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This research Master's programme focuses on technology and the applications of virtual reality, computer graphics, imaging and computer vision. Students learn alongside world-leading researchers specialising in virtual reality, augmented reality, 3D modelling, visualisation, interfaces, gaming and social. They will partake in UCL's multidisciplinary tradition, sharing ideas and resources across UCL Engineering and beyond.
Students will learn how to analyse, engineer and evaluate a broad range of virtual reality and augmented reality systems. They will discover how to analyse the requirements for interfaces, such as type of system, role of application tasks and perceptual requirements. They will learn how to develop for advanced immersive systems
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A minimum of an upper second-class UK Bachelor's degree in a relevant discipline, or an overseas qualification of an equivalent standard. Work experience may also be taken into account. Experience, knowledge and hands-on experience with computing (e.g. software development or coding), and with mathematics/statistics, are key requirements for individuals to be able to cope with the content of the programme. Therefore in your application we suggest that you highlight any such modules taken during your degree and any relevant experience you have outside of your formal education.
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