Full time September MSc 1 year Full-time

About the course

Be part of a new generation of designers, engineers and researchers who are applying digital innovation to the creative sector by combining human-computer interaction with creative computing. This MSc will teach you how to combine world-class technical and creative skills to shape digital transformation and improve lives. 

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Entry Requirements

Relevant background disciplines include but are not limited to: computer science, electronic engineering, physics, mathematics, human-computer interaction, design, ergonomics, psychology, cognitive science, sociology, social science, computational linguistics, media and communication, new media, arts, and architecture.

Applicants should demonstrate:
Academic achievement at the level of a 2:1 or higher at undergraduate level. Good 2:2 degrees are considered on an individual basis.
A clear aptitude for cross-disciplinary study and some programming or mathematical ability.

IELTS requirements
6.5 overall including 6.0 in Writing, and 5.5 in Reading, Listening and Speaking.


 Course Content


Where is Queen Mary University of London

Student Profile(s)

Sara Anne Wigglesworth


"Queen Mary is a welcoming institution and provides excellent facilities for its students. In the Media and Arts Technology Masters, I found rich opportunities to freely exercise my creative vision in many projects. My success in the programme would not have been possible without all the support I received from my classmates, professors, and the staff. I enjoyed every minute of it. My teachers were engaging, inspirational and continuously pushed me to advance my research!"

Harold Opara (artist name Houston X)

“This course relies on perseverance and the willingness to learn. The knowledge and skills that I gained throughout this programme, I now use in my everyday life. From developing my knowledge around project management to creative coding and new media technology, the Media and Arts Technology Masters has benefited my career as a professional musician. It has greatly improved my creativity and inspirations as I now incorporate computer-generated visualisations into my art, with the aim of creating novel audiovisual experiences for my audience. Great work is also recognised, and I’m thankful for the opportunity to co-author an international conference paper along with other brilliant individuals.”

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