• University of Derby Online Learning Featured Masters Courses
  • University of Bristol Featured Masters Courses
  • Jacobs University Bremen gGmbH Featured Masters Courses
  • University of Edinburgh Featured Masters Courses
  • University of Leeds Featured Masters Courses
  • Northumbria University Featured Masters Courses
  • Aberystwyth University Featured Masters Courses

Postgrad LIVE! Study Fair

Birmingham | Bristol | Sheffield | Liverpool | Edinburgh

University College London Featured Masters Courses
University of Reading Featured Masters Courses
University of Bedfordshire Featured Masters Courses
Nottingham Trent University Featured Masters Courses
ETH Zürich Featured Masters Courses
"web" AND "designer"×
0 miles

Masters Degrees (Web Designer)

We have 67 Masters Degrees (Web Designer)

  • "web" AND "designer" ×
  • clear all
Showing 1 to 15 of 67
Order by 
The MSc Web Development award forms a postgraduate qualification for you to focus specialist study on web development issues such as method and practical implementation aspects. Read more
The MSc Web Development award forms a postgraduate qualification for you to focus specialist study on web development issues such as method and practical implementation aspects. In choosing this award you will have the chance to develop knowledge attained from your undergraduate study and expand this into a deeper level, learning new and emerging technologies. Apart from focusing on industry perspectives you will also develop a strong research perspective relevant to issues and areas of web development. There is an increasing need for new graduates with web development skills and knowledge appropriate for designing and developing applications for business and industry.

Course content

The award covers topics such as: advanced media editing, web standards, multimedia research, mobile web and multimedia, programming for web applications, enterprise database systems, research methods, and the opportunity to select a module choice from a list of available options. In the PgC stage you study four core modules. For the PgD three core topics and an option. You may also go on placement after completing the PgC. At the end of your award you study your dissertation based on a web based topic.

Graduate destinations

After finishing the award you could be employed as a web page designer, database expert, mobile multimedia developer, multimedia researcher, e-commerce specialist or within general computer science.

Read less
IN BRIEF. MSc by project accredited by the British Computer Society. Gain hands-on experience of the design and implementation of databases and web applications. Read more

IN BRIEF:

  • MSc by project accredited by the British Computer Society
  • Gain hands-on experience of the design and implementation of databases and web applications
  • Learn data-mining techniques using popular tools in different application domains
  • Part-time study option
  • International students can apply

COURSE SUMMARY

This course is your opportunity to specialise in the development of web-based software systems that use databases. During your time with us, you will gain a critical awareness of the methodologies, tools and techniques used for the development of web-based computer systems and an advanced understanding of the techniques used for the development, evaluation and testing of databases.

The course also develops an awareness of the latest developments in the field of advanced databases, data mining and data warehousing. You will also gain substantial knowledge and skills in the deployment of SAS business intelligence software leading towards SAS data miner accreditation, and learn what the Semantic Web and Linked Data are, together with what these technologies enable.

COURSE DETAILS

This course covers a very comprehensive range of topics split in to four large modules worth 30 credits each plus the MSc Project. External speakers from blue-chip and local companies will give seminars to complement your learning, that will be real-world case studies related to the subjects you are studying in your modules. These are designed to improve the breadth of your learning and often lead to ideas that you can develop for your MSc Project.

TEACHING

Teaching on this course takes the form of lectures, individual and group class work, topical class discussions and critical case study evaluation.

You will gain hands-on lab experience of using and setting up databases and web-based systems. What’s more, tutorials will give you practice in solving the theoretical and design problems associated with these systems.

ASSESSMENT

  • Coursework 60%
  • Examinations 40%

EMPLOYABILITY

With this qualification, you’ll be equipped as web/database designer and programmer, data analytics and miner among other roles. Your experience will be in high demand across all industrial and commercial sectors.

Previous students have gone on to work with companies including British Airways, Google, Hewlett-Packard, Oracle and other IT firms.

LINKS WITH INDUSTRY

Our links with industry include large companies (BT, Oracle, Microsoft) and local companies.

These companies engage with the University by giving guest seminars and often our students will work with them on their MSc Project.

FURTHER STUDY

Many of our graduates will go on to further study in our Computer Networks and Telecommunications Research Centre (CNTR)

The CNTR undertakes both pure and applied research in the general field of telecommunications and computer networking including computer networking technologies, wireless systems, networked multimedia applications, quality of service, mobile networking, intelligent buildings, context driven information systems and communication protocols. Much of this work is funded through research grants and supported by industry. In addition, members of the group are actively involved in a range of public engagement courses which aim to raise the awareness of these subjects for the general public and in schools.

Research themes in this Centre include:

  • Wireless technologies and sensor networks
  • Context and location based information systems
  • Intelligent buildings and energy monitoring
  • Communication protocols, traffic routing and quality of service
  • Network planning, traffic modelling and optimisation
  • Ubiquitous and ambient technology
  • Information security and computer forensics
  • Public Awareness


Read less
The emphasis of this Masters' programme is on the three key themes within eCommerce – hardware, software and business considerations. Read more
The emphasis of this Masters' programme is on the three key themes within eCommerce – hardware, software and business considerations.

Students will undertake a range of tasks associated with eCommerce in organisations, and will enjoy developing sophisticated solutions to eCommerce problems.

Course Overview

e-Commerce is now a mature industry in the UK and covers a wide range of skills. As well as technical skills, this area also covers marketing, advertising, sales order processing and customer service.

This programme is aimed at providing graduates with the knowledge and skills to enable them to satisfy the demands of employers by developing and enhancing their use of ICT, particularly in the area of eCommerce. This programme has a strong focus on data analysis and other factors that affect eCommerce such as law, marketing/social media, privacy, intellectual property, etc. Graduates will use their expertise to manage teams that design, implement, test and maintain innovative eCommerce based solutions in contemporary organisations.

Modules

Part 1:
-Data Mining (20 credits)
-Leadership and Management (20 credits)
-Managing Information Systems and Project (20 credits)
-Marketing and Web Analytics (20 credits)
-Research Methods and Data Analysis (20 credits)
-Web Technologies for e-Commerce (20 credits)

Part 2:
-Major Project (60 credits)

Key Features

This MSc programme is aimed at providing graduates with the knowledge and skills to enable them to satisfy the demands of employers developing and enhancing their use of ICT, particularly in the area of e-Commerce. It aims to enable graduates to improve their employment prospects and enhance their career development.

This programme is involved in areas of established, new and rapidly changing technologies. These technologies are also being introduced into areas where the existing workforce needs to be retrained and enhanced to take advantage of the opportunities arising, for example, the use of the Internet in developing and maintaining supply chains. The rapid advances, particularly in computer technology, over recent years have led to a demand from a wide range of employers for graduates with the knowledge and skills provided by this programme.

Assessment

Student work is assessed through a combination of coursework, lab based practical examinations and written examinations. The final mark for some modules may include one or more pieces of coursework set and completed during the module. Project work is assessed by a written report and oral presentation.

Career Opportunities

eCommerce continues to grow nationally and internationally. Graduates of this programme should be well placed to play a role in that expansion.

Although the UK already has a significant proportion of industries which rely on eCommerce, there remains a shortage of people with the relevant technical knowledge and skills to work in the industry. The skills and knowledge gained throughout the programme will prepare students for both employment within the eCommerce industry and within the computing area on a wider perspective.

The program is designed to allow the graduate of MSc eCommerce to work in a number of different roles. Graduates may seek roles on the business side of eCommerce, for example in marketing, or as an advisor to an eCommerce company. Other graduates may seek roles in software development. eCommerce is popular and is growing nationally and internationally. Graduates of this programme should be well placed to play a role in that expansion.

It is expected that graduates would seek positions such as:
-Web Designer
-Usability consultant
-e-Commerce advisor
-Marketing consultant
-Project manager

Read less
Take your design and visual communication skills further by producing your own research-driven project. Explore a range of different design methodologies such as typography or publication design, and apply them to ‘real-world’ situations and scenarios. Read more

Why take this course?

Take your design and visual communication skills further by producing your own research-driven project.

Explore a range of different design methodologies such as typography or publication design, and apply them to ‘real-world’ situations and scenarios. Your aim will be to channel design engagement while creating links with industry and the professional design community.

What will I experience?

On this course you can:

Extend the view of accepted practice by producing cutting-edge and intellectually and stimulating graphic design using the latest software and equipment
Develop your understanding of graphic design through in-depth research based study
Develop a strong critical discourse in relation to your work

What opportunities might it lead to?

You are encouraged to firmly ground your developments within a professional context by testing and applying your work in real world settings. This will often open future possibilities for employment and entrepreneurship on graduating from the course.

Here are some routes our graduates have pursued:

Graphic design
Typographic design
Type design
Website design
New media design
Magazine design publishing
Work in the television and film industries
Art direction
Design management
Research

Module Details

This course aims to help you learn independently through research-based study, culminating in a critically reflective report which will document the iterative development of your research, whilst outlining the various relationships to theory and historical and contemporary contexts for your chosen research area. You will also position your work in relation to what is happening at the forefront of the subject area.

Here are the units you will study:

A Question of Research: This unit provides an introduction to debates and research methods relevant for creative practitioners and their application to a pertinent research question. It also encourages self reflection on the research process.

Contextual Report: This unit provides the opportunity for you to utilise and apply advanced research and written communication skills to a critically evaluated report that documents and describes the origination, and development through to conclusion of a designed artefact(s) as a response to a sustained programme of independent research.

Proposal: This unit is about writing a project proposal for the Masters research project.

Resolution: You will draw together the various threads of their research-informed practice and practice-informed research undertaken during their project and produce a resolved body of work.

Programme Assessment

You will receive guidance and supervision throughout the programme that encourages independent learning. There will be regular contact teaching time but we also aim for you to engage in the wider studio culture that develops within the subject area alongside the undergraduate students in graphic design.

You will be assessed after the submission of your work for each unit. We also present structured feedback to ensure your research is on the right track.

Student Destinations

We anticipate that once you have completed this degree the scope of your opportunities within the graphic design profession will have widened. You will have a deeper knowledge and the skills to set up your own design studio or step into a more senior role in a graphic design agency. Alternatively, for those who wish to continue studying, there is always the option of progressing to doctoral level in your specialised area of graphic design.

Roles our graduates have taken on include:

Graphic designer
Digital marketing executive
Web designer
Production manager

Read less
In a world dominated by visual imagery, artists need the appropriate skills, reflexive approaches and attitudes of critical enquiry to work as effective professionals within their field. Read more
In a world dominated by visual imagery, artists need the appropriate skills, reflexive approaches and attitudes of critical enquiry to work as effective professionals within their field. In this personalised course of study you can either explore your own specialism of fine art practice, or develop your practice across a broader range of interdisciplinary activity. In a supportive and challenging environment, you will be encouraged to be independent and enterprising in the promotion of yourself and your art.

The course is available to study either full-time over 1 calendar year or part-time over 2 calendar years. As a part time student it is possible to undertake the course from a distance and alongside existing employment.

You will develop new ways of looking at your own practice. You will explore distinct areas of contemporary fine art while reviewing your own and fellow students’ work-in-progress. Through negotiation, you will develop a proposal for new work that will form the framework for further development.

The course is structured to enable you to fully realise your ambitions for your practice. A lecture programme and regular contact with teaching staff, along with seminars from prominent practitioners, will assist you towards the production of a significant body of new work along with a key research folio within which you reflectively evaluate your practice. Students have in the past exhibited their final work at public galleries such as Chapter Arts Centre, Elysium Gallery, West Wharf Gallery and Arcade Cardiff.

See the website http://courses.southwales.ac.uk/courses/934-ma-arts-practice-fine-art

What you will study

The MA Arts Practice runs over two calendar years part-time or one calendar year full time:

- Part One:
Artist Practitioner 1 Critique 40 credits

Choice of one, 20 credit module from the three MA common modules, which you will study alongside Postgraduate students from other courses across the Faculty of Creative Industries:
- Creative and Cultural Entrepreneurship
- Research and Practice in the Creative and Cultural Industries
- Research Paradigms

- MA Common Modules:
You will receive a strong grounding in research knowledge and skills, enterprise and innovation as part of the core MA Arts Practice course, but because everyone has different requirements of their postgraduate experience, you can choose to study one of the following three, 20 credit common modules. Each of these has a different focus, enabling you to select the module that will be most beneficial to you.

- Creative and Cultural Entrepreneurship:
This module aims to develop your knowledge of the methods to identify, develop and manage enterprise and innovation in the creative sector. It will then help you apply this to your own entrepreneurial project.

- Research and Practice in the Creative and Cultural Industries:
The focus of this module is on the development of research knowledge and skills, while also encouraging critical engagement with approaches to creative practice. You will also explore ideas, debates and issues in the creative and cultural industries.

- Research Paradigms:
This module focuses on research paradigms and their theoretical underpinnings. It also looks at key conceptual tools drawn from a wide range of subject areas relevant to postgraduate research in the creative industries.

Part Two
- Artist Practitioner 2 Context (40 credits)
- Professional Practice in the Arts (20 Credits)
- Artist Practitioner 3 Major Project (60 Credits) or Research Project –Learning Through Employment (60 Credits)

Learning and teaching methods

The MA Arts Practice course is delivered using specialist facilities in our post-graduate studios which are available seven days a week. The programme makes use of lectures, guest speakers, workshops, demonstrations and tutorials, field trips and visits. The contact time you receive will include weekly workshops or seminars and regular group and individual tutorials. In addition, you will be expected to develop your area of practice independently.

Modules are taught via a combination of group seminars and lectures, with individual one-to-one tutorials taking place regularly to support your progress.

We encourage students to discuss and provide feedback on each other’s work, and to approach assignments in groups where appropriate to develop essential skills in teamwork and project management.

Work Experience and Employment Prospects

The course acknowledges the value of experience and partnerships to enable employability. A key element of the course involves establishing partnerships, internships, residencies and placements with arts organisations and galleries, NHS Trusts, social services, charitable trusts, schools, colleges, care homes and commercial companies to develop these. The course also develops your professional skills and positions your practice within critical and contextual frameworks.

- Work/study placements:
In addition to developing your personal area of art practice, you will benefit from the chance to gain practical exhibiting and curatorial experience and to explore other avenues of professional practice.

- Career options:
Graduates of MA Arts Practice (Fine Art), can progress to careers in academia, a Fine Artist, Teacher, Artist in residence, Public Artist, Community Artist, Ceramicist, Exhibitions Organiser, Socially Engaged Practitioner, Prop maker, Technician, Technical Demonstrator, Craft Designer, Gallery Owner, Art Dealer, Art Conservator, Curator, Art Gallery Technician, Art Transporter, Arts Journalist, Critical Commentator, Web Designer, Arts Administrator, Set Designer, Model Maker, Illustrator, Mural Designer, Creative Director, Art Director, Arts Business Manager or Arts Publicist.

Assessment methods

Modules are largely assessed via practical outcomes, project proposals and research folios. Some modules make use of presentations and discussion of working methods and final outcomes.

We will give you regular verbal feedback to help you develop your understanding during each module.

Facilities

Studying art at the University of South Wales means you can work in dedicated studio spaces and base rooms at our Treforest campus. Within your specialism, you will be able to accomplish a high standard of work in our extensive specialist facilities: 3D workshop, print room, and ceramic studios all equipped with traditional and state of the art facilities, including digital suites and a fully equipped lighting studio for photography. Opportunities are available to extend your technical skills through tailored undergraduate modules.

Facilities at our nearby Cardiff campus range from photographic darkrooms and professional-level printers, to video and audio production studios. While facilities are available in the first instance to students studying related courses, they are available more widely to students wishing to explore cross-disciplinary and multi-media techniques. You will be able to borrow a full range of equipment including cameras, microphones and lighting.

Our specialist library offers a comprehensive range of textbooks, research journals and other physical and online resources, as well as an interlibrary loan service.

Teaching

Our MA Arts Practice staff are actively engaged in research, they embody a high level of knowledge, expertise and professional experience across a range of arts practices. Students on this course will benefit from interdisciplinary teaching delivered by a teaching team with extensive experience in exhibiting; project management; project realisation and practice within the public realm, NHS and community contexts.

Read less
The User Experience Design MSc is a flexible course that you can tailor to your own professional interests. It will help to train you for roles that range from usability, interaction and interface design through to general project management and consulting. Read more
The User Experience Design MSc is a flexible course that you can tailor to your own professional interests. It will help to train you for roles that range from usability, interaction and interface design through to general project management and consulting.

The course is for designers and software developers wishing to enhance their knowledge of user-centred design and usability evaluation of software-enabled products.

Course content has been designed for maximum relevancy to the marketplace.

Upon completion, you'll be able to apply your knowledge and interaction design skills to novel interaction paradigms; make effective use of a broad range of design methods; obtain in-depth knowledge of developments in mobile, ubiquitous or wearable systems and understand the commercial contexts of interaction design.

Course structure

The course can be studied full-time or part-time.

For full-time students the academic year is divided into three 15-week semesters.

The taught element of the course is delivered during the first two semesters. Modules involve approximately 20 per cent classroom teaching and 80 per cent individual or group work. The third semester focuses on your major project.

Part-time students study alongside full-time students with a minimum attendance of one half day per week, depending on the number of modules taken.

Syllabus

On the course, you will study four core modules, two of which will require you to complete individual design projects.

You will also choose from a range of optional modules. These will allow you to specialise in the areas of the discipline that interest you the most.

Modules:

Interaction Design and Evaluation Process
Interface and Information Design
Research Methods
Major Project

Options (subject to change):

Marketing for Interactive Technologies
Interactive Technologies Business Context
Intellectual Property Law
Web Development
Creative Design Lab
Project Management
Independent portfolio project
Independent research project

Employability

Graduates have gone on to work as commercial interaction designers on both software and software-enabled physical products, as well as using this as a starting point for a research career in human-centred interaction design.

Our graduates are working in roles that include:

• digital consultant
• senior developer
• UX designer
• web designer
• digital marketer.

At the end of the taught element there is the possibility of a placement with a digital media company for the major project module. This puts real experience on your CV as you consolidate your expertise.

Brighton is acknowledged as a major digital media cluster.

There are plenty of opportunities to network with companies and organisations in the sector both through the course through external speakers and taking your own initiative. The course cohort has regularly attended the annual conference UX Brighton and students can attend the many digital media events organised in the city.

Read less
We're passionate about web development - an industry which continues to boom. Our course will enable you to keep pace with this constantly changing sector, giving you the expertise to specialise in the design and development of online applications. Read more
We're passionate about web development - an industry which continues to boom. Our course will enable you to keep pace with this constantly changing sector, giving you the expertise to specialise in the design and development of online applications.

In recent years there has been a strong demand for software engineering skills in building websites, requiring a high standard of programming knowledge. We'll provide you with a thorough grounding in web development programming techniques.

You'll already have professional experience in web or software development, or you could be a graduate from one of our computing courses. We'll give you the ability to develop applications that can easily be displayed across different platforms.

You'll study e-marketing, security, e-commerce solutions, payment systems, web standards, web application architecture and web page design. We'll also improve your understanding of website development technologies and content management systems.

- Research Excellence Framework 2014: our University demonstrated strength in five emerging areas of research which it entered into the assessment for the first time, including computer science.

Visit the website http://courses.leedsbeckett.ac.uk/webappdevelopment_APD

Mature Applicants

Our University welcomes applications from mature applicants who demonstrate academic potential. We usually require some evidence of recent academic study, for example completion of an access course, however recent relevant work experience may also be considered. Please note that for some of our professional courses all applicants will need to meet the specified entry criteria and in these cases work experience cannot be considered in lieu.

If you wish to apply through this route you should refer to our University Recognition of Prior Learning policy that is available on our website (http://www.leedsbeckett.ac.uk/studenthub/recognition-of-prior-learning.htm).

Please note that all applicants to our University are required to meet our standard English language requirement of GCSE grade C or equivalent, variations to this will be listed on the individual course entry requirements.

Careers

The web development industry is thriving - we know this because it's one of the biggest recruiters of computing graduates from our university. Web-based applications are now essential to support business and major organisations around the world, and your skills will be much sought after.

- Web Developer
- Web Designer
- Web Master
- User Interface Designer

Careers advice: The dedicated Jobs and Careers team offers expert advice and a host of resources to help you choose and gain employment. Whether you're in your first or final year, you can speak to members of staff from our Careers Office who can offer you advice from writing a CV to searching for jobs.

Visit the careers site - https://www.leedsbeckett.ac.uk/employability/jobs-careers-support.htm

Course Benefits

If you're a busy professional already working in computing, our course enables you to benefit from learning the latest theories and techniques in web applications development in the space of just a few months.

Experts currently working in web applications development are invited to give lecturers and you'll also meet like-minded students from different industries, allowing you to debate current issues, share ideas and benefit from alternative insights.

Modules

Responsive Web Development
Responsive websites aim at providing optimal viewing experiences across a wide range of devices. You will study the tools and best practice to design, develop and publish data-driven responsive websites.

Design Pattern for Web Application Development
An opportunity to look at the principles behind web application development. You will examine alternative design patterns and frameworks, evaluate and apply them to a case study.

Meg Soosay

Senior Lecturer

"You'll study e-marketing, security, e-commerce solutions, payment systems, web standards, web application architecture and web page design. We'll also improve your understanding of website development technologies and content management systems."

Meg has extensive background in designing and evaluating positive user experiences using computing devices. She applies e-learning methods in her teaching, having worked on a number of JISC and EU-funded projects such as PC3 and EuroPlot. Your teaching team also includes Patrick Ingham, who has been working with android development since the first handsets arrived in the UK. Patrick is a great believer in mobile offering new ways of doing things and crafting better user experiences.

Facilities

- Library
Our libraries are two of the only university libraries in the UK open 24/7 every day of the year. However you like to study, the libraries have got you covered with group study, silent study, extensive e-learning resources and PC suites.

- Broadcasting Place
Broadcasting Place provides students with creative and contemporary learning environments, is packed with the latest technology and is a focal point for new and innovative thinking in the city.

Find out how to apply here - http://www.leedsbeckett.ac.uk/postgraduate/how-to-apply/

Read less
This programme is a specialization of the MA degree in Communication and Information Sciences. As a student of Information Science, you learn to transfer data into accessible and intelligible information. Read more
This programme is a specialization of the MA degree in Communication and Information Sciences.

As a student of Information Science, you learn to transfer data into accessible and intelligible information. You will do research in the domain of language, text and computer-mediated communication.

In this programme, you will analyse information and communication processes between individuals and within organizations. One question is crucial: what options do new technological developments offer to improve information and communication processes?

The Master's programme builds on the knowledge, insights and skills that you have acquired in your Bachelor's degree. You will learn to carry out research independently and handle information in a professional manner. In addition to courses, you will do an internship. You will finish the degree with an independent research project and a Master's thesis.

All courses are taught in English. Deficiency programs are partly taught in Dutch.

Job perspectives

As a graduate, you can work as a web developer, software-engineer, IT-consultant, application developer, researcher or teacher. You have a wide choice of places to work: it goes without saying that you could find a function in a large IT firm, but virtually any other company or organization with an IT department has a need for Information Science specialists. It is also possible to start your own company or become a researcher.

Our former students work in large information technology companies or in information technology departments of companies and governments. Some of them successfully started their own company. Others began an international academic career and have obtained a PhD degree.

Job examples

- Computational linguist
- Information analyst
- Software developer
- Web designer
- IT Consultant
- IT Manager
- Researcher in natural language processing

As student of Information Science you will develop a solid theoretical and practical foundation for carrying out this kind of research. The knowledge you will gain matches well with current job requirements for researchers in the field of Information Science.

Research in Information Science concentrates in Groningen on development, use and evaluation of language and web technology. Good examples are automated search and analysis of information in traditional and new media, dialectology, corpus annotation,gamification, and syntactic and semantic analysis of text. This research is coordinated by the Computational Linguistics group of the Center for Language and Cognition Groningen (CLCG).

Read less
Our CIM-accredited Marketing (Digital Marketing) MSc is designed for those seeking to develop their knowledge of digital marketing and e-commerce at an advanced level, preparing you for a career in marketing, advertising or social media. Read more
Our CIM-accredited Marketing (Digital Marketing) MSc is designed for those seeking to develop their knowledge of digital marketing and e-commerce at an advanced level, preparing you for a career in marketing, advertising or social media.

On the course, you will:

• Develop the skills and knowledge necessary to manage digital marketing campaigns within a modern marketing communications mix
• Examine the range of digital marketing channels and contextualise emerging digital marketing opportunities
• Hear guest speakers from the digital marketing industry discuss best practice in email, mobile, social media, SEO and digital strategy.

Scholarships

Scholarships are available for this course. Please click the link below for more information.
https://www.brighton.ac.uk/studying-here/fees-and-finance/postgraduate/index.aspx

Course structure

The course is organised into three-hour blocks of teaching and seminar activities, which are based on specialist reading, research and case studies. Modules are assessed through essays, reports, group work, presentations and examinations.

All of our Marketing MSc courses share six core modules. This specialist route includes one subject-specific module (Digital Marketing), but also shares a range of optional modules which enable you to tailor the course to your own interests and career aspirations.

In the final phase of the course, you will complete a 15,000-word dissertation on a marketing topic of your choice, which will require you to make recommendations for real-life marketing practice. Throughout your dissertation, you will receive support from a supervisor who will help to guide you in your research.

Syllabus

You will learn through a combination of structured teaching and independent study and research. Modules will be assessed with a mixture of essays, reports, group work, presentations and examinations.

Students select six core modules and select one optional module.

Modules:

Moving to Masters
Critical Developments in Marketing Theory and Practice
Marketing Planning and Strategy
Marketing Research I: quantitative methods
Marketing Research II: qualitative methods
Digital Marketing
Dissertation

One from:

International Marketing
Social Marketing
Behavioural Economics
Branding and Communications
New Product Development

Please see the website for more information:

https://www.brighton.ac.uk/courses/study/marketing-digital-marketing-msc-pgcert-pgdip.aspx

CIM

This course is accredited by the Chartered Institute of Marketing (CIM), the world's largest organisation for professional marketers. The CIM have awarded the course Multiple Award Pathway status, which means that you will have a number of exemptions from CIM qualifications.

CIM qualifications are highly sought after by employers and – alongside our Marketing MSc – will ensure that you are equipped with the best education for a successful marketing career.

CIM membership:

You will be entitled to free CIM affiliate-level membership, giving you access to a range of benefits and services. CIM membership is a clear demonstration of your commitment to ongoing professional development.

Membership benefits include:

•The Marketer – the members' magazine
•Studying Member e-news
•Learning Zone website – study resources
•Marketing library and online archive resources

Professional Certificate in Marketing

The course consists of four units, two of which will be exempted:

• Marketing Essentials (exempt)
• Marketing Information and Research (exempt)
• Assessing the Marketing Environment
• Stakeholder Marketing

Professional Diploma in Marketing

The course consists of four units, two of which will be exempted:

• Marketing Planning Process (exempt)
• Delivering Customer Value through Marketing (exempt)
• Managing Marketing
• Project Management in Marketing

Diploma in Digital Marketing

This course consists of three units, one of which will be exempted:

• Marketing and Consumer Behaviour (exempt)
• Digital Marketing Essentials
• Digital Marketing Planning

Brighton's digital industry

Home to over 1,000 companies in the digital sector, Brighton is one of the UK's leading centres of creative media technology and the council have recently invested £10million in a state-of-the-art digital hub.

Brighton Digital Festival is a month-long celebration of digital culture and runs throughout September of every year. In 2013, the festival drew 41,000 people to 175 events that included coding workshops, motion capture performances and 3D printing installations.

WiredSussex are a locally based membership organisation for companies and individuals working in the digital sector. They offer internship services and a doorway to job opportunities across the city.

International Study Exchange

Through our partnership with MIP Politecnico di Milano Graduate School of Business you have the opportunity to gain an international perspective to your studies. On our study exchange programme you would join MIP’s International Master in Multichannel Marketing Management course, which is taught in English.

You will be able to choose from a range of modules including Design & Marketing: the Italian way in different sectors including for example Design, Fashion and Furniture, Automotive, Wine and Sports Marketing.

Teaching excellence

Most of our tutors worked in industry before joining the university and continue to consult for corporate firms, which allows them to integrate the latest commercial developments into our courses. They are also active researchers at the forefront of marketing theory.

Industry representatives advise on the content and development of our courses and contribute to teaching as guest lecturers. Their talks help to bring classroom theory to life by sharing real-world case studies, results and pitfalls.

You will learn transferable skills in research, presentations, group work and conflict resolution, all of which are highly sought after in today's highly competitive job market.

Class sizes are small enough for there to be a personal and friendly atmosphere where staff know students by name and can closely monitor their progress.

Careers and employability

Digital media and marketing has grown into a multi-billion pound industry. As demand for digital marketing has grown, so has the number of specialist digital jobs in companies and agencies.

This course is ideal for potential marketing professionals and digital marketing specialists.

Graduates are likely to be able to choose from a wide variety of marketing careers, from those traditionally associated with marketing (such as advertising, direct marketing, event management, market research, public relations and sales) to specialist digital marketing roles such as:

• Analytics Manager
• CRM (Customer Relationship Marketing) and email marketing Manager
• Digital Agency Account Manager and Sales Director
• Copywriter
• Digital Marketing Manager and Web Manager
• Ecommerce Manager
• PPC (Pay Per Click) Search Manager
• Search Manager / SEO (Search Engine Optimisation) Manager
• Social Media Manager or Community Manager
• Web Developer and Web Designer

Entrepreneurship network:

Beepurple is the university’s entrepreneurship support network. They offer free support any student or graduate with their business ideas, freelance plan or social enterprise project.

Beepurple run events throughout the throughout the academic year, designed to equip you with key skills that will improve your employability and help you grow a successful business. By taking part in their activities and events, you will meet like-minded people, hear how other graduates set up their own businesses and gain key enterprise skills that will help you stand out from the crowd.

For more information visit http://www.beepurple.co.uk

Read less
The MCGD provides an opportunity for you to plan, develop and carry out a large scale design research project.  This will enable you to collaborate with other students and academics, and to work with members of the professional design industry.  The MCGD research is represented by both a written thesis and an exhibited  design realisation. Read more

The MCGD provides an opportunity for you to plan, develop and carry out a large scale design research project.  This will enable you to collaborate with other students and academics, and to work with members of the professional design industry.  The MCGD research is represented by both a written thesis and an exhibited  design realisation.

Research topics are tailored to suit your interests, providing an opportunity for you to hone a particular aspect of graphic design further, which could be a pathway to your chosen career. You will also have the full support, guidance and expertise of your supervisor during your research project.

Course Structure

For students with an undergraduate degree, the MCGD requires a total of 180 points at 500 level. Students with an honours degree or a postgraduate diploma are required to take 120 points at 500 level.

Students will normally complete a 90 or 120 points research-focused Thesis and Realisation that requires both original research and design exhibition. It is also possible for students to alternatively complete a 30 point or 60 point Dissertation and Exhibition.

Students work closely with a supervisor to select a research topic.

Students enrolled in a 180 point MCGD will include CGRD581 – Report of an Investigation to prepare them for Thesis and Realisation or Dissertation and Exhibition. The remaining points for the degree will be made up of relevant taught papers.

MCGD Papers

  • CGRD524 – Topics in Interaction Design
  • CGRD532 – Information Visualisation
  • CGRD551 – Studio Management
  • CGRD581 – Report of an Investigation
  • CGRD591 – Dissertation and Exhibition (30 points)
  • CGRD592 – Dissertation and Exhibition (60 points)
  • CGRD593 – Thesis and Realisation (90 points)
  • CGRD594 – Thesis and Realisation (120 points)

Computing facilities at Waikato

The University of Waikato offers students 24-hour computer lab access with all the latest computer software, and several labs fully equipped with Mac computers, commonly used in professional design environments.  Graduate students have a dedicated lab space and access to all undergraduate facilities.

Career opportunities

  • Advertising Designer
  • Computer Games Designer
  • Interactive Designer
  • Motion Graphics Designer
  • TV Graphics Designer
  • Web Designer


Read less
The Master of Media and Creative Technologies (MMCT) allows you to choose from one of the four subjects available. Read more

The Master of Media and Creative Technologies (MMCT) allows you to choose from one of the four subjects available: Creative Practices, Creative Technologies, Screen and Media Studies (offered under the Faculty of Arts and Social Sciences) and Māori Media and Communication (offered under the Faculty of Maori and Indigenous Studies). Each area offers you the opportunity to blend artistic and technical forms in new combinations.

Alongside taught papers, you will work on a year-long supervised programme where you will develop a major work (or works) that serves as the flagship of your graduate portfolio of creative works.

Study under the MMCT will give you extensive collaborative project experience which is supported by technical expertise and advanced creative skills. You will also benefit from substantial grounding in postgraduate academic practice and the deployment of critical and methodological skills in original research.

Course Structure

The MMCT involves one calendar year or one and a half academic years of full-time study, or the equivalent in part-time study.

Candidates must complete 180 points at 500 level, including a creative research thesis equivalent to 90 points and a theory paper equivalent to 30 points, as prescribed in a subject offered for the MMCT:

  • Creative Practices
  • Creative Technologies
  • Māori Media and Communication
  • Screen and Media Studies

Students enrolled in the MMCT may take up to 60 points from other subjects, subject to approval from the School. You should discuss your intended programme with the Graduate Adviser in each of the Faculties or Schools concerned. Individual subjects may have their own guidelines for numbers and types of papers outside the subject.

Industry Connections

This programme maintains strategic links with the broader New Zealand community at a number of levels, and we have close links with Hamilton City Council. Our staff members have strong links with international networks in media and creative technologies, and boast strong links with top ranked institutions in Asia, Europe, North America and within the Pacific region.

Career Opportunities

With an MMCT degree, you will be in demand from large private and public sector organisations where digital technologies now take a priority focus. There will also be a wide range of opportunities arising in commercial design and in the broader field of creative and performing arts. The degree will provide significant skill upgrades for those with professional backgrounds, while also giving younger learners aspiring to enter the creative professions an invaluable opportunity to develop portfolios of a professional standard.

Creative Practice Career Examples

Event Manager, Media Artist, Musician, Performing Artist, Scriptwriter

Creative Technologies Career Examples

Animation Artist, Audio-visual Technician, Digital Artist, Film or Television Editor, Interface Designer (information technology), Media Artist, Musician, Sound Designer, Web Designer

Māori Media and Communications Career Examples

Communications Officer, Director of Intercultural Communication, Film or Television Producer/Director, Higher Educationalist (in media, creative arts, technology), Performing Artist.

Screen and Media Studies Career Examples

Commercial Researcher (entertainment and communication), Communications Officer, Film or Television Producer/Director, Higher Educationalist



Read less
Get the specialist skills and knowledge you need to be a successful professional in the design industry. In this three-trimester programme, you'll learn the art of bringing ideas to life—from conception to design to construction. Read more

Get the specialist skills and knowledge you need to be a successful professional in the design industry. In this three-trimester programme, you'll learn the art of bringing ideas to life—from conception to design to construction.

Choose one of three majors—Industrial Design, Media Design, and Culture+Context Design—in this industry-focused, professional qualification with the School of Design. Assess new technologies and investigate the social, cultural, environmental and economic implications of design on our world.

Through a combination of coursework and supervised research you'll gain a greater understanding of the process of creating value through design.

Design Research Innovation Labs (DRIL)

You'll do much of your work in the Design Research Innovation Laboratory (DRIL), giving you a stimulating and supportive environment for inspiration and discovery. Choose a research group with DRIL that fits with your current knowledge and career goals, and your intended thesis or research portfolio topic.

Work with commercial and cultural organisations on applied research projects, build your communication and collaboration skills and get ready for an exciting career in design.

What you'll study

In the first trimester you'll study the 30-point Research Methods course. Examine a variety of design research techniques to help inform and guide your thesis project. Gain the skills you need to identify a design research topic, frame a research question, define the scope and develop your proposal.

You'll further develop your knowledge and expertise in design research in the second trimester. You'll join a Design Research Innovation Laboratory (DRIL) and nominate a supervisor so you can begin your 90-point thesis. You'll also complete one 400-level, 30-point course in your major subject area while continuing to work on your thesis project within your DRIL.

In the third trimester you'll focus on completing your design research thesis project with the guidance and support of your DRIL stream coordinators and supervisor.

Design Research Innovation Laboratory (DRIL)

DRIL research groups receive support from government, industry and external grants. They produce a range of commercially viable solutions that contribute to the advancement of design research.

You'll choose from one of five research groups within DRIL:

Through DRIL you'll work closely with staff, students and industry collaborators on research projects that address a wide range of contemporary design challenges.

Duration and workload

The MDI can be completed in three trimesters of full-time study or in six trimesters if you are studying part time. It usually takes full-time students between 13 and 18 months to complete.

If you are studying full time, you can expect a workload of 40–45 hours a week for much of the year. Part-time students will need to do around 20–23 hours of work a week. Make sure you take this into account if you are working.

Community

Postgraduate study at Victoria will help you build valuable relationships and networks with peers, university staff and future colleagues.

You'll have opportunities to attend events, seminars, workshops and social functions. The Postgraduate Students' Association can give you information on study at Victoria and provides a voice for you on campus.

Careers

You'll be ready for a career in many design-oriented fields within the public and private sectors. You might work as an industrial, interior or product designer, an art director, visual effects artist, jeweller, exhibition designer, digital animator or a web designer.

Because you'll gain a broad range of skills during your studies, you'll also be able to find opportunities for careers beyond the mainstream profession.



Read less
WHY TAKE THIS COURSE?. This PgCert Creative Professional Development course develops your skills in professional behaviours, enterprise and leadership. Read more

WHY TAKE THIS COURSE?

This PgCert Creative Professional Development course develops your skills in professional behaviours, enterprise and leadership. It enhances your employability and provides a route to further study.

This is an online course, so you can study flexibly around other commitments. You can still use our on-campus workshops and other facilities and attend the Faculty of Creative and Cultural Industries guest lecture and events programme.

The course is open to University of Portsmouth graduates only. Substantial bursaries are available if you are unemployed.

WHAT WILL I EXPERIENCE?

On this course you can:

  • Develop your leadership skills
  • Explore mindsets, professionalism and project management
  • Get insight into working for an existing employer or setting up your own business
  • Find out about creative and industrial practices useful for your own career development

WHAT OPPORTUNITIES MIGHT IT LEAD TO?

Job roles graduates have gone onto include:

  • Children’s book author/illustrator
  • Animator, storyboard artist and digital illustrator
  • Graphic/editorial designer
  • Web designer
  • Games developer
  • Sound engineer
  • Lecturer in photography
  • Textile designer
  • Architect
  • Copywriter
  • Arts administrator
  • Film producer
  • Production manager


Read less
The Master of Design (MDes) is about design that matters. Master of Design students are focused, high-level problem-solvers. They conduct purposeful advanced design research that connects with people well beyond the university. . Read more

The Master of Design (MDes) is about design that matters. Master of Design students are focused, high-level problem-solvers. They conduct purposeful advanced design research that connects with people well beyond the university. 

The Massey MDes is particularly suited to externally-connected projects, whether commercial, governmental, cultural or community based. Your project need not necessarily have industry funding and an orthodox design brief (although there are scholarships available for such research); you might be developing a design solution for a non-profit or working with a range of external people. 

MDes students are expected to produce innovative and responsive design work that is thoroughly grounded in research methodologies and expertly realised. We aim to facilitate design projects that make a significant contribution to research-driven innovation and support sustainable economic growth. 

How will I benefit?

The Massey MDes offers:

  • an advanced design research qualification with a targeted outcome, often of direct application to industry or another external stakeholder
  • strong connections outside the university, whether in business, public or non-profit sector
  • supervision by staff who are leading design researchers and practitioners
  • individual studio space configured to suit your needs
  • comprehensive technical expertise and facilities, including an industry-scale green screen studio, Australasia’s first Fab Lab, industry-standard workshops, digital imaging facilities, darkrooms and high-end computer facilities.

Curriculum

The Master of Design consists of the design thesis. You will complete a supervised programme of focused design research and present your results (for example product prototype) with an accompanying written component. 

Scholarships are available for some projects.

Schedule and application deadlines

The MDes runs for 12 months from whenever you start. There are three intakes: February; June; September. Application deadlines are: November 15 (for February); June 15 (for July); August 15 (for September). Funded projects may start at other times of the year if necessary.

It is recommended that international students apply at least three months before their start date. Late applications will be considered on a case by case basis.

Where can I go from here?

Massey MDes students rapidly develop excellent analytical skills. You must identify what the problem is, where the opportunities lie, and develop practical - even elegant - solutions, within tight timeframes. The real-world pragmatism, critical thinking and strong technical skills you develop will set you up for diverse careers. 

MDes graduate career destinations

Many graduates start their own businesses and have gone on to win high profile awards and commissions. MDes graduates also work as:

  • web designer for a large overseas institution
  • director of a major NZ health care product manufacturer
  • creative director for art agencies and museums
  • technical development consultant
  • design intern in fashion and industrial design companies
  • publishing
  • secondary school art and design teacher. 


Read less
This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind. Read more
This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind.

Interactive Media Practice combines a wide range of digital creative technologies primarily combining digital literacies design, technology and interaction, through user centred design for commercial outputs to an industry standard.

Interactive Media Practice places the user at the centre of the experience and focuses on design and content creation in areas such as: mobile app development, wearables, games, rich media websites, interactive guides and installations, immersive VR, next generation advertising and virtual and augmented reality systems, through to social media powerful eMarketing and entrepreneurship through innovation protocol.

According to the late CEO of Apple, Steve Jobs, the app industry "is worth several billion pounds annually and employs around 40,000 people, representing approximately ten per cent of the total audio-visual workforce. Sectors such as sound-driven games and apps show an even wider growth where providers such as Apple have paid a total of two billion dollars to apps within the US alone".

Adobe Systems (UK) fully support the programme with high recommendation, based on the development and key principles the course offers, which is rare and unique. We embrace excellent contracts within the interactive media and games industries, including regular visits and master classes from industry professionals at the top of their game from Adobe to Sony.

Adobe Systems (UK), said: “This Interactive Media degree offers an ideal grounding for those wishing to work in the digital media industries, which increasingly require people who work with technology from a creative perspective. This is the course that will create the next generation of interactive media stars…! ”

The course embraces a hackathon culture with specialist hack labs boasting newly designed flexible learning spaces for students to work more collaboratively on innovation protocols fostering cross-pollination of new ideas creatively. Many students will be working on live industry briefs as well as their own projects independently within and outside our course clusters. This collaborative approach to learning and research often leads to successful projects, which are commercially viable, and quickly gain industry recognition through our end of year show.

“It’s a really multi-faceted MA, bringing together creativity, technology skills and digital media, with an entrepreneurial thread.” – 2015 Graduate.

Our students learn to examine the communication of ideas in a networked world through our entrepreneurship incubator programme and consider the many impacts of digital media in everyday life, for commercial trajectories through practiced based projects.

As one of the top 100 international universities in the world, the University of Westminster's School of Media, Arts and Design currently boasts a series of professional recording studios, a new teaching recording studio, professional technology labs and access to an array of post-production, and multimedia facilities built and equipped to the highest standards.

Using the leading industry software, you will be involved in designing and making interactive digital media content for delivery over the Internet, on tablets and mobile devices and for installations to designing compelling user interfaces creating a great user experience, this also extends to the development towards creating content for the ‘internet of things’.

The MA in Interactive Media Practice course will prepare you for this sector, by leveraging and integrating the fine blend between creativity and technical capacities. You will also benefit from having access to a range of highly regarded industry practitioners who will offer you exceptional insight and working knowledge within the field, both challenging and encouraging your technical and creative fair. On this master's degree you will develop commercial-level interactive media and digital content production skills.

Course content

This multidisciplinary course prepares you to work in a wide range of industry combining theory, practice, and bringing together technical, creative perspective on new media systems, interactive technologies and digital culture as well as exploring new emerging creative technologies, producing an industry professional who can produce as well as explore future creative technologies.

Students are encouraged to work with technology experimentally in a creative way, collaboratively, and to apply emerging and existing technology in new and innovative ways, research and the experimental application. You will also have hands-on experience creating content for, iPad, iPhone, iPod, Playstation , Xbox, Oculus Rift and content rich media websites, advanced web production and design, design for interface all of this with the user in mind. The course will provide skills in the relevant multimedia software, media rich web production, Unity, UdK, website design and development to mobile app development. You will be taught creative coding, interfaces and the course encourages the use a wide range of programming languages delivered by industry practitioners. We also have accreditation opportunities within Adobe and Apple for those students wanting to develop their skills more prolifically within select software.

These include mobile apps, mainstream games, interactive installation, sonic media and eMarketing, with an emphasis on core creative skills. The course also prepares and enhances your ability in producing interactive media, methodologies and production workflows, supported by a robust understanding of the technologies and theories involved.

The Interactive Media Practice degree offers an ideal underpinning for those seeking employment in the digital media industries, which increasingly require people who work with technology form a creative perspective. This is the course that will create the next generation of interactive media talent who are both enterprising and creative.

Our approach on the course is implemented through hackathon culture as seen in technology start up sectors, where cross collaboration through interdisciplinary approach is very welcomed. Students are encouraged to apply from design, non-programming or non-technical backgrounds as well as technical backgrounds.

Modules

-Applied Innovation and Interactive Design
-Mobile Apps and Wearable Devices
-Entrepreneurship and Project Management for Creative Industries
-Social Media and E-Marketing
-Hack Lab and Creative Technologies
-UX Design and Development
-Major Project

Associated careers

There are many highly desirable careers that students from this course can go on into such as: interactive media, app development, new media production, interactive development, advanced web producer, content manager, UX designer, project management, media, digital marketing, media design, online branding, interactive game design, web production, game designer, media advertising, information design, digital production, strategic development, online advertising, UX architect, digital SAM, mobile UX, front end development, wen development, email marketing executive, ecommerce digital marketing manager, .net developer, UX designer academic publisher, UX researcher, social media executive, digital designer, digital advertising, SEO consultant, content marketing specialist, interaction designer, digital project manger, optimisation manager and digital content production. Digital marker, creative technologist, rich media website developer, games producer, social media manger, museum installation, VR gaming, VR advertising.

Read less

Show 10 15 30 per page



Cookie Policy    X