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  • Study Type

    Full time available

  • Subject Areas

    Computer Science

  • Start Date

    September, February

  • Course Duration

    2 years

  • Course Type

    MSc

  • Course Fees

    2017-2018 EU/EEA: € 2.006,- Non EU/non-EEA : € 18.201

  • Last Updated

    12 October 2017

Course content

Game and Media Technology

This Master's programme concentrates on the technological aspects of gaming and multimedia in the context of computer science, with a unique thematic focus for research-minded students.

Gaming and multimedia have assumed an important place in our society, giving rise to a booming industry with turnovers exceeding the entertainment movie industry and leaps in computer software and hardware development. Advances show no sign of slackening with new types of games and hardware reaching the market regularly. Moreover, the value of games as an educational tool is increasingly being recognised and the integration of multimedia tools into everyday life is still continuing, creating fertile grounds for those with a high-level degree in the area of Game and Media Technology.

The research field deals with modelling virtual worlds, creating characters and behaviour, generating effective scenarios, building multi-sensory interfaces and redesigning didactic concepts. Simulating the physics, biology and psychology of the real world and bringing it to life in multi-sensory simulations are major challenges on their own. In this context, media technology plays an important part as it deals with the effective transfer of information using audio, speech, sound, and music, video, 3D objects, interactive virtual environments.

Visit the Game and Media Technology page on the Utrecht University website for more details!

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