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MSc Video Game Enterprise and Production


Course Description

Course Duration

Full-time (Sep): 12 months

Course Summary

MSc Video Game Enterprise and Production is a year-long Masters-level course for the next generation of games industry entrepreneurs and producers. We give people who want to work in games an in-depth experience of the full game development process combined with all the hard-edged business skills they need to run a small games business or manage a studio production. Employers of our graduates include Rockstar North, Traveller’s Tales, Creative Assembly and Exient.

You'll get specialist skills training, mentoring and support from leading game developers, artists, producers and business owners, with experience at such big-name developers as Eurocom, Electronic Arts and Freestyle Games, while Programme Director Zuby Ahmed founded his own company, SmashMouth Games. The course is delivered in a series of ‘boot camps’ followed by one-to-one support, studio based game development and project delivery.

Employment Oppportunity

Successful students will be prepared for roles in production and design; more specifically as project managers, scrum masters and assistant producers within the games industry. They will also be able to work in product development, as product owners, as designers/scripters or in game and business analytics, and will also be confident and able to set up their own video games business.

Previous graduates now work in roles including mission scripter at Rockstar North, associate producer at Rockstar London, assistant producer at Exient and assistant producer at Traveller’s Tales.

Visit the MSc Video Game Enterprise and Production page on the Birmingham City University website for more details!

Entry Requirements

Applicants must have a passion for games, a positive attitude, confidence to run a business and/or a creative technical software development team and comfortable using Windows or Mac OS applications. The following requirements are desired but not essential; experience of web or software coding (HTML, Java, C, C++, C#), experience of art asset creation using Adobe Creative Suite, Maya, 3DS Max or ZBrush, game development experience, degree related to games, programming, art, business, management, marketing, law, economics or design.

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Recipient: Birmingham City University

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