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Our master's program is designed for educators who are excited about the potential technology offers for increasing student engagement and learning. Our students want to extend their skills for implementing relevant technology-enhanced activities in their own learning environments.

The hands-on quality of the Educational Technology program addresses the disparity between understanding the functionality of technology and knowing how it can be taught to students. More accurately, it’s not just why you’d use technology, but how it could be strategically implemented.

Our graduates will be prepared to:

  • Optimize the use of active learning techniques via relevant technology tools
  • Take existing curriculum and transform it for a contemporary student audience
  • Design and teach online, hybrid, or blended courses
  • Serve as a peer technology coach for colleagues

You can find more information here: https://www.usfca.edu/education/educational-technology?sys:interaction:code=2cb0e8a5-50bd-43d9-9ece-0e6732dcf3e5&utm_campaign=soe-education-technology-masters&utm_source=find-a-university&utm_medium=display&utm_content=lead-gen&utm_term=soe

Program Details

The Educational Technology master's program is designed for working professionals who are interested in both creative exploration and practical application of digital technologies.

Our focus is always on giving students tools and strategies that they can use right away in their own learning environments. We also understand that every school has different types and amounts of resources, so we explore a wide variety of technology tools with an emphasis on low-cost or free resources.

The program will be of benefit to teachers in both K-12 and post-secondary settings, educational leaders, curriculum and technology specialists, software developers, corporate trainers, and others interested in the intersection of digital technologies and education.

USF's Educational Technology program gives you five powerful ways to enhance your pedagogical toolkit and increase your impact on future learners. Enter as a savvy instructor, work hard, and leave as a:

  • Digital leader
  • Digital storyteller
  • Digital educator
  • Digital designer
  • Digital change agent

Curriculum Structure

The curriculum focuses on the discerning use of technological tools to increase student engagement, motivation, and active learning.

Master's candidates are encouraged to leverage their learning for immediate applicability; course projects require students to apply new skills to discipline-specific content needs.

The Educational Technology program helps educators:

  1. Apply technology-enhanced educational practices in and out of the classroom.
  2. Prepare to evolve with the rapidly changing educational and technological landscapes.
  3. Understand the structure and function of educational technology systems.

The culminating assessment for this project-based master's degree is a portfolio website, which can serve as a platform for sharing and collaborating with other educators, as well as an electronic resume for those wishing to advance their careers.

Program Delivery

Classes meet on teaching weekends, an alternate weekend schedule of about two weekends a month to accommodate adult students, most of whom have full-time jobs and other obligations. The Educational Technology program is designed to be completed in five semesters (two years) including summers. To finish in this timeline, you can plan to take two courses per semester. See the master's program courses.

Program Learning Outcomes

The Educational Technology master's program has five program outcomes.

Upon completion of the MA in Educational Technology students will be able to:

  1. Using knowledge of human cognition, multimedia learning theory, and digital design principles, students will plan and create multimedia instructional materials that enhance their professional or educational practice.
  2. Students will create products (radio-style audio story and a multimedia screencast) that demonstrate their skills at multimedia production.
  3. Create a ready-to-implement course or unit re-design based on a blueprint plan that details scope and sequence, formative and summative assessments, plans for feedback, and a clear protocol for communication and workflow via a LMS. The re-design must transfer a traditional course, unit, or program to a flipped, blended, 1:1, or completely online environment.
  4. Students will design and create a professional website that will serve as their connection hub with other educational professionals. The website will include a blog, a multimedia gallery, a teaching philosophy statement, teaching/professional background, and relevant social sharing links.
  5. Students will apply design thinking to address issues of social justice within the field of educational technology.
  6. Students will create their professional identity, connect with other educational technology leaders, and reflect on their learning and practice as an educator in the digital age.

You can find more information here: https://www.usfca.edu/education/educational-technology?sys:interaction:code=2cb0e8a5-50bd-43d9-9ece-0e6732dcf3e5&utm_campaign=soe-education-technology-masters&utm_source=find-a-university&utm_medium=display&utm_content=lead-gen&utm_term=soe


Visit the MA Educational Technology page on the University of San Francisco website for more details!

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