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Masters Degrees (Web Design)

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This programme takes graduates from many disciplines and provides them with the skills to plan, design, build and promote effective websites. Read more
This programme takes graduates from many disciplines and provides them with the skills to plan, design, build and promote effective websites. It is designed for people who manage corporate websites, those who wish to start their own web business and those who would like to build a career in the web design industry. The design of excellent websites presents a notable intellectual challenge and, during the programme, students develop a contemporary, professional and 'real-world' approach. Our objective is to provide a balanced education in the three main aspects of web design: technical, functional and aesthetic.

The technical aspects provide an understanding of the tools, technologies and principles used for the design and development of contemporary websites. This includes the creation of semantically correct markup, the separation of presentation from content (HTML and CSS) and compliance with web standards (W3C).

The functional aspects focus on the creation of websites that provide a good user experience. Principles include, information architecture, content strategy, accessibility, search engine marketing and optimisation (SEM/SEO).

The aesthetic aspects of web design are considered in relation to graphic, artistic, typographic and business objectives, including corporate identity and branding.

See further details at: http://www.websitearchitecture.co.uk/

The Department is based in a new state of the art building designed by the award winning architects Heneghan Peng; it is equipped with fourteen rooftop landscapes, cutting edge digital workshops, extensive design studios, a world-class library and two gallery spaces.

Our building is located in the heart of Greenwich, the newest addition to a suite of magnificent buildings that occupy the UNESCO World Heritage site and the location of the Greenwich Prime Meridian.

The aims of the programme are:

- To equip students with a professional level of competence in web design and content management
- To provide students with the opportunity of creating a live website and to measure its success
- To help students become familiar with the growing and fast-evolving body of knowledge within the web design discipline.

Visit the website http://www2.gre.ac.uk/study/courses/pg/com/wdcp

Computing - General

Come and study in the award-winning Department of Computing & Information Systems on the magnificent Greenwich Campus. Welcoming home and international students from all backgrounds, CIS provides an exciting, diverse and friendly environment in which to study.

The latest university league table published in the Sunday Times, has rated the computer science department as seventh in the UK for teaching excellence.

What you'll study

- Design for Web Content (30 credits)
- Content Management (30 credits)
- Applied Art for the Web (30 credits)
- Major Project (60 credits)
- User Experience Design (15 credits)
- Social Media and SEO (15 credits)

Fees and finance

Your time at university should be enjoyable and rewarding, and it is important that it is not spoilt by unnecessary financial worries. We recommend that you spend time planning your finances, both before coming to university and while you are here. We can offer advice on living costs and budgeting, as well as on awards, allowances and loans.

Assessment

Students are assessed through coursework, a portfolio of project work and their involvement with online activities.

Career options

This programme offers enhanced skills for use within the applicant's current career or a new career in web design. Graduates from this programme are now working as front-end developers, user experience designers, SEO consultants and project managers in digital media.

Find out about the teaching and learning outcomes here - http://www2.gre.ac.uk/__data/assets/pdf_file/0004/644422/Web-Design-and-Content-Planning.pdf

Find out how to apply here - http://www2.gre.ac.uk/study/apply

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The key theme of this course is its focus on a user-based approach to designing websites and on implementation through standards-based, accessible code. Read more
The key theme of this course is its focus on a user-based approach to designing websites and on implementation through standards-based, accessible code. It is also suitable for those wishing to develop a personal project.

The programme offers practical workshops taught by commercial developers and users, encouraging you to work creatively within an online culture. By the time you start the final module, you will have acquired the skills needed to design and produce a professional website that is both usable and accessible, and that conforms to international standards and guidelines.

Sessions focus on learning the skills to evaluate, design, develop and maintain personal or business interactive projects. You will have an understanding of the strengths and weaknesses of the medium and will use internet tools to create web-based portfolios and projects. Documenting the process of development in your final assignment will demonstrate your progression during the course.

Why study this course at Birkbeck?

Targeted at people working in business, training, education, human resources, publishing, marketing or associated media development.
Develop a thorough understanding of the practical and theoretical skills needed to plan and implement websites that work.
Undertake a project, which can be work-based and supported by your employer.
Programme materials available online.
Birkbeck's computing facilities are accessible 24 hours a day, 7 days a week, although you will need your own computer and internet access for coursework and projects. The programme uses a commercial internet service provider to host student projects, and learning resources will be available online.
We offer a range of resources, help and support while you're studying with us.

Our research

Birkbeck is one of the world’s leading research-intensive institutions. Our cutting-edge scholarship informs public policy, achieves scientific advances, supports the economy, promotes culture and the arts, and makes a positive difference to society.

Birkbeck’s research excellence was confirmed in the 2014 Research Excellence Framework, which placed Birkbeck 30th in the UK for research, with 73% of our research rated world-leading or internationally excellent.

In the 2014 Research Excellence Framework (REF), more than 75% of our research outputs in Computer Science were ranked world-leading or internationally excellent.

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This Master of Design is new for 2017. A professionally focused program of advanced study in contemporary design practice, the Master of Design course includes specialisations in interaction design, multimedia design and collaborative design. Read more
This Master of Design is new for 2017.

A professionally focused program of advanced study in contemporary design practice, the Master of Design course includes specialisations in interaction design, multimedia design and collaborative design.

You can also take a range of units from across these three to construct an advanced studies in design specialisation. This program is ideal for those keen to enter the expanding fields of professional design engagement, or design practitioners aiming to upgrade their expertise. You’ll be trained in advanced design thinking and processes that’ll equip you to create design solutions that engage experiential, communication, object and spatial contexts.

Visit the website http://www.study.monash/courses/find-a-course/2017/design-f6002?domestic=true

Overview

Please select a specialisation for more details:

- Advanced studies in design
This pathway allows you to construct, with approval, an individual program of study from across interaction design, multimedia design and collaborative design. This enables you to tailor your unit choices while addressing the fundamental principles of advanced design practice and thinking. It’ll inspire you to connect research and practice across the design disciplines, and to become a thoughtful design practitioner. You’ll broaden your knowledge of key design constructs, deepen your professional learning in design areas of interest, and advance your capacity as a design professional.

- Collaborative design
Collaborative design places you conceptually and practically at the intersection of interior, graphic and industrial design practice. The program will set you design challenges involving image, text, products, narratives, systems, ervices, public and private space, materiality and virtuality. You’ll develop independent conceptual and practical design skills alongside an ability to be part of collaborative design processes. You’ll expand your awareness across design disciplines; develop multidisciplinary design expertise; and build broader skills in leadership, professional adaptability and complex project planning.

- Interaction design
The interaction design specialisation develops your skills in the design of contemporary artefacts, products and services that engage with interactive, user-focused technologies and processes. These can include, but aren’t limited to, health and medical equipment, ‘smart’ furniture, educational toys, wearable technologies, information kiosks and transport systems. You’ll use a diverse range of interactive processes, including the application of advanced technologies; electronics and programming; physical and virtual interface manipulation; engineering and material fabrication; and rapid prototyping. The specialisation gives you an understanding of the relationship between interactive activities, products and human behaviour.

- Multimedia design
Multimedia design develops your skills in digital communication environments. This includes: designing for the web; motion and animation; and interactive touchscreen devices and surfaces. Emphasising an advanced knowledge of existing and emerging digital design processes and systems, this specialisation embraces projects of varied scale, from hand-held smart devices to large public interactive screens. It develops your ability to build a communication narrative; use multimedia processes to fill community and business needs; and understand the end-user’s engagement with projects or products such as websites, apps and other screen-based media.

Course Structure

The course comprises 96 points structured into 3 parts:

Part A. Preparatory Studies for Advanced Design (24 points), Part B. Advanced Design Studies (24 points), and Part C. Advanced Design Applications (48 points).

- Students admitted at Entry level 1 complete 96 points, comprising Part A, B & C
- Students admitted at Entry level 2 complete 72 points, comprising Part B & C
- Students admitted at Entry level 3 complete 48 points, comprising Part C

Note: Students eligible for credit for prior studies may elect not to receive the credit and complete one of the higher credit-point options. A zero credit point unit in Art, Design and Architecture Occupational Health and Safety will also be undertaken. This unit is required of all students in the Master of Design and must be undertaken even if credit is obtained for Parts A or B.

Part A: Preparatory studies for advanced design
These studies provide you with the conceptual thinking and technical skill set required for advanced postgraduate study in this area. The studio unit brings together conceptual and technical abilities developed in the other two units.

Part B: Advanced design studies
In these studies you will focus on the application of conceptual thinking and technical skills to advanced design problem solving. You will analyse and create a project outcome based on research, critique, and the application of design processes appropriate to your specialisation. You will also choose a selective unit that will further build capacity in your chosen specialisation.

Part C: Advanced design applications
In these studies you will focus on the application of advanced design problem solving skills at a professional level. You will consolidate skills and practice of design research methodologies and may extend your research trajectory to further study. Part C is also supported by a selective unit to allow you to build capabilities in your chosen specialisation.

In the final semester you will pursue a major design project or participate in a leading industry project. The exegesis unit formalises the research component of Part C. The final semester brings together advanced technical ability, conceptual thinking, entrepreneurial studies and design management in practice.

For more information visit the faculty website - http://www.study.monash/media/links/faculty-websites/design-and-architecture

Find out how to apply here - http://www.study.monash/courses/find-a-course/2017/design-f6002?domestic=true

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Do you have a keen interest in the value of creativity and design and how this can best be used as a strategic tool for organisations?. Read more
Do you have a keen interest in the value of creativity and design and how this can best be used as a strategic tool for organisations?

The MA Design Management course will allow you to harness the power of design and innovation in a corporate context.

Offering industry engagement in fashion management or design strategy and innovation, you will develop transferrable design knowledge that will enable you to recognise the value of design and provide effective leadership and management within this sector. You will also have the opportunity to undertake a series of collaborative projects with third parties or organisations currently working within this industry.

On completion of this course you will leave with an in-depth understanding of how design can contribute to leadership, sustainability and business or social innovation, in addition to possessing the necessary skills to build and manage organisational growth through the development and launch of new products, services and brands.

This course has several available start dates and study methods - for more information, please view the relevant web-page:
January full time - https://www.northumbria.ac.uk/study-at-northumbria/courses/design-management-ma-dtfdmf6/

September distance learning - https://www.northumbria.ac.uk/study-at-northumbria/courses/design-management-dl-sept-dtddmt6/

January distance learning - https://www.northumbria.ac.uk/study-at-northumbria/courses/design-management-dl-jan-dtddmf6/

Learn From The Best

Our academic team is made up of research-active experts with extensive knowledge of the design industry. This knowledge is integrated into all aspects of their teaching to ensure that all content within this course is relevant to the workplace and current and emerging trends.

All staff within this department have a strong commitment to developing your skills and knowledge by developing your critical thinking and your ability to apply your skills to complex real-world problems.

They will be there to support you through every step of your course, ensuring you leave with confidence and full understanding of all aspects of this dynamic industry.

In addition to our teaching staff, you will also have access to specialist communities of practice that will provide the foundation for your learning journey through research networks and cross-organisational collaboration. These communities will provide industry engagement in design strategy and innovation or fashion management.

Teaching And Assessment

The MA Design Management course incorporates learning through investigation and the application of design methods in a business context.

The theory-based aspect of the course covers essential elements such as creative thinking, intellectual property, inter-cultural communication, research principles, reflective practice, contemporary influences and commercialisation.

These contextual modules provide the perfect foundation for the remainder of your degree, which develop your understanding the field of design management.

Teaching is delivered via a mix of lectures, seminars and tutorials, which are assessed by coursework and design projects. You will also have the opportunity to participate in collaborative projects and, where possible, field trips to allow you to put your skills into practise in a real-world context.

Upon completion of the taught modules, you will undertake research report under the supervision of your dedicated tutor who will provide advice and guidance at all stages.

Module Overview
DE7001 - Design Thinking (Core, 30 Credits)
DE7002 - Design Process (Core, 30 Credits)
DE7003 - Project / Thesis (Optional, 60 Credits)
DE7003 - Project / Thesis (Core, 60 Credits)
DE7006 - Design Management 1: Articulating Design Value (Core, 30 Credits)
DE7007 - Design Management 2: Strategy (Core, 30 Credits)
EF0126 - E.S.A.P. in FADSS Level 7 (Optional, 0 Credits)

Learning Environment

This course is delivered at the Northumbria School of Design, which is located at City Campus East – a dedicated learning space that is located within Newcastle city centre.

Throughout the duration of your course you will have access to state-of-the-art facilities such as our University library – which is ranked in the top three in the UK – and well equipped working space, The Hub, which is open 24 hours a day, seven days a week.

Your learning experience will be enhanced though the use of technology and learning materials such as module guides, assessment information, lecture presentation slides and reading lists will be available via our innovative e-learning platform, Blackboard. You can also access student support and other key University systems through your personal account.

Research-Rich Learning

The MA Design Management course is taught by our team of research-active academics who incorporate their individual areas of specialism into the course’s contextual modules to ensure they reflect the realities of the design industry and today’s modern working environment.

The development of your own research skills is at the core of the MA Design Management course content and you will develop research-informed methods of understanding the complexity inherent in real-world situations. These methods will enable you to make better decisions, advance the field of your practice and add new knowledge that will help you perfect your skills in your own particular discipline.

Supported by subject specialists and industry networks, you will also have the opportunity to join an expert-led community of practice in focussed on design strategy or fashion management to further enhance your learning experience.

Give Your Career An Edge

The MA Design Management course will allow you to develop your leadership skills and understanding of how design can be utilised by businesses to enhance opportunities and facilitate growth.

You will engage with industrial multidisciplinary projects based on real life situations, allowing you to enhance your CV and personal development through collaboration with those currently working within this dynamic industry. Some of the recent examples of industry projects include work on oral healthcare with Procter and Gamble, wearable technology projects with the CPI National Centre for Printable Electronics, person-centred healthcare services with the Academic Health Science Network and the development of innovative kitchenware with Lakeland.

You will also develop your business and employability skills, in addition to achieving a master’s level qualification in this discipline.

Your Future

Once you have completed the MA Design Management course you will possess an in-depth understanding of how to harness the power of design within a corporate context. You will also be suitably qualified to take on managerial and leadership roles within the design sector.

This course will prepare you for broad range of jobs within design companies, private organisations and the public sector, in addition to specialist jobs within your chosen specialism. Completion may also enhance promotion prospects in some professions.

This course will also provide you with a strong foundation for progression to PhD studies.

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Do you have an eye for design? Would you like to help influence the future of visual communications? Southampton Solent University’s MA Visual Communication programme is ideally suited to students who wish to better understand the academic theory that underpins a range of visual mediums. Read more

Overview

Do you have an eye for design? Would you like to help influence the future of visual communications? Southampton Solent University’s MA Visual Communication programme is ideally suited to students who wish to better understand the academic theory that underpins a range of visual mediums.

- Students study the essential academic theories that seek to explain how we understand visual messages.
- The teaching team maintain strong links with industry, providing students with the chance to participate in live briefs, networking events, and guest lectures.
- The course includes time to develop hands-on creative skills. Students are encouraged to create work for their professional portfolio.
- Visual communication at Southampton Solent is taught by a team of professional designers with strong ties to industry.
- Students will have access to a range of specialist facilities throughout their studies. These include Mac computers, professional creative software, digital printing facilities and traditional printing presses.
- Students are invited to pitch for freelance work at Solent Creatives, our on-campus creative agency. These projects involve real businesses and are perfect for portfolio development.
- Tutors encourage students to work in groups with those from other creative disciplines, mirroring industry practices.
- Students will work on competition briefs for organisations such as the Design & Art Directors Association (D&AD) and the Young Creative Network (YCN).

The industry -

Figures released in 2015 by the Department for Culture, Media & Sport suggest that the UK’s creative industries are now worth more than £76.9 billion per year to the UK economy – that’s more than £8.8m per hour. Businesses of all types and sizes make use of creative individuals to take corporate message and translate them into creative outputs that the public can enjoy and understand.

The programme -

This intensive master’s degree helps students to improve their creative skills and build a solid understanding of visual communications theory. The curriculum covers the latest innovations in visual practice, examining the way technological and cultural changes contributed to contemporary academic thinking.

Topics of study include editorial design; art direction; interactive multimedia; information design; image creation; illustration; typographic design; print-making and photographic technique. Students may have workshop sessions with the letterpress, screen-printing, etching and relief printing facilities, as well as the wet darkroom and photo studio. Depending on their creative background, graduates will be well prepared for a range of careers in the creative industries.

Critical research papers and final master’s projects are supported by the University’s expanding research base, encouraging students to make an innovative contribution to visual communication academia.

To help with creative projects and portfolio documentation, Southampton Solent provides a comprehensive media loans scheme. This scheme gives students free access to high-end photographic equipment and accessories.

Visual communication students have the chance to enter major industry awards schemes including those from D&AD and the Royal Society of the Arts. Work-orientated assignments will be offered alongside appropriate live projects from local and national organisations. There will also be opportunities to visit museums, galleries and design studios both nationally and internationally (at additional expense).

Course Content

Units include:

- Visual Communication Practice: Visual communication practice and specialisms such as editorial design, interactive multimedia, information design, image creation, book design and typographic design. Print-making and photographic techniques including letterpress, screen-printing, etching and relief printing, wet darkroom and photo studio practice.
- Web Design: The advantages and limitations of web design and its delivery across a range of devices, from desktop to mobile.
- Project Development: Developing the appropriate graphic design language to apply to your research findings.
- Research Methods:A précis of an article, a critical commentary of two book reviews, your own book review and a proposal for your critical research paper, with an annotated bibliography.
- Critical Research Paper: You’ll research and present an individual seminar, supported by a critical research paper which demonstrates an in-depth, comprehensive and detailed knowledge of your chosen area.
vMaster’s Project: On this final project you’ll bring all your skills together to design, execute and present an individually demanding piece of work that demonstrates systematic and in-depth understanding of your particular discipline of study.

Programme specification document - http://mycourse.solent.ac.uk/course/view.php?id=6152

Teaching, learning and assessment -

The course draws on a variety of teaching methods, including group critiques, individual tutorials, seminars and lectures, peer-learning, live projects and competitions, self-directed study and the use of reflective journals or log-books to express personal and professional development.

Work experience:

You’ll be able to engage directly with employers by organising your own work placement or work-based project, supported and encouraged by the course team as required.

Assessment:

You’ll have access to a full range of print-making facilities, including letterpress, screen-printing, etching and relief printing, alongside digital resources

Our facilities -

You’ll have access to a full range of print-making facilities including letterpress, screen-printing equipment, etching and relief printing, and digital resources.

Web-based learning -

Solent’s virtual learning environment provides quick online access to assignments, lecture notes, suggested reading and other course information.

Why Solent?

What do we offer?

From a vibrant city centre campus to our first class facilities, this is where you can find out why you should choose Solent.

Facilities - http://www.solent.ac.uk/about/facilities/facilities.aspx

City living - http://www.solent.ac.uk/studying/southampton/living-in-southampton.aspx

Accommodation - http://www.solent.ac.uk/studying/accommodation/accommodation.aspx

Career Potential

This master’s degree delivers the skills you’ll need for a wide range of visual design fields including animation, art direction, web design, publishing, branding and typography.

Suitable roles for graduates include:

- Design consultancy
- Publishing industry
- Advertising – agency side
- Multidisciplinary design
- Web design
- Television
- Film and multimedia
- Freelance practice
- App design.

Links with industry -

Through this course you’ll develop valuable and appropriate skillsets through engagement with the wider profession, design community and industry.

You’ll have the chance to enter major industry awards schemes, including those from D&AD and the Royal Society of the Arts. Work-orientated assignments will be offered alongside appropriate ‘live’ projects from local and national organisations. There will be opportunities to visit museums, galleries and design studios, both nationally and internationally, as part of the course.

Transferable skills -

Decision-making under pressure; visual, written and verbal communication skills; critical thinking; and presentation to specialist and non-specialist audiences.

Further study -

There’s a chance of progression to further study, including a PhD, on successful completion of the course.

Tuition fees

The tuition fees for the 2016/2017 academic year are:

UK and EU full-time fees: £6,695 per year

International full-time fees: £11,260 per year

UK and EU part-time fees: £3,350 per year

International part-time fees: £5,630 per year

Graduation costs -

Graduation is the ceremony to celebrate the achievements of your studies. For graduates in 2015, there is no charge to attend graduation, but you will be required to pay for the rental of your academic gown (approximately £42 per graduate, depending on your award). You may also wish to purchase official photography packages, which range in price from £15 to £200+. Graduation is not compulsory, so if you prefer to have your award sent to you, there is no cost.
For more details, please visit: http://www.solent.ac.uk/studying/graduation/home.aspx

Next steps

Think a career as a visual communicator might be for you? With expert teaching teams, regularly revised curriculums and strong links to industry, Southampton Solent University’s MA Visual Communications programme is the ideal next step towards a broad range of creative careers.

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Interaction design focuses on shaping products for people’s use and behaviour and includes designing interactive digital products, environments, visual communication systems and services. Read more

What is the MA in Interaction Design about?

Interaction design focuses on shaping products for people’s use and behaviour and includes designing interactive digital products, environments, visual communication systems and services. Interaction design is the synthesis and imagining of things as they might be, rathere than focusing on satisfying the needs and desires of the end user. This programme is specifically designed for honours graduates in product and industrial design, multimedia and game design, visual communication design, architecture, engineering and other design related fields. This Masters programme has been developed by IT Carlow in consultation with industry and is delivered through combination of the self-directed learning and graduate research within the structutred environment of a taught programme. This dynamic educational environment seeks to provide a framework for interdisciplinary and peer learning and equiry, which facilitates, promotes and leads the interaction between practice and theory. The Masters of Arts in Interaction Design aims to nurture and support a unique interdisciplinary approach to research and learning in this area. The programme is centered around the development and delivery of a major project which can be either practice or theory based.

What will I be able to do when I finish the course?
The Master of Arts in Interaction Design will provide graduates with a unique opportunity to gain a competitive edge prior to embarking on a career in design or related fields. Graduates may also adopt research and advisory roles in relation to new product development and development of the provision of creative services in practice. It is envisaged that graduates will be in a position to critically evaluate existing creative services and to visualize future possibilities for devising better design methodologies and best practice in managing design practices and studios.

Potential employment for graduates include:
• Interaction Designer
• User Experience Designer/ConsultantEngineer
• User Interface Designer
• Mobile App Designer
• Mobile App Developer
• Web Designer
• Front End Developer
• Digital Media Designer
• Visual Designe
• Communications Designer
• Multidisciplinary Design Studios
• Strategic Design Thinkers
• Design Manage
• Content Develope
• Product Designer
• Industrial Designe
• Service Designer
• Design Thinking
• Design Entrepreneur

What follow-on study opportunities are available?
Graduates may pursue Level 10 (PhD) study opportunities upon successful completion of this programme. Postgraduate Diploma Postgraduate Diploma in Arts in Interaction Design is an Embedded Exit Award.

What subjects will I study?
Subjects
Framing User Experience
Principles of Interaction Design
Prototyping Interactions
Design Entrepreneurship
Human Interface Design
Communication Design
Design Research Methods
Design Project Dissertation

Special features of the course:
The Masters programme sits within the Department of Humanities at IT Carlow which facilitates the culture of design lead research and learning. Our programme facilities a culture of interdisciplinary learning embedded within the ethos of studio based education environment.

What are the entry requirements?

A Level 8 Honours Degree in Product or Industrial Design, Games Design, Visual Communication Design, or other related design disciplines such as Architecture or Engineering (minimum 2nd class honours).

Candidates with significant experience in the design services sector (as determined by the Institute’s recognition of prior learning policy), in addition to an honours primary degree in another discipline area may also be considered for entry on a case by case basis through IT Carlow’s RPL system.

Applicants applying for entry via routes other than that listed above will be considered on a case by- case basis through IT Carlow’s RPL system.

FOR FURTHER INFORMATION CONTACT:

Con Kennedy
MA, PDP, LLM, PgCert
Programme Director
E:

Allison Kenneally
BCL, BA, LLM, PgCert
E:
T: 059-9175300

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We welcome enquiries from anyone who would like to carry out research in any aspect of design or in technology in education- http://www.gold.ac.uk/pg/mphil-phd-design/. Read more
We welcome enquiries from anyone who would like to carry out research in any aspect of design or in technology in education- http://www.gold.ac.uk/pg/mphil-phd-design/

Current studies include:

eco-design and forecasting trends
the design of multi-sensory retail environments
curriculum development in design
the role of awkward space in cities
pupil assessment in design and technology education
reflexive drawing and the connection between representation and creativity
social theory in a world of designed objects
harnessing memes to disseminate design ideas
Find out more about research degrees at Goldsmiths.

Practice-based MPhil

The MPhil can be linked to design practice.

A practice-based MPhil explores new approaches to, or applications of, existing knowledge by means of practice.

In either case, your final presentation will include both an original, creative practice component and a thesis that will contextualise this practice.

Since the practice component of your research constitutes a significant part of the final examination, the thesis requirement is reduced.

The MPhil programme offers the opportunity for the student to continue their research to a PhD.

Assessment is by thesis and viva voce.

Design Star Centre for Doctoral Training

Goldsmiths is a member of the Design Star Centre for Doctoral Training, which brings the Department of Design together with other leading design departments at the University of Brighton; Loughborough University; The Open University; and the University of Reading.

It aims to develop future intellectual leadership in design: research leaders of the future who are equipped to make a difference to contemporary social concerns, knowledge production and creative practices. This requires an approach to research training that places diversity and interdisciplinarity at its core.

Design Star brings together world-class research in:

design for industry
interaction design
design process
communication design
sustainable design
design history
curation
creative practice.

Its spread of design disciplines is linked by a common approach to design that encourages the integration of history, theory and engagement.

Contact the department

If you have specific questions about the degree, contact the Department of Design.

Design at Goldsmiths is ranked:
-1st in the UK (The Guardian University Guide 2016)
-12th in the world (QS World University Rankings by subject 2015)

We’ve also been ranked by LinkedIn as one of the top graduate universities for designers, because so many of our graduates go on to find jobs in the industry.

Critique the status quo

We want you to go on to have your own self-sustaining practice that can change over time, so you’ll learn about design not just as a commercial enterprise, but also as a way to question and critique the status quo.

The freedom to experiment

You don’t have to know what kind of a designer you’ll be: we give you the time and the freedom to experiment, use tools, explore materials and discover different modes of making. Many of our students have already worked in the design industry and are keen to develop their theoretical understanding of the discipline, and have the opportunity to explore their practice without the confines of commercial restrictions.

Industry leaders

Our graduates are industry leaders: many have gone on to work at top organisations and design companies such as Pentagram, Dyson and Selfridges, while many others have set up their own studios and enterprises.

How to apply

Before you apply for a research programme, we advise you to get in touch with the programme contact, listed above. It may also be possible to arrange an advisory meeting.

Before you start at Goldsmiths, the actual topic of your research has to be agreed with your proposed supervisor, who will be a member of staff active in your general field of research. The choice of topic may be influenced by the current research in the department or the requirements of an external funding body.

If you wish to study on a part-time basis, you should also indicate how many hours a week you intend to devote to research, whether this will be at evenings or weekends, and for how many hours each day.

Visual portfolio

For the purpose of the initial application it is recommended that you prepare a portfolio of material documenting your previous work. This could be provided as a web link, DVD or whatever is the best way to disseminate your practice.

Research proposals

The proposal should typically between 1,000 and 2,000 words (not including references) long. The key consideration in drafting the proposal should be clarity.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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This course is for designers who want to pursue their passion for particular areas of design, at an advanced level and with professional support. Read more
This course is for designers who want to pursue their passion for particular areas of design, at an advanced level and with professional support.

Course overview

This Masters is built around your personal design interests and aspirations. It allows you to push the boundaries of creativity, within a framework of academic rigour and contextual research.

You can choose to study any of the following areas:
-Advertising
-Animation
-Calligraphy and lettering
-Creative computational design
-Design thinking, innovation and ideation
-Design leadership
-Fashion, product and promotion
-Graphic communication
-Graphic design
-Illustration
-Interactive media
-Motion graphics
-Typographic design

Other specialised design disciplines will also be considered. Our specialist tutors will work with you as you create a portfolio of creative designs that will excite and impress potential employers.

The course includes a theoretical element which contextualises your chosen areas of study within the broader field of design.
By the end of the course, you will have completed a major project that has evolved from your practice and research. The project will be supported by a critical evaluation report.

At Masters level, the specialisms of tutors are an important factor. Our Department offers a wide range of research expertise within design. For example, we host the International Research Centre for Calligraphy (IRCC) which promotes and supports the development of calligraphy both nationally and internationally. We have excellent engagement with industry, locally, nationally and internationally and have several academic partners overseas including Hong Kong, Malaysia and the USA.

Graduates from Sunderland have gone on to work throughout the design industry around the world. A Masters qualification not only opens doors in the workplace but also helps you progress more rapidly once your career is underway.

This course can also be taken part time - for more information, please view this web-page: http://www.sunderland.ac.uk/courses/artsdesignandmedia/postgraduate/design-part-time/

Course content

The content of the course is shaped by your personal interests with guidance and inspiration from Sunderland's supportive tutors and industry speakers and visits.

Modules on this course include:
-Design Studies 1 (60 Credits)
-Design Studies 2 (60 Credits)
-Design Studies 3 (60 Credits)

Teaching and assessment

Compared to an undergraduate course, you will find that this MA Design programme requires a higher level of independent working. The course aims to stretch your creativity and maximise your sense of personal fulfilment.

We use a wide variety of teaching and learning methods, which include lectures, seminars, critiques, workshops and practical demonstrations. These are supported by a range of guest speakers from diverse academic and industry backgrounds. You will also have high levels of contact with tutors who give regular feedback and support.

Facilities & location

Our Design Centre allows you to develop your creativity while taking advantage of state-of-the-art facilities and, importantly, your own workspace. We provide well-equipped facilities and industry-standard design software so it's easy to make a seamless transition from your studies to the workplace. The Design Centre also attracts international exhibitions and conferences, and it provides a highly stimulating environment.

Facilities at the University include:
-Five computer suites incorporating the latest Mac Pros
-Digital design suites using industry standard software like Adobe Creative Suite, Maya and Toon Boom
-Digital SLR and HD video cameras
-Fully equipped Photography studio
-Fully equipped printmaking studio
-Laser cutting machine
-Large format colour printers
-Access to 3D printers and scanners
-Large format digital fabric printer and full garment design and making facilities

Arts and Design Library
Our Arts and Design Library has a specialist collection of over 120,000 books, videos, slides and one of the largest electronic information networks in the sector.

Journals and research
We subscribe to a comprehensive range of print and electronic journals so you can access the most reliable and up-to-date articles. Some of the most important sources for your course include:
-Art Full Text + Art Abstracts, which is a major resource for media and arts information
-Design and Applied Arts Index, which covers journals featuring both new designers and the development of design and the applied arts since the mid-19th century
-British Universities Film and Video Council (BUFVC), which provides resources for the production, study and use of film and related media
-JSTOR (short for ‘Journal Storage’), which provides access to important journals across the humanities, social sciences and sciences
-Lexis, which provides access to legal information as well as full-text newspaper articles
-Screen Online (BFI), which is an online encyclopaedia of British film and television, featuring clips from the vast collections of the BFI National Archive

Employment & careers

Postgraduates are highly employable and, on average, earn more than individuals whose highest qualification is an undergraduate degree. On completing this course, you will be equipped for roles throughout the creative industries.

Potential roles include animator, graphic designer, illustrator, calligrapher, lettering designer, typographic designer, interactive designer, lecturer or broad-based designer.

A Masters degree will also enhance career opportunities within Higher Education and prepare you for further postgraduate studies, such as MPhil or PhDs.

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Humber’s Web Development graduate certificate program focuses on the development of websites and web services for multiple environments including database-driven programming, content management and mobile services. Read more
Humber’s Web Development graduate certificate program focuses on the development of websites and web services for multiple environments including database-driven programming, content management and mobile services. You’ll work both individually and in teams simulating the real work environment to create commercial websites that apply theories of user-centred design, usability, information architecture, quality assurance testing and responsive design. Project management and presentation skills are key components of the program. Your education will be rounded out through your own experience working on websites that meet business and development requirements.

By the end of the final semester of study, you will develop a personal portfolio of your competencies and have a chance to promote your skills at a portfolio show.

Course detail

Upon successful completion of the program, a graduate will:

• Explain the types of business transactions conducted on a commercial website and the process for development of such transactions.
• Prepare and present a proposal and a business plan for a commercial website.
• Implement a website solution based on a set of business requirements or client specifications.
• Create a complete content management system using a database and scripting language.
• Develop data-driven websites for multiple platforms in accordance with best practices, industry standards in content management, security, database design, interface design, usability, accessibility and personalization.
• Design and develop web services for a website using software programs.
• Design a full featured functioning commercial website using software programs, including a defined information architecture that is supported by navigation, layout, text and graphics.
• Manage web development projects using project management practices, documentation and software.
• Test, troubleshoot and debug software created in the web projects.
• Develop web projects as a leader or member of a web development team.

Modules

Semester 1
• HTTP 5101: Web Application Development 1
• HTTP 5102: Project Management
• HTTP 5103: Web Programming
• HTTP 5104: Digital Design
• HTTP 5105: Database Design and Development

Semester 2
• HTTP 5201: Security and Quality Assurance
• HTTP 5202: Web Application Development 2
• HTTP 5203: XML and Web Services
• HTTP 5204: Mobile Development
• HTTP 5205: Career Connections
• HTTP 5206: Web Information Architecture

Semester 3
• HTTP 5301: Usability and Accessibility
• HTTP 5302: Trends in Web Development
• HTTP 5303: Web Project
• HTTP 5304: Portfolio Development
• HTTP 5305: Field Placement

Work Placement

The work placement (minimum 245 hours) can be paid or unpaid and takes place in the last seven weeks of the third and final semester. All placements are approved by the program co-ordinator. Students must successfully complete their placement in order to graduate.

Your Career

Canadians have registered 2.1 million dot-ca (.ca) domain names, an impressive achievement that reflects Canada’s position as one of the world’s most wired nations. Our program effectively addresses this trend by developing professionals able to create websites that respond to market and technology trends and support organizations’ corporate objectives.

Graduates find full-time and freelance employment as web developers in corporate, small and medium-sized businesses, government, entertainment, education, health-care and the not-for-profit sectors. Graduates work as web developers, creating websites and providing web services, and as advisors on web policies and strategic objectives. Some of our graduates will also establish their own freelance businesses.

How to apply

Click here to apply: http://humber.ca/admissions/how-apply.html

Funding

For information on funding, please use the following link: http://humber.ca/admissions/financial-aid.html

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We're passionate about web development - an industry which continues to boom. Our course will enable you to keep pace with this constantly changing sector, giving you the expertise to specialise in the design and development of online applications. Read more
We're passionate about web development - an industry which continues to boom. Our course will enable you to keep pace with this constantly changing sector, giving you the expertise to specialise in the design and development of online applications.

In recent years there has been a strong demand for software engineering skills in building websites, requiring a high standard of programming knowledge. We'll provide you with a thorough grounding in web development programming techniques.

You'll already have professional experience in web or software development, or you could be a graduate from one of our computing courses. We'll give you the ability to develop applications that can easily be displayed across different platforms.

You'll study e-marketing, security, e-commerce solutions, payment systems, web standards, web application architecture and web page design. We'll also improve your understanding of website development technologies and content management systems.

- Research Excellence Framework 2014: our University demonstrated strength in five emerging areas of research which it entered into the assessment for the first time, including computer science.

Visit the website http://courses.leedsbeckett.ac.uk/webappdevelopment_APD

Mature Applicants

Our University welcomes applications from mature applicants who demonstrate academic potential. We usually require some evidence of recent academic study, for example completion of an access course, however recent relevant work experience may also be considered. Please note that for some of our professional courses all applicants will need to meet the specified entry criteria and in these cases work experience cannot be considered in lieu.

If you wish to apply through this route you should refer to our University Recognition of Prior Learning policy that is available on our website (http://www.leedsbeckett.ac.uk/studenthub/recognition-of-prior-learning.htm).

Please note that all applicants to our University are required to meet our standard English language requirement of GCSE grade C or equivalent, variations to this will be listed on the individual course entry requirements.

Careers

The web development industry is thriving - we know this because it's one of the biggest recruiters of computing graduates from our university. Web-based applications are now essential to support business and major organisations around the world, and your skills will be much sought after.

- Web Developer
- Web Designer
- Web Master
- User Interface Designer

Careers advice: The dedicated Jobs and Careers team offers expert advice and a host of resources to help you choose and gain employment. Whether you're in your first or final year, you can speak to members of staff from our Careers Office who can offer you advice from writing a CV to searching for jobs.

Visit the careers site - https://www.leedsbeckett.ac.uk/employability/jobs-careers-support.htm

Course Benefits

If you're a busy professional already working in computing, our course enables you to benefit from learning the latest theories and techniques in web applications development in the space of just a few months.

Experts currently working in web applications development are invited to give lecturers and you'll also meet like-minded students from different industries, allowing you to debate current issues, share ideas and benefit from alternative insights.

Modules

Responsive Web Development
Responsive websites aim at providing optimal viewing experiences across a wide range of devices. You will study the tools and best practice to design, develop and publish data-driven responsive websites.

Design Pattern for Web Application Development
An opportunity to look at the principles behind web application development. You will examine alternative design patterns and frameworks, evaluate and apply them to a case study.

Meg Soosay

Senior Lecturer

"You'll study e-marketing, security, e-commerce solutions, payment systems, web standards, web application architecture and web page design. We'll also improve your understanding of website development technologies and content management systems."

Meg has extensive background in designing and evaluating positive user experiences using computing devices. She applies e-learning methods in her teaching, having worked on a number of JISC and EU-funded projects such as PC3 and EuroPlot. Your teaching team also includes Patrick Ingham, who has been working with android development since the first handsets arrived in the UK. Patrick is a great believer in mobile offering new ways of doing things and crafting better user experiences.

Facilities

- Library
Our libraries are two of the only university libraries in the UK open 24/7 every day of the year. However you like to study, the libraries have got you covered with group study, silent study, extensive e-learning resources and PC suites.

- Broadcasting Place
Broadcasting Place provides students with creative and contemporary learning environments, is packed with the latest technology and is a focal point for new and innovative thinking in the city.

Find out how to apply here - http://www.leedsbeckett.ac.uk/postgraduate/how-to-apply/

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The Master of Art (Art and Design) programme will cater for students who wish to develop their academic and research knowledge from within the practical disciplines and wider academic fields of Fine Art and Design. Read more

Course Overview

The Master of Art (Art and Design) programme will cater for students who wish to develop their academic and research knowledge from within the practical disciplines and wider academic fields of Fine Art and Design.

Typically this might include teachers, aspiring artists or designers, aspiring academics, or recent graduates in Fine Art or Design who wish to further their professional practice. It will also cater for those students with first degrees outside Art & Design who wish to convert their career path by following a more theoretical route in Art and Design.

The MA Art and Design is designed as a gateway to research or advanced experimental practice. It has an option for students to focus on research (by taking the initial formal PG Cert Research Skills module [RS]) or by taking an alternative creative practice route both leading towards future MPhil/PhD study. Students taking the MA Art and Design will align with specific research and experimental practice pathways, led by academic staff with established practice careers and/or advanced scholarship and research.

The MA Art and Design curriculum is designed so that students:
- Explore and develop concepts, skills or philosophies
- Develop creative skills
- Have a trajectory towards progression to MPhil/PhD

See the website https://www.cardiffmet.ac.uk/artanddesign/courses/Pages/ma.aspx

Course Content

The suite of Master of Art (Art and Design) pathways currently offered is:
Art History through Practice
Art, Science & Technology
Design Futures
Ecologies
Fashion Design Futures
Philosophy

Learning & Teaching

The MA Art and Design is taught through lecture and seminar with individualised supervisory meetings to develop a learning contract (part of the early Personal Development Planning process [PDP]) and an individualised programme of learning and individualised supervision towards a creative research outcome, defined and monitored by developing PDP. Our approach to learning and teaching is based on negotiation and dialogue, encouraging students to develop their own, self-directed project to a professional standard within a rigorous yet supportive academic environment.

To support this, each student is allocated a Personal Tutor and an additional subject-specialist member of staff (academic tutor) from within the fine-art/design expertise in a respective fine-art/design department. Together, they form the Supervisory Team. The CSAD web application form includes a personal statement, and an outline of the professional or research project that the student wishes to pursue at Masters level. This informs the allocation of personal tutor and subject-specialist member of academic staff (academic tutor) with whom the learning contract is established, which in turn forms the basis for the student’s personal plan, reflected on in the continuing PDP process.

There are opportunities for all MA Art and Design students to come together in common teaching and presentations, to engage in peer learning groups and peer review of work, and to reflect on the outcomes of these peer reviews in PDP. At several key stages in the MA Art and Design programme we stress the importance of self-directed and negotiated learning. This is in part a response to what we perceive to be a growing demand for programmes of study that allow students to integrate work, study, career, personal aspirations and other commitments.

All course documentation, including Cardiff Metropolitan University’s Research Studies Manual, CSAD’s Research Study Guide, the MA Art and Design Handbook with module descriptors, assessment guidelines and criteria, will be available as hard copy and electronically. In addition, lecture PowerPoint presentations and workshop-generated material, for example, paragraphs and textual or visual analyses composed during workshops, will be available on the Cardiff Metropolitan University Virtual Learning Environment (VLE).

Remote or electronic contact with staff will be available by email and/or VLE . The supervisory team will deliver, manage and monitor each student's progress through a number of individual and team meetings. Students will also be encouraged to form and maintain peer-learning groups, either face-to-face or online.

Learning will be supported through the use of the VLE, electronic communications, and other relevant methods. Any students requiring learning support are advised to contact Learning Support in Student Services. Throughout the programme, students are expected to maintain their own Personal Development Plan/Portfolio (PDP), intended to provide evidence of their knowledge and understanding in relation to the learning outcomes of each module, including the Research and Ideas Module.

Each 60 Credit module is typically delivered through:
- Seminars; workshops; lectures; personal and group tutorials, and supervised use of workshop equipment (100 hours) except for ART7004 Output (75 hours).

- Directed study via virtual learning, e.g. Cardiff Metropolitan University Virtual Learning Environment or student blogs or wikis (100 hours) except for ART7004 Output (125 hours).

- Self-directed study. (400 hours)

Employability & Careers

The MA Art and Design acts as a gateway to research or advanced experimental practice. It has an option for students to focus on research (by taking the initial formal PG Cert Research Skills module) or by taking an alternative creative practice route both leading towards potential future MPhil/PhD study. Students taking the MA Art and Design align with specific research and experimental practice pathways, led by academic staff with established practice careers and/or advanced scholarship and research.

The MA Art and Design programme is designed to enable students to achieve the attributes of greater flexibility, adaptability, and individual responsibility and autonomy as professional artists, designers or researchers. The MA Art and Design programme aims to develop increasing creativity, self-reliance, initiative, and the ability to perform in rapidly changing environments as well as increasing competence with research skills and methods which will make graduates highly employable as academics and or researchers or enable them to develop an active and sustained practice as artists or designers.

All students’ are expected to complete a portable ‘record of achievement’ and use their PDP to support employability and life-long learning, normally in the form of a blog, that integrates opportunities for self-reflection in programmes in order to help them develop as effective and confident learners.

Find information on Scholarships here https://www.cardiffmet.ac.uk/scholarships

Find out how to apply here https://www.cardiffmet.ac.uk/howtoapply

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Take your design and visual communication skills further by producing your own research-driven project. Explore a range of different design methodologies such as typography or publication design, and apply them to ‘real-world’ situations and scenarios. Read more

Why take this course?

Take your design and visual communication skills further by producing your own research-driven project.

Explore a range of different design methodologies such as typography or publication design, and apply them to ‘real-world’ situations and scenarios. Your aim will be to channel design engagement while creating links with industry and the professional design community.

What will I experience?

On this course you can:

Extend the view of accepted practice by producing cutting-edge and intellectually and stimulating graphic design using the latest software and equipment
Develop your understanding of graphic design through in-depth research based study
Develop a strong critical discourse in relation to your work

What opportunities might it lead to?

You are encouraged to firmly ground your developments within a professional context by testing and applying your work in real world settings. This will often open future possibilities for employment and entrepreneurship on graduating from the course.

Here are some routes our graduates have pursued:

Graphic design
Typographic design
Type design
Website design
New media design
Magazine design publishing
Work in the television and film industries
Art direction
Design management
Research

Module Details

This course aims to help you learn independently through research-based study, culminating in a critically reflective report which will document the iterative development of your research, whilst outlining the various relationships to theory and historical and contemporary contexts for your chosen research area. You will also position your work in relation to what is happening at the forefront of the subject area.

Here are the units you will study:

A Question of Research: This unit provides an introduction to debates and research methods relevant for creative practitioners and their application to a pertinent research question. It also encourages self reflection on the research process.

Contextual Report: This unit provides the opportunity for you to utilise and apply advanced research and written communication skills to a critically evaluated report that documents and describes the origination, and development through to conclusion of a designed artefact(s) as a response to a sustained programme of independent research.

Proposal: This unit is about writing a project proposal for the Masters research project.

Resolution: You will draw together the various threads of their research-informed practice and practice-informed research undertaken during their project and produce a resolved body of work.

Programme Assessment

You will receive guidance and supervision throughout the programme that encourages independent learning. There will be regular contact teaching time but we also aim for you to engage in the wider studio culture that develops within the subject area alongside the undergraduate students in graphic design.

You will be assessed after the submission of your work for each unit. We also present structured feedback to ensure your research is on the right track.

Student Destinations

We anticipate that once you have completed this degree the scope of your opportunities within the graphic design profession will have widened. You will have a deeper knowledge and the skills to set up your own design studio or step into a more senior role in a graphic design agency. Alternatively, for those who wish to continue studying, there is always the option of progressing to doctoral level in your specialised area of graphic design.

Roles our graduates have taken on include:

Graphic designer
Digital marketing executive
Web designer
Production manager

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The aim of the Web and Digital Design program is to develop professionals within the industry who are able to plan, produce, and share knowledge in an effective way. Read more
The aim of the Web and Digital Design program is to develop professionals within the industry who are able to plan, produce, and share knowledge in an effective way.

The program offers an experimental pathway at the forefront of design, marketing, and technology. Students blend sound design competence with strategic vision, knowledge of technical aspects and project management skills in order to coordinate all the different stages in the development process.

The program incorporates art direction and design, content, solid technical skills and an in-depth background in digital marketing and communication.

The curriculum is a balance between theoretical teaching and practical tasks. Project-based activities in particular are central to the learning experience and leverage abilities and information acquired in the other courses.

Projects follow a professional workflow, which encompasses the definition of the digital strategy, the interaction model and users' journey, the design of the interface and its look and feel, the creation of a prototype using front/back end programming tools.

As the user experience is increasingly developing through social media, companies are changing their business accordingly. This new and thrilling scenario is deeply investigated with specific regard to the integration of content and navigation flow between websites, search, and social platforms. The overall didactic experience provides the students with professional abilities, allowing them to engage in dialogue with the different figures involved in digital media projects.

The course lasts 15 months (from October until December) and is entirely taught in English language.

QUALIFICATION

After passing the final exam, eligible students will obtain a Master’s Degree from IULM and SPD. The Master corresponds to 60 ECTS credits.

ABOUT THE SCHOOL

Founded in Milan in 1954, SPD Scuola Politecnica di Design is the first postgraduate school for design disciplines in Italy. Situated in Milan, the capital of design, Scuola Politecnica di Design pioneered design education thanks to its solid grounding and to its peculiar approach integrating different domains: ergonomics, art, perception studies, semiotics.

Today, SPD is an international laboratory for the exchange of ideas, experience and creativity in order to develop projects. Since its foundation the school has welcomed an extraordinary community of students from various countries and backgrounds.

All courses are taught in a personalized and small learning environment promoting easy contact with the faculty and the staff. Indeed, at SPD every student is followed individually by a faculty formed by designers, professionals from different fields and visiting tutors.

The masters programs offered by SPD are organized in collaboration with IULM University, and award academic degrees recognized by the Italian Ministry of Education, The University and Research MIUR, corresponding to 60 credits under the ECTS system.

The teaching method at Scuola Politecnica di Design is arranged into intensive workshops, studio classes, theoretical lectures, seminars and visits. Research work is carried out in collaboration with leading companies such as Volkswagen, Microsoft, PepsiCo, Heineken, IKEA, Artemide and Poltrona Frau Group among the others.

These projects are deveopped according to an interdisciplinary approach which is a testing ground for the student’s skills, from the concept idea to its execution.

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This course provides students with advanced knowledge, industry-valued skills and new design perspectives, empowering them to succeed in a User Experience (UX) career. Read more
This course provides students with advanced knowledge, industry-valued skills and new design perspectives, empowering them to succeed in a User Experience (UX) career.

Who is it for?

This course is for people who share our ethos of wanting to design technology that meets user needs - interactive systems that are useful, easy-to-use and engaging. It is for people who get frustrated when they interact with unnecessarily complicated Websites, mobile apps or other interactive systems and think 'I want to be able to improve this.' It is for people that want to design technology based on an understanding of users' needs and to ensure that the products they and others design meet those needs. We welcome students who share this user-centred ethos.

Objectives

This course will equip you with the latest academic research, theories and techniques in Human-Computer Interaction (HCI), User Experience (UX), usability and Interaction Design and encourages you to think about design in new ways - recognising that there are many 'right' ways to design interactive systems.

You will gain a mix of theoretical and practical knowledge, along with the necessary skills and experience to create engaging user experiences. You will study modules that cover the entire user-centred design and evaluation process; from understanding user needs, to designing interactive systems that meet those needs, to evaluating the usability of those (and existing systems) through user research.

Placements

You will have the option to undertake a six month UX internship, after the taught part of the course has finished.

All internships are paid and provide valuable work experience, enhancing employability. As an internship student you can apply the HCI/UX knowledge and skills you have developed on the course in real-world projects and build a UX work portfolio. This supports you in standing out in the job market. You will also get the opportunity to conduct your independent research project on a topic of interest to both you and the internship company. This helps ensure the practical importance of the research.

Previous internships include positions at:
-London UX agencies (e.g Webcredible, Foolproof, Bunnyfoot)
-The BBC
-The Telegraph
-Nature.com

Academic facilities

You will benefit from the use of the City Interaction Lab - a combined commercial and research lab, where we have undertaken UX consultancy for prestigious companies including Virgin Atlantic. The lab is fitted with the latest technologies including a usability testing suite, mobile testing station, eye-tracker, interactive tabletop, brain interaction technology, 3D printer and more. We employ student consultants on some projects, providing the opportunity to work on real client projects.

Teaching and learning

The course is delivered by distinguished academics from City University London's Centre for HCI Design, who all have a passion for user-centred design. Industry professionals also participate in teaching and learning - by giving guest lectures, running practitioner tutorials and even by providing feedback on students' design outputs and input into module content, ensuring that students learn the knowledge and skills most valued by industry.

Assessment

The course is delivered through a combination of lectures, online activities and interactive workshops and tutorials. It is assessed in a variety of ways, including:
-Examinations (which focus on applying HCI theory in realistic situations).
-Coursework (which range from written reports and essays, to posters, presentations and design documentation - e.g. wireframe prototypes). A range of both group and individual courseworks are set during the course. Group courseworks are often centred around realistic design projects.
-Independent research project (dissertation). The independent project allows students to conduct original research on an HCI topic of their choice.
-Each of these account for around one-third of the total course assessment. However, the exact balance varies according to the chosen elective module.

Modules

You will study seven core modules and one elective module that cover the entire user-centred design and evaluation process. Modules are delivered through a combination of lectures, online activities and interactive workshops and tutorials. These include sessions delivered by guest lecturers from industry. Full-time students spend eight hours/week in lectures and four hours/week in seminars/tutorials. Part-time students spend half this time in classes. Overall workload is around 36 hours/week for full-time and 18 hours/week for part-time students.

You will also undertake an independent Research Project, for which our module on Research Methods and Professional Issues will prepare you.

A series of optional, but recommended, practitioner tutorials supplement the taught modules. These include talks, workshops and field trips. Previous tutorials have featured HCI/UX practitioners from prestigious companies including Foolproof, Futureheads and eBay.

Taught Core Modules
-Interaction design (15 credits)
-Creativity in design (15 credits)
-Information architecture (15 credits)
.-Evaluating interactive systems (15 credits)
-Inclusive design (15 credits)
-Cognition and technologies (15 credits)
-Research, methods and professional issues (15 credits)

Taught Elective modules
-Web applications development (15 credits)
-Data visualisation (15 credits)
-Telemedicine (15 credits)

Career prospects

This course empowers students to succeed in a variety of User Experience (UX) roles in leading digital agencies, business consultancies, IT companies and commercial/government organisations.

Roles include:
-UX Designer/Consultant
-User Researcher
-Information Architect
-Accessibility Specialist.

There is an increasing need for specialists with a deep knowledge of Human-Computer Interaction design. As the industry continues to expand, there is no better time to become a Master in this field. The course is also an excellent starting point for those wanting to pursue a PhD in HCI.

Our course is highly respected by industry, with exceptional employability; Over 90% of students are employed within six months of graduating (City Graduate Destinations), in prestigious companies including Samsung, Tesco, Thomson Reuters and Google.

The median annual salary for our recent graduates is £34,000 per year (City Graduate Destinations).

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Our MA Graphic Design course has been structured to promote the role of designers as skilled professional communicators, and firmly embed a culture of research and problem solving into creative practice. Read more
Our MA Graphic Design course has been structured to promote the role of designers as skilled professional communicators, and firmly embed a culture of research and problem solving into creative practice.

Our course aims to promote specialism and mastery in your own unique area of graphic design - which you'll identify and develop with us on this MA. Enabling you to produce meaningful outcomes from informed research is a top priority.

Using the extensive industry links brought by our course staff, you'll be encouraged to foster connections with industry partners within your area of specialism. With the help of visiting lecturers, industry experts and live briefs, you'll gain real-life experience of the design industry. And emphasis will be placed on how to present both yourself and your design work in a professional arena.

The industry orientation of this course is concerned with exploring graphic design languages in all their facets. You'll enhance your understanding of the aesthetic and commercial value of your work, and accrue professional experience which will add innovation to your practice.

On this course you'll taught through a range of lectures, workshops, tutorials, live pitches and presentations. We also place a strong emphasis on independent research.

Industry Partner

You'll benefit from well-established industry links with corporate, media, cultural and creative organisations.

Our course has links with:
-Design Bridge
-Pearlfisher (design group)
-FutureBrand
-The Brewery
-The BBC
-Imagine
-Bloom
-Interbrand

We also have regular guest lecturers and recent guests have included:
-Richard Williams - Founder of Williams Murray Hamm
-Tim Perkins - Group Director of Design Bridge
-Philip Carter - Founder of Carter Wong Tomlin
-Helen Healy - Picture Editor for the Guardian newspaper

Careers

MA Graphic Design alumni go on to work in a diverse variety of exciting careers. Employment opportunities include:
-Graphic design
-Museum design
-Web or interactive design
-Picture editing
-Freelance design or illustration
-Brand design
-Packaging design
-Retail design
-Art direction
-Design management

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