Almost everything we do in our daily lives employs creative technology in one way or another, whether this is film and music, print and broadcast or commerce and interactive entertainment. Our increasing dependence on technology means there is a growing need for skilled and highly versatile creative technologists who are able to identify, design, build and implement systems and solutions that stretch the potential of software and programming.
The MSc Creative Technology will equip you to work at the cutting edge of associated industries, with the key analytic and creative skills needed to embrace new and as yet unimagined technologies and their uses. You will gain an enhanced understanding of practice, technology and people, along with the ability to select appropriate working methods and approaches in professional creative contexts. It is also a pathway to further academic study in the field or for those wishing to forge a career within international research.
The course offers an in depth and critical approach. Practical learning will allow you to create, apply and evaluate technological solutions in different creative contexts, including programming, web technologies, physical computing and project management. You will also have the opportunity to specialise in particular areas of interest - enabling you to develop a deeper understanding of various elements of the creative technology landscape.
The Masters degree is relevant for technical, engineering, science or mathematics graduates looking to advance their competence in the development and application of technology. It is equally appropriate for creative practitioners with the relevant level of technical experience.
To enhance your professional skills and experience, from day one you will start working on real projects and building your portfolio. By developing your skills as a broad-based, creative technologist, you will be ready to step into relevant roles across a diverse range of sectors, spanning arts practice, academia and research, multinational industry and entrepreneurial start ups.
The course is based on a mixed programme of theory and practice. This will be delivered through a combination of lectures, presentations, seminars, workshops, group work, supervision and placements.
As well as contact hours on campus, you will be encouraged to undertake independent learning through essential reading, case study preparation, and assignment work. Consultancy projects and guest lectures from industry specialists give you invaluable insights into the professional environment.
Throughout the course, each student will be supported by an individual supervisor. You will also have access to high-quality technical and specialist support, facilities, labs and studios.
In addition to developing practical skills, there is a strong emphasis on developing your professional and interpersonal skills, such as presentation, communication, planning, costing and teamwork.
Placements give you the opportunity to hone your professional skills, gain industry knowledge and expand your network of contacts.
From day one, we encourage you to develop an online portfolio and apply your skills in industry. To support this, we run an online forum and jobs board with details of internships, summer placements and other opportunities with our established industry partners, including Disney Digital Division, LYFT, IBM, E3. CX Partners and Gravity Well.
As a result, many students do commercial work alongside their studies. These range from developing smartphone apps, recording, game and website development and social media. Those wishing to boost their skills can also take advantage of internships and collaborative projects.
You also have the option to gain experience in the international field with one of our partner institutions overseas. We have in-principle agreements set up for placements or exchanges with The Studio for Electro Instrumental Music (STEIM) in Amsterdam, Netherlands; The Experience Design School at Folkwang University of the Arts in Essen, Germany; IT University in Copenhagen, Denmark; and the Hong Kong Design Institute in China. These will last from two to six weeks.
We use a range of assessment tools throughout the course, such as coursework, portfolio presentations, academic written submissions, poster presentations and exams for individual modules. You will also complete a dissertation based on the final collaborative project.
Careers / Further study
On graduation, you will have the practical, analytic and interpersonal skills needed to work at all stages of the creative technology process.
Career options include information architecture, creative software and web development, 3D work, motion graphics, composition, performance, production, audio and sound engineering, software engineering, simulations, digital media, mobile device applications, UX, IT, and project management.
You will also be suited for work in areas where there is a heavy reliance on technology such as film, theatre and the digital arts.
With a recognised skills shortage in the region, graduates from the MSc in Creative Technology can realistically expect to find exciting opportunities in the Bristol area as well as further afield.
How to apply
Information on applications can be found at the following link: http://www1.uwe.ac.uk/study/applyingtouwebristol/postgraduateapplications.aspx
- New Postgraduate Master's loans for 2016/17 academic year –
The government are introducing a master’s loan scheme, whereby master’s students under 60 can access a loan of up to £10,000 as a contribution towards the cost of their study. This is part of the government’s long-term commitment to enhance support for postgraduate study.
Scholarships and other sources of funding are also available.
More information can be found here: http://www1.uwe.ac.uk/students/feesandfunding/fundingandscholarships/postgraduatefunding.aspx