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Computing is a vibrant, innovative and challenging department at Goldsmiths, focusing on the advancement of computing in many different technological areas including artificial intelligence, biology and genetics, cognitive science, computer games and entertainment, computer music, computer vision, design, digital arts, archaeology and architecture, and haptics. We are one of the leading department in Europe for the combination of mainstream computing research and its creative and innovative application in groundbreaking interdisciplinary areas. The Research Assessment Exercise (RAE) 2008 confirmed that our research outputs are 'of a quality that is internationally recognised, internationally excellent and in a significant proportion of cases, world leading'. Assessors also commented that 'the interdisciplinarity of the submission [was] strongly commended and contributes substantially to the diversity of UK research in this area.'
In the last few years, we have attracted over £5million in research funding for particular projects and have built Goldsmiths Digital Studios, a multi-disciplinary research centre that links computing to other leading Goldsmiths departments and centres including Art, Cultural Studies, Design, Drama, Media and Communications, Music, and Psychology.
Our research projects are funded by the arts and business sectors as well as the UK research councils including: the Arts Council, AHRC, Department of Trade and Industry, EPSRC, European Space Agency, and also BT, Yahoo Research, and various art galleries and other organisations (including Tate Modern). Most of our research involves collaboration with other world-class institutions including Brown University, Concordia University and Hexagram, MIT, and the University of Technology, Sydney.
We provide an exciting, stimulating and supportive environment for all our students to develop their ability to understand computing and related technologies and to apply their skills in innovative and creative ways, particularly in relation to software engineering, art, music, games, entertainment, design, cognition, cognitive science, and artificial intelligence. Because of our international reputation we attract high-level post-doctoral staff and visiting research fellows, who significantly enhance our research community.
Goldsmiths Digital Studios
Goldsmiths Digital Studios is dedicated to multi-disciplinary research and practice across arts, technologies and cultural studies. We engage in a number of research projects, and our projects aim to have outputs of interest in at least two of our disciplines. It is the mission of the Studios to bring several disciplines and departments together to stimulate research and to provide integrated postgraduate teaching. As well as other departments within Goldsmiths, we operate through a network of key institutional alliances and relationships with individuals. In addition, we work with several artists and independent researchers.
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Goldsmiths, University of London
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This is the only programme in the University of London in which students can include creative work and an arts-based context of their practice within the distinctive field of arts and creative technologies. Read more
Study a degree which develops your arts practice through the expressive world of creative computation. It provides you with the historical foundations, frameworks and critical skills to produce a series of projects for public exhibition. Read more
Study a degree which develops your arts practice through the expressive world of creative computation. The Masters provides you with the historical foundations, frameworks and critical skills to produce a series of projects for public exhibition. Read more
This programme allows you to develop the business/entrepreneurial skills and attributes to commercialise on your creative and cultural practices and/or knowledge. . Read more
This unique course offers critically-engaging themes and technologies, providing skills in immersive storytelling to reflect rapid changes in the games industry. Read more
This industry facing course has been developed to address the needs of the computer games sector, a continuously growing worldwide market, now larger than the film and music sectors combined. Read more