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Masters Degrees in Human-Computer Interaction, United Kingdom

We have 38 Masters Degrees in Human-Computer Interaction, United Kingdom

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Interaction Design is a highly sought specialist skill enabling the creation of compelling user experiences that keep individuals engaged with interactive computing products. Read more
Interaction Design is a highly sought specialist skill enabling the creation of compelling user experiences that keep individuals engaged with interactive computing products. This course is ideal if you have existing programming skills and want to understand software users and work with them to create positive user experiences. The MRes Interaction Design course will help you stand out from other graduates by providing you with the skills and theoretical understanding needed to create successful products in industry or go on to further postgraduate study in a Interaction Design/User Experience/HCI related research field. There is a vibrant international research community developing new methods and theories that underpin this discipline within the broad field of HCI (Human-Computer Interaction) and more specific Interaction Design (IxD ) and User Experience (UxD) areas.

INDUSTRY LINKS

As part of the course you will have opportunities to work with external partners. At UCLan we work with a range on businesses and organisations, many of which provide work experience opportunities and project briefs to enable to you gain real work experience whilst you undertake your postgraduate programme.

LEARNING ENVIRONMENT AND ASSESSMENT

We aim to provide a challenging and stimulating environment in which you can develop and learn new skills. As an MRes student you will be supported in exploring your full potential through taught modules and an extended project. Teaching is done in small groups with plenty of opportunities for practical work, networking with students and staff, and to get involved with research activities.

Assessment methods will include individual and group assignments, presentation and seminars.

FACILITIES

The course is delivered in the Computing and Technology Building at the City Campus in Preston at which students have access to the latest technology, and can study in a supportive environment. Facilities include a purpose built Human-Computer Interaction Suite which is used for the evaluation of software products.

OPPORTUNITIES

The goal of the course is to guide you, depending on your interests, to either go out into Industry or to progress to an academic research career. We aim to produce Interaction Design practitioners who understand how to create excellent interaction designs for a range of different scenarios.

Placement opportunities are available as an option for students who want to gain some work experience as part of the course.

We also aim to give you a thorough grounding in the Interaction Design research area so you are ready to start a PhD. After completing the MRes there will be opportunities for students to continue to MPhil or PhD study.

Our alumni have gone on to work a range of destinations including UX specialists, the BBC, and Tata.

FURTHER INFORMATION

Interaction Design is a branch of Computing concerned with how users interact with computer systems. This includes the roles of users in analysis, design and evaluation of systems, as well as methods for the system developer to create usable and useful interactive products for people, and extends to consideration of social aspects of computer use. In fact it is often more helpful to regard the computer program and its users as each being a component of a system. Many systems fail because of problems with the user interaction, rather than problems with the underlying code. This is because the human is the most complex component of the system, and the least well understood.

This course is suitable for:
-Those who wish to enter a career in Interaction Design or User Experience Design
-Those who wish to enhance their appeal to employers and stand out from other computing graduates.
-Those who wish to go on to study at PhD level
-Those in employment who wish to use the MRes project to develop a product for their employer and develop personally

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Human-Computer Interaction (HCI) is concerned with the design and use of computer and mobile technology, focusing on the interfaces between people and systems. Read more

Human-Computer Interaction (HCI) is concerned with the design and use of computer and mobile technology, focusing on the interfaces between people and systems. This interdisciplinary degree programme sits at the intersection of engineering, behavioural sciences, and design. It combines academic rigour with practical and professional skills highly valued by employers.

About this degree

Students develop an understanding of the relevance and application of human physical, cognitive, social, and affective knowledge to the design of interactive systems. They learn to analyse and test user performance, preferences and experience in relation to human-centred interactive systems. Students will be able to characterise and apply a range of human-computer interaction and user-centred design styles.

Students undertake modules to the value of 180 credits.

The programme consists of two compulsory 30-credit core modules, four 15-credit optional modules and a 60-credit research project.

A Postgraduate Diploma (120 credits, full-time nine months or flexible up to three years is offered) consisting of two compulsory 30-credit core modules and four 15-credit optional modules.

A Postgraduate Certificate (60 credits), full-time three months or flexible up to two years is offered. This consists of one 30-credit core module and 30 credits of optional modules.

Core modules

  • Interaction Science
  • Interaction Design

Optional modules

  • Accessibility and Assistive Technologies
  • Affective Interaction
  • Future Interfaces
  • Human Factors for Digital Health
  • Persuasive Games
  • Physical Computing and Prototyping
  • Socio-technical Systems
  • User-Centred Data Visualization

Dissertation/report

The MSc project gives you the opportunity to conduct research in the area of human-computer interaction under the supervision of a member of UCLIC staff. A broad range of topics and questions are offered and you will work closely with your supervisor in selecting and carrying out your project. Many former projects have contributed to publications at leading international conferences, such as the ACM SIGCHI conference.

Teaching and learning

Our modules use a combination of lectures and practical activities. Activities are often structured around individual or group projects, such as the evaluation of a system or the creation of a prototype. Modules are assessed through a mixture of coursework and exams. Coursework is varied and includes design portfolios, presentations, videos, reflective reports, and online peer learning tasks as well as more traditional academic essays.

Further information on modules and degree structure is available on the department website: Human-Computer Interaction MSc

Careers

Our graduates are employed by technology multinationals, start-ups, government agencies, consultancies and in academia. They take up roles such as User Experience (UX) Researchers, Interaction Designers, Usability Specialists and Information Architects. Many progress to senior roles within a few years of graduation.

Employability

This degree is highly regarded by our colleagues in industry. Along with developing HCI research skills, the programme allows students to demonstrate skills in presenting, writing and collaboration that are valued by employers. We have a large network of alumni working in London and across the world. Many of them are involved with our industry speaker series and careers events, and they regularly send opportunities to our jobs mailing list for recent graduates.

Why study this degree at UCL?

This programme is taught by the UCL Interaction Centre (UCLIC), a world leading Centre of Excellence in Human-Computer Interaction, working collaboratively with industry and the research community. UCLIC, and before it the UCL Ergonomics Unit, have provided training in this field for over thirty years. We have excellent links with industry partners, offer students a weekly industry speaker series and run visits to consultancies and field sites.

Our modules use a combination of lectures and practical activities. Activities are often structured around individual or group projects, such as the evaluation of a system or the creation of a prototype. Assessments are varied and include design portfolios, presentations, videos and reflective reports as well as academic essays and exams.

The MSc research project allows students to undertake cutting-edge research in human-computer interaction. Many former projects have been published and presented at leading international conferences.

Research Excellence Framework (REF)

The Research Excellence Framework, or REF, is the system for assessing the quality of research in UK higher education institutions. The 2014 REF was carried out by the UK's higher education funding bodies, and the results used to allocate research funding from 2015/16.

The following REF score was awarded to the department: Division of Psychology & Language Sciences

83% rated 4* (‘world-leading’) or 3* (‘internationally excellent’)

Learn more about the scope of UCL's research, and browse case studies, on our Research Impact website.



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Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Computing and Future Interaction Technologies at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017). Read more

Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Computing and Future Interaction Technologies at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017).

This Research Masters in Future Interaction Technologies and Human-Computer Interaction (HCI) teaches graduate students to go beyond simply building new software and hardware, to evaluating how they would be used, and how they can be improved.

The MRes is taught by the Future Interaction Technology (FIT) Lab, within the Computer Science. The FIT Lab’s mission is to explore and apply Advanced Computer Science to make interaction technologies dependable, enjoyable and effective. Interaction technologies include mobile devices, the Web, Web 2.0, implants, home TVs, microwave cookers, ticket machines, navigational aids, etc. Furthermore, we aim to work on grand challenges, like improving safety in healthcare, or developing technology to reach the millions and help us live more effective and sustainable lives.

Our Research Masters programme in Future Interaction Technologies mainly concludes of a large individual research project worth 120 credits. Inclusive of this 120 credits is training and experience provided by our Lab & Field Research Methods module. You will spend around 8 months preparing for and working on this extensive project, which provides key experience in performing research-oriented projects. As the MRes has a research focus, you will spend more independent research time building a strong knowledge of research literature and striving to make a novel contribution to the HCI community.

Taught Component

In addition to the research project, you can choose from a range of modules that provide skills and development training in different areas during your studies on the Computing and Future Interaction Technologies MRes.

Modules available currently include:

Human Computer Interaction Project

Development (compulsory)

Interaction Technologies: Lab & Field Work (compulsory)

Interaction Technologies: Seminars & Readings (compulsory)

Research Methodology (compulsory)

Mobile Interaction Design

Interactive Systems Design

Interaction Technologies: Information Retrieval

Interaction Technologies: Hardware & Devices

The MRes in Computing & Future Interaction Technologies is ideally suited for continued academic research, but also provides the necessary skills and key experience to apply research methods in HCI practitioner positions in industry.



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Who is it for?. This course is for people who want to design technology that meets user needs, creating interactive systems that are useful, easy-to-use and engaging. Read more

Who is it for?

This course is for people who want to design technology that meets user needs, creating interactive systems that are useful, easy-to-use and engaging. It is for people who get frustrated when they interact with unnecessarily complicated websites, mobile apps or other interactive systems and want to improve them. This course will help you appreciate design technology based on an understanding of users' needs and ensure that the products you and others design meet those needs.

Objectives

This course will help you to:

  • Understand the latest academic research, theories and techniques in Human-Computer Interaction (HCI), User Experience (UX), usability and Interaction Design.
  • Think about design in new ways - recognising that there are many 'right' ways to design interactive systems.
  • Gain a mix of theoretical and practical knowledge, along with the necessary skills and experience to create engaging user experiences.
  • Study modules that cover the entire user-centred design and evaluation process - from understanding user needs, to designing interactive systems that meet those needs, to evaluating the usability of those (and existing systems) through user research.

Accreditation

Accredited by BCS, The Chartered Institute for IT for the purposes of partially meeting the academic requirement for registration as a Chartered IT Professional.

Internships

After the taught part of the course is completed, you will have the opportunity to take part in a six-month internship which gives you valuable work experience and increases your employability. Internships offer an exceptional opportunity to make you stand out in a competitive job market place. We have extensive experience in helping students to secure placement employment in the IT industry.

Learn more about internships in Industry at City.

Recent internship companies

Academic facilities

You will benefit from the use of the City Interaction Lab - a combined commercial and research lab, where we have undertaken UX consultancy for prestigious companies including Virgin Atlantic.

The lab is fitted with the latest technologies including:

  • A usability testing suite
  • Mobile testing station
  • Eye-tracker
  • Interactive table-top
  • Brain interaction technology
  • 3D-printer and more.

We employ student consultants on some projects, providing the opportunity to work on real client projects.

Teaching and learning

The course is delivered by distinguished academics from City University London's Centre for HCI Design, who all have a passion for user-centred design. We also have close links with industry. Industry professionals help inform and shape the curriculum, setting briefs for the assessments and participating in teaching and learning - by giving guest lectures and running practitioner tutorials. They also provide feedback on students' design outputs and input into module content, ensuring that students learn the knowledge and skills most valued by industry.

Assessment

The course is delivered through a combination of lectures, online activities and interactive workshops and tutorials. It is assessed in a variety of ways, including:

  • Examinations (which focus on applying HCI theory in realistic situations)
  • Coursework (which ranges from written reports and essays, to posters, presentations and design documentation - e.g. wireframe prototypes). A range of both group and individual coursework is set during the course. Group coursework is often centred around realistic design projects
  • Independent research project (dissertation). The independent project allows you to conduct original research on an HCI topic of your choice

Each of these account for around one-third of the total course assessment. However, the exact balance varies according to the chosen elective module.

Modules

You will study seven core modules and one elective module that cover the entire user-centred design and evaluation process. Modules are delivered through a combination of lectures, online activities and interactive workshops and tutorials. These include sessions delivered by guest lecturers from industry.

Full-time students spend eight hours per week in lectures and four hours per week in seminars and tutorials. Part-time students spend half this time in classes.

Overall workload is around 36 hours per week for full-time and 18 hours per week for part-time students.

You will also undertake an independent Research Project, for which our module on Research Methods and Professional Issues will prepare you.

A series of optional, but recommended, practitioner tutorials supplement the taught modules. These include talks, workshops and field trips. Previous tutorials have featured HCI/UX practitioners from prestigious companies, such as Foolproof, Futureheads and eBay.

Career prospects

This course enables you to make informed decisions on how to apply your knowledge in original and creative ways. As a result, this course empowers you to succeed in a variety of User Experience (UX) roles in leading digital agencies, business consultancies, IT companies and commercial/government organisations.

Roles include:

  • UX Designer/Consultant.
  • User Researcher.
  • Information Architect.
  • Accessibility Specialist.

There is an increasing need for specialists with a deep knowledge of Human-Computer Interaction design. As the industry continues to expand, there is no better time to become a Master in this field. The course is also an excellent starting point for those wanting to pursue a PhD in HCI.



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Why study this programme?. User Experience Design (UxD) is a highly sought specialist skill enabling the creation of compelling user experiences that keep individuals engaged with interactive computing products. Read more

Why study this programme?

User Experience Design (UxD) is a highly sought specialist skill enabling the creation of compelling user experiences that keep individuals engaged with interactive computing products. This course is ideal if you have some existing programming skills and but wish to understand users and work with them to create technologies with positive user experiences. There is a growing demand for UX professionals and this course will provide you with skills and expertise needed to work in a team or individually to design and evaluate successful products. There is also a vibrant international research community developing new methods and theories that underpin UX within the broad field of HCI (Human-Computer Interaction) and more specific Interaction Design (IxD) and User Experience (UxD) areas, which you will encounter on the course. You will be taught by staff that are research active within the field of UX and working with UX practitioners within companies.

Learning Environment and Assessment

The course is delivered in the Computing and Technology Building at the City Campus in Preston. Students have access to the latest technology, and can study in a supportive environment. Facilities include a purpose built Human-Computer Interaction Suite which is used for the evaluation of software products

We aim to provide a challenging and stimulating environment in which you can develop and learn new skills. As an MRes student you will be supported in exploring your full potential through taught modules and an extended project. Teaching is done in small groups with plenty of opportunities for practical work, networking with students and staff, and to get involved with research activities.

Assessment methods will include individual and group assignments, presentation and seminars.

Opportunities

The goal of the course is to guide you, depending on your interests, to either go out into Industry or to progress to an academic research career. We aim to produce Interaction Design practitioners who understand how to create excellent interaction designs for a range of different scenarios.

Placement opportunities are available as an option for students who want to gain some work experience as part of the course.

We also aim to give you a grounding in the Interaction Design research area so you can apply the latest research in your career.

Our alumni have gone on to work a range of destinations including UX specialists, the BBC, and Tata.



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The course will equip students with the skills to work within design, software and hardware development, product design and creation, and user testing such as behavioural modelling and a psychological understanding of interaction. Read more

The course will equip students with the skills to work within design, software and hardware development, product design and creation, and user testing such as behavioural modelling and a psychological understanding of interaction. Human Computer Interaction skills are also a common requirement for computer game companies.

What happens on the course?

  • Introduction to Human Computer Interaction
  • Accessible Systems
  • Research Methods for Mathematics
  • Group-based Software Development
  • Web Design
  • Information Interaction and Architecture
  • Dissertation

Career path

  • User interface designer
  • User-experience researcher
  • User experience designer
  • Usability analyst
  • Information architect
  • Usability engineer
  • Application developer
  • Interaction designer
  • Web developer
  • Human factors engineer
  • Software developer
  • Entrepreneur

What skills will you gain?

  • Demonstrate the ability to extract user requirements on interactive systems methodologically
  • Design and develop prototype systems based on HCI techniques
  • Evaluate existing interactive systems methodologically
  • Create and evaluate accessibility Systems
  • Design, create and evaluate information systems suitable for effective information interaction
  • Identify and model interactive behaviour of people as well as systems and analyse their efficiency


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Learn how to design, build and evaluate interactive systems. Discover the multi-disciplinary nature of human computer interaction and user experience design. Read more

Learn how to design, build and evaluate interactive systems. Discover the multi-disciplinary nature of human computer interaction and user experience design.

You will study the technical, social and psychological factors behind the development of the interactive computing technologies, devices and systems that are part of all our lives. You’ll develop an understanding of how human psychology, communication and social relations underpin design innovations and user experience. You will learn how to design, develop and evaluate interactive systems with the needs of users in mind.

During your studies you will have exposure to the latest ideas, developing the confidence to manage your own large and complex projects. You will be taught by academics from multi-disciplinary backgrounds in research, practice and graduate education. You’ll benefit from learning with one of the UK’s most successful Human Computer Interaction research groups.

A huge number of sectors, including entertainment, communications and media, healthcare, transport, resource delivery and emergency management, depend on interactive computing technologies, so graduates in the field are highly sought after.

Recent graduates from the department have gone on to work with companies such as BAE Systems, KPMG and the Web Usability Partnership. Graduates have also gone on to study and research at PhD level.

Why study Computer Science with us?

- The majority of our Masters graduates move directly into computer science careers in software development or consultancy.

- We have a fully-supported professional placement programme.

Visit the Department of Computer Science (http://www.bath.ac.uk/comp-sci/) for further information on the department.

Visit the website http://www.bath.ac.uk/science/graduate-school/taught-programmes/msc-human-computer-interaction/

Career opportunities

Employment opportunities are extensive, and our Masters graduates have moved into computing careers in the leading computer companies, major international banks, communication companies, government agencies and educational establishments.

These companies include:

- Web Usability Partnership

- Imagination Technologies

- Nomura

- Goldman Sachs

- OC Robotics

- Nokia

- PayPal

- PriceWaterhouseCooper

The Department has active collaborations with academics in leading universities in Europe, Australasia, the USA and Japan. Strong links with industry, e.g. HP labs, Airbus, Qinetiq, Westland, Toshiba and Vodafone.

Find out more about the department here - http://www.bath.ac.uk/comp-sci/

Find out how to apply here - http://www.bath.ac.uk/science/graduate-school/taught-programmes/how-to-apply/



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The MSc in Human-Centred Interactive Technologies is a full-time, one-year taught course that is intended for students seeking a professional career related to human-computer interaction, user experience, usability or related fields or those wishing to pursue research in the area. Read more
The MSc in Human-Centred Interactive Technologies is a full-time, one-year taught course that is intended for students seeking a professional career related to human-computer interaction, user experience, usability or related fields or those wishing to pursue research in the area. The course is intended for students who already have a good first degree in a computer science or an appropriate discipline related to human-computer interaction or have equivalent industrial experience. The course covers a range of topics associated with designing interactive systems for good usability and enhancing the user experience. The course has been specifically designed for students wishing to specialise in the design and evaluation of interactive technologies.

The MSc Human-Centred Interactive Technologies course was updated for October 2016 entry. The course had been running successfully for eight years, but in that time the landscape of interactive systems has changed considerably, with the growth of iPhones and apps and the introduction of tablet computers. We have also responded to feedback from students who have asked for more integrated modules and more opportunities to practice interaction design.

Course Aims
The aims of the course are:
-To provide a specialist education in the theories of and methods for designing and evaluating interactive technologies
-To provide an opportunity to engage in a rigorous and scholarly manner with a range of current research topics around designing and evaluating interactive technologies
-To provide practical experience of designing and evaluating interactive technologies
-To develop the skills necessary to conduct research, particularly with users, into the design, engineering or science of interactive technologies
-To provide experience of undertaking a sizeable individual project, on a subject related to research in human-centred interactive technologies
-To prepare students for entry into research degrees or industry-based projects

Learning Outcomes
A fundamental objective of the course is to provide students with a sound theoretical knowledge and practical experience of the skills essential to the design and evaluation of interactive technologies. Having completed the course, students will be able to understand theories of the design of interactive technologies and critique individual technologies from a theoretical viewpoint. In particular they will be able to:
(a) choose appropriate methods for empirical investigations for the design, prototyping and evaluation of interactive technologies, including both quantitative and qualitative methods

(b) plan and undertake a range of empirical investigations of existing or proposed interactive technologies at all stages of the development lifecycle

(c) analyse, draw conclusions from and present the results of such investigations, and

(d) conduct a range of expert and theoretical analyses of interactive technologies to investigate their usability, accessibility and appropriateness for different user groups.

Graduates completing the course will be equipped to play leading and professional roles related to the designed and evaluation of interactive technologies in industry, commerce, academia and public service. The MSc in Human-Centred Interactive Technologies is also intended to provide a route into a PhD or research in this rapidly expanding field.

Project

The dissertation project undertaken by students over the summer is carried out individually, which might involve collaboration with another organisation. A collaborative project is still supervised by a member of the Department.

Projects are worth 50% of the total mark for the MSc. Examples of previous projects include:
-A Gesture Language for Interaction with Art and Cultural Artefacts in Museums
-Analysis of WCAG 2.0 Techniques and Remote Evaluation by People with Visual Disabilities
-Cultural issues in design of online banking websites: a Chinese case study
-Evaluating Human Error through Video Games
-Have the Same Image in Mind? Investigation of Personas in Web Design
-Inattention and Immersion in Video Games
-Measuring User Experience of Mobile Phones: a Study with Retrospective Protocol and Emotion Word Prompt List
-The Application of Game Mechanics to a Virtual Learning Environment
-The Design and Evaluation of NHS Pharmacy Dispensing Computer Software
-Using User-Generated Content as Discourses on the Gaming Experience

Careers

Here at York, we're really proud of the fact that more than 97% of our postgraduate students go on to employment or further study within six months of graduating from York. We think the reason for this is that our courses prepare our students for life in the workplace through our collaboration with industry to ensure that what we are teaching is useful for employers.

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Learn how to research, design and develop machine learning and autonomous systems technologies. You’ll be prepared for a wide range of careers in industry. Read more

Learn how to research, design and develop machine learning and autonomous systems technologies. You’ll be prepared for a wide range of careers in industry.

Intelligent and autonomous systems are increasingly important in all areas of human life and activity from medicine and space exploration to agriculture and entertainment.

Understanding and developing autonomous systems involves a range of skills and knowledge including designing interactive systems with both human and machine elements, and modelling and building systems that can sense and learn.

Machine learning is at the heart of autonomous and intelligent systems, including computer vision and robotics. It also underpins the recent developments in data analytics across many fields.

You will learn to use new knowledge to solve complex machine learning and autonomous systems problems. You’ll develop a range of skills including the theory of machine learning, artificial intelligence, autonomous systems design and engineering, and the implications for humans of interacting more and more with intelligent and autonomous systems.

You will be taught by academics from the Department of Computer Science with expertise in machine learning, autonomous systems, artificial intelligence and human-computer interaction. This course has been designed in collaboration with the Department of Electronic and Electrical Engineering who offer expertise in robotics.

You will study in a research-led department with a supportive postgraduate community. You’ll learn in our bespoke computer laboratory and be exposed to the latest ideas and technology. The department has strong links to industry both nationally and internationally.

With machine learning and autonomous systems forming an essential part of a number of key industries, our MSc graduates will be highly sought after by employers.

You’ll gain the knowledge and transferable skills for a career in a wide range of industries, or for further study at PhD level. Graduates from the department have gone on to work in a wide variety of sectors, including IT consultancy, software development, banking and education.

Visit the website.



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Your programme of study. If you are from a computing background or you have a degree and a lot of skills within computing already this programme is a great way to quickly advance your skills in a highly employable range of careers that show no signs of stopping. Read more

Your programme of study

If you are from a computing background or you have a degree and a lot of skills within computing already this programme is a great way to quickly advance your skills in a highly employable range of careers that show no signs of stopping. You learn all the most employable skills such as programming and web development, scripting and database design for the internet, IOT and cloud based software production, user centred design and agile practices and software engineering. All businesses are rapidly evolving to ensure that the latest thinking in website design and company databases fit together as much as possible. You could be building a great ecommerce site one day and problem solving user experience the next day with the scope of this degree.

Information Technology gives you a great range of skills if you are a natural problem solver, designer and you like a challenge. It offers you technical skills in various languages and it allows you to understand the human side at the receiving end of that technical work to give you a toolkit of experience which will make you highly sought after.

Courses listed for the programme

Semester 1

  • Systems Analysis and Design
  • Web Application and Development
  • Information and Security
  • Database Systems and Big Data

Semester 2

  • Human Computer Interaction
  • Advanced Web Application Development
  • Enterprise Computing and Business

Semester 3

  • Project in IT

Find out more detail by visiting the programme web page

Why study at Aberdeen?

  • This programme gives you sufficient skills and knowledge to decide which areas you want to work in after graduating
  • You learn skills which are in high demand and high growth internationally so you can work overseas
  • You can align your IT skills to a particular vocational area you have already studied or you are interested in
  • IT can be very well paid when you acquire expertise

Where you study

  • Online
  • 12 Months
  • Full Time
  • September or January start

International Student Fees 2017/2018

Find out about fees:

Find out more from the programme page

*Please be advised that some programmes have different tuition fees from those listed above and that some programmes also have additional costs.

Scholarships

View all funding options on our funding database via the programme page and the latest postgraduate opportunities

Living in Aberdeen

Find out more about:

Your Accommodation

Campus Facilities

Find out more about living in Aberdeen and living costs

You may be interested in:

You may also be interested in:

https://www.abdn.ac.uk/study/postgraduate-taught/degree-programmes/1085/information-technology/



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About the course. Information Systems Management MSc is designed to meet the growing demand for technicallyable graduates with skills that are optimised for management roles, particularly those overseeing information systems. Read more

About the course

Information Systems Management MSc is designed to meet the growing demand for technicallyable graduates with skills that are optimised for management roles, particularly those overseeing information systems. If you are enthusiastic about the storage and handling of information, want to learn the very latest theory and practice and see yourself progressing into a management role, then this is the ideal course for you. Covering a wide range of specialist modules, the course exposes you to the most recent developments in both the theory and practice of modern information systems. You will benefit from research expertise from our internationally recognised Centre for Computing and Social Responsibility (CCSR), which inputs into the course and will explore current research issues. The course is suitable for people with a wide variety of backgrounds. No previous experience of IT or computing is needed, but you will need to display aptitude for logical analysis and for taking an organisational perspective.

Course Structure

Modules

First semester

• Object-Oriented Programming

• Database Systems and Design

• Computer Systems and Networks

• Systems Analysis and Design

Second semester

• Research Methods, Professionalism and Ethics

• Management of Information Systems

• E-Commerce Systems

• Human Factors in Systems Design

Third semester

• Final Project

We offer a great opportunity to boost your career prospects through an optional one year placement as part of your postgraduate studies. We have a dedicated Placement Unit which will help you obtain this. Once on your placement you will be supported by your Visiting Tutor to ensure that you gain maximum benefit from the experience. Placements begin after the taught component of the course has been completed - usually around June - and last for one year. When you return from your work placement you will begin your project.

Teaching and assessment

The course can be studied either full-time over one year or part-time for two–six years, beginning in September each year (a January start date may also be available).

There will be two- or three-week vacations at Christmas and New Year (December/January) and Easter (March/April), and some students also take a brief break in June or July before completing their dissertation.

Teaching will include formal lectures, tutorials and laboratories. You will also be expected to undertake independent study and research to support your assignments and dissertation. Assessment will be by various group and individual methods including exams, projects, presentations, written essays and reports.

You will normally be expected to attend a two-week induction in September, to prepare you for modules taught in semester one.

Contact and learning hours

Full-time students will normally attend around 12 hours of timetabled taught sessions per week, and can expect to undertake around 24 further hours of self-directed independent study and research to support your assignments and dissertation

Academic expertise

The Centre for Computing and Social Responsibility is internationally recognised for its applied research expertise. In a world where individuals, businesses and governments increasingly depend on information and communication technologies, this acclaimed research centre is looked to for authoritative advice on their social, organisational and ethical impacts. Our experts collaborate with a range of worldwide partners assessing implications and shaping codes of practice.

To find out more

To learn more about this course and DMU, visit our website:

Postgraduate open days: http://www.dmu.ac.uk/study/postgraduate-study/open-evenings/postgraduate-open-days.aspx

Applying for a postgraduate course:

http://www.dmu.ac.uk/study/postgraduate-study/entry-criteria-and-how-to-apply/entry-criteria-and-how-to-apply.aspx

Funding for postgraduate students

http://www.dmu.ac.uk/study/postgraduate-study/postgraduate-funding-2017-18/postgraduate-funding-2017-18.aspx



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This exciting. MRes Computer Science. course is designed to give you the opportunity to develop research skills in a computing area that meets your interests and career development needs. Read more

This exciting MRes Computer Science course is designed to give you the opportunity to develop research skills in a computing area that meets your interests and career development needs. It allows you to combine material from any of our taught Masters courses in the computing suite with an extended research project over a one-year period.

Current demands are greater than ever for individuals to attain postgraduate levels of qualification in an increasingly competitive jobs market. As a result, the MRes Computer Science has been designed to meet the needs of students and employers, providing superior qualified graduates to national and international employers.

The MRes is divided into a taught element (60 credit points) and a laboratory-based research project (120 credit points).

This MSc Computer Science course offers the chance to study a range of topics in the computer science area, including principles of system design, software engineering, enterprise computing, computing architecture and applications of artificial intelligence. You will also have the opportunity to undertake an individual project, based on subjects that interest you, as well as research at the University or your industrial experience if you do a placement.

Demand for high-level software engineering skills continues to rise. Employers are finding it increasingly hard to recruit suitably qualified programmers and software technologists and so, with its emphasis on the application of the latest research ideas, the course will give you the skills to enjoy a highly rewarding career in the cutting-edge computing industry.

The MSc is divided into 60 credit point taught modules and the research project is worth 60 credit points.

Modules

  • Major Project
  • Research Methods
  • Advanced Software Engineering
  • Systems Analysis and Design
  • Service-oriented Cloud Technologies
  • Applied Artificial Intelligence
  • Mobile Interactive Systems
  • Internet Programming
  • 3D Games Algorithms
  • Computer Forensics
  • Robotics and Cybernetics
  • Computer Security
  • Embedded Systems
  • Mobile Networks
  • Network and Cloud Security
  • Wireless Communications

COME VISIT US ON OUR NEXT OPEN DAY!

Visit us on campus throughout the year, find and register for our next open event on http://www.ntu.ac.uk/pgevents.



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This programme is now available for entry in September 2018. The LLM in Innovation, Technology and Law offers advanced study of a range of law or law-related subjects, which address the opportunities and risks posed by innovation and new technology. Read more

This programme is now available for entry in September 2018.

The LLM in Innovation, Technology and Law offers advanced study of a range of law or law-related subjects, which address the opportunities and risks posed by innovation and new technology.

The programme also offers an opportunity to develop more detailed knowledge, understanding and research skills in a chosen dissertation topic.

This unique degree programme explores the role of the law in regulating and promoting new and emerging technologies. The courses on offer allow students to examine legal, ethical and regulatory issues in fields such as information technology, intellectual property, data protection, biotechnology, medical sciences, online media and artificial intelligence.

The core subjects of the degree provide in-depth knowledge of domains where law engages with technology, laying the foundations for a specialised dissertation. By the end of their studies for this degree, students will have acquired a sophisticated awareness of the problems that arise in the field of law and technology and the differing approaches to their solution.

Programme structure

This programme offers a range of courses from the fields of technology, communications, IP and medical law with an international perspective, giving you the option to tailor the programme to suit your needs and interests.

The programme consists of 180 credits, comprising taught courses worth 120 credits (60 credits per semester) and a 10,000 word dissertation worth 60 credits.

Please note that due to unforeseen circumstances or lack of demand for particular courses, we may not be able to run all courses as advertised come the start of the academic year.

Learning outcomes

Having completed the programme, students will emerge with an understanding of technology-related law and technology support for legal processes, not just in their legal but also their commercial, social, ethical and cultural contexts.



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This course is intended for postgraduate students from a wide variety of backgrounds. It will equip you with the necessary theory, practical knowledge and skills required to design, evaluate and implement interactive computing systems. Read more
This course is intended for postgraduate students from a wide variety of backgrounds. It will equip you with the necessary theory, practical knowledge and skills required to design, evaluate and implement interactive computing systems.

As computing applications become ever more pervasive, it is widely recognised by industry that the success or failure of this technology is very considerably influenced by the "human factor".

It is increasingly considered essential that end users - as well as wider stakeholders - are accounted for in the design process. In recent years, attempts to understand the complexities of user-system interactions associated with modern computer systems have led to the emergence of the discipline of interactive systems design.

The course is intended for students from a wide range of backgrounds, including those with first degrees in Computer Science, or many other areas such as Pure/Social Science (e.g. Psychology) or Engineering. If you are interested in designing interactive systems, then this course is aimed at you.

It will also appeal to prospective or current software engineers who wish to build upon their previously acquired skills and knowledge, as well as those of you who are looking for a strong basis for PhD research.

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Human Computer Interaction (HCI) is probably the single most important area for the success of a computer system and also provides great opportunities for innovation and creativity. Read more

Human Computer Interaction (HCI) is probably the single most important area for the success of a computer system and also provides great opportunities for innovation and creativity. In this course you will cover the underpinning theories, methodologies and practice of the discipline.

You will also have the opportunity to broaden your studies through optional modules in areas such as Robotics, Nature Inspired Computing or Security. The course builds upon the worldclass research of the HCI Centre through project work and is designed to prepare you for a career in research or in industry or commerce.

Course details

The discipline of Human Computer Interaction is about many things: It is about the interface that a system provides (and, therefore, is the most important and most complex component of most systems) but it is also about so much more. We need to understand the people that use the systems and their abilities and constraints. We need to understand how to build systems that really work and also how to evaluate them. We also need to be able to think creatively in order to build innovative solutions to new problems and emerging applications and domains - to be able to solve the problems of tomorrow’s world rather than just those of today.

This course covers the underpinning theories, methodologies and practices of HCI. It includes specialist modules in application domains. Through course and project work your degree is intimately integrated into the research of the University’s HCI centre.

Breakdown of course

This is a one year, full-time course. In the first 8 months, students will spend half of their time studying taught modules. Here we will cover the core principles, theories, methodologies and application areas of the discipline, there will also be an opportunity to take optional modules.

You will also complete a research project. Here you will work one-to-one with one of our research-active staff to explore an area in great depth – analysing the problem and existing solutions, developing new ideas and building or evaluating prototype systems. You will develop your skills in analysis, research, technology and also in presenting and explaining your work clearly and effectively.

Learning and teaching

Learning is via lecture classes, problem-based workshops and one-to-one supervision. There will be some group work as part of the taught modules and there may be opportunities for industry-based project work. Most importantly, you will be part of a small, highly qualified group of students working closely with researchers within the HCI centre.

Assessment is by both practical and written coursework and examination. The project is assessed on the basis of a practical demonstration and a written report.

The research project, which may be based on your mini-project, is performed in collaboration with one of our active researchers. You will need to demonstrate an ability to define aims, objectives and plans, manage your project and time, use the results of systematic literature searches and communicate in writing and verbally. The project may also involve the development of software. It is through the mini-project and the final project that you can really develop your skills and expertise.

Employability

The application of HCI is relevant to a number of industries including health care, games and entertainment and mobile communication. Graduates will have the skills to undertake a wide range of roles, such as user experience, user research, interactive design or information architecture. In addition, graduates of this programme are well prepared to continue their studies through research for a PhD.

University Careers Network

Preparation for your career should be one of the first things you think about as you start university. Whether you have a clear idea of where your future aspirations lie or want to consider the broad range of opportunities available once you have a Birmingham degree, our Careers Network can help you achieve your goal.

Our unique careers guidance service is tailored to your academic subject area, offering a specialised team (in each of the five academic colleges) who can give you expert advice. Our team source exclusive work experience opportunities to help you stand out amongst the competition, with mentoring, global internships and placements available to you. Once you have a career in your sights, one-to-one support with CVs and job applications will help give you the edge.

If you make the most of the wide range of services you will be able to develop your career from the moment you arrive.



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