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University of Edinburgh, Full Time MA Degrees

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Animation is a fantastically diverse medium, and its possibilities are expanding continually. Animators are dealing with new platforms for delivery, new technologies for production and new audiences as the theories and contexts of animation are being developed and understood. Read more

Programme description

Animation is a fantastically diverse medium, and its possibilities are expanding continually. Animators are dealing with new platforms for delivery, new technologies for production and new audiences as the theories and contexts of animation are being developed and understood.

Animation has become an integral element of most feature production through VFX pipelines, documentary production through the use of data visualisation and improved compositing techniques, and a vital part of any interactive production.

In order to address the wide range of potential interests within the discipline of animation, our courses are non-prescriptive in terms of methodology and output and take advantage of extensive classical and digital technical resources.

A large part of your research work on the course will relate to both your chosen way of working and how to position yourself in the wider milieu of animation. You will develop an awareness of how to affect dynamic transformation and movement, whether it’s upon a product, an environment, a data set or a film narrative. You will be required to be resourceful, critical, and above all independent.

Programme structure

The main focus of your programme will be the production of a short animated film. Although there is no set limit, most students produce a piece of between five and 12 minutes in length. This will be part of a substantive body of practical and written work that will also be submitted for assessment.

While the MA can be completed as a standalone degree in one year, continuation to the MFA is possible. Both programmes include a combination of practical studio work, theory, written studies, professional practice preparation, and a lecture/seminar series, which explores the wider context of your discipline.

Career opportunities

Our graduates find work in four main arenas: animation for cinema, broadcast and web platforms; interactive animation; compositing and visual effects; and data visualisation. Many of our graduates have gone on to careers as award winning independent filmmakers or have followed the studio route and worked with companies such as the BBC, Channel 4, Rushes, Aardman, Laika, Passion Pictures, KoLik, and Nexus Productions, or with directors such as Tim Burton and Sylvain Chomet.

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This programme considers the relationships between various creative disciplines to provide a framework of advanced study where you can develop practical and academic interest in the visual arts and architectural and environmental practice. Read more

Programme description

This programme considers the relationships between various creative disciplines to provide a framework of advanced study where you can develop practical and academic interest in the visual arts and architectural and environmental practice.

The programme attracts a multidisciplinary group, primarily of artists, architects and designers, who wish to develop interdisciplinary skills in response to complex environmental issues.

A major objective of the programme is to expand your personal development by introducing new modes of practice through direct engagement with site-specific projects and installations. Its principal focus is site-informed spatial exploration and project development, where you will be provided with a project base from which to address varying scales of contemporary issues, from embodied and sensory values, site and place making and cultural landscapes, to carbon innovation and environmental change.

Programme structure

The programme is primarily studio-based, with students benefiting from one-to-one teaching and small group critiques. Inter-related project and reflective courses provide a correlation between practice and theory, while encouraging you to professionally integrate research, creative practice and contemporary cultural theory as a pathway for individual development.

Through regular group seminars each student is compelled to position their personal approach in respect of the broad multidisciplinary expertise of the group, reinforcing individual, disciplinary perspectives through enriched understanding. Your creative process will be documented through a portfolio that presents a range of professionally aligned contextual assignments.

Programme tutors are practising artists, architects and landscape architects, complemented by a wide range of disciplinary input from across the humanities and social and physical sciences, including the contribution of distinguished visiting guest speakers. Travel is encouraged for research purposes, as a means of maintaining awareness of current issues. We have excellent relationships with a wide range of institutions from the Edinburgh Centre for Carbon Innovation to the Pier Arts Centre in Orkney, and with scientific centres across the University through the Biological Architecture Lab.

Learning outcomes

The locus and form of set projects will change annually according to available opportunities. The learning outcomes of individual modules are constant within these different contexts.

Outcomes of project work are shown in exhibitions and presentations which are co-organised by the students.

Career opportunities

Through our range of excellent contextual projects each student can develop a portfolio of advanced practical work that addresses a range of contemporary issues while being underpinned with theoretical insights.

This programme carries a high degree of prestige based on our reputation to educate a new generation on the values and skills of interdisciplinary practice currently in demand across the creative industries.

The portfolio and expertise developed through this programme will demonstrate a significant breadth and depth of creative skills to bring new and informed conceptual thinking to any space, site or landscape.

Fees and costs

Additional programme costs (APCs) are used by programmes in Edinburgh College of Art to cover associated costs such as: basic consumables; equipment purchase, hire and maintenance; computing hardware and software; field trip and excursion expenses; and programme specific events. More detail will be available in programme handbooks.

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This programme encourages practices that are speculative and reflective, supporting work in a range of media. It is concerned with ways of learning that are experiential – embodied through and understood by the acquisition of a practice. Read more

Programme description

This programme encourages practices that are speculative and reflective, supporting work in a range of media. It is concerned with ways of learning that are experiential – embodied through and understood by the acquisition of a practice.

During the late 20th century, developments within visual art introduced new processes and situations, which resulted in an expanded concept of artistic practice.

Media-related disciplines supported by the programme include sculpture, painting and printmaking, photography, audio-visual and new media. The programme also encompasses approaches to practice that are non media-specific, including intermedia, time-based arts, performance, installation, public art and art writing.

Programme structure

You may complete the MA in one year, or continue on to the MFA. You will have access to a designated studio space and a wide range of studio equipment, technicians and resources, including printmaking, metal, wood, casting, painting, photography, reprographic and digital facilities.

Our students often work in groups across subject areas in the School of Art and collaborate throughout the year on critical, creative and curatorial projects. This gives you a unique opportunity to integrate the fields of art practice, art writing and curating, culminating in an exhibition of your own work or in a research project of your own design.

We regularly organise field trips and offer short residency and project opportunities with our local and international partners.

The programme also involves the theoretical study of this family of media and approaches, drawing on related fields and methods.

Facilities

Students on this programme will benefit from studio-based learning in Edinburgh College of Art's (ECA) historic Lauriston Place campus, along with the exhibitions and events associated with a vibrant art college. The art college experience will be complemented by the University's extensive range of student support facilities, its libraries, student societies, and student accommodation.

Our purpose-built studios are adaptable, serving both as working studios and project and exhibition spaces. Our workshops and foundry provide excellent accommodation for working in wood, metal, mould-making, casting and carving and there are facilities for working with sound, digital imaging and video editing.

The programme develops from a broad to a specialist understanding of the technical resources and validating contexts in which artists work today, drawing inspiration and nourishment from the experience of our international student cohort.

Career opportunities

This programme enables you to develop an ambitious art practice as well as providing you with the organisational and economic knowledge required to thrive as a self-employed artist. You will also be qualified to teach studio art in higher education and to work in the contemporary art sector.

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This programme encourages creative, holistic and practical knowledge of this increasingly polymathic field, grounding practical schooling in criticism, art writing and curating in knowledge of key histories and theories of contemporary art. Read more

Programme description

This programme encourages creative, holistic and practical knowledge of this increasingly polymathic field, grounding practical schooling in criticism, art writing and curating in knowledge of key histories and theories of contemporary art. The programme addresses issues raised by the practices of contemporary art, criticism and curating as a means of encouraging you to contribute both critically and practically.

Artists think and act. Being contemporary means engaging with multiple perspectives and different ways of learning. Students of contemporary art theory conduct research in relation to a broad range of creative, cultural and historical contexts in ways that are speculative, writerly, philosophical, organisational, social and economic.

Students apply aesthetics, art theory and criticism, art historiography, anthropology, and critical theory to engage with contemporary art’s variety of media, technologies, images, artefacts, tactics, texts, cultural contexts and professional practices.

Programme structure

Coursework is based on a strategy of blended learning, combining the latest open-source educational technology with more conventional face-to-face lecture, seminar and workshop-based teaching methods. Particular emphasis is placed on the importance of peer learning; group work, field work and experiential learning.

Research projects are student-led, personalised and supervised by a team of academic staff who aim to support whichever direction is most appropriate to your interests, skills and strengths. Theory students form an integral part of our graduate school, writing, producing and commissioning projects in a family of media and adapting approaches drawn from an increasingly wide array of disciplines.

Learning outcomes

The programme aims to provide you with both an overall level of expertise in recent developments in art practices and theories, and a high degree of specialisation within this field, culminating in an original Research Project. As such, the programme has the following specific aims:

To undertake a systematic examination of major international art practices since the 1970s.
To analyse the major strands of theory and criticism that have informed art practices, institutions and related cultural ecologies.
To explore some of the principal critical and theoretical positions informing the interpretation of contemporary art and its organisational contexts.
To provide you with a set of critical tools necessary for the advanced analysis and creative organisation of art and contemporary culture.
To provide you with a set of competencies, skills and understanding that will enable you either to undertake further academic research and/or to pursue a range of creative careers.

Career opportunities

This programme will enable you to develop the creative, organisational and economic knowledge required for a career in the contemporary art world, as a critic or a curator. You will also be qualified to teach studio art and theory in higher education and to work as a self-employed artist.

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This programme lets you reinvent your craft, deepening your design and art expertise while working with informaticians. Our advanced programmes, for professionals and recent graduates, are hands-on, progressive and designed with industry at their heart. Read more

Programme description

This programme lets you reinvent your craft, deepening your design and art expertise while working with informaticians. Our advanced programmes, for professionals and recent graduates, are hands-on, progressive and designed with industry at their heart.

You’ll combine cutting-edge design with information hacking to develop products and services that can transform lives.

Your projects and case studies will apply your skills to real-life design challenges, including building new products and services, and next generation social media tools. No previous coding skills are required. Our vision is for design informatics to lead on designing with data, combining informatics and design to support an augmented society. Just as virtual reality is blending into augmented reality, the digital economy and information society will evolve into an augmented society.

As informatics products drive this evolution, natural human intelligence intertwines with vast data-processing power. Emerging products are revolutionising the way social and economic value can be generated. Design is embracing adaptive devices and services that learn and teach. Research by design enriches both informatics and design.

This programme weaves together threads from both with machine learning an overarching theme. For design, these are product, media, fashion and architecture. For informatics: vision and robotics, interaction, sensor networks, and synthetic biology.

Programme structure

In the first year, you will study:

-Design Informatics: Histories and Futures
-Design For Informatics
-Case Studies in Design
-Design with Data
-Design Informatics Project
-plus one course from a suite of digital design options

On Design with Data, you will work with actual data from an organisation such as the Royal Botanic Garden Edinburgh or National Museum of Scotland. You’ll focus on the Internet of Things, working with software and electronics to connect material objects with streaming data.

MA students then undertake a dissertation in the summer before graduation.

MFA students take a summer placement with a relevant and exciting digital organisation then return for a second year of study, including:

-Informatics Research Review
-a second Case Studies in Design project
-Product Development
-a dissertation

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This programme allows you to take your design ideas to the next level; to create remarkable and visionary design products that will help you establish yourself within the fashion industry and contribute to the wider world of design. Read more

Applications for the MA are closed for 2016/17.

Programme description

This programme allows you to take your design ideas to the next level; to create remarkable and visionary design products that will help you establish yourself within the fashion industry and contribute to the wider world of design.

Why choose ECA?

-We aspire to create students who think for themselves and demonstrate aptitude in communicating their ideas through fashion and style.
-You will be part of a multi award-winning student community. Last year we scooped the Graduate Fashion Week Gold Award 2013.
-We host the UK’s first diversity network, All Walks Beyond the Catwalk, which will hone your skills in emotionally considerate and intelligently designed products, positioning your work to a global consumer base.
-You will receive one-to-one teaching as well as collaborative group teaching, providing a platform for mutually beneficial and stimulating knowledge sharing.

Programme structure

We will encourage and enable you to develop new skills that are central to our fashion-learning experience. You will be immersed in a creative community working on our flagship DesignBook presentation project. You will learn creative cutting, accessory-led design and surface-led design in a community that sees diversity awareness as core to the design process.

Personal research profiles are investigated in more depth, communicated through one-to-one tutoring and seminar presentations and diversified through collaboration with the Scottish National Gallery of Modern Art. You will learn how the rich, creative history of Scotland can enhance how you think about design, both nationally and globally.

With support from our dynamic team of experienced tutors (all industry practitioners or researchers) you will create interdisciplinary collaborations and take up work placements.

We expect you to be independent and able to engage in sophisticated design dialogue to push your ideas to their full potential.

You will consider the semiotics of clothing and style and think about the social responsibility your work places on the consumer by working to develop emotionally considerate design solutions that address diversity of age, skin tone, size, height and gender, through innovations in all aspects of design research and process.

Career opportunities

As one of the top institutions in the UK for the study of fashion, our graduates are highly regarded in the industry. Many are now working for top fashion houses, such as Prada, Alexander McQueen, Vivienne Westwood, Gucci, Sonia Rykiel and Diesel, as well as setting up their own labels or working as illustrators, journalists, and in retail management and buying.

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This programme takes a project-led, practice-based collaborative approach. Students choose to make a documentary or fictional film and develop these through workshops and tutorials. Read more

Programme description

This programme takes a project-led, practice-based collaborative approach. Students choose to make a documentary or fictional film and develop these through workshops and tutorials. Our students work within an integrated framework that questions the form of their film and enables them to find the right language for their storytelling.

The programme encourages ways of working that foster the important exchange of ideas, using the most up-to-date equipment. As part of the Skillset Screen Academy in Scotland we also offer mentorship within the industry and ensure that all tutors are top professionals. Many of our students already work in the industry and we aim to encourage a fresh approach to emerging technologies.

Over the last few years we have received an Oscar nomination for an MA film made here and an Oscar shortlist for a film made by a recent graduate. We work closely with the Scottish Documentary Institute, the University’s internationally-acclaimed research centre in documentary film making.

Programme structure

This programme is project-led and delivered through workshops and regular individual tutorials. It integrates practical studio work with theoretical and written studies, including professional practice elements. Past placements and collaborations include work on Cloud Atlas directed by Tom Tykwer and Andy Wachowski.

Career opportunities

Our students go on to a wide range of roles, including producer, director, writer, production or location manager, researcher, editor, assistant director, cinematographer, or journalist. Graduates have found work directing for the BBC and making work internationally for top broadcasters and film funds. Related fields include advertising, community films, academia or film development agencies.

Creative Skillset

Creative Skillset This programme has been awarded the Creative Skillset Tick, the industry kitemark of quality, following a rigorous assessment process by experts working in the creative industries. The Creative Skillset Tick is awarded to practice-based courses which best prepare students for a career in the industry.

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Glass is a medium that crosses a range of disciplines and is used by artists, craftspeople and designers alike. This award-winning programme explores glass as a design tool that encourages process-led risk and play, in parallel with the prototyping and resolution of designed objects. Read more

Programme description

Glass is a medium that crosses a range of disciplines and is used by artists, craftspeople and designers alike. This award-winning programme explores glass as a design tool that encourages process-led risk and play, in parallel with the prototyping and resolution of designed objects.

Courses cover contemporary design issues including material narratives, interdisciplinary crossover and post-digital practices, as well as studio and client-based projects.

You will focus on the materiality of glass, explore new boundaries through the integrated relationship between process and theory, and be encouraged to position yourself within and beyond the disciplines of glass.

This programme is unique in Scotland and ECA is one of the few centres of excellence in this discipline in the UK. Comprehensive glass and plaster workshops are complemented by state-of-the-art digital fabrication labs, woodwork, metalwork and bronze foundry, enabling you to experience the complete design journey from conception to the production of glass at the highest level.

You will benefit from visiting professional practitioners and lecturers and will have the opportunity to participate in live projects and competitions. The curriculum combines programme and student-led activity, delivered through workshops, group seminars and individual tutorials.

You will negotiate and develop a programme of study based on personal areas of practice-based research. We foster interdisciplinary collaboration with other departments creating a unique student experience and rich opportunities for learning.

Programme structure

This programme combines directed and self-directed practice-based studio projects with theoretical and written studies, including professional practice elements to prepare you for employment in the industry, and a lecture/seminar series to examine the wider context of your studies.

The programme focuses on providing the tools of craft and design through comprehensive professional practice workshops, focused on the specific requirements of the designer maker. You will produce a body of practical and written work on an agreed, self-initiated project. MFA students produce an additional extended body of work.

Career opportunities

As a graduate you will discover a diverse range of career opportunities. Alumni have worked within the production of individual designed objects, as lead designers within industry, as gallery representation, on commissioned major public artworks, and in teaching and leading positions within creative practices.

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This programme encourages students to take a risk, to test the boundaries of the discipline and push their design ideas beyond personally predetermined limits. Read more

Programme description

This programme encourages students to take a risk, to test the boundaries of the discipline and push their design ideas beyond personally predetermined limits. There is a strong international student input which introduces diverse experience and encourages wide-ranging thinking.

You will develop an enhanced research and design proposal, culminating in a new body of work that will showcase your heightened development and achievements.

This unique and convention-breaking programme has a strong emphasis on personal creative freedom and design innovation, ensuring you have the best chance of employment and career development upon graduation.

You will be encouraged to challenge your existing research and design knowledge and develop new skills and networks. You are expected to experiment and explore – independent study is paramount but underpinned by a number of supporting projects, workshops and events.

We expect collaboration within the School of Design, with the creative industries and where appropriate with external clients to allow you to realise personal and project possibilities to the full.

We encourage bold, lateral thinking, coupled with a clear understanding of process and technique, to produce innovative, emotive and enduring design from students who learn through intense, sustained involvement with the design process.

Programme structure

The curriculum is student-led with an emphasis on independent learning. With tutorial guidance, you will negotiate and develop a programme of study based on personal areas of practice and research, alongside set projects to support and inform your line of enquiry.

You will initially focus on the research and development of a study proposal. With support from our dynamic team of experienced tutors (all industry practitioners or researchers) you will be encouraged to expand on your preconceived ideas and let your findings dictate future development. We expect you to engage in sophisticated design dialogue to push your ideas to their full potential. There is a hotbed of debate and prototyping before any designs are taken into production.

The written context of the programme helps amplify and contextualise your understanding of process and this wider awareness of design feeds back into your practice-based work. You will produce one written context assessment per semester.

Career opportunities

Possibilities for employment in graphic design are varied and plentiful, ranging from corporate assignments within design agencies to independent freelance commissions, for both screen and print.

Other career destinations you may pursue cover a wide range of visual communication, including advertising, motion graphics, publishing, exhibition work, teaching and the administrative side of the design business.

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Postgraduate illustration reflects the diversity of this subject and the opportunities that exist in areas such as advertising, graphic and web design, publishing, theatre, television and museums. Read more

Programme description

Postgraduate illustration reflects the diversity of this subject and the opportunities that exist in areas such as advertising, graphic and web design, publishing, theatre, television and museums.

You’ll be encouraged to explore diverse possibilities within the subject, with support from highly accomplished and respected staff, all of whom have understanding and expertise in the art of illustration.

Facilities include excellent studio space and extensive printmaking resources, and a weekly life drawing class. You will also have the chance to study bookbinding, book arts, digital technologies and web publishing. The programme emphasises collaboration with writers, designers and publishers and many of our postgraduates have seen their work published.

You’ll be encouraged to take part in national and international competitions and possibly join the ranks of our students who have exhibited and won prizes in prestigious events, such as the V&A Student Illustration Awards, Penguin Book Awards, 3x3 and Image Nation.

Programme structure

This programme offers an excellent opportunity for independent, focused study. MA students produce a body of practical and written work on an agreed topic. MFA students produce an additional extended range of work, appropriate to the length of the course. Both are project-led.

Your study will combine practical studio work with theoretical and written studies, including professional practice elements to prepare you for employment in the industry, and a lecture/seminar series that will examine the wider context of your studies.

Career opportunities

Graduates explore an exciting and diverse range of careers, including working as picture book illustrators, designers, freelance illustrators, artists and craftsmen, or in leading agencies.

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Covering the study and design of interior space in relation to a wide range of public and private environments, this programme will guide you through innovative design projects that will enable you to explore the design potential of existing buildings and find new uses for old or redundant spaces. Read more

This programme is not currently accepting applications.

Programme description

Covering the study and design of interior space in relation to a wide range of public and private environments, this programme will guide you through innovative design projects that will enable you to explore the design potential of existing buildings and find new uses for old or redundant spaces.

You’ll be encouraged to focus on the aspects of interior design that you find interesting or personally relevant, and take charge of the direction of your coursework.

Visits from industry practitioners, along with our strong links with commercial design consultancies and architectural practices, are invaluable in providing opportunities for expert advice and critical appraisal.

Programme structure

All programmes integrate practical studio work with theoretical and written studies, including professional practice elements to prepare you for employment in the industry, and a lecture/seminar series to examine the wider context of your studies. The aim is to encourage and support postgraduate students who wish to explore interior design as a means of expressing ideas and opinions.

For assessment, students produce a body of practical and written work on an agreed, self-initiated topic. This may include set projects within the programme curriculum.

Career opportunities

We have an enviable track record of success as our graduates set up their own businesses or gain architectural design work here in the UK or overseas.

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Covering the study and design of interior space in relation to a wide range of public and private environments, this programme will guide you through innovative design projects that will enable you to explore the design potential of existing buildings and find new uses for old or redundant spaces. Read more

Programme description

Covering the study and design of interior space in relation to a wide range of public and private environments, this programme will guide you through innovative design projects that will enable you to explore the design potential of existing buildings and find new uses for old or redundant spaces.

You’ll be encouraged to focus on the aspects of interior design that you find interesting or personally relevant, and take charge of the direction of your coursework.

Visits from industry practitioners, along with our strong links with commercial design consultancies and architectural practices, are invaluable in providing opportunities for expert advice and critical appraisal.

Programme structure

This programme integrates practical studio work with theoretical and written studies, including professional practice elements to prepare you for employment in the industry, and a lecture/seminar series to examine the wider context of your studies. The aim is to encourage and support postgraduate students who wish to explore interior design as a means of expressing ideas and opinions.

For assessment, you will produce a body of practical and written work on an agreed, self-initiated topic. This may include set projects within the programme curriculum.

Career opportunities

We have an enviable track record of success as our graduates set up their own businesses or gain architectural design work here in the UK or overseas.

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This exciting programme of study for students wishing to develop the craft and philosophy of costume design for live performance, screen or site-specific installation is unique in its approach. Read more

Applications for the MA are closed for 2016/17.

Programme description

This exciting programme of study for students wishing to develop the craft and philosophy of costume design for live performance, screen or site-specific installation is unique in its approach.

Our students develop their concepts and creativity by interpreting a text or exploring a theme, thinking about character, movement and the performance environment. Instruction in the skills of pattern cutting, textile manipulation, millinery, puppetry, set design, computer aided design, welding, knitting, illustration and life drawing help students expand their skills base.

Students work on developing a comprehensive understanding of fabric, costume design and cutting, while exploring the historical and dramatic perspectives of the discipline and the process of performance.

This creative freedom and the combination of the practical developing alongside the conceptual, provides our students with a wide range of skills and a flexibility valued and highly respected by the industry.

Postgraduate students are ideally placed to study the interaction between costume and the other arts such as fashion, textiles, jewellery, film and TV, animation, illustration, installation, music and dance, and to take part in collaborations inside and outside of the University.

Thanks to our extensive national and international links with theatre, dance, film, television and opera companies, plus our network of freelance designers, you’ll be supported in sourcing work experience and other hands-on opportunities that will give you real-world skills and experience.

Programme structure

This programme is assessed by the production of a body of practical and written work on an agreed, self-initiated topic which can take advantage of the many local and international performance-based opportunities.

This programme is project-led. Your study will combine practical studio work with theoretical and written studies, including professional practice elements to prepare you for employment in the industry, and a lecture/seminar series which will examine the wider context of your studies.

Career opportunities

Postgraduate studies in performance costume open up access to a wide range of work for the stage and screen. You will benefit from the superb reputation of this programme and may find employment within the spheres of drama, opera, film and television.

Our graduates have an outstanding record of success within the industry, most recently including a costume designer for British television series Downton Abbey.

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Product design is about understanding and meeting the needs of people, society, business and the planet, and questioning existing ways of designing and manufacturing things to discover opportunities to design innovative, sustainable products that enrich quality of life and push the discipline into new territory. Read more

Programme description

Product design is about understanding and meeting the needs of people, society, business and the planet, and questioning existing ways of designing and manufacturing things to discover opportunities to design innovative, sustainable products that enrich quality of life and push the discipline into new territory.

You will join a vibrant international community of creative practitioners, from a variety of cultures, to study, learn and develop innovative product design. Students find the programme demanding and stimulating and produce product design of an exceptionally high standard.

Product design is a broad discipline, and we support postgraduate students exploring a wide variety of approaches including opportunities to discover and to solve genuine problems with innovative, research-led solutions; opportunities to raise questions and promote ethical debate through critical and speculative design; and opportunities to experiment in new ways with materials and making processes.

Programme structure

Each semester you will take one theory-based course and one practice-based course. Courses are designed to align with the product design process.

Semester 1 courses focus on introducing a variety of methods of design research and how to apply these methods in practice, within an individual research-led design project.

Semester 2 courses introduce methods and practice of developing new product design.

Semester 3 courses on the MA focus on the theories and practice of communication and exhibition of product design. Those on the MFA introduce deep reflective thinking and practice through a series of events and prototype deployments, which enable you to open up your design work for wider critical input.

Semester 4 courses on the MFA focus on the theories and practice of communication and exhibition of product design.

Career opportunities

The professional knowledge, skills and abilities developed on this programme will prepare you for a rewarding career as a product/industrial designer, designer-maker, user-experience designer, user-interface designer, CMF (colour/materials/finishes) designer, design manager, production manager, or a variety of other related roles within the design industry.

Our graduates have an excellent track record moving into employment following graduation. Our recent alumni can be found working as product designers internationally and some have established successful design businesses.

You will also gain valuable experience leading and managing undergraduate students working on a live project with a world leading international design-led product or furniture manufacturing brand such as Philips, NCR, Herman Miller, Salcomp and Franke.

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This programme is designed for graduates who want an advanced professional qualification that will provide a launch pad for a career in the public sector, nonprofit sector or international policy community. Read more

Programme description

This programme is designed for graduates who want an advanced professional qualification that will provide a launch pad for a career in the public sector, nonprofit sector or international policy community.

The programme aims to:

develop analytical and conceptual skills to enable critical evaluation of major policy issues, policy processes, policy implementation and policy linkages
examine in detail the political, economic and social context of policy-making at the local, regional, state and international levels
develop an in-depth knowledge of specific policy issues
provide a thorough training in analytical methods and approaches (qualitative and quantitative) used for policy development and implementation
develop an understanding of practical and ethical issues in policy-making
enhance knowledge and professional skills for public sector careers
provide professional experience through the work placement component

Programme structure

You will be taught using a variety of innovative teaching methods with a focus on providing a strong practice-oriented element to provide you with the skills necessary for a career in the public sector.

The types of assessment used will include:

writing short policy briefs of memos
problem-solving tasks
individual and group presentations
writing analytical reports
self and peer assessment
developing skills portfolios
other varied oral and writing tasks

Work placement

This programme offers an opportunity to undertake a work-based placement (approximately 8-10 weeks) with a policy organisation. Students undertaking a work placement are required to produce a professional analytical report, based on their placement, which explores an existing public policy problem faced by a real-life public or non-profit sector organisation and your recommendations for a strategy to address it.

Such places are not guaranteed and are dependent on a students overall academic performance as well as the availability of suitable placements. Students not undertaking a work placement will complete an analytical report in which they will be expected to engage with a policy problem, collecting data, and presenting policy recommendations.

Learning outcomes

By the end of the programme, you will have gained skills in the following areas:

Knowledge and understanding

Policy-making processes, including policy development and implementation.
Multi-level governance, policy interests, actors and power.
Domestic, European and International Policy Arenas.
Public Economics and Market Failure.
Analytical Methods for Policy.
Policy learning and transfer.
Theories of policy-making.

Intellectual skills

Analytical: involving the ability to analyse and critically evaluate major public policy issues, including their historical evolution; their social, political, economic, cultural and ethical dimensions and implications; and their strengths and weaknesses.
Methodological: involving the ability to appreciate a variety of methods and approaches available in the analysis of policy, to choose when particular approaches are relevant, and to employ them effectively.
Interdisciplinary competence: involving the ability to develop complex arguments using material from different related fields (e.g. politics, social policy, public management, economics, law, geosciences, public health).

Professional/subject-specific/practical skills

Ability to critically evaluate factors shaping the policy-making process.
Skills in applying theories and insights from scholarly research to practical issues.
Ability to write analytical reports regarding policy issues and problems.
Practical skills and professional experience gained through the placement.
Ability to form a research-driven goal (of an essay, report, presentation), identify methods necessary for a given project, and to complete a project on time.

Transferable skills

General analytical: ability to critically evaluate policies and arguments, and to analyse policy documents and datasets.
Organisational: ability to complete a project, setting up analytical and research goals, identifying necessary means and ways to completion.
Interpersonal: leadership, delegation and team-work or group-work (presentations, joint policy reports, discussions in class).
Communications: ability to prepare and present reports, papers and briefs to a mixed audience of academics and practitioners using powerpoint etc.
Methodological: ability to evaluate and apply different qualitative and quantitative analytical methods.
Reflective: ability to reflect on self-development, progress and skills.

Career opportunities

An MPP is a recognised professional qualification. The combination of academic excellence and practical experience ensure that MPP graduates are well placed for careers in public policy, government, think tanks, consulting firms, NGOs, party politics, and advocacy/lobbying organisations, among others.

The transferable skills you will gain from the programme, and the experience and networking opportunities from the Capstone placement, will give you a competitive edge in the employment market whatever your eventual career.

Executive Programme in Public Policy

The University’s Academy of Government also offers an Executive Programme in Public Policy, aimed at mid-career professionals from the public sector, international organisations, business and civil society organisations, on a flexible, credit-accumulation basis:

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