Software Engineering is a well-established, central part of Computer Science, and concerned with the design and use of techniques to support humans to build software systems that are reliable, adaptable, usable, maintainable, etc, despite the fact that they are usually developed by large groups of people with different ideas, conceptualisations, or working styles, and against a tight schedule and possibly conflicting or unclear requirements. The understanding and mastering of these techniques is essential both for people who are part of this group and for those managing such a group or project.
The Software Engineering pathway combines two themes of the same name, Software Engineering 1 & 2. These themes covers both an overview of existing approaches to Software Engineering, and two particular approaches at the forefront of Software Engineering research and practice; Pattern-based and Component-based Software Development.
Teaching and learning
Computational thinking is becoming increasingly pervasive and is informing our understanding of phenomena across a range of areas; from engineering and physical sciences, to business and society. This is reflected in the way the Manchester course is taught, with students able to choose from an extremely broad range of units that not only cover core computer science topics, but that draw on our interdisciplinary research strengths in areas such as Medical and Health Sciences, Life Sciences and Humanities.
Coursework and assessment
Lectures and seminars are supported by practical exercises that impart skills as well as knowledge. These skills are augmented through an MSc project that enables students to put into practice the techniques they have been taught throughout the course.
-Newly refurbished computing labs furnished with modern desktop computers -Access to world leading academic staff -Collaborative working labs complete with specialist computing and audio visual equipment to support group working -Over 300 Computers in the School dedicated exclusively for the use of our students -An Advanced Interfaces Laboratory to explore real time collaborative working -A Nanotechnology Centre for the fabrication of new generation electronic devices -An e-Science Centre and Access Grid facility for world wide collaboration over the internet -Access to a range of Integrated Development Environments (IDEs) -Specialist electronic system design and computer engineering tools
Students following the Software Engineering pathway have all the career choices and options as described for general Advanced Computer Science.
In addition, students of this pathway are ideally placed to work in positions requiring an understanding of modern Software Engineering techniques and tools. This includes the obvious positions in the games industry, but also positions in finance, commerce, software project management, etc.
We maintain close relationships with potential employers and run various activities throughout the year, including career fairs, guest lectures, and projects run jointly with partners from industry.
This programme is CEng accredited and fulfils the educational requirements for registration as a Chartered Engineer when presented with a CEng accredited Bachelors programme.
We require a First or strong Upper Second class honours degree, or the overseas equivalent, in computer science, or in a joint degree with at least 50% computer science content. Applicants with extensive computer science industrial experience and a good honours degree, or its overseas equivalent, may also be considered for admission.
Recipient: University of Manchester
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