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Full time & Part time September MSc, PgDip 12 months full-time (15 months with option of 3 month internship); 24 months part-time

About the course

Develop specialist technical skills for a career in the Computer Games Industry with City's leading Computer Games Technology MSc.

Who is it for?

This MSc is aimed at students with a passion for computer games and a strong interest in programming. It is designed to develop your career in the games industry. The course will help you build on your undergraduate degree (which should be in a numerate subject with substantial computing content) or help you update your skills after a time in industry as a computing professional.


The Computer Games Technology MSc will help you to develop:

  • Strong technical skills suitable for professional programming roles in the game industry.
  • Specialist knowledge in computer graphics, AI, physics and audio.
  • The ability to design and build game engines from

Read more about this course

Entry Requirements

To apply for this course, you will need to hold a Bachelor's degree with lower second-class honours or above, or overseas equivalent in a numerate subject with substantial computing content.

Previous academic and commercial experience is also considered and normally involves programming.

If you do not qualify for direct entry, you may wish to follow a Graduate Diploma pathway to the programme through one of our partners.

Course Content

Where is City, University of London


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Academic staff and alumni discuss the benefit...

Student Profile(s)

Caroline Aubry

Why did you choose to study at City University London?
I moved to London a while ago and decided to undertake a BA(Hons) in Games Design. At that time, I didn’t know I’d enjoy the programming aspect a lot more than the rest of the game development process. Upon graduating I chose to pursue a career as a game developer. Throughout my career, I realised that it would be beneficial and of a great support to hold an academic degree in programming. I wanted to satisfy my desire to learn from a more technical perspective, effectively providing me with the means to continue exploring the areas that interest me the most within the game industry.

For these reasons, I started looking into different Masters degrees around London where I could keep my commitments with my full-time employment at a game company. City University London is a well-known establishment, with a wide selection of degrees, a good location in the heart of the City and considerate timetables. I chose City mainly because I was impressed by the content of the Computer Game Technology Masters degree as well as the success of past students.

What do you enjoy most about your course?
I enjoy that the MSc Computer Games Technology course is both demanding and fulfilling. The dynamic nature of the lectures, with both theoretical and practical sessions being taught has helped my understanding of a wide range of topics that the game industry today requires. I find the timetable very considerable for part-time students, and lecturers are always responding to questions on and off campus. Additionally, there is a good dynamic within the student core, where everybody is happy to share their knowledge and help each other.

What has been the highlight of your course so far?
Interactions within the lectures have been a particular personal highlight. For example, in the Game Computer Graphics course, we were able to showcase our end of module coursework while students could vote for their favourites. As it is a game development course, I found it enjoyable to encounter gamification within the teaching environment.

What do you plan to do after you graduate?
I am currently contracted as a developer for a game company that I value, where I am able to learn new skills and improve upon my existing. I would love to continue working on quality games, with experienced people, where passion is key.

Orkun Bektas

Orkun Bektas is a developer at a world-leading computer games company.

He studied Computer Games Technology at City University London. Now he's one of the developers behind the most successful driving franchise in gaming history.

Orkun helped to produce the fifth version of the game for release on the Xbox and PlayStation platforms. It generated $800m of sales on its first day. In the UK, it was the fastest-selling game of all time.

On his decision to study at City:
"I decided to do a postgraduate qualification in Computer Games Technology because video games has been my passion and I wanted to pursue a career in the field. I thought getting an MSc degree from a highly regarded university such as City would teach me the skills required in the career path I wanted to take."

Orkun believes that his City degree has been "helpful for both getting the job and providing me with the skills to be an asset to the company."

On the highlights of the course:
"Some of my assignments were challenging and involved intense thinking and extensive designing. After I completed the course, Dr Chris Child and Dr Greg Slabaugh invited me to be part of Cancer Research UK's Gamejam. Trying to complete the production of a game in less than 72 hours with complete strangers taught me a lot and was one of the highlights of my time at City."

"I believe it has also helped me develop my skills as a programmer. The portfolio I created during the course has been especially helpful in taking my career further."

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