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Course content

This is a technically oriented course for programmers interested in the technology of games. It is suitable for people seeking employment in programming roles within the games industry.

The course focuses on the implementation of real-time 3D applications using the C++ programming language in order to develop your understanding of 3D rendering and shader programming techniques.

You also study low-level hardware architectures for optimisation, including the novel architectures of games consoles and how to exploit them. We teach you project management techniques, including the stages of game production and the structure and operation of the games industry.

This course benefits from strong industry links with companies like Sony Computer Entertainment and Sumo Digital and industry accreditation

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