Animation is a fantastically diverse medium, and its possibilities are expanding continually. Animators are dealing with new platforms for delivery, new technologies for production and new audiences as the theories and contexts of animation are being developed and understood.
Animation has become an integral element of most feature production through VFX pipelines, documentary production through the use of data visualisation and improved compositing techniques, and a vital part of any interactive production.
In order to address the wide range of potential interests within the discipline of animation, our courses are non-prescriptive in terms of methodology and output and take advantage of extensive classical and digital technical resources.
A large part of your research work on the course will relate to both your chosen way of working and how to position yourself in the wider milieu of animation. You will develop an awareness of how to affect dynamic transformation and movement, whether it’s upon a product, an environment, a data set or a film narrative. You will be required to be resourceful, critical, and above all independent.
*Please note that the one year MA is under review for 2017/18. Applications are currently being accepted for the two year MFA only.
The main focus of your programme, whether you apply for the one year MA or the two year MFA, will be the production of a short animated film. Although there is no set limit, most students produce a piece of between five and 12 minutes in length. This will be part of a substantive body of practical and written work that will also be submitted for assessment.
The one year MA is best suited to candidates who already have experience of studying at ECA.
The two year MFA allows more time to experiment, and importantly, to explore the new opportunities that Edinburgh offers as a location in which to base your studies, and to allow possible participation in the events of the Edinburgh Festival.
While the MA can be completed as a standalone degree in one year, continuation to the MFA is possible. Both programmes include a combination of practical studio work, theory, written studies, professional practice preparation, and a lecture/seminar series, which explores the wider context of your discipline.
It is important to mention that neither of our postgraduate programmes are focused on a particular piece of software, or a particular technique. To this end it is vital that you have some experience of film making before you consider studying with us for either an MA or MFA, we would expect this to be evident in your application portfolio.
Our graduates find work in four main arenas: animation for cinema, broadcast and web platforms; interactive animation; compositing and visual effects; and data visualisation. Many of our graduates have gone on to careers as award winning independent filmmakers or have followed the studio route and worked with companies such as the BBC, Channel 4, Rushes, Aardman, Laika, Passion Pictures, KoLik, and Nexus Productions, or with directors such as Tim Burton and Sylvain Chomet.
This programme considers the relationships between various creative disciplines to provide a framework of advanced study where you can develop practical and academic interest in the visual arts and architectural and environmental practice.
The programme attracts a multidisciplinary group, primarily of artists, architects and designers, who wish to develop interdisciplinary skills in response to complex environmental issues.
A major objective of the programme is to expand your personal development by introducing new modes of practice through direct engagement with site-specific projects and installations. Its principal focus is site-informed spatial exploration and project development, where you will be provided with a project base from which to address varying scales of contemporary issues, from embodied and sensory values, site and place making and cultural landscapes, to carbon innovation and environmental change.
The programme is primarily studio-based, with students benefiting from one-to-one teaching and small group critiques. Inter-related project and reflective courses provide a correlation between practice and theory, while encouraging you to professionally integrate research, creative practice and contemporary cultural theory as a pathway for individual development.
Through regular group seminars each student is compelled to position their personal approach in respect of the broad multidisciplinary expertise of the group, reinforcing individual, disciplinary perspectives through enriched understanding. Your creative process will be documented through a portfolio that presents a range of professionally aligned contextual assignments.
Programme tutors are practising artists, architects and landscape architects, complemented by a wide range of disciplinary input from across the humanities and social and physical sciences, including the contribution of distinguished visiting guest speakers. Travel is encouraged for research purposes, as a means of maintaining awareness of current issues. We have excellent relationships with a wide range of institutions from the Edinburgh Centre for Carbon Innovation to the Pier Arts Centre in Orkney, and with scientific centres across the University through the Biological Architecture Lab.
The locus and form of set projects will change annually according to available opportunities. The learning outcomes of individual modules are constant within these different contexts.
Outcomes of project work are shown in exhibitions and presentations which are co-organised by the students.
Through our range of excellent contextual projects each student can develop a portfolio of advanced practical work that addresses a range of contemporary issues while being underpinned with theoretical insights.
This programme carries a high degree of prestige based on our reputation to educate a new generation on the values and skills of interdisciplinary practice currently in demand across the creative industries.
The portfolio and expertise developed through this programme will demonstrate a significant breadth and depth of creative skills to bring new and informed conceptual thinking to any space, site or landscape.
This programme is currently under review for the 2017/18 Academic Year. Please be aware that the programme structure and course availability is subject to change.
This programme encourages practices that are speculative and reflective, supporting work in a range of media. It is concerned with ways of learning that are experiential – embodied through and understood by the acquisition of a practice.
During the late 20th century, developments within visual art introduced new processes and situations, which resulted in an expanded concept of artistic practice.
Media-related disciplines supported by the programme include sculpture, painting and printmaking, photography, audio-visual and new media. The programme also encompasses approaches to practice that are non media-specific, including intermedia, time-based arts, performance, installation, public art and art writing.
You may complete the MA in one year, or continue on to the MFA. You will have access to a designated studio space and a wide range of studio equipment, technicians and resources, including printmaking, metal, wood, casting, painting, photography, reprographic and digital facilities.
Our students often work in groups across subject areas in the School of Art and collaborate throughout the year on critical, creative and curatorial projects. This gives you a unique opportunity to integrate the fields of art practice, art writing and curating, culminating in an exhibition of your own work or in a research project of your own design.
We regularly organise field trips and offer short residency and project opportunities with our local and international partners.
The programme also involves the theoretical study of this family of media and approaches, drawing on related fields and methods.
Students on this programme will benefit from studio-based learning in Edinburgh College of Art's (ECA) historic Lauriston Place campus, along with the exhibitions and events associated with a vibrant art college. The art college experience will be complemented by the University's extensive range of student support facilities, its libraries, student societies, and student accommodation.
Our purpose-built studios are adaptable, serving both as working studios and project and exhibition spaces. Our workshops and foundry provide excellent accommodation for working in wood, metal, mould-making, casting and carving and there are facilities for working with sound, digital imaging and video editing.
The programme develops from a broad to a specialist understanding of the technical resources and validating contexts in which artists work today, drawing inspiration and nourishment from the experience of our international student cohort.
This programme enables you to develop an ambitious art practice as well as providing you with the organisational and economic knowledge required to thrive as a self-employed artist. You will also be qualified to teach studio art in higher education and to work in the contemporary art sector.
Please be advised that this programme is not being offered for the 2017/18 academic year.
The curriculum of this programme is also under review. Programme structure and course availability is subject to change.
This programme encourages creative, holistic and practical knowledge of this increasingly polymathic field, grounding practical schooling in criticism, art writing and curating in knowledge of key histories and theories of contemporary art. The programme addresses issues raised by the practices of contemporary art, criticism and curating as a means of encouraging you to contribute both critically and practically.
Artists think and act. Being contemporary means engaging with multiple perspectives and different ways of learning. Students of contemporary art theory conduct research in relation to a broad range of creative, cultural and historical contexts in ways that are speculative, writerly, philosophical, organisational, social and economic.
Students apply aesthetics, art theory and criticism, art historiography, anthropology, and critical theory to engage with contemporary art’s variety of media, technologies, images, artefacts, tactics, texts, cultural contexts and professional practices.
Coursework is based on a strategy of blended learning, combining the latest open-source educational technology with more conventional face-to-face lecture, seminar and workshop-based teaching methods. Particular emphasis is placed on the importance of peer learning; group work, field work and experiential learning.
Research projects are student-led, personalised and supervised by a team of academic staff who aim to support whichever direction is most appropriate to your interests, skills and strengths. Theory students form an integral part of our graduate school, writing, producing and commissioning projects in a family of media and adapting approaches drawn from an increasingly wide array of disciplines.
The programme aims to provide you with both an overall level of expertise in recent developments in art practices and theories, and a high degree of specialisation within this field, culminating in an original Research Project. As such, the programme has the following specific aims:
To undertake a systematic examination of major international art practices since the 1970s.
To analyse the major strands of theory and criticism that have informed art practices, institutions and related cultural ecologies.
To explore some of the principal critical and theoretical positions informing the interpretation of contemporary art and its organisational contexts.
To provide you with a set of critical tools necessary for the advanced analysis and creative organisation of art and contemporary culture.
To provide you with a set of competencies, skills and understanding that will enable you either to undertake further academic research and/or to pursue a range of creative careers.
This programme will enable you to develop the creative, organisational and economic knowledge required for a career in the contemporary art world, as a critic or a curator. You will also be qualified to teach studio art and theory in higher education and to work as a self-employed artist.
Design Informatics combines Data Science with Design Thinking in a context of critical enquiry and speculation. We build a value-aware, reflective practice at the interface between data and society by combining theory and research with an open-ended process of making and hacking.
Human activity is being constantly shaped by the flow of data and the intelligences that process it, moving towards an algorithmically mediated society. Design Informatics asks how we can create products and services within this world, that learn and evolve, that are contextualised and humane. Beyond that, it asks questions about what things we should create, speculating about the different futures we might be building and the values behind them.
The central premise is that data is a medium for design: by shaping data, we shape the world around us. Data Science provides the groundwork for this, with Design Thinking underpinning reflective research through design. You will use this in working with the internet of things and physical computing, machine learning, speech and language technology, usable privacy and security, data ethics, blockchain technologies. You will connect technology with society, health, architecture, fashion, bio-design, craft, finance, tourism, and a host of other real world contexts, through case studies, individual, and collaborative projects. You will understand user experience in the wider socio-cultural context, through an agile programme of hacking, making and materialising new products and services.
Please be aware that the structure of the programme may change.
Throughout the programme, you will be working both individually and in teams of designers and computer scientists. Everyone will have to write code during the course, and everyone will have to make physical objects. Several courses, including the dissertation, will involve presenting the artefact, product, service, or interactive experience that you have created to the general public in a show.
In the first year, you will study:
In Design with Data and Design Informatics Project, you are likely to work with an external partner, such as the Royal Bank of Scotland, Amazon, Edinburgh City Council, Royal Botanic Garden Edinburgh or the National Museum of Scotland.
MSc and MA students then undertake a dissertation in the summer before graduation.
MFA and Advanced MSc students take a summer placement with a relevant digital organisation then return for a second year of study, comprising:
Elective courses are drawn from the Masters Programmes of the School of Informatics, Edinburgh College of Art, and Philosophy, Psychology, and Language Sciences. Courses are typically 10 or 20 credits.
This degree will put you at the cutting edge of the intersection between data science, design, and information technology, opening a host of opportunities in working with companies, charities, and the public sector. We encourage entrepreneurship. For those who wish to stay in academia, the course provides a solid foundation for a PhD in related areas.
This programme allows you to take your design ideas to the next level; to create remarkable and visionary design products that will help you establish yourself within the fashion industry and contribute to the wider world of design.
Why choose ECA?
We aspire to create students who think for themselves and demonstrate aptitude in communicating their ideas through fashion and style.
You will be part of a multi award-winning student community. This year alone students have attained the following awards - the British Fashion Council Burberry Award - 1st, 2nd and 3rd place, the British Fashion Council Topman Award, the Levi’s and Artsthread Denim Award, the Graduate Fashion Week Fashion Innovation Award, Accessory Award and the GFW Vivienne Westwood Ethical Award.
We host the UK’s first Diversity Network with All Walks Beyond the Catwalk, which will hone your skills in emotionally considerate and intelligently designed products, positioning your work to a global consumer base.
You will receive one-to-one teaching as well as collaborative group teaching, providing a platform for mutually beneficial and stimulating knowledge sharing.
We will encourage and enable you to develop new skills that are central to our fashion-learning experience. You will be immersed in a creative community working on our flagship DesignBook presentation project. You will learn creative cutting, accessory-led design and surface-led design in a community that sees diversity awareness as core to the design process.
Personal research profiles are investigated in more depth, communicated through one-to-one tutoring and seminar presentations and diversified through collaboration with the Scottish National Gallery of Modern Art. You will learn how the rich, creative history of Scotland can enhance how you think about design, both nationally and globally.
With support from our dynamic team of experienced tutors (all industry practitioners or researchers) you will create interdisciplinary collaborations and take up work placements.
We expect you to be independent and able to engage in sophisticated design dialogue to push your ideas to their full potential.
You will consider the semiotics of clothing and style and think about the social responsibility your work places on the consumer by working to develop emotionally considerate design solutions that address diversity of age, skin tone, size, height and gender, through innovations in all aspects of design research and process.
As one of the top institutions in the UK for the study of fashion, our graduates are highly regarded by the industry: alumni destinations include Gucci, Balenciaga, H&M, Burberry, Cerruti, Alexander McQueen, Nicole Fahri, Stella McCartney and Joseph to name but a few.
This programme takes a project-led, practice-based approach to studying for an MA in Film Directing (Documentary) which integrates practical film making with analysis of contemporary film practice. Students choose to make a creative documentary or a non -fiction film which defies genre definition and pushes the boundaries of narrative. We develop these through workshops and tutorials. Our students work within an integrated framework that helps them question the form of their films and enables them to find the right language for their storytelling.
The programme encourages ways of working as a film community that foster the important exchange of ideas, with inspiration from international visiting film makers through Scottish Documentary Institute and support from our team of documentary practicioners. All tutors are top professionals currently working within the industry as directors, producers, editors, cinematographers or sound designers. A newly built Avid edit teaching space, and a new screening space helps us encourage a fresh approach to emerging technologies.
Graduate films do well internationally regularly winning BAFTAs, RTS Awards and awards at international festivals. Over the last five years students have received an Oscar nomination for an MA film made here and an Oscar shortlist for a film made by a recent graduate. We work closely with the Scottish Documentary Institute, the University’s internationally-acclaimed research centre in documentary film making.
The aim of the Film Directing programmes at ECA is to:
This programme is project-led and delivered through workshops and regular individual tutorials. It integrates practical studio work with theoretical and written studies from the Screen cultures course (see separate description) which is run independently from the Film Department.
The first semester, Design Studio is organised round a series of micro-films which lead to a growing awareness of film language and enhancement of technical skills to creatively support filmic vision. Cinematography and sound workshops are delivered by visiting lecturers. Directorial voice is built up also through tutorials in which an idea for a graduating film is developed and evolved. Awareness of current international documentary practice is built through regular seminars and screenings, collaborations with Film Festivals such as Take One Action and also supported by Scottish Documentary Institute. This is also to inspire students to push boundaries in their approach to narrative structure and visual language and not to get locked in conventional approaches. We want to encourage bold work that takes risks. At the end of the first semester all students pitch their films using a trailer or short excerpt from their research material. They also develop a treatment with feedback from tutorials.
Semester two is spent preparing and shooting the graduate film and is backed up with edit tutorials as well as project support from weekly meetings with a tutor. Students also receive seminars in production process including contracts.
Semester three is when the film is edited and finished with input from group crits, tutorials. Students also attend or often volunteer with Edinburgh Film Festival and the Edinburgh Pitch in order to observe and engage with key players from the international documentary world through hearing feedback from commissioning editors.
Alongside the ECA learning structure, students also have a pool of potential collaborators from Screen Academy Napier including the possibility of working with cinematographers, editors and producers.
Our students go on to a wide range of roles, including producer, director, writer, production or location manager, researcher, editor, assistant director, cinematographer, or journalist. Graduates have found work directing for the BBC and making work internationally for top broadcasters and film funds. Related fields include advertising, community films, academia or film development agencies.
MA/MFA Film Directing has been awarded the Creative Skillset Tick, the industry kitemark of quality, following a rigorous assessment process by experts working in the Creative Industries. The Creative Skillset Tick is awarded to practice-based courses which best prepare students for a career in the industry. Screen Academy Scotland is one of only 3 Screen Academies in the UK along with National Film School and London Film School.
Glass is a medium that crosses a range of disciplines and is used by artists, craftspeople and designers alike. This award-winning programme explores glass as a design tool that encourages process-led risk and play, in parallel with the prototyping and resolution of designed objects.
Courses cover contemporary design issues including material narratives, interdisciplinary crossover and post-digital practices, as well as studio and client-based projects.
You will focus on the materiality of glass, explore new boundaries through the integrated relationship between process and theory, and be encouraged to position yourself within and beyond the disciplines of glass.
This programme is unique in Scotland and ECA is one of the few centres of excellence in this discipline in the UK. Comprehensive glass and plaster workshops are complemented by state-of-the-art digital fabrication labs, woodwork, metalwork and bronze foundry, enabling you to experience the complete design journey from conception to the production of glass at the highest level.
You will benefit from visiting professional practitioners and lecturers and will have the opportunity to participate in live projects and competitions. The curriculum combines programme and student-led activity, delivered through workshops, group seminars and individual tutorials.
You will negotiate and develop a programme of study based on personal areas of practice-based research. We foster interdisciplinary collaboration with other departments creating a unique student experience and rich opportunities for learning.
This programme combines directed and self-directed practice-based studio projects with theoretical and written studies, including professional practice elements to prepare you for employment in the industry, and a lecture/seminar series to examine the wider context of your studies.
The programme focuses on providing the tools of craft and design through comprehensive professional practice workshops, focused on the specific requirements of the designer maker. You will produce a body of practical and written work on an agreed, self-initiated project. MFA students produce an additional extended body of work.
As a graduate you will discover a diverse range of career opportunities. Alumni have worked within the production of individual designed objects, as lead designers within industry, as gallery representation, on commissioned major public artworks, and in teaching and leading positions within creative practices.
This programme encourages students to take a risk, to test the boundaries of the discipline and push their design ideas beyond personally predetermined limits.
You will develop an enhanced research and design proposal, culminating in a new body of work that will showcase your development and achievements.
This unique and convention-breaking programme has a strong emphasis on personal creative freedom and design innovation, ensuring you have the best chance of employment and career development upon graduation.
You will be encouraged to challenge your existing research and design knowledge and develop new skills and networks. You are expected to experiment and explore: independent study is paramount but underpinned by a number of supporting projects, workshops and events.
We expect collaboration within the School of Design, with the creative industries and where appropriate with external clients to allow you to realise personal and project possibilities to the full. There is a strong international student input which introduces diverse experience and encourages wide-ranging thinking.
We encourage bold, lateral approaches, coupled with a clear understanding of process and technique, to produce innovative, emotive and enduring design from students who learn through intense, sustained involvement with the design process.
The curriculum is student-led with an emphasis on independent learning. With tutorial guidance, you will negotiate and develop a programme of study based on personal areas of research and practice, alongside set projects to support and inform your line of enquiry.
You will initially focus on the research and development of a study proposal. With support from our dynamic team of experienced tutors (all industry practitioners or researchers) you will be encouraged to expand on your preconceived ideas and let your findings dictate future development. We expect you to engage in sophisticated design dialogue to push your ideas to their full potential. There is a hotbed of debate and prototyping before any designs are taken into production.
The written context of the programme helps amplify and contextualise your understanding of process and this wider awareness of design feeds back into your practice-based work. You will produce written context assignments alongside studio based work.
We are committed to providing our students with enhanced career prospects and the ability to achieve at the highest level. Graduates are professionally vital and well-informed, and are able to enter the design industry with a freshness of approach and the flexibility and adaptability to be able to respond to change.
Our Graphic Design graduates work in a wide range of creative career paths. The variety of projects, approaches and opportunities on course enable graduates to apply their knowledge and experience of the design process and their considerable skills onto many disciplines. Typically though our graduates leave to become valuable members of a graphic design agency.
Our extensive links with industry built through industry-led projects and staff research, and our range of visiting speakers, ensures that graduates are aware of the full range of career possibilities and are provided with a strong footing from which to develop their chosen career.
Previous career paths have included experiential design, packaging, advertising, digital design, interaction design, exhibition design, design research, marketing, retail design, exhibition design, multimedia, design management, education. Graduates may freelance or seek employment within a company.
A specific scheme we run within the programme is the Design Agency project which, in 2013, won a Guardian University Award for Employability Initiative.
Design Agency is a flagship initiative that enables graphic design students to form their own design agencies. They create their own brand for the agency and work collectively towards a common objective based on ability, regardless of age or experience. Edinburgh-based design agencies act as ‘mentor partners’ to the student agencies. The long-term relationships that are built with mentors ensures that students have the chance to show, over an extended period rather than just a few weeks on placement, what they can contribute to potential employers.
In 2013, the ECA Design Agency won the Guardian University Awards 2013 prize for Employability Initiative, with the judges praising its ambition and said its risk-taking innovation “should be applauded.”
Postgraduate study in illustration reflects the diversity of the subject and the opportunities that exist in areas such as publishing, advertising, graphic and web design, theatre, television, art galleries and museums. We welcome applicants with a variety of approaches to Illustration, from both academic and professional perspectives.
Students are encouraged to explore a range of methods, with support from highly accomplished and respected staff, all of whom have understanding and expertise in the art of illustration.
Facilities include excellent individual working spaces with access to a drawing studio and extensive printmaking resources. There are life drawing classes, workshops and field trips for Masters students. Students will also have the chance to study bookbinding, book arts, digital technologies and web publishing.
The programme also includes working with writers, designers and publishers in collaboration and in live briefs. Many of our postgraduates have seen their work published and there are a small number of set projects, which evolve from year to year to reflect contemporary developments in Illustration. For example, Masters students have made work for the Royal Botanical Gardens, Edinburgh Film House and the ECA Bookmarks symposium.
Students are encouraged to take part in national and international competitions, with an aim to join the ranks of those who have exhibited and won prizes in prestigious events, such as the V&A Student Illustration Awards, Folio Society, Penguin Book Awards, 3x3 and Image Nation.
This programme offers an excellent opportunity for independent, focused study. MA students produce a body of practical and written work on an agreed topic. MFA students produce an additional extended range of work, appropriate to the length of the course. Self-directed projects are connected to a number of set projects, workshops and collaborations throughout the academic year.
Studies will combine practical studio work with theoretical and written studies, including professional practice elements in preparation for employment in the industry. There is a lecture/seminar series that will examine the wider context of your studies, presented by contemporary illustrators, designers and artists.
Graduates explore an exciting and diverse range of careers, including working as picture book illustrators, designers, freelance illustrators, artists and craftsmen, or in leading agencies.
Covering the study and design of interior spaces in relation to a wide range of public and private environments, this programme will guide you through innovative design projects that will enable you to explore the design potential of existing buildings and find new uses for old or redundant spaces through the design of contemporary insertions.
You’ll be encouraged to focus on the aspect of interior design that you find most interesting or personally relevant, and take charge of the direction of your coursework.
Visits from industry practitioners, along with our strong link with commercial design consultancies and architectural practices, are invaluable in providing opportunities for additional expert advice and critical appraisal.
This programme integrates practical studio work with theoretical and written studies, including professional practice elements to prepare you for employment in the industry, and a lecture/seminar series to examine the wider context of your studies. The aim is to encourage and support postgraduate students who wish to explore interior design as a means of expressing ideas and opinions.
Projects are based within existing historic buildings in Edinburgh, usually in need of regeneration, and often significant to communities or the wider city. There is also an element of exhibition design to the programme, whereby in the last semester students are responsible for the design and construction of the ECA Interiors show at the Free Range Exhibition in London.
For assessment, you will produce a body of practical and written work on an agreed self-initiated topic. This may include set projects within the programme curriculum.
We have an enviable track record of success as our graduates gain interior design work here in the UK and overseas, or set up their own businesses.
This exciting programme of study for students wishing to develop the craft and philosophy of costume design for live performance, screen or site-specific installation is unique in its approach.
Our students develop their concepts and creativity by interpreting a text or exploring a theme, thinking about character, movement and the performance environment. Instruction in the skills of pattern cutting, textile manipulation, millinery, puppetry, set design, computer aided design, welding, knitting, illustration and life drawing help students expand their skills base.
Students work on developing a comprehensive understanding of fabric, costume design and cutting, while exploring the historical and dramatic perspectives of the discipline and the process of performance.
This creative freedom and the combination of the practical developing alongside the conceptual, provides our students with a wide range of skills and a flexibility valued and highly respected by the industry.
Postgraduate students are ideally placed to study the interaction between costume and the other arts such as fashion, textiles, jewellery, film and TV, animation, illustration, installation, music and dance, and to take part in collaborations inside and outside of the University.
Thanks to our extensive national and international links with theatre, dance, film, television and opera companies, plus our network of freelance designers, you’ll be supported in sourcing work experience and other hands-on opportunities that will give you real-world skills and experience.
This programme is assessed by the production of a body of practical and written work on an agreed, self-initiated topic which can take advantage of the many local and international performance-based opportunities.
This programme is project-led. Your project could be led by narrative, theme, performance medium. It should offer scope for sustained research and design development for costume design. Study will combine practical studio work with theoretical and written studies, including professional practice elements to prepare you for employment in the industry, and a lecture/seminar series which will examine the wider context of your studies.
Postgraduate studies in performance costume open up access to a wide range of work for the stage and screen. You will benefit from the superb reputation of this programme and may find employment within the spheres of drama, opera, film and television.
Our graduates have an outstanding record of success within the industry, most recently including a costume designer for British television series Downton Abbey, and costume workers on TV series Game of Thrones, Outlander, Poldark, Endeavour and The Halcyon, and on films Star Wars and Doctor Strange.
Product Design at Edinburgh College of Art (ECA) centres on the exploration of problem spaces, understanding that much of what designers do is re-define and re-interpret products and their contexts enabling people to lead engaged, productive and meaningful lives.
Product design is a broad discipline, and at the University of Edinburgh we understand our discipline through a ethnomethodological lens. At the heart of our research programme is people; particularly those who currently struggle with existing objects in identified circumstances. We embrace a variety of approaches to people-centred design practice including participatory action research; affective design; design for disruption and inclusive design. The core to our approach is to speculate and build preferred futures, based on design-led evidence constructed through observation and engagement with others. Our aim is to understand the agency of objects and configure intended impacts on communities of people moving through and across various services and systems.
As a student on programme, you will join a vibrant, international community of creative practitioners and researchers. Members of the academic team are involved in a variety of research interests relevant to design production, maintaining strong partnerships with academics from across the University in allied disciplines such as engineering, informatics, anthropology, sociology, health and business.
There are two semesters in your first year, each providing the opportunity to engage three courses: one core requirement, and two elective options from supporting programmes relevant to the ethos of the programme.
Core courses foster exploration and development of ethnomethodological approaches to product design research and development, with a strong emphasis on action research, ethnographic observation, participation and prototyping, driven through a strong iterative approach to practice.
One-year MA degree
If you choose to pursue the one year MA degree, you will engage your dissertation in the summer period following the first year of study, focusing on the development of an individual project which emphasises product theory in context.
Emphasis on the MA degree pathway is to prepare students with interests in design management, policy or direction, or pursuing further academic research programmes such as the PhD.
Two-year MFA degree (Under review for 2018 entry)
Students enrolled on the two year MFA degree demonstrate interest in pursuing a career as autonomous designers, often establishing their own studios of practice.
In Year 2 of the MFA, you will undertake an additional four courses, with a core component in semester 1 entitled "Incubator", which is designed to help develop your skills in researching, developing and delivering a practice-led thesis.
The MFA dissertation takes place in your final semester, and culminates in the presentation of a significant body of work presented in exhibition format, showcasing exceptional skills in making, prototyping and manufacturing of high-quality, proof of concept models which articulate your understanding of theory in practice through artefacts, images and text relevant to people-centred design.
The professional knowledge, skills and abilities developed on this programme will prepare you for a rewarding career as a product/industrial designer, designer-maker, user-experience designer, user-interface designer, design manager, production manager, or a variety of other related roles within design-related industries.
Our graduates have an excellent track record moving into employment in a variety of sectors following graduation.