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Computer Science×

University of Central Lancashire, Full Time Masters Degrees in Computer Science

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Child Computer Interaction is a new and growing branch of Human Computer Interaction, and is the key area of expertise for the ChiCI research group at UCLan. Read more
Child Computer Interaction is a new and growing branch of Human Computer Interaction, and is the key area of expertise for the ChiCI research group at UCLan.

Our expertise spans world-class research, commercial activity and knowledge-transfer. As the market for children's interactive technology grows there is an increasing need for specialists who can research, design and evaluate interactive technology for children. This MRes course is the first specialist research-based academic course offered in Child Computer Interaction. We aim to provide a challenging and stimulating environment in which students can develop specialist skills by working closely with the ChiCI research group. It is anticipated that students from this course will either continue to PhD study or go into employment as CCI specialists.

The first semester consists of 3 taught modules that provide a grounding in postgraduate study and in the techniques and theories appropriate to Interaction Design. In the second semester students will study the specialist module Child Computer Interaction and at the same time will start the 100 credit (5 module) MRes project. The project module is studied throughout semesters 2 and 3 (January to September), during which time students work under supervision to complete a large research-based project. Part-time students will typically complete the taught modules in their first year, and undertake the project in their second year. As well as attending classes, students will be expected to take part in research seminars and discussions.

Modules include:

Critical Analysis (Semester 1)
Interaction Design and Evaluation (Semester 1)
Advanced Topics in HCI (Semester 1)
Child Computer Interaction (Semester 2)
MRes Project (Semesters 2 and 3)

A limited number of fees-paid bursaries are available for this course in October 2012; contact Peggy Gregory at for further details.

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Database Systems has an emphasis on database design, from the logical and physical design through to the interface. MSc Database Systems provides the opportunity to develop the skills to manage the development and implementation of a maintainable database system, taking into account user requirements. Read more
Database Systems has an emphasis on database design, from the logical and physical design through to the interface. MSc Database Systems provides the opportunity to develop the skills to manage the development and implementation of a maintainable database system, taking into account user requirements. You will also have the opportunity to work on a substantial database project of your own choice. In addition this course will help you to become Oracle accredited; however the course is not a training course in Oracle.

This course will help you to develop the skills and understanding needed as a database developer. You will learn how to choose and use appropriate analysis and implementation tools, implement a database system to make best use of the hardware and/or software constraints, and monitor/fine-tune the implemented database for optimum efficiency. You will also develop skills in database administration and an understanding of the database administrator role. You will develop transferable skills in evaluation of ideas and concepts, effective communication, synthesis of ideas and become a reflective practitioner. You will have the opportunity to plan and carry out a supervised project to develop a substantial database system.

Assessment methods will include individual and group assignments, presentation, seminars and examinations.

The School of Computing, Engineering and Physical Sciences provides an 'electronic learning' environment to facilitate flexible learning. This environment combines traditional face-to-face lecture/tutorial and practical sessions with additional, resource-rich, on-line materials allowing you to continue independent learning through a variety of approaches.

A course module that will help you plan your career is available as a free choice module (called an elective), which you can study as part of your degree programme.


September and January start dates are available

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This course is designed to enable graduate students and forensic practitioners to develop the theoretical knowledge underpinning forensic document examination and provide intensive training and practical experience. Read more
This course is designed to enable graduate students and forensic practitioners to develop the theoretical knowledge underpinning forensic document examination and provide intensive training and practical experience. It covers the analysis of handwriting, signatures, questioned and fraudulent documents and provides training in the use of a range of highly specialised techniques, such as VSC, comparison microscopy, ESDA and Raman Spectroscopy.

LEARNING ENVIRONMENT AND ASSESSMENT

The dedicated laboratory for this course houses an ESDA and a VSC-5000 and this is where MSc students will take a wide range of practical classes, carry out simulated casework and conduct laboratory-based dissertation research projects. Students will also have access to a wide range of state-of-the-art analytical instrumentation within the Analytical Unit. The Unit houses gas chromatographs with pyrolysis injection capability and FID, MS and EC detectors, ion chromatographs and high performance liquid chromatographs with diode array fluorescence, MS and Differential refractometer detectors. The Unit also houses facilities for Atomic absorption, UV-Visible and Infrared spectroscopy, Raman spectroscopy, NMR spectrometry, Inductive coupled plasma mass spectrometry and Scanning Electron Microscopy With Energy Dispersive X-Ray Spectroscopy (SEM/EDAX).

Modules will be assessed through theory and practical examinations, and coursework (essays, moot courts, presentations and a dissertation). Students will be required to examine documents and equipment, produce case notes and reports.

Please note that Distance Learning students will be required to attend a two-week residential workshop at UCLan’s Preston campus during Semester 2. More information will be provided about this in Semester 1.

FURTHER INFORMATION

Modules are assessed through theoretical and practical examinations as well as coursework. Assessments include the examination of suspect documents and pieces of equipment from simulated cases and the production of formal case notes and expert reports, as well as essays, mock courtroom trials, group and individual presentations and a dissertation. Upon graduating from this course you will be well placed to gain employment in forensic science laboratories, police investigation teams, fraud departments in major government or private organisations, or to go on to further research in academia.

MSc Document Analysis is designed to enable graduate students and forensic practitioners to understand and develop the theoretical knowledge underpinning all aspects of forensic document examination and to develop skills in a variety of areas, which concern the processing, analysis, identification and interpretation of questioned documents. The course provides intensive training in all areas of forensic document analysis and provides extensive practical training in the areas of the analysis and identification of handwriting, signatures, printing apparatus and fraudulent documents. The course also provides you with training to act as an expert witness and presentation and communication skills.

You will study the principles underpinning the scientific analysis of handwriting and signatures together with the considerations involved when carrying out forensic casework. This course will also provide practical experience in the examination of printing equipment, typewriters, photocopiers and the identification of forged or counterfeit documents. You will be trained in a number of analytical techniques using highly specialised apparatus, such as the use of the video spectral comparator, a comparison microscope, ESDA (Electrostatic Detection Apparatus) and a Raman Spectrometer. In addition, the course will provide you with the opportunity to develop a large number of transferable skills.

Upon graduating from this course you will be well placed to gain employment in forensic science laboratories, police investigation teams and fraud departments in major government or private organisations, or to go on to further research in academia at doctoral level.

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As technology and market sophistication develops, designers in these areas are constantly making new connections in bringing forth their ideas. Read more
As technology and market sophistication develops, designers in these areas are constantly making new connections in bringing forth their ideas. Digital technologies touch all areas of production and development of media. Traditional boundaries of what is a ‘game’ are constantly being questioned, disassembled and reformed.

Consumer acceptance and demand for novelty and innovation drives the product at a rapid and stimulating pace. The course offers a supportive environment to develop personal philosophies and skills within the student, in order that they bring a fresh and innovative approach to the industries they are involved in and develop new initiatives. Whilst the programme sits within a clearly defined study structure, the direction and flavour of the individual student’s journey through the programme is self-defined. This provides the opportunity for a focused, yet eclectic exploration within the contemporary design landscape. This strong emphasis on personal exploration provides the individual with the maximum flexibility in terms of a chosen area of study, underpinned by appropriate staff support and guidance. The course aims to develop the student’s personal philosophies on design with a view to developing a personal area of specialism.

Successful applicants to this course will find themselves part of a larger postgraduate community, which will reflect and include a wide variety of interests right across the Art and Design spectrum. This course is aimed at both professional practitioners wishing to pursue a sustained period of time developing new ideas or recent graduates wishing to focus their studies and refine ideas at an advanced level. The course will also consider students from a non-games background, providing they can offer clearly articulated and informed reasons for wishing to study at an advanced level. Furthermore, students should be able to demonstrate an ability to critically examine, analyse and evaluate contextual and philosophical issues relating to their intended programme of study.

The MA course exists within the framework of the University modular scheme. All students are assigned a supervisor who is a specialist in the student’s area of study. Modules have been chosen and scheduled to allow students to attain the stated aims and learning objectives set out for the course. With this philosophy in mind, the course team sought to develop a structure in which there is a balanced and appropriate integration of theory and activity and since the programme is fundamentally design driven we have sought to ensure continuity of activity. Central to the programme is the 'statement of intent' drawn up during the beginning of your studies - this forms the backbone of the postgraduate activity and provides a term of reference for assessable outcomes. Students are supported by staff input through a series of design activities during the initial modules that are designed to identify an area of interest that can then be fully explored. The formal presentation of this initial research activity and the conclusions drawn, form the basis of the ‘statement of intent’ document.

Modules:

Games Design Practice 1
Research for Creative Design Practice 1
Design Practice 2 (Placement/Field Study)
Research for Creative Design Practice 2/3
Games Design Practice 3
Postgraduate Project/Dissertation

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The MSc IT Security helps you to develop your computing skills in the theory and practice of computer security and forensic technology. Read more
The MSc IT Security helps you to develop your computing skills in the theory and practice of computer security and forensic technology. This requires an understanding of hardware, operating systems, communications software, attention to detail, creative problem-solving, investigative skills and an appreciation of computer threats and security counter-measures. You will also have the opportunity to work on a substantial project of your own choice. These skills can lead to a range of careers in systems management and computer security.

As organisations become more dependent on sophisticated computers and communications to support their operations and to store valuable data, they become more vulnerable to IT-based attacks. The expertise of the information security professional is in managing corporate IT resources, protecting servers and computers, and tracking intruders on their networks. On this course you will learn about the tools and procedures that can be used to identify computer security weaknesses that could lead to the loss of sensitive computer data. You will develop the necessary skills to become an IT security problem-solver in order to meet the growing demand for specialists in this area.

You will develop transferable skills in evaluation of ideas and concepts, effective communication, synthesis of ideas and become a reflective practitioner. You will have the opportunity to plan and carry out a supervised project in the field of computer security or computer forensics.

September and January start dates available.

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Interaction design is a highly-sought specialist skill enabling designers to create compelling user experiences that keep individuals engaged with technical products. Read more
Interaction design is a highly-sought specialist skill enabling designers to create compelling user experiences that keep individuals engaged with technical products.

There is a vibrant international Human-Computer Interaction research community interested in developing innovative products, methods and theories in this area. This course aims to provide a challenging and stimulating environment in which students can develop specialist skills in interaction design, while engaging with the concerns of the HCI research community as well as the needs of industry. It is anticipated that students from this course will either continue to PhD study or go into employment as specialists in user experience and design.

The first semester consists of 3 taught modules that provide a grounding in postgraduate study and in the techniques and theories appropriate to Interaction Design. In the second semester students will study the specialist module Design Away from the Desktop and at the same time will start the 100 credit (5 module) MRes project. The project module is studied throughout semesters 2 and 3 (January to September), during which time students work under supervision to complete a large research-based project. Part-time students will typically complete the taught modules in their first year, and undertake the project in their second year. As well as attending classes, students will be expected to take part in research seminars and discussions.

Modules include:

Critical Analysis (Semester 1)
Interaction Design and Evaluation (Semester 1)
Advanced Topics in HCI (Semester 1)
Design Away from the Desktop (Semester 2)
MRes Project (Semesters 2 and 3)

A limited number of fees-paid bursaries are available for this course in October 2012; contact Peggy Gregory at for further details.

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MA Games Design provides a unique study opportunity rooted in creative development linked across a range of digital and traditional approaches. Read more
MA Games Design provides a unique study opportunity rooted in creative development linked across a range of digital and traditional approaches. The course also provides a distinct opportunity to study these disciplines at postgraduate level from a perspective that is not always readily available within the UK.

MA Games Design enables the postgraduate student to focus on the creative aspects of the discipline. It provides a structure and vehicle for the development of personal approaches to creative ideas, appropriate to the level of study and based in research activity.

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Cybercrime is a relatively new and growing area for both civil and criminal investigation. Read more
Cybercrime is a relatively new and growing area for both civil and criminal investigation. This course has been developed by law enforcement practitioners to enhance knowledge and practical skills in the areas of behavioural psychology, criminal investigation and the technical aspects of obtaining computer-based evidence.

Aimed at personal professional development for current investigators in the criminal and private sector and as a natural progression for graduates in Computer Forensics, Psychology or Policing.

Modules include Research Skills, Behavioural Dynamics of Cybercrime, Digital Forensic Technology, Open Source Internet Investigation, Policing of cybercrime and a research project for your dissertation.

LEARNING ENVIRONMENT AND ASSESSMENT

The course is taught as a combination of lectures, practicals and self-directed study to understand criminal behaviour in the area of cybercrime, including the use of computers, mobile devices, networks and open source internet intelligence in a cybercrime investigation. Module assessments are undertaken by means of coursework, workshops, examination and dissertation.

The course is delivered and taught by experienced academics and former law enforcement investigators with specialist knowledge in computing, psychology and criminal investigation.

FACILITIES

-Computer Forensic Laboratory
-Well-developed plans for a Hydra Suite

OPPORTUNITIES

A range of potential careers are available to those studying MSc Cybercrime including working in the fields of Policing,Civil investigation, the military, and National Crime Agency.

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The MSc Computing will help you to develop your computing skills in the theory and practice of designing and developing computer systems. Read more
The MSc Computing will help you to develop your computing skills in the theory and practice of designing and developing computer systems. On this course you will build on your existing skills and develop new skills in order to prepare yourself for employment in the computing industry. This requires an understanding of programming, systems design and evaluation, project management, creative problem-solving and a range of technical skills. You will also have the opportunity to work on a substantial project of your own choice.

You’ll investigate the current trends and research activities in the computing community, and plan, undertake and evaluate a substantial computing project in which you will put into practice and develop your self-management, communication, critical evaluation and technical skills.





There is a mix of compulsory and optional modules. Compulsory modules include Critical Evaluation (20 credits), OO Software Development (20 credits), User-Centred System Design & Evaluation (20 credits), IT Project Management (20 credits), Master’s Project (60 credits). These core modules give you a solid basis in core computing skills and current research. The optional modules build on these and allow deeper understanding in specific topics such as web development, security and design.

To enhance your work experience you will have an opportunity to undertake an industrial placement as part your MSc. This will extend your study time by six to twelve months depending on the length of the placement. Alternatively there are opportunities to choose an industry-based project.

We expect our students to seek employment within a computing environment. This course will provide a framework within which you can take advantage of the opportunities of developing and improving technology to meet business and user needs.

There are opportunities to continue with your studies to MPhil or PhD.

Read less
MA Games Design provides a unique study opportunity rooted in creative development linked across a range of digital and traditional approaches. Read more
MA Games Design provides a unique study opportunity rooted in creative development linked across a range of digital and traditional approaches. The course also provides a distinct opportunity to study these disciplines at postgraduate level from a perspective that is not always readily available within the UK.

Our postgraduate Games Design degree is for those individuals who wish to creatively question ‘industry norms’ and develop a personal area of investigation. To this end the course has a strong emphasis on personal exploration which it is hoped will bring together new ideas and theories within accepted common practice.

LEARNING ENVIRONMENT AND ASSESSMENT

The course is supported by extensive computer, studio and workshop facilities located within the School and the University as a whole.

Assessment strategy and criteria is the result of collaboration between student and staff. Successful completion of the full nine modules leads to the award of MA. However, for students who do not wish to or are unable to complete the full course, there are intermediate exit awards at appropriate stages.

FURTHER INFORMATION

Throughout the course students are encouraged to pursue a unique personal line of inquiry within the broad subject area of Games Design culminating in the Postgraduate Project / Dissertation response at the end of the course.

Fundamental to the philosophy of the course is the provision of an opportunity for students to explore and realise their individual aspirations and potential, creating a framework for developing more fully as skilled and informed professional practitioners. This is enabled through discussion and feedback with the course team and relevant peer groups.

Reflecting the diversity of activity that falls within the boundaries of games design the course encompasses three distinct strands of activity, design, art and modelling. In the commercial world of game development these strands are often interwoven and the emphasis can change from company to company. Likewise these strands can vary from individual project to project within a company. To accommodate this varied field of skills the common lecture theme of the course encompasses all of these activities and an individual engaged in the course may respond in one, two or all three of the strands of activity.

Throughout the duration of the course students are required to keep an on-going ‘Reflective Diary’ that is clearly used to record all lines of enquiry, development of ideas, critical reflection and analysis. This will be in the form of a public blog.

At the end of the course the students will have had the opportunity to build up a personal body of work that represents their personal developmental journey, and reflects a personal response to their discipline.

OPPORTUNITIES

The MA will help further career opportunities within commercial design practice. Graduates will improve their chance of employment in the games industry with their demonstrated enhanced specialism and understanding developed on the course. Graduates will also find themselves strongly placed to develop their own practices and consultancies.

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MRes Child Computer Interaction is a new and growing branch of Human Computer Interaction, and is the key area of expertise for the ChiCI research group at UCLan. Read more
MRes Child Computer Interaction is a new and growing branch of Human Computer Interaction, and is the key area of expertise for the ChiCI research group at UCLan. Our expertise spans world-class research, commercial activity and knowledge-transfer. As the market for children's interactive technology grows there is an increasing need for specialists who can research, design and evaluate interactive technology for children. This postgraduate course is the first specialist research-based academic course offered in Child Computer Interaction. We aim to provide a challenging and stimulating environment in which students can develop specialist skills by working closely with the ChiCI research group. It is anticipated that students from this course will either continue to PhD study or go into employment as CCI specialists.

INDUSTRY LINKS

As part of the course you will have opportunities to work with external partners. At UCLan we work with a range on businesses and organisations, many of which provide work experience opportunities and project briefs to enable to you gain real work experience whilst you undertake your postgraduate programme.

LEARNING ENVIRONMENT AND ASSESSMENT

The School of Physical Sciences and Computing provides an 'electronic learning' environment to facilitate flexible learning. This environment combines traditional face-to-face lecture/tutorial and practical sessions with additional, resource-rich, online materials allowing you to continue independent learning through a variety of approaches.

Assessment methods will include individual and group assignments, presentation and seminars.

OPPORTUNITIES

The goal of the course is to guide you, depending on your interests, to either go out into Industry or to progress to an academic research career. We aim to produce Child Computer Interaction practitioners who understand how to create excellent interaction designs for children in a range of different scenarios. We also aim to give you a thorough grounding in the research area so you are ready to start a PhD.

We also aim to give you a thorough grounding in the Child Computing Interaction research area so you are ready to start a PhD. After completing the MRes there will be opportunities for students to continue to MPhil or PhD study.

FURTHER INFORMATION

The first semester consists of three taught modules that provide grounding in postgraduate study and in the techniques and theories appropriate to Interaction Design. In the second semester students will study the specialist module Child Computer Interaction and at the same time will start the 100 credit (five modules) MRes project. The project module is studied throughout Semesters 2 and 3 (January to September), during which time students work under supervision to complete a large research-based project.

During the course you will develop theoretical understanding, practical skills and knowledge of current trends and research activity relating to CCI. You will also develop planning, self-management, communication, critical evaluation and technical skills.

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Interaction Design is a highly sought specialist skill enabling the creation of compelling user experiences that keep individuals engaged with interactive computing products. Read more
Interaction Design is a highly sought specialist skill enabling the creation of compelling user experiences that keep individuals engaged with interactive computing products. This course is ideal if you have existing programming skills and want to understand software users and work with them to create positive user experiences. The MRes Interaction Design course will help you stand out from other graduates by providing you with the skills and theoretical understanding needed to create successful products in industry or go on to further postgraduate study in a Interaction Design/User Experience/HCI related research field. There is a vibrant international research community developing new methods and theories that underpin this discipline within the broad field of HCI (Human-Computer Interaction) and more specific Interaction Design (IxD ) and User Experience (UxD) areas.

INDUSTRY LINKS

As part of the course you will have opportunities to work with external partners. At UCLan we work with a range on businesses and organisations, many of which provide work experience opportunities and project briefs to enable to you gain real work experience whilst you undertake your postgraduate programme.

LEARNING ENVIRONMENT AND ASSESSMENT

We aim to provide a challenging and stimulating environment in which you can develop and learn new skills. As an MRes student you will be supported in exploring your full potential through taught modules and an extended project. Teaching is done in small groups with plenty of opportunities for practical work, networking with students and staff, and to get involved with research activities.

Assessment methods will include individual and group assignments, presentation and seminars.

FACILITIES

The course is delivered in the Computing and Technology Building at the City Campus in Preston at which students have access to the latest technology, and can study in a supportive environment. Facilities include a purpose built Human-Computer Interaction Suite which is used for the evaluation of software products.

OPPORTUNITIES

The goal of the course is to guide you, depending on your interests, to either go out into Industry or to progress to an academic research career. We aim to produce Interaction Design practitioners who understand how to create excellent interaction designs for a range of different scenarios.

Placement opportunities are available as an option for students who want to gain some work experience as part of the course.

We also aim to give you a thorough grounding in the Interaction Design research area so you are ready to start a PhD. After completing the MRes there will be opportunities for students to continue to MPhil or PhD study.

Our alumni have gone on to work a range of destinations including UX specialists, the BBC, and Tata.

FURTHER INFORMATION

Interaction Design is a branch of Computing concerned with how users interact with computer systems. This includes the roles of users in analysis, design and evaluation of systems, as well as methods for the system developer to create usable and useful interactive products for people, and extends to consideration of social aspects of computer use. In fact it is often more helpful to regard the computer program and its users as each being a component of a system. Many systems fail because of problems with the user interaction, rather than problems with the underlying code. This is because the human is the most complex component of the system, and the least well understood.

This course is suitable for:
-Those who wish to enter a career in Interaction Design or User Experience Design
-Those who wish to enhance their appeal to employers and stand out from other computing graduates.
-Those who wish to go on to study at PhD level
-Those in employment who wish to use the MRes project to develop a product for their employer and develop personally

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The MSc Computing will help you to develop your computing skills in the theory and practice of designing and developing computer systems. Read more
The MSc Computing will help you to develop your computing skills in the theory and practice of designing and developing computer systems. On this course you will build on your existing skills and develop new skills in order to prepare yourself for employment in the computing industry. This requires an understanding of programming, systems design and evaluation, project management, creative problem-solving and a range of technical skills. You will also have the opportunity to work on a substantial project of your own choice.

You’ll investigate the current trends and research activities in the computing community, and plan, undertake and evaluate a substantial computing project in which you will put into practice and develop your self-management, communication, critical evaluation and technical skills.

LEARNING ENVIRONMENT AND ASSESSMENT

UCLan provides an 'electronic learning' environment to facilitate flexible learning. This environment combines traditional face-to-face lecture/tutorial and practical sessions with additional, resource-rich, online materials allowing you to continue independent learning through a variety of approaches.

Assessment methods will include individual and group assignments, presentation, seminars and examinations.

FURTHER INFORMATION

To enhance your work experience you will have an opportunity to undertake an industrial placement as part your MSc. This will extend your study time by six to twelve months depending on the length of the placement. Alternatively there are opportunities to choose an industry-based project.

We expect our students to seek employment within a computing environment. This course will provide a framework within which you can take advantage of the opportunities of developing and improving technology to meet business and user needs.

There are opportunities to continue with your studies to MPhil or PhD.

Read less
MSc IT Security helps you to develop your computing skills in the theory and practice of computer security and forensic technology. Read more
MSc IT Security helps you to develop your computing skills in the theory and practice of computer security and forensic technology. This requires an understanding of hardware, operating systems, communications software, attention to detail, creative problem-solving, investigative skills and an appreciation of computer threats and security counter-measures. You will also have the opportunity to work on a substantial project of your own choice. These skills can lead to a range of careers in systems management and computer security.

LEARNING ENVIRONMENT AND ASSESSMENT

The School of Physical Sciences and Computing provides an 'electronic learning' environment to facilitate flexible learning. This environment combines traditional face-to-face lecture/tutorial and practical sessions with additional, resource-rich, online materials allowing you to continue independent learning through a variety of approaches.

Assessment methods will include individual and group assignments, presentation, seminars and examinations.

LEARNING OUTCOMES & AIMS

We aim to explore the concept and principles of IT Security which will enable you to develop skills in critical evaluation and the tools and techniques that are used within IT Security and management. You will investigate the current trends and research that is relevant to IT Security which will enable you to develop a systematic approach to security policy and planning. You will plan, undertake and evaluate a substantial IT Security related project in which you will put into practice and develop your self-management, communication, critical evaluation and technical skills.

Our degree is designed to equip you with the theoretical knowledge and practical skills that are needed within industry.

OPPORTUNITIES

To enhance your work experience you will have an opportunity to undertake an industrial placement as part your MSc. This will extend your study time by six or twelve months depending on the length of the placement. Alternatively there are opportunities to choose an industry-based project.

The University will support you to seek employment as a security specialist. The skills developed by the course are also valuable in a range of computing environments.

There are opportunities to continue with your studies to MPhil or PhD.

FURTHER INFORMATION

As organisations become more dependent on sophisticated computers and communications to support their operations and to store valuable data, they become more vulnerable to IT-based attacks. The expertise of the information security professional is in managing corporate IT resources, protecting servers and computers, and tracking intruders on their networks. On this course you will learn about the tools and procedures that can be used to identify computer security weaknesses that could lead to the loss of sensitive computer data. You will develop the necessary skills to become an IT security problem-solver in order to meet the growing demand for specialists in this area.

You will develop transferable skills in evaluation of ideas and concepts, effective communication, synthesis of ideas and become a reflective practitioner. You will have the opportunity to plan and carry out a supervised project in the field of computer security or computer forensics.

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