information for International Students

For applications whose first language is not English, the following is generally required: minimum IELTS 6.0, with no individual component score of less than 5.5 or equivalent. We also offer a range of pre-sessional English language courses to help you meet the English language requirement prior to starting your masters programme. Please see our website for up-to-date information.
http://www.napier.ac.uk/study-with-us/international-students/english-language/english-language-requirements

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The MA Film & TV is a flexible, student driven course designed to fit in with learners’ professional and personal commitments. Delivered online by guiding practice, the curriculum is adaptable to student needs and accommodates current media industry developments. Read more

Overview

The MA Film & TV is a flexible, student driven course designed to fit in with learners’ professional and personal commitments. Delivered online by guiding practice, the curriculum is adaptable to student needs and accommodates current media industry developments.

Why choose this course?

Students negotiate their own learning from the first module onwards, defining aims and approaches that are relevant and feasible within their individual context. They review and adapt these plans along with their emerging expertise to develop projects that can be applied to their local context. Student negotiated modules accommodate rapid technology-driven, creative and increasingly globalised business changes with ease.

Emerging filmmakers who enter the course with a clear sense of direction can make their project funding applications and development plans more coherent and their career plans more feasible. More established participants can enhance their digital and management skills to future proof their interactions with emerging technologies and institutions. All participants can grow their management and leadership skills by reflecting on the implementation of their plans within their specific environment.

The course is led by award-winning film and TV producer Carl Schoenfeld. Carl has over two decades’ producing experience in the film & TV industries, laying the groundwork for fresh approaches across filmmaking procedures and talent development initiatives. His ventures with the BBC, Channel4/Film4 and BFI, among others, have embraced emerging technology, explored new workflows and kick-started the international careers of the talent involved.

What will I learn?

Students apply to the course specifying their unique combination of ambitions and accomplishments. Their statement serves as a foundation for the My Learning Trajectory Assignment, detailing attainable course goals (aligned with employers’ agendas, where applicable, or industry research), outlining the strategies the student adopts to achieve them. The module My Film & TV Knowledge Base enables students to deepen their understanding of, and widen their range of practical, conceptual and theoretical investigations at postgraduate level. Following these introductory modules, students embark on their very own learning journey structured through four negotiated modules towards their personal stated - and regularly reviewed – attainment goals.

How will this course be taught?

Students will receive individual mentoring by both a postgraduate mentor and an experienced professional, who is usually working in the film or TV industries in a leading capacity. Students can also participate in regular web conferences together with peers led by a module leader, as well as optional face-to-face events coinciding with key industry networking opportunities such as international conferences and film festivals.

The course is designed for global delivery in a world where cameras and edit computers including smartphones are widely available - but expertise in using these devices in an effective way is hard to come by. Accordingly, we expect students with a professional background and ambitions to have access to their own equipment relevant to their chosen specialism, and would be able to complete practical course work submissions (which students negotiate themselves) using a recent smartphone. The course adopts a ‘Bring Your Own Device’ ethos, and students are being guided to plan practical work that they can complete relying on accessible equipment only.

How will I be assessed?

The journey starts with formative assessment of student blogs detailing the films, programmes and people that influence their plans and build towards both oral and written presentations of their plans, working towards the production of creative work and relevant business structures. As assessment on this course is highly integrative, these assignments look forward to later, student negotiated modules, and engage learners in evaluating and supporting the feasibility of their plans (whilst the evaluative parts of later assignments ask students to reflect on these earlier plans and the journey in between). Moreover, establishing a constant cycle of observing, theorising, planning and film TV programme making encourages students to experience the connections and synergy between all these stages and to develop habits that enable lifelong learning.

Screenwriters may use some of the earlier and smaller negotiated modules to lay out their story in an industry style ‘treatment’ or ‘step outline’, analyse ‘successful’ screenplays in their genre or made by intended collaborators, research future industry collaborators in depth before writing a full-length feature screenplay for their Major Project.

Directors can relate their aims, past work and approaches to industry practice, pursue a work placement if they are early in their career, or investigate and experiment with different ways to develop a visual strategy for a project, rewrite screenplays, look at performance and directing styles, or research successful case studies and potential collaborators.

Producers may evaluate a variety of past, ground breaking or potential future projects, research potential markets, audiences and finance sources including standard industry investors and crowd funding to build a detailed business case e.g. for their Major Project. Students focusing on technical grades may choose work placements (which they in the first instance identify, approach and negotiate as part of earlier negotiated course work), support practical work with in depth research including history and context, or experiment with new workflows.

Entry requirements

Those with relevant experience are encouraged to apply for admission with advanced standing through Accreditation of Prior Learning or Prior Experiential Learning, where appropriate. Students entering with advanced standing will be advised of the procedure for claiming accreditation of prior experience or learning, and of the regulations governing the amount of credit that can be claimed (see below). Advice will also be given on the extent of the match between their experience/learning and the relevant course outcomes.

Applicants have to meet their own equipment needs on this course. This includes a recent computer (laptop, desktop or versatile tablet, less than 5 years old, including software relevant to their specialism) and a broadband connection, as well as access to filmmaking equipment (e.g. camera, sound recording, postproduction facilities and other relevant resources) that may be required to produce practical course work to the technical standard that they specify in the early modules.

Each application will be required to include a ‘statement of intent’ (500 words for applicants meeting all admission criteria, 1500 words for applicants using APL/APEL), and applicants may be required to provide other supporting material, e.g. full marks/results records, or examples of their practical, professional or academic work. Eligible applicants will be interviewed by videoconferencing (e.g. Skype).

Overseas students may apply directly to the University. Students for whom English is not their first language should meet the appropriate English language standards. This course requires IELTS 6.5 or above. If you don’t have the required level of English then view our range of Pre-Sessional English courses.

How to apply

To find out more about how to apply, click on the Apply For This Course button above. Many of our courses offer a part-time study option. Note that the part-time mode of study is not applicable to international students, unless you hold a relevant visa – please check with the international office.

Please note: we have a range of taught postgraduate awards to suit your needs, from Postgraduate Certificate or Postgraduate Diploma to a full Master's Degree (MA, MBA, MSc, LLM). In most cases you can decide to exit at Postgraduate Certificate or Diploma level, without carrying onto the full Master's qualification.

Further information

If you click on the Order a Prospectus button above, we will send you a printed Postgraduate Prospectus; alternatively you can download a pdf prospectus.

To find out more information about Postgraduate Study at Coventry University, including finance and funding and the benefits of further study, see our Postgraduate Study pages.

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This new diploma course is designed to thoroughly equip students with the skills required to foster a successful future career as a Film or Television 1st or 2nd AC. Read more
This new diploma course is designed to thoroughly equip students with the skills required to foster a successful future career as a Film or Television 1st or 2nd AC.

Participants will learn from practical hands-on workshops and through on location and in studio experience on a range of drama projects. This will ensure that participants leave the course with the practical experience – and at least six film credits - for continuing their professional career.

The 1st Assistant Camera (1st AC) and 2nd Assistant Camera (2nd AC) roles are amongst the most skilled jobs on a film crew. The 1st Assistant Camera (Focus Puller) is responsible for focusing and refocusing the camera lens as actors move within the frame of each shot, as well as running the camera crew. 2nd ACs (Clapper Loaders) are responsible for loading and unloading the film magazine or digital media and completing all camera sheets.

This course gives you the opportunity to work as a 1st AC in a safe environment and to gain the valuable credits required to move on in your career.

COURSE OVERVIEW

Both the 1st AC and the 2nd AC are critical to the success of any film or television drama production. Being part of the camera crew is exciting, varied and demanding, requiring many skills to be successful.

To do this role, you will need to:
-Be calm and level-headed
-Work well as part of a team
-Have organisational and time-management skills
-Be able to work to a deadline
-Pay close attention to accuracy and detail
-Be a good communicator
-Be adaptable to changing circumstances
-Have a positive attitude
-Cope well under pressure
-Have stamina for hard work

Recently the BFI identified Camera Crew and 1st ACs and 2nd ACs specifically, as a skills shortage area. More need to be trained, particularly ACs with experience of both film and digital. In addition, 2nd ACs need the opportunity to ‘step up’ and develop their 1st AC skills.

CURRICULUM

This course has been developed due to industry demand and combines practical experience on film shoots with NFTS student directors and cinematographers with practical hands-on workshops by working 1st and 2nd ACs.

The course consists of six months of focused production work and tuition, broken over a 12month period. The course is divided into three sections.

Section 1 (January/February)
In Section 1 you will be taught about the various cameras, lenses and other related equipment, learn about the core work of both the 1st AC and 2nd AC. There will be intensive workshops on ‘pulling focus’ manually, camera loading, completing camera sheets, marking up the clapper board and changing lenses. Students will work on two films shot on the Ari Alexa.

Section 2 (Late June/July/to mid August)
In Section 2 the focus is twofold, translating the skills learnt in Section 1 into a larger setting, whilst also learning new skills in areas such as remote ‘focus pulling’ and the 2nd ACs relationship with the DIT. Students will again work on two 'Graduation' films. These are large scale projects with crews often in excess of fifty people. In addition to working on these films students will also undertake a number of additional single day specialist workshops to flesh out their understanding of particular techniques or technologies.

Section 3 (September/October)
The final section of the course is focused on working on film. There will be a specific focus in this section on working with film stock and liaising with the lab re: processing. Section 3 will culminate in each student working on two NFTS films shot on Super 16 as both a 1st and 2nd AC.

In applying to this course you therefore need to be available to attend the School in January, February (Section 1), from mid June, July through to mid August (Section 2) and then September, October (Section 3). In special circumstances, the 3 modules can be completed over a 2-year period.

During the three teaching sections students are expected to be at the School five days per week. In periods between each teaching block students should pursue their own professional work to develop their experience.

NFTS BENEFITS

Course participants will have full access to the NFTS facilities including: Cinema Club, Screen Arts and NFTS Masterclasses.

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This postgraduate Games Design course has been developed to provide part-time students the opportunity, support and guidance to fully explore the study of games design. Read more

This postgraduate Games Design course has been developed to provide part-time students the opportunity, support and guidance to fully explore the study of games design. The course is completely distance learning and there is no requirement for on-campus attendance.

The course team offers a rich mix of staff with current industry experience as well as practiced academic staff with significant experience in postgraduate delivery and academic research. The course seeks to encourage the inquiry into generally accepted ‘game design practice’ and strive to push the boundaries of what is achievable in this young discipline. It seeks to challenge all aspects of game development and through informed research synthesise new responses to practice and research.

On this course our students will be engaged through a wide ranging programme of stimulating lectures and tutorials to develop their knowledge and skills in games design research. Weekly lessons are delivered electronically and the contents are discussed during video-based tutorials. Set exercises test the students understanding of each topic before moving on to the next.

The MA Games Design has been specifically designed to accommodate the needs of part-time provision via distance learning. Students tend to be adults in employment who want to take the course on a part-time basis to fit around their other working commitments.

We accommodate such needs by offering a clear structure of progression, balanced by flexible personal tutorials: for which students can expect to have weekly one-to-one contact with academic staff via web based visual conferencing. It is this bespoke interaction with academic staff that our students tell us they find both supportive and inspirational.

The MA will help further career opportunities within games design research. Graduates will improve their chance of employment in games design research with their demonstrated enhanced specialism and understanding developed on the course. They will also find themselves strongly placed to develop their own practices and consultancies or further themselves with the developing field of games design academia.



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Introduction. MA Visual Effects (VFX) at London College of Communication is a practice-led course that will develop your technical computing skills, animation, lighting and editing capabilities. Read more

Introduction

MA Visual Effects (VFX) at London College of Communication is a practice-led course that will develop your technical computing skills, animation, lighting and editing capabilities. The course culminates in a collaborative project that will prepare you for integrated roles within the VFX industry.

Content

MA Visual Effects (VFX) at LCC is taught as a specialist subject within the broad and experimental visual practice of animated visual communication. The course explores the theoretical and historical contexts that inform how audiences perceive reality and photorealism.

You'll be introduced to a range of technical and conceptual approaches to VFX animation. You’ll also explore technologies and processes by producing short-form animation across the VFX spectrum, to set briefs. 

Structure

The course is delivered across four terms, starting in September and finishing in December the year after. Incorporating a summer break, this is a one-year full-time course (45 taught weeks), delivered over 15 months. 

Term 1

1.1 VFX Animation Fundamentals (40 Credits)

1.2 Design for Animation, Narrative Structures and Film Language (20 Credits)

Terms 2 and 3

2.1 Advanced and Experimental VFX Animation Techniques (40 Credits)

2.2 Collaborative Unit (20 Credits)

Term 4

3.1 Final Major Project VFX and Thesis (60 Credits)



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