Masters degrees in Animation equip postgraduates with the skills to devise, create and develop animations (the illusion of movement) for numerous platforms, particularly film.
Taught MA, MFA and MSc degrees are typical for the field, the latter focussing mainly on computerised animations. Entry requirements normally include an appropriate undergraduate degree such as Graphic Design.
Courses in this field are often interdisciplinary, incorporating techniques in graphic design and illustration such as 2D methods including drawing, sketching and painting, as well as 3D practices like digital modelling
You will learn techniques in traditional animation such as stop-motion animation, alongside modern methods such as motion-capture and CGI (computer generated imagery). Utilisation of different generative platforms is key, creating animations such as GIFs and Flash animation.
Consideration is also given to the historical and sociocultural development of Animation, particularly in the transition from analogue media to digital media outlets. You will learn to develop Animation for a range of audiences and industries, often through an industry placement.
Traditional careers include the production of animation for film and TV. Your skills could also be utilised in live productions in the performing arts industries.
The Animation programme is a world leader in practice and research, with a commitment to broadening the understanding of our complex discipline. Established over 30 years ago, the programme has an international reputation that places it at the forefront of the discipline. Within the programme there are three distinct pathways: Documentary Animation, Experimental Animation and Narrative Animation, one of which students select as part of their application.
The programme’s location within a visually sophisticated, multidisciplinary art and design school, rather than a film school, is crucial in the development of creative and critical thinking, research skills and expanded discipline expertise that’s applied to ideas, styles, genres and technological approaches. Both the MA and research degrees attract artists and makers from a broad background of disciplines: science, maths, architecture, literature, art history, computing and fine art, as well as communication.
We offer a unique learning and teaching environment, developing the creativity and skills required in an age of rapid cultural and technological change. Our students contribute to this expanding and maturing field of moving image, with core skills centred around directing, narrative and production. We offer an exceptionally stimulating multidisciplinary environment, complemented by the College’s award-winning programmes in art and design. The curriculum allows students to explore the creative slip between diverse forms of moving image: animation, documentary, fiction, process and interactivity. Through innovative, practical research and an understanding of different contexts, traditions and histories, students learn through a potent combination of workshops, lectures and tutorials, while developing their own practice, individually and collaboratively.
Leading practitioners on the programme bring a wide range of practice and research, their excellence of teaching supported by a wide variety of visiting established filmmakers/artists of international reputation. Recent visiting artists have included Stephen Quay, Suzan Pitt, David O’Reilly, John Smith, Nina Sabnani, Hiraki Sawa, Peter Blegvad, Asif Kapadia, Philip Hunt, Nick Park and Jonathan Hodgson.
The Animation programme has a world-leading research environment, attracting funding from, among others, the Arts & Humanities Research Council, the Wellcome Trust, and the Medical Research Council.
Students are encouraged to develop a critical discourse around their subject, as well as building on and challenging notions within their own personal areas of interest or specialism. The programme has an ongoing relationship with the most successful and innovative sectors of the UK animation industry – Blink, Nexus, Studio AKA, Passion Pictures and Hornet – which allows students’ work to be placed within a wider professional context.
The programme offers excellent facilities supported by knowledgeable technical staff, including shooting studios for stop-frame/green screen, sound recording/mixing, digital and film cameras/editing, Cintiqs and an individual desk space for each student in mixed studios within the School of Communication.
The MA programme and research degrees offer a holistic environment that prepares animation artists for a number of roles within gallery- and industry-based animated filmmaking, and provides innovators to the animation professions.
Current students and graduates continue to have a ‘real-world’ impact on animation, pushing the forefront of the practice and producing innovative and highly accomplished work. Much of this has been demonstrated through the accolades bestowed on the programme, as well as by individual student achievement through winning awards such as 5 BAFTAs, the Royal Television Society, the Adobe Achievement Award, and Jerwood Moving Image Drawing Prizes. Exhibitions in museums and galleries worldwide, together with film screenings at festivals and broadcast licenses with television and Internet channels, allow students to increases their professional profile.
Our MA Animation course builds on our long history of providing highly regarded animation education at UCA Farnham, and will provide you with a strong interdisciplinary approach to the animated form. We offer a dynamic environment in which you'll be able to engage with the animated form in traditional 2D and 3D stop motion, as well as the theoretical aspects of the discipline.
This course attracts students from around the world and has a rich cultural mix. You'll approach animation as a broad discipline and be encouraged to engage with experimental and speculative approaches to making through a range of projects, which will culminate in the production of a high quality animated film.
MA Animation at our Farnham campus has a long history of nurturing creative, innovative and challenging animators and has an incomparable alumni. This course will support you in developing practical skills while fostering a high standard of diverse critical approaches.
On this course you'll be encouraged to take risks, explore and develop your interests, and exchange, debate and discuss your ideas. You'll be expected to produce original and exciting films during your time with us, and explore the wide range of creative possibilities of frame-by -frame filmmaking. We'll encourage you to be open to these possibilities and to develop new skills, as well as building on your existing ones.
Your studies will be supported by internationally renowned staff on a course that is proud to have no house style. We'll encourage you to explore your own natural inclinations - whether narrative, experimental, documentary or fiction. This will enable you to establish yourself as a rounded professional who can formulate ideas in a sophisticated framework.
Our course uses a wide range of technical resources that cover the whole spectrum of contemporary animation practice, from traditional drawn and stop motion animation to the latest digitally generated imagery.
Part-time students are normally taught on a Wednesday but sometimes field trips, study visits or other events take place on other days of the week. You should check before enrolling if you have concerns about the days your course will be taught on.
Our course actively encourages you to gain industry experience through a wide variety of approaches. These include work experience, internships, studio visits, commissions and competitions and entry into major film festivals.
We've built an extensive network of industry connections, giving us access to high-profile visiting lecturers, and to commissions, competitions and exciting work placement opportunities.
Our industry links include:
-Mackinnon & Saunders
Animation is one of the most significant and rapidly expanding media fields. An enormous range of career opportunities exist in animation. These range from the traditional techniques of animation storytelling, drawn to model and CGI animation.
Typical careers in the industry include:
-Animators (in commercials, films, broadcast, online media and games)
As one of the pre-eminent animation courses in the world, our sought after alumni have landed many exciting, high-profile roles across the industry - including positions as:
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