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The Course

This programme gives you the opportunity to develop your expertise in a particular area of computer science and to consolidate your skills in preparation for positions in research development or technology management.

The flexible nature of this Master’s gives you the chance to undertake research in an area that is of interest to you or relevant to your current employment. Examples of recent projects by students include hybrid information systems management, machine vision system development for automatic identification of food blemishes, and using bio-inspired neural networks to prevent collisions between cars and pedestrians. Examples of research areas include robotics and autonomous systems, computer vision and image or video analysis, medical image analysis, social computing, games and serious gaming applications, and data science.

Engaging with the School’s research centres will give you access to expertise in areas including vision engineering, autonomous systems, social computing, human-computer interaction and artificial intelligence. Supported by an experienced supervisory team, you may have opportunities to publish your work in academic journals and present your findings at conferences.

How You Study

The flexible nature of the programme means that the students can either specify their own topics or can work on one of the titles suggested by our staff, examples of which are available on request. Students are encouraged to look at the staff pages on the School website to discover what areas of research the tutors are currently involved in. The School’s research centre sites may also provide inspiration for projects. http://bit.ly/1T9PF0O

Students will need to produce an outline proposal and will then be matched with an appropriate supervisory team.

Due to the nature of postgraduate research programmes, the vast majority of your time will be spent in independent study and research. There is approximately equivalent to one hour of contact time per week in the form of a weekly supervision meeting.

Research Areas, Project and Topics

Recent students have tackled business process reengineering, hybrid information systems management, computer games engines and using bio-inspired neural networks to prevent collisions with pedestrians. Current students are looking at topics including automated analysis of the game play in video games, development of a low-cost machine vision system for automatic identification of potato blemishes, electronic portfolio support in higher education and text mining in health related applications.

Example Research Areas:

  • Robotics and Autonomous Systems
  • Device and System Design
  • Computer Vision and Image/Video Analysis
  • Medical Image Analysis
  • Data Analytics
  • Social Computing, Games and Serious
  • Gaming Applications

For more information please visit the website: https://www.lincoln.ac.uk/home/course/CMSRESMS/

Visit the MSc Computer Science By Research page on the University of Lincoln website for more details!




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