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  • Study Type

    Full time & Part time available

  • Subject Areas

    Computer Science

  • Start Date

    September

  • Course Duration

    1 year full-time, 2 year full time w. one-year work placement, 2 years part-time

  • Course Type

    MSc

  • Course Fees

    Find out more on website.

  • Last Updated

    15 November 2017

Course content

This MSc Computer Games Systems course develops the high-level skills required to create new computer games for the leisure and education industries. It gives students the chance to learn a variety of software engineering techniques for games, ranging from low-level programming languages for fast games to high-level and computer network environments for distributed games.

Coupled with the strength of our teaching and facilities, is the direct relevance of the course content. You will have the chance to learn a range of software engineering techniques for games, ranging from low-level programming languages for fast games to high-level and computer network environments for distributed games. This will enable you to build and develop your specialist knowledge in the area(s) of gaming that excite your interest.

The taught part of the course will give you the high quality academic knowledge in games prototyping, artificial intelligence and 3D algorithms that is now in demand within the global games industry.

Modules:

  • 3D games algorithms
  • Advanced software engineering
  • Applied artificial intelligence
  • Computer games development
  • Major project
  • Research methods
  • Mobile interactive systems

COME VISIT US ON OUR NEXT OPEN DAY!

Visit us on campus throughout the year, find and register for our next open event on http://www.ntu.ac.uk/pgevents.


Visit the Computer Games Systems page on the Nottingham Trent University website for more details!

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