Masters degrees in Human-Computer Interaction (HCI) equip postgraduates with the skills to design and optimise the interactions between computer systems and their human users.
Taught MSc courses are typical for this field, though research-centred MRes and MPhil programmes are also available at some institutions. Entry requirements normally include an undergraduate degree in a suitable subject, such as Computer Science.
The purpose of HCI is to improve modern living, by focusing on and developing the interfaces between people and systems. As such, you will analyse the design, functions and uses of computer and mobile technology, including assistive technology and digital health and wellness systems.
Training is provided in testing user performance, preferences and experience of these systems, and responding by developing interfaces through user-centred development. You will assess computer architectures, engineering systems, cognition technologies and web applications to prototype different computing systems for creative and inclusive design.
Careers in this field are extremely varied; your skills and expertise would be suited to a range of roles across numerous industries. For example, you could develop interfaces for systems such as intellectual property (IP), transportation networks, or gaming.
Human-Computer Interaction (HCI) is concerned with the design and use of computer and mobile technology, focusing on the interfaces between people and systems. This interdisciplinary degree programme sits at the intersection of engineering, behavioural sciences, and design. It combines academic rigour with practical and professional skills highly valued by employers.
Students develop an understanding of the relevance and application of human physical, cognitive, social, and affective knowledge to the design of interactive systems. They learn to analyse and test user performance, preferences and experience in relation to human-centred interactive systems. Students will be able to characterise and apply a range of human-computer interaction and user-centred design styles.
Students undertake modules to the value of 180 credits.
The programme consists of two compulsory 30-credit core modules, four 15-credit optional modules and a 60-credit research project.
A Postgraduate Diploma (120 credits, full-time nine months or flexible up to three years is offered) consisting of two compulsory 30-credit core modules and four 15-credit optional modules.
A Postgraduate Certificate (60 credits), full-time three months or flexible up to two years is offered. This consists of one 30-credit core module and 30 credits of optional modules.
The MSc project gives you the opportunity to conduct research in the area of human-computer interaction under the supervision of a member of UCLIC staff. A broad range of topics and questions are offered and you will work closely with your supervisor in selecting and carrying out your project. Many former projects have contributed to publications at leading international conferences, such as the ACM SIGCHI conference.
Teaching and learning
Our modules use a combination of lectures and practical activities. Activities are often structured around individual or group projects, such as the evaluation of a system or the creation of a prototype. Modules are assessed through a mixture of coursework and exams. Coursework is varied and includes design portfolios, presentations, videos, reflective reports, and online peer learning tasks as well as more traditional academic essays.
Further information on modules and degree structure is available on the department website: Human-Computer Interaction MSc
Our graduates are employed by technology multinationals, start-ups, government agencies, consultancies and in academia. They take up roles such as User Experience (UX) Researchers, Interaction Designers, Usability Specialists and Information Architects. Many progress to senior roles within a few years of graduation.
This degree is highly regarded by our colleagues in industry. Along with developing HCI research skills, the programme allows students to demonstrate skills in presenting, writing and collaboration that are valued by employers. We have a large network of alumni working in London and across the world. Many of them are involved with our industry speaker series and careers events, and they regularly send opportunities to our jobs mailing list for recent graduates.
This programme is taught by the UCL Interaction Centre (UCLIC), a world leading Centre of Excellence in Human-Computer Interaction, working collaboratively with industry and the research community. UCLIC, and before it the UCL Ergonomics Unit, have provided training in this field for over thirty years. We have excellent links with industry partners, offer students a weekly industry speaker series and run visits to consultancies and field sites.
Our modules use a combination of lectures and practical activities. Activities are often structured around individual or group projects, such as the evaluation of a system or the creation of a prototype. Assessments are varied and include design portfolios, presentations, videos and reflective reports as well as academic essays and exams.
The MSc research project allows students to undertake cutting-edge research in human-computer interaction. Many former projects have been published and presented at leading international conferences.
The Research Excellence Framework, or REF, is the system for assessing the quality of research in UK higher education institutions. The 2014 REF was carried out by the UK's higher education funding bodies, and the results used to allocate research funding from 2015/16.
The following REF score was awarded to the department: Division of Psychology & Language Sciences
83% rated 4* (‘world-leading’) or 3* (‘internationally excellent’)
Learn more about the scope of UCL's research, and browse case studies, on our Research Impact website.
Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Computing and Future Interaction Technologies at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017).
This Research Masters in Future Interaction Technologies and Human-Computer Interaction (HCI) teaches graduate students to go beyond simply building new software and hardware, to evaluating how they would be used, and how they can be improved.
The MRes is taught by the Future Interaction Technology (FIT) Lab, within the Computer Science. The FIT Lab’s mission is to explore and apply Advanced Computer Science to make interaction technologies dependable, enjoyable and effective. Interaction technologies include mobile devices, the Web, Web 2.0, implants, home TVs, microwave cookers, ticket machines, navigational aids, etc. Furthermore, we aim to work on grand challenges, like improving safety in healthcare, or developing technology to reach the millions and help us live more effective and sustainable lives.
Our Research Masters programme in Future Interaction Technologies mainly concludes of a large individual research project worth 120 credits. Inclusive of this 120 credits is training and experience provided by our Lab & Field Research Methods module. You will spend around 8 months preparing for and working on this extensive project, which provides key experience in performing research-oriented projects. As the MRes has a research focus, you will spend more independent research time building a strong knowledge of research literature and striving to make a novel contribution to the HCI community.
In addition to the research project, you can choose from a range of modules that provide skills and development training in different areas during your studies on the Computing and Future Interaction Technologies MRes.
Modules available currently include:
Human Computer Interaction Project
Interaction Technologies: Lab & Field Work (compulsory)
Interaction Technologies: Seminars & Readings (compulsory)
Research Methodology (compulsory)
Mobile Interaction Design
Interactive Systems Design
Interaction Technologies: Information Retrieval
Interaction Technologies: Hardware & Devices
The MRes in Computing & Future Interaction Technologies is ideally suited for continued academic research, but also provides the necessary skills and key experience to apply research methods in HCI practitioner positions in industry.
This course is for people who want to design technology that meets user needs, creating interactive systems that are useful, easy-to-use and engaging. It is for people who get frustrated when they interact with unnecessarily complicated websites, mobile apps or other interactive systems and want to improve them. This course will help you appreciate design technology based on an understanding of users' needs and ensure that the products you and others design meet those needs.
This course will help you to:
Accredited by BCS, The Chartered Institute for IT for the purposes of partially meeting the academic requirement for registration as a Chartered IT Professional.
After the taught part of the course is completed, you will have the opportunity to take part in a six-month internship which gives you valuable work experience and increases your employability. Internships offer an exceptional opportunity to make you stand out in a competitive job market place. We have extensive experience in helping students to secure placement employment in the IT industry.
You will benefit from the use of the City Interaction Lab - a combined commercial and research lab, where we have undertaken UX consultancy for prestigious companies including Virgin Atlantic.
The lab is fitted with the latest technologies including:
We employ student consultants on some projects, providing the opportunity to work on real client projects.
The course is delivered by distinguished academics from City University London's Centre for HCI Design, who all have a passion for user-centred design. We also have close links with industry. Industry professionals help inform and shape the curriculum, setting briefs for the assessments and participating in teaching and learning - by giving guest lectures and running practitioner tutorials. They also provide feedback on students' design outputs and input into module content, ensuring that students learn the knowledge and skills most valued by industry.
The course is delivered through a combination of lectures, online activities and interactive workshops and tutorials. It is assessed in a variety of ways, including:
Each of these account for around one-third of the total course assessment. However, the exact balance varies according to the chosen elective module.
You will study seven core modules and one elective module that cover the entire user-centred design and evaluation process. Modules are delivered through a combination of lectures, online activities and interactive workshops and tutorials. These include sessions delivered by guest lecturers from industry.
Full-time students spend eight hours per week in lectures and four hours per week in seminars and tutorials. Part-time students spend half this time in classes.
Overall workload is around 36 hours per week for full-time and 18 hours per week for part-time students.
You will also undertake an independent Research Project, for which our module on Research Methods and Professional Issues will prepare you.
A series of optional, but recommended, practitioner tutorials supplement the taught modules. These include talks, workshops and field trips. Previous tutorials have featured HCI/UX practitioners from prestigious companies, such as Foolproof, Futureheads and eBay.
This course enables you to make informed decisions on how to apply your knowledge in original and creative ways. As a result, this course empowers you to succeed in a variety of User Experience (UX) roles in leading digital agencies, business consultancies, IT companies and commercial/government organisations.
There is an increasing need for specialists with a deep knowledge of Human-Computer Interaction design. As the industry continues to expand, there is no better time to become a Master in this field. The course is also an excellent starting point for those wanting to pursue a PhD in HCI.
The Human-Computer Interaction (HCI) programme at Tallinn University is a multidisciplinary curriculum that emphasises technology for the benefit of people.This curriculum brings together computing, design and cognitive psychology. It offers a research-based approach to designing interactive, software and technical systems.It enables you to shape the world through what you design.
We welcome students with a wide variety of backgrounds. We favour everyone who is interested in improving the way technology is made available to people and intertwined with their lives. We favour:
Why study with us?
This is your chance to become a well grounded Human-Computer Interaction specialist, able to act as a scholarly design researcher, a knowledgeable interaction designer, or a discerning user experience professional. It’s an opportunity to mould your future, our future, and study in the most E of all countries, Estonia.
Not only will you be able to systematically go from an idea, opportunity or challenge, to a technology-based solution, you will also be able to do it based on sound theoretical grounds. You will:
Our programme starts with a sound and thorough introduction to the field of Human-Computer Interaction, moves on to a semester long integrated interaction design project and rounds up with topics such as:
The capstone is your master thesis. Research-based, practice-base, many configurations are possible but surely it will be a in-depth experience.
The course will equip students with the skills to work within design, software and hardware development, product design and creation, and user testing such as behavioural modelling and a psychological understanding of interaction. Human Computer Interaction skills are also a common requirement for computer game companies.
You will study the technical, social and psychological factors behind the development of the interactive computing technologies, devices and systems that are part of all our lives. You’ll develop an understanding of how human psychology, communication and social relations underpin design innovations and user experience. You will learn how to design, develop and evaluate interactive systems with the needs of users in mind.
During your studies you will have exposure to the latest ideas, developing the confidence to manage your own large and complex projects. You will be taught by academics from multi-disciplinary backgrounds in research, practice and graduate education. You’ll benefit from learning with one of the UK’s most successful Human Computer Interaction research groups.
A huge number of sectors, including entertainment, communications and media, healthcare, transport, resource delivery and emergency management, depend on interactive computing technologies, so graduates in the field are highly sought after.
Recent graduates from the department have gone on to work with companies such as BAE Systems, KPMG and the Web Usability Partnership. Graduates have also gone on to study and research at PhD level.
- The majority of our Masters graduates move directly into computer science careers in software development or consultancy.
- We have a fully-supported professional placement programme.
Visit the Department of Computer Science (http://www.bath.ac.uk/comp-sci/) for further information on the department.
Employment opportunities are extensive, and our Masters graduates have moved into computing careers in the leading computer companies, major international banks, communication companies, government agencies and educational establishments.
These companies include:
- Web Usability Partnership
- Imagination Technologies
- Goldman Sachs
- OC Robotics
The Department has active collaborations with academics in leading universities in Europe, Australasia, the USA and Japan. Strong links with industry, e.g. HP labs, Airbus, Qinetiq, Westland, Toshiba and Vodafone.
Find out more about the department here - http://www.bath.ac.uk/comp-sci/
Find out how to apply here - http://www.bath.ac.uk/science/graduate-school/taught-programmes/how-to-apply/
User Experience Design (UxD) is a highly sought specialist skill enabling the creation of compelling user experiences that keep individuals engaged with interactive computing products. This course is ideal if you have some existing programming skills and but wish to understand users and work with them to create technologies with positive user experiences. There is a growing demand for UX professionals and this course will provide you with skills and expertise needed to work in a team or individually to design and evaluate successful products. There is also a vibrant international research community developing new methods and theories that underpin UX within the broad field of HCI (Human-Computer Interaction) and more specific Interaction Design (IxD) and User Experience (UxD) areas, which you will encounter on the course. You will be taught by staff that are research active within the field of UX and working with UX practitioners within companies.
The course is delivered in the Computing and Technology Building at the City Campus in Preston. Students have access to the latest technology, and can study in a supportive environment. Facilities include a purpose built Human-Computer Interaction Suite which is used for the evaluation of software products
We aim to provide a challenging and stimulating environment in which you can develop and learn new skills. As an MRes student you will be supported in exploring your full potential through taught modules and an extended project. Teaching is done in small groups with plenty of opportunities for practical work, networking with students and staff, and to get involved with research activities.
Assessment methods will include individual and group assignments, presentation and seminars.
The goal of the course is to guide you, depending on your interests, to either go out into Industry or to progress to an academic research career. We aim to produce Interaction Design practitioners who understand how to create excellent interaction designs for a range of different scenarios.
Placement opportunities are available as an option for students who want to gain some work experience as part of the course.
We also aim to give you a grounding in the Interaction Design research area so you can apply the latest research in your career.
Our alumni have gone on to work a range of destinations including UX specialists, the BBC, and Tata.
The program is offered in English and leads to the Master degree in Cognitive Science. Students choose between two tracks:
Each track offers a selection of specialized courses, to allow students to tailor their training to their academic interests. The curriculum includes courses focusing on neurophysiological aspects of cognitive processes, the study of human behavior, and human-computer interaction.
Two characteristic features of this program are a close relationship between teaching and research practices & a constant interplay between biology-based and technology-based explorations of the human mind and brain.
The programme provides research-focused training with a varied, international group of faculty and researchers. All students are actively involved in developing research projects and have access to the laboratories during the Master’s course, thus gaining invaluable hands-on experience with cutting-edge research technologies. This includes functional magnetic resonance imaging (fMRI), transcranial magnetic stimulation (TMS), magnetic encephalography (MEG), transcranial direct current stimulation (tDCS), electroencephalography (EEG), eye tracking, cinematic motion tracking, psychophysics, computational modeling, & comparative cognition (animal models) for the CN track; and for the LMI track, machine learning technologies, like deep learning and multitask learning, will be applied to language understanding in interaction with other modalities.
The knowledge and skills gained during the Master’s course will most of all provide a foundation for advanced scientific research, but also prepare for professional applications in more applied settings.
The Master’s degree course in Cognitive Science is aimed at the acquisition of advanced theoretical and methodological knowledge in cognitive science through an interdisciplinary approach to the study of the mind-brain system and of human language through computational models. The perspective adopted is that of the interdisciplinary approach, which integrates the biological, technological and cognitive approaches in order to allow a better understanding of human action, focusing the educational intervention and other educational activities mainly on cognitive neuropsychology and on computational linguistics.
The curriculum is characterized by training experiences and significant research activities at highly qualified laboratories, both in the field of brain-imaging (fMRI, EEG, TMS, etc.) and in the field of natural language processing, also in order to achieve the implementation of the skills acquired. We also offer students the opportunity to attend training courses abroad as part of international exchange programmes and of numerous collaborations with foreign universities. The assessment of the competences acquired will take into consideration both the theoretical knowledge and the practical skills acquired by students, also in the context of integrated courses across multiple disciplines.
Graduates will be able to apply advanced skills in cognitive science using computational, observational and experimental methodologies in the study of the mind-brain system and computational linguistics. The course of study will also allow students to conduct research activities as part of the analysis and development of systems related to human cognitive performance, conducting empirical research and the development of neural and computational models of cognition. They can perform these tasks as independent professionals or also as consultants at public and private entities.
The Master's degree in Cognitive Science provides access to doctoral courses in the disciplines of cognitive science, both in Italy and in Europe and the United States. The CIMeC offers a PhD program in Cognitive and Brain Sciences.
Intelligent and autonomous systems are increasingly important in all areas of human life and activity from medicine and space exploration to agriculture and entertainment.
Understanding and developing autonomous systems involves a range of skills and knowledge including designing interactive systems with both human and machine elements, and modelling and building systems that can sense and learn.
Machine learning is at the heart of autonomous and intelligent systems, including computer vision and robotics. It also underpins the recent developments in data analytics across many fields.
You will learn to use new knowledge to solve complex machine learning and autonomous systems problems. You’ll develop a range of skills including the theory of machine learning, artificial intelligence, autonomous systems design and engineering, and the implications for humans of interacting more and more with intelligent and autonomous systems.
You will be taught by academics from the Department of Computer Science with expertise in machine learning, autonomous systems, artificial intelligence and human-computer interaction. This course has been designed in collaboration with the Department of Electronic and Electrical Engineering who offer expertise in robotics.
You will study in a research-led department with a supportive postgraduate community. You’ll learn in our bespoke computer laboratory and be exposed to the latest ideas and technology. The department has strong links to industry both nationally and internationally.
With machine learning and autonomous systems forming an essential part of a number of key industries, our MSc graduates will be highly sought after by employers.
You’ll gain the knowledge and transferable skills for a career in a wide range of industries, or for further study at PhD level. Graduates from the department have gone on to work in a wide variety of sectors, including IT consultancy, software development, banking and education.
If you are from a computing background or you have a degree and a lot of skills within computing already this programme is a great way to quickly advance your skills in a highly employable range of careers that show no signs of stopping. You learn all the most employable skills such as programming and web development, scripting and database design for the internet, IOT and cloud based software production, user centred design and agile practices and software engineering. All businesses are rapidly evolving to ensure that the latest thinking in website design and company databases fit together as much as possible. You could be building a great ecommerce site one day and problem solving user experience the next day with the scope of this degree.
Information Technology gives you a great range of skills if you are a natural problem solver, designer and you like a challenge. It offers you technical skills in various languages and it allows you to understand the human side at the receiving end of that technical work to give you a toolkit of experience which will make you highly sought after.
Find out more detail by visiting the programme web page
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*Please be advised that some programmes have different tuition fees from those listed above and that some programmes also have additional costs.
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