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Creative Arts & Design×

Teesside University Masters Degrees in Animation

We have 2 Teesside University Masters Degrees in Animation

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This programme is ideal if you have established technical and/or creative skills and wish to develop academic or commercial practice. Read more

This programme is ideal if you have established technical and/or creative skills and wish to develop academic or commercial practice. Focus on the practical skills and knowledge required to participate in design and initiate discussions at the highest level.

Course details

This course responds to a specific industry niche, capitalising on the industry and academic experience of our staff members.You focus heavily on specialised computer animation and visual effects practice. We have extensive facilities to support this work – both software and hardware. Staff have technical expertise in maths, computing and Linux, and the creativity to help you produce convincing animation and visual effects that look great. 

There are three routes you can choose from to gain an MA Computer Animation and Visual Effects:

  • full-time - 2 years with advanced practice (September start)
  • full-time - 1 year (September start) or 16 months (January start)

What you study

Course structure

Core modules

  • 2D Tools and Techniques
  • 3D Tools and Techniques
  • Effects Animation
  • Master's Project: Computer Animation and Visual Effects
  • VFX Industry Practice

 Modules offered may vary.

Teaching

How you learn

You undertake live projects guided by industry practice and you discuss and negotiate with your tutors what area(s) of investigation you wish to explore

How you are assessed

Your learning is assessed by individual coursework. This includes practical implementations and reports which demonstrate a critical evaluation of the practical process, techniques and end product, plus supporting evidence of research into specified areas.

You present your work to your peers and tutors within lab-based sessions to receive both formative and summative feedback.

We provide detailed marking criteria with each assessment. Due to the practical nature of this programme, we allocate more marks to the practical work than the report.

Employability

From the beginning of your programme, we prepare you for a career in industry. In addition to your taught classes, we create opportunities for you to meet and network with our industry partners through events such as our ExpoSeries, which showcases student work to industry. ExpoTees is the pinnacle of the ExpoSeries with over 100 businesses from across the UK coming to the campus to meet our exceptional students, with a view to recruitment.

Advanced practice

There are a number of internship options, including:

  • Vocational internship – spend one semester working full-time in industry or on placement in the University. We have close links with a range of national and international companies who will offer you the chance to develop your knowledge and professional skills in the workplace through an internship. Although we cannot guarantee internships, we will provide you with practical support and advice on how to find and secure your own internship position. A vocational internship is a great way to gain work experience and give your CV a competitive edge.
  • Research internship – develop your research and academic skills by undertaking a research internship within the University. Experience working as part of a research team in an academic setting. Ideal for those who are interested in a career in research or academia.


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Do you have a strong drawing ability and want to study concept art and develop a range of specialist skills?. Course details. This course focuses on games and animation but is also suitable for students interested in related areas such as film, comics and illustration. Read more

Do you have a strong drawing ability and want to study concept art and develop a range of specialist skills?

Course details

This course focuses on games and animation but is also suitable for students interested in related areas such as film, comics and illustration. You will undertake project based course work supported by dedicated staff with a wealth of practical experience of both the commercial and academic worlds.Your teaching is supported by close links to industry. In previous years we have had a range of visiting lecturers – a senior concept artist from Double Negative, an art director from Ubisoft, the director of Atomhawk and representatives from Dreamworks and Microsoft. We have also had visits from a range of freelancers specialising in areas such as character design, storyboarding and matte painting. Industry experts are actively involved in setting you tasks and providing feedback

There are two routes you can choose from to gain an MA Concept Art for Games and Animation:

  • full-time - 2 years with advanced practice (September start)
  • full-time - 1 year (September start) or 16 months (January start)

What you study

The postgraduate course covers specialist areas – character design, environment design and storytelling. You also focus on core drawing skills including regular life drawing classes. The course concludes with a final project – we support you to create a brief that enables you to specialise in your chosen area of interest.

You develop the cognitive and technical skills to equip you for enterprise, employment and further academic research. As a graduate, practising artist and designer or mid-career professional, you can engage in reflective creative practice at an advanced level.

Course structure

Core modules

  • Character and Environment Design
  • Concept Art Practice
  • Drawing for Concept Artists
  • Master's Project: Concept Art for Games and Animation
  • Visual Storytelling

Modules offered may vary.

Teaching

How you learn

You experience a number of different approaches to learning and teaching including:

  • lecture sessions
  • tutorial and practical sessions
  • workshops and studio sessions
  • freelance sessions and workshops
  • online and blended delivery
  • self-directed study.

Critical reflection is key to successful problem solving and essential to the creative process. To develop your own reflective practice at an advanced level, you test and assess your solutions against criteria that you develop in the light of your research.

How you are assessed

You are assessed through the production of a portfolio of creative work and a written report. Feedback is given during lectures and tutorials, and using online methods.

Employability

From the beginning of your programme, we prepare you for a career in industry. In addition to your taught classes, we create opportunities for you to meet and network with our industry partners through events such as our ExpoSeries, which showcases student work to industry. ExpoTees is the pinnacle of the ExpoSeries with over 100 businesses from across the UK coming to the campus to meet our exceptional students, with a view to recruitment.

Advanced practice

There are a number of internship options, including:

  • Vocational internship – spend one semester working full-time in industry or on placement in the University. We have close links with a range of national and international companies who will offer you the chance to develop your knowledge and professional skills in the workplace through an internship. Although we cannot guarantee internships, we will provide you with practical support and advice on how to find and secure your own internship position. A vocational internship is a great way to gain work experience and give your CV a competitive edge.
  • Research internship – develop your research and academic skills by undertaking a research internship within the University. Experience working as part of a research team in an academic setting. Ideal for those who are interested in a career in research or academia.


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