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Creative Arts & Design×

Teesside University Masters Degrees in Interactive & Electronic Design

We have 4 Teesside University Masters Degrees in Interactive & Electronic Design

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Do you have a strong drawing ability and want to study concept art and develop a range of specialist skills?. Course details. This course focuses on games and animation but is also suitable for students interested in related areas such as film, comics and illustration. Read more

Do you have a strong drawing ability and want to study concept art and develop a range of specialist skills?

Course details

This course focuses on games and animation but is also suitable for students interested in related areas such as film, comics and illustration. You will undertake project based course work supported by dedicated staff with a wealth of practical experience of both the commercial and academic worlds.Your teaching is supported by close links to industry. In previous years we have had a range of visiting lecturers – a senior concept artist from Double Negative, an art director from Ubisoft, the director of Atomhawk and representatives from Dreamworks and Microsoft. We have also had visits from a range of freelancers specialising in areas such as character design, storyboarding and matte painting. Industry experts are actively involved in setting you tasks and providing feedback

There are two routes you can choose from to gain an MA Concept Art for Games and Animation:

  • full-time - 2 years with advanced practice (September start)
  • full-time - 1 year (September start) or 16 months (January start)

What you study

The postgraduate course covers specialist areas – character design, environment design and storytelling. You also focus on core drawing skills including regular life drawing classes. The course concludes with a final project – we support you to create a brief that enables you to specialise in your chosen area of interest.

You develop the cognitive and technical skills to equip you for enterprise, employment and further academic research. As a graduate, practising artist and designer or mid-career professional, you can engage in reflective creative practice at an advanced level.

Course structure

Core modules

  • Character and Environment Design
  • Concept Art Practice
  • Drawing for Concept Artists
  • Master's Project: Concept Art for Games and Animation
  • Visual Storytelling

Modules offered may vary.

Teaching

How you learn

You experience a number of different approaches to learning and teaching including:

  • lecture sessions
  • tutorial and practical sessions
  • workshops and studio sessions
  • freelance sessions and workshops
  • online and blended delivery
  • self-directed study.

Critical reflection is key to successful problem solving and essential to the creative process. To develop your own reflective practice at an advanced level, you test and assess your solutions against criteria that you develop in the light of your research.

How you are assessed

You are assessed through the production of a portfolio of creative work and a written report. Feedback is given during lectures and tutorials, and using online methods.

Employability

From the beginning of your programme, we prepare you for a career in industry. In addition to your taught classes, we create opportunities for you to meet and network with our industry partners through events such as our ExpoSeries, which showcases student work to industry. ExpoTees is the pinnacle of the ExpoSeries with over 100 businesses from across the UK coming to the campus to meet our exceptional students, with a view to recruitment.

Advanced practice

There are a number of internship options, including:

  • Vocational internship – spend one semester working full-time in industry or on placement in the University. We have close links with a range of national and international companies who will offer you the chance to develop your knowledge and professional skills in the workplace through an internship. Although we cannot guarantee internships, we will provide you with practical support and advice on how to find and secure your own internship position. A vocational internship is a great way to gain work experience and give your CV a competitive edge.
  • Research internship – develop your research and academic skills by undertaking a research internship within the University. Experience working as part of a research team in an academic setting. Ideal for those who are interested in a career in research or academia.


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The MSc Advanced Home Futures course is designed to revolutionise the building and construction of houses and homes. It was developed adhering closely to TV architect George Clarke’s MOBIE modular building concept and advanced home construction principles. Read more

The MSc Advanced Home Futures course is designed to revolutionise the building and construction of houses and homes. It was developed adhering closely to TV architect George Clarke’s MOBIE modular building concept and advanced home construction principles.

Course Details

This course places an emphasis on the innovative design and construction of new homes, conceptualising prototypes of how we will live in the future and the exciting new materials and building techniques that are becoming available. 

You develop knowledge of housing design and are introduced to the role of CAD, BIM and model making. These are all developed alongside a multidisciplinary approach to understanding the housing provision for health, wellbeing and universal needs creating a learning experience that disrupts and challenges the concept of ‘home’ as we traditionally know it. 

Hosted by the School of Science, Engineering & Design this course has academic input drawn from across the University to consider housing design, materials and technology, the role of the home in health and wellbeing and in society, and methods of effectively managing projects and leading change. You learn about concepts of sustainability, design thinking, design processes and technological innovations and you are challenged to develop new ideas and approaches to the housing and homes for the future. 

This course emphasises group work and collaborative learning, and mixes practical and theoretical experiences. 

George Clarke’s social enterprise, the Ministry of Building, Innovation, Education (MOBIE), is kickstarting a fundamental change to the building industry and our courses have been designed to adhere closely to the modular building concept and advanced home construction principles of MOBIE.

What you study

Course structure

Core modules

  • Future Home Design Project
  • Future Houses
  • Future Thinking Technologies
  • House and Home
  • Managing Innovation

Modules offered may vary.

Teaching

How you learn

You study four 30-credit modules and then work on a 60-credit project. 

How you are assessed

You are assessed within each module through a variety of methods including writing reports, creating artefacts and presentations. Each module is led by a different academic School within the University to embed the culture of multidisciplinarity into the course.

Employability

You are challenged to develop new ideas and approaches to housing and homes for the future. Graduate career opportunities exist primarily in the home design and construction industry, but also in town and social housing planning and management.



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Digital technology plays a significant role in the new digital and creative economies and in a progressive digital society. This programme uses digital lab and digital projects to innovate creative solutions to real-world issues. Read more

Digital technology plays a significant role in the new digital and creative economies and in a progressive digital society. This programme uses digital lab and digital projects to innovate creative solutions to real-world issues. You are encouraged to mediate between people, places and technology in asking the bigger questions that put people, innovation and design at the centre of the digital economy.

Course details

Digital practice lies at the heart of this course. It seeks to build an understanding of current and emerging technologies and their application, as well as specialist expertise in your chosen area of digital art or design practice. You are encouraged to work in collaboration with others where appropriate.

You learn through initiatives and activities that stimulate and develop creative practice, problem-solving, manufacture and distribution. Thinking, making and observation are applied to practical and social contexts. Your playful and fictional approaches are encouraged through workshops and connections with international events and research projects. The progrramme is an opportunity to enhance your qualification by spending one semester completing a vocational internship, research internship or by studying abroad. Although we can’t guarantee an internship, we can provide you with practical support and advice on how to find and secure your own internship position. A vocational internship is a great way to gain work experience and give your CV a competitive edge. Alternatively, a research internship develops your research and academic skills as you work as part of a research team in an academic setting – ideal if you are interested in a career in research or academia. A third option is to study abroad in an academic exchange with one of our partner universities. This option does incur additional costs such as travel and accommodation. You must also take responsibility for ensuring you have the appropriate visa to study outside the UK, where relevant.

What you study

The programme begins with a group research project, sharing information and references from diverse sources. Collecting and analysing information from a theme of common interest helps to develop your awareness of the subject from multiple perspectives. Stage one involves developing professional skills, ideas, research, project work and the opportunity for co-working, partnerships and collaborations. Your interests are evaluated for their enterprise potential and innovative outputs are proposed. 

In stage one, you also develop your professional skills to build your digital expertise and skills in research. Stage two culminates in a feasibility study for a negotiated research project. Stage three enhances your learning through practice with the potential to spend one semester working full time in industry, on a major research project, or studying or working abroad. Finally, stage four enables you to complete major project work, supported by regular tutorial contact and studio interaction.

Course structure

Core modules

  • Creative Interaction
  • Professional Skills
  • Project Realisation
  • Research and Development

Advanced Practice options

  • Research Internship
  • Study Abroad
  • Vocational Internship

Modules offered may vary.

Teaching

How you learn

This programme enables you to progressively build on your knowledge and experience. At MA level it is vital that you take an active role in structuring your own learning, and engage with the relevant methods and underpinning theories of your discipline.

At Teesside University, teaching and learning is student-centred. You develop your knowledge, skills and practice through a variety of appropriate teaching and learning strategies. We constantly review our methods and the philosophy behind them to ensure they remain relevant, rigorous and progressive. 

Tutorials, seminars and workshops enable you to apply key learning principles to your day-to-day interactions. Individual support, provided by a personal tutor, is an integral feature of the learning and teaching strategy. Research is also an intrinsic part of your study. 

Approaches to teaching and learning tend to have the following underlying principles:

  • develop professional responsibility and autonomy in learning to ensure the integration of theory and practice
  • enable active and co-operative learning
  • provide flexible and negotiated assessment opportunities directly related to the individual learning context
  • resources which match programme outcomes and needs
  • practical workshops that introduce specific skills, followed by independent learning, project work, tutorials and critiques.

How you are assessed

Your assessments are primarily in-course assessments – you submit work during the module rather than sit timed exams at the end.

Design modules are generally project based and primarily assessed through appraising your portfolio of work, often accompanied by a verbal presentation. Art and design work is largely developmental and you are assessed on your problem-solving process as well as the result, so it is essential you provide clear evidence of your development work.

Employability

Work placement

There may be short-term placement opportunities for some students, particularly during the project phase of the course. 

Career opportunities

Graduates have the opportunity to go on to a range of design-related employment, develop new enterprise propositions or receive project funding to take their ideas to market. 

You can work across a broad range of design-related employment requiring specialist digital knowledge and skills. Further study at doctoral level is also an option.



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This innovative, industry-facing programme allows you to work in a cross-disciplinary way or in a specialist area of study. Students on this course come from a diverse range of disciplines to apply ideas and findings from research towards problem-solving, social design and environmental issues. Read more

This innovative, industry-facing programme allows you to work in a cross-disciplinary way or in a specialist area of study. Students on this course come from a diverse range of disciplines to apply ideas and findings from research towards problem-solving, social design and environmental issues. Approaches to future design range from the artistic design, such as illustration, printmaking, book arts and decorative arts, to more functional and problem-solving pursuits.

Course details

Creative, forward-thinking individuals and groups are key contributors to the new economic and social agenda. We welcome applications from disciplines outside of art and design if there is evidence of ability and desire to develop better systems, services, products and experiences. 

You learn through initiatives and activities that stimulate and develop creative practice, problem solving, manufacture and distribution. Thinking, making and observation are applied to practical and social contexts. Playful and fictional approaches are encouraged through workshops and connections with international events and research projects. Future design challenges us to enquire into what happens next – in our careers, ambitions and responsibility to society. Knowledge and awareness in futurology are increasingly desirable attributes in business, employment, innovation and enterprise. Creative individuals prepare for professional practice, developing new business ideas, products, systems and services. Working in a stimulating environment you explore emerging and future aspects of design practice, through individual and collaborative action. Project-based learning activities enable knowledge, skills and experience to be acquired according to negotiated plans and professional directions. This two-year programme enhances your qualification by spending one semester completing a vocational internship, research internship or by studying abroad. Although we can’t guarantee an internship, we can provide you with practical support and advice on how to find and secure your own internship position. A vocational internship is a great way to gain work experience and give your CV a competitive edge. Alternatively, a research internship develops your research and academic skills as you work as part of a research team in an academic setting – ideal if you are interested in a career in research or academia. A third option is to study abroad in an academic exchange with one of our partner universities. This option does incur additional costs such as travel and accommodation. You must also take responsibility for ensuring you have the appropriate visa to study outside the UK, where relevant.

What you study

The programme begins with group research projects, sharing information and references from diverse sources. Collecting and analysing information from a theme of common interest helps to develop your awareness of the subject from multiple perspectives. Stage one involves developing your professional skills, ideas, research, project work and provides the opportunity for co-working, partnerships and collaborations. Your interests are evaluated for their enterprise potential and innovative outputs are proposed. 

Stage two culminates in a feasibility study for a negotiated research project. Stage three enhances your learning through practice with the potential to spend one semester working full-time in industry, on a major research project, or studying or working abroad. 

Stage four enables you to direct and display your major project work, supported by regular tutorial contact and studio interaction. You show future ambitions and plans for the project including how it may be distributed or realised beyond the University. 

Course structure

Core modules

  • Creative Interaction
  • Design Direction
  • Design Innovation
  • Research and Development

Advanced Practice options

  • Research Internship
  • Study Abroad
  • Vocational Internship

 Modules offered may vary.

Teaching

How you learn

At MA level it is vital that you take an active role in structuring your own learning, and engage with the relevant methods and underpinning theories of your discipline. 

Tutorials, seminars and workshops enable you to apply key learning principles to your day-to-day interactions. Individual support, provided by a personal tutor, is an integral feature of the learning and teaching strategy. 

Research is also an intrinsic part of your study. You need to find and make sense of a wide variety of information from books, newspapers, journals, magazines, websites, archives and many other sources, then analyse and discuss your findings to inform the creative process. Lectures and briefings introduce topics and impart key aspects of disciplinary knowledge, usually to larger groups. 

You develop your practical and professional skills with hands-on experience, informed by subject knowledge and critical understanding. Practical workshops introduce specific skills, followed by independent learning, project work, tutorials and critiques.

Critical reflection is key to all successful problem solving and is essential to the design process. You are expected to test and assess your solutions against design criteria which you develop in the light of your research.

How you are assessed

Your assessments are primarily in-course assessments – you submit work during the module rather than sit timed exams at the end.

Design modules are generally project based and primarily assessed through appraising your portfolio of work, often accompanied by a verbal presentation. Design work is largely developmental and you are assessed on your problem-solving process as well as the result, so it is essential you provide clear evidence of your development work.

Employability

Work placement

There may be short-term placement opportunities for some students, particularly during the project phase of the course. 

Career opportunities

Graduates have the opportunity to go on to a range of design-related employment, develop new enterprise propositions or receive project funding to take their ideas to market.

You can work across a range of professions within design and the creative industries such as freelance designers, creative entrepreneurs, designer makers and creative directors. Further study at doctoral level is also an option.



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