You are expected to come from a technical background (Computer Science, Physics, Maths, Engineering) with an existing knowledge of programming and the course will build upon this, providing you with a combination of artistic sensibilities, problem-solving and technical skills, which can be applied to the role of technical director within the animation and games industries. Technical directors often have to work alongside computer animators and resolve technical problems either by configuring existing software tools or designing new tools.
During your year-long study, you will develop your programming and scripting skills, and become familiar with special techniques and tools associated with computer animation. These skills are assessed in a variety of projects you will undertake during the year. Emphasis is placed on the use of industry standard hardware and software in the development of these techniques. Typical examples include the development of C++ programs to test new algorithms, the writing of shaders to support rendering, and the developing of scripts and tools to create new effects.
The academic aspects will provide you with a strong theoretical underpinning for the principal areas of study, including lecture series on computer graphics techniques, animation software development, principles of computer graphics, the fusion of art and technology, and personal research projects. You will also have the opportunity to collaborate with students on the other two Master’s courses in the Group Project. This format provides a realistic setting to discover what it’s like working with other creative people and working to a strict timescale.
The course attracts students from all over the world, giving it a strong interdisciplinary, international feel.
In the future, all our objects will act as one. The Internet of Things (IoT) is the connection of intelligent devices that captures data about how we live and what we do. All our domestic appliances and basic networked devices are now being connected up to the Internet and are capable of sensing and transmitting data. Market research group Gartner forecasts there will be more than 20bn devices connected by 2020. As the connections grow, devices will exchange information automatically, coordinating actions without human intervention. Connected things will become ubiquitous and will create a single system that transforms the world of everyday objects into a programmable environment. IoT will change the way we think about life and work. Global industries such as manufacturing, transportation, logistics, defence, agriculture, infrastructure, retail, healthcare and food services, are already investing heavily in developing their own IoT infrastructures.
This programme shares its core modules with the MSc Internet of Things. The specialist (option) units will give you an understanding of data analytics methods, processes and selected applications applied in the area of IoT; a clear picture of explorative and confirmatory IoT data analysis technologies and/or practical experience using different data analysis tools in an IoT context.
This course will produce professionals with the specialised knowledge to meet the skills gap in data management and analysis which will help their employers gain a competitive business advantage. You will also acquire the knowledge and skills to manage real business activities through an IoT infrastructure and develop an awareness of the impact of IoT on society. The course will develop your abilities and give you the confidence to lead change in any organisation.
Find out more about this course with Lecturer Dr Marios Angelopoulos on the BU webinar 'MSc Internet of Things.'
Interested in studying this course part-time? Enquire now.