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Computing and Future Interaction Technologies MRes

    College of Science Logo
  • Study Type

    Full time & Part time available

  • Subject Areas

    Computer Science

  • Start Date

    September

  • Course Duration

    1 year full-time; 3 years part-time

  • Course Type

    MRes

  • Course Fees

    For current fees visit our website

  • Last Updated

    20 August 2018

Course content

This Research Masters in Future Interaction Technologies and Human-Computer Interaction (HCI) teaches graduate students to go beyond simply building new software and hardware, to evaluating how they would be used, and how they can be improved.

The MRes in Computing and Future Interaction Technologies is taught by the Future Interaction Technology (FIT) Lab, within the Computer Science. The FIT Lab’s mission is to explore and apply Advanced Computer Science to make interaction technologies dependable, enjoyable and effective. Interaction technologies include mobile devices, the Web, Web 2.0, implants, home TVs, microwave cookers, ticket machines, navigational aids, etc. Furthermore, we aim to work on grand challenges, like improving safety in healthcare, or developing technology to reach the millions and help us live more effective and sustainable lives.

Course Content of MRes in Computing and Future Interaction Technologies

Research Component

Our Research Masters programme in Computing and Future Interaction Technologies mainly concludes of a large individual research project worth 120 credits. Inclusive of this 120 credits is training and experience provided by our Lab & Field Research Methods module. You will spend around 8 months preparing for and working on this extensive project, which provides key experience in performing research-oriented projects. As the MRes has a research focus, you will spend more independent research time building a strong knowledge of research literature and striving to make a novel contribution to the HCI community.

Taught Component

In addition to the research project, you can choose from a range of modules that provide skills and development training in different areas during your studies on the MRes in Computing and Future Interaction Technologies.

Modules available currently include:

  • Human Computer Interaction Project
  • Development (compulsory)
  • Interaction Technologies: Lab & Field Work (compulsory)
  • Interaction Technologies: Seminars & Readings (compulsory)
  • Research Methodology (compulsory)
  • Mobile Interaction Design
  • Interactive Systems Design
  • Interaction Technologies: Information Retrieval
  • Interaction Technologies: Hardware & Devices

The MRes in Computing & Future Interaction Technologies is ideally suited for continued academic research, but also provides the necessary skills and key experience to apply research methods in HCI practitioner positions in industry.

Facilities

The Department is well equipped for teaching, and is continually upgrading its laboratories to ensure equipment is up-to-date – equipment is never more than three years old, and rarely more than two. Currently, students use three fully networked laboratories: one, running Windows; another running Linux; and a project laboratory, containing specialised equipment. These laboratories support a wide range of software, including the programming languages Java, C# and the .net framework, C, C++, Haskell and Prolog among many; integrated programme development environments such as Visual Studio and Netbeans; the widely-used Microsoft Office package; web access tools; and many special purpose software tools including graphical rendering and image manipulation tools; expert system production tools; concurrent system modelling tools; World Wide Web authoring tools; and databases.

Careers

All Computer Science courses will provide you the transferable skills and knowledge to help you take advantage of the excellent employment and career development prospects in an ever growing and changing computing and ICT industry.

94% of our Postgraduate Taught Graduates were in professional level work or study [DLHE 14/15].

Some example job titles include:

  • Software Engineer: Motorola Solutions
  • Change Coordinator: Logica
  • Software Developer/Engineer: NS Technology
  • Workflow Developer: Irwin Mitchell
  • IT Developer: Crimsan Consultants
  • Consultant: Crimsan Consultants
  • Programmer: Evil Twin Artworks
  • Web Developer & Web Support: VSI Thinking
  • Software Developer: Wireless Innovations
  • Associate Business Application Analyst: CDC Software
  • Software Developer: OpenBet Technologies
  • Technical Support Consultant: Alterian
  • Programming: Rock It
  • Software Developer: BMJ Group

Research

The results of the Research Excellence Framework (REF) 2014 show that Swansea Computer Science ranked 11th in the UK for percentage of world-leading research, and 1st in Wales for research excellence. 40% of our submitted research assessed as world-leading quality (4*)

Student Profile

“One of the main reasons I chose Swansea was because of the excellent reputation of the Computer Science Department which is ranked among the top 25 in the UK. The Lecturers in the Department are excellent, and are equally very accessible to students. Many are actively involved in world class research. Their knowledge is shared with us in lectures.

I love Swansea. I have recently completed the MSc and intend to gain further experience in the software industry before pursuing a PhD at Swansea University. “

Manikanta Gudur - Advanced Computer Science


Visit the Computing and Future Interaction Technologies MRes page on the Swansea University website for more details!

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