This programme aims to address the growing demand for translators with skills in translating technical texts.
The programme will familiarise you with the sociocultural, linguistic and technical dimensions that characterise specialised multilingual material. Through working with dedicated software and high-tech industry standard equipment, you will learn the skills you need to enter the professional market and gain the knowledge to pursue further research in this field.
There is a particular emphasis on learning translation tools (in particular SDL Trados) and on localisation, especially for video games. This programme is not limited to specific language pairs. You can work into and out of English and another language of your choice.
You will be taught by staff who are leaders in the field of translation and whose work has influenced organisations such as OFCOM. They work closely with industry and bring in key professionals in the field to teach and give talks, thus helping you to make vital industry contacts.
Roehampton boasts state-of-the-art language labs with cutting-edge translation software, including SDL Trados, Swift and WinCAPS. The lab also features a training suite and an open access area where you can work independently.
In recent years our graduates have found work with a broad range of organisations including: media companies and broadcasters such as the BBC, France TV, and RTVE; subtitling companies such as IMS, Deluxe, ITFC; and translation and localisation providers including Pole To Win, London Translations and JF Traduções e Interpretações.
As a Specialised Translation student you will become a member of the Centre for Research in Translation and Transcultural Studies, which promotes excellence in research into translation-related areas including language learning, audiovisual translation, accessibility to the media and other areas of translation.
This course covers the theoretical and the practical aspects of specialised translation. In the compulsory module ‘Technical and Scientific Translation’ you will practice your skills in translating highly specialised documents into your chosen language. During the course you will also address the main theoretical issues shaping translation today and understand how these theories relate to the practice of translation.
IT skills are central to a translator's work so the compulsory module ‘Translation Tools’ will familiarise you with some of the translation tools you will be using in your professional life. These include terminology databases, translation memory tools, and other computer-assisted translation systems. You will be taught how to carry out efficient documentation and make appropriate use of research tools in solving technical and scientific translation problems.
You could also study ‘The Localisation of Video Games’ where you will examine the principles and practices of localisation in the area of multimedia interactive entertainment software. Other optional modules currently include ‘Subtitling: Concepts and Practice’, where you will explore the techniques of subtitle synchronisation using specialised software. MA students will also undertake a dissertation, which will provide you with the ideal opportunity to undertake an in-depth investigation of a translation-related topic that is of interest to you.
Compulsory modules (MA & PGD)
Optional modules (MA & PGD)
Compulsory module (MA students only)
Specialised translator, subtitler, technical writer, editor, terminologist, project manager or localiser.
The MA in Audiovisual Translation is an internationally leading course in its field, recognised by the European Commission as a European Masters in Translation.
This international leading programme addresses the growing demand for translators with skills in translating audiovisual texts. It covers a range of areas, including subtitling, accessibility (subtitling for the deaf and hard of hearing, audio description and live subtitling), multimedia localisation, dubbing and voice-over for films. The programme is open to bilingual students wishing to work between different languages, but it also welcomes monolingual English-speaking students.
This programme places significant emphasis on accessibility in the media and offers a grounding in translation theory and research methods. Through your work with dedicated software and high-tech industry-standard equipment, you will equip yourself with the skills necessary to enter the professional market and the knowledge to pursue further research in this field.
You will be taught by staff who are experts in their field and influence the policies of organisations such as OFCOM. They will bring their professional experience into the classroom, meaning you will always be benefiting from the most up-to -date research and practice.
Roehampton’s location in London means you are ideally situated, as the city has established itself as one of the main centres for translation in the world. Work placements opportunities are also available on the course; in addition to putting the skills you have learnt on the course into practice, you'll also learn valuable new ones, build a strong CV and make vital industry contacts.
This course covers the theoretical and the practical aspects of audiovisual translation. During the course you will address the main theoretical issues shaping translation today and understand how these theories relate to the practice of translation. You will also explore the broad range of approaches to translation, including, but not limited to: linguistic, socio-linguistic, cultural, cognitive, descriptive, gender and postcolonial. You will also gain the practical skills of translation you will require for a career fit for the 21st century. You will learn how to subtitle, to translate for dubbing and voiceover, and/or to provide captioning for the deaf and the hard-of-hearing.
IT skills are central to a translator's work, so we offer a module on ‘Translation Tools’ that will familiarise you with some of the tools you will be using in your professional life. These include terminology databases, translation memory tools, and other computer assisted translation systems.
Other optional modules currently include ‘The Localisation of Video Games’, where you will examine the principles and practices of localisation in the area of multimedia interactive entertainment software. You will gain the practical experience of working with the various types of materials that make up the localisation process, including in-game, user interface, interactive subtitles, online help, voice-over, manuals, packaging, graphics files and official websites.
You will complete your MA with a dissertation, which allows you to apply your understanding, knowledge, analytical, conceptual and personal skills to an in-depth investigation of a translation-related topic.
Compulsory modules (MA & PGD)
Optional modules (MA & PGD)
Compulsory module (MA students only)
Students go on to careers in a broad range of media companies and broadcasters, subtitling companies, translation and localisation providers, and production houses with in-house translation teams.
This brand new MA is perfect for multilingual students who want a career in the creative industries.
In our cosmopolitan global culture talented people with multilingual skills are increasingly sought after by the creative industries. In this trailblazing MA you will have the opportunity to combine your language and translation skills with the study of London’s vibrant creative industries.
On the programme you will use your language skills and first-hand experience of different cultures to explore new territory in and around the use of languages. You will reach beyond the traditional role of translation and localisation by studying how these disciplines are applied in the creative industries, paying particular attention to the practical application of these skills in a professional environment.
You will be introduced to the emerging area of transcreation, which refers to the creative process of altering messages so they are suitable for the target local market, while maintaining its original intent, tone, style and context, and how this is used within creative industries such as arts, advertising, entertainment and marketing.
London’s rich cultural scene is central to this MA and a series of visits to festivals, studios, cinemas and galleries are incorporated into the programme, giving you the opportunity to engage first hand with the many different cultural institutions the capital has to offer. There is also the opportunity to undertake a work placement, meaning you can build a strong CV and make vital industry contacts.
In addition you will be able to study modules from a wide range of creative disciplines from the Department of Media, Culture and Languages, including audiovisual translation, film, media and journalism.
In the module Think, Create, Translate: Transcreation and the Creative Industries, you will analyse different examples of translation and transcreation which you will compile into a portfolio of work (which you can use as part of your CV) and discuss how multilingualism and multiculturalism are put into practice in a creative environment. You will combine a series of lectures, workshops and group projects with visits to many of London’s cultural institutions including festivals, studios, cinemas and galleries.
In the Cultural Adaptation in the Creative Industries module, you will explore the theory and concepts that underpin practices of transcreation and localisation, drawing on multiple disciplines, including linguistics and audiovisual translation, film, game and television studies, media management and advertising. For instance, you may be analysing localised popular entertainment shows, consider regionalisation in video games and marketing campaigns, or explore localisation from an audience perspective.
There is also a wide variety of options modules on offer on a range of subjects including translation-related fields such as subtitling and videogame localisation, as well as media and communications, project management, and social media and data journalism. You can also choose between undertaking a research based dissertation and working with a cultural institution as part of a work placement.
Some of the modules on this programme are compulsory and others you can choose from a range of different modules depending on your interests.
Compulsory modules (MA & PGDip)
Optional modules (MA & PGDip)
Compulsory module (MA students only)
The course will accelerate your creative skills, in an institution that has gained an international reputation for innovative practice and artistic excellence in games education. This industry-focused course combines the rigour of studying full-time at Masters level, with the opportunity to apply your knowledge and skills to develop industry standard outcomes.
Seeking to nurture intellectual, personal and professional achievement as a basis for a sustained career, during the course you will be encouraged to develop independent research projects, and to explore professional contexts and opportunities within the field. Through the development of advanced technical skills and an individual creative approach, you will identify your own commercial practice in terms of innovation, market awareness, professional experience and enterprise.
The course provides industry-standard resources in a facility which has been selected as one of only 12 partners worldwide in Sony’s PlayStation®First Academic Development Programme. A core programme of academic workshops and technical sessions support the development of individual research projects and the application of advanced skills.
Creative thinking and innovation are at the core of the MA philosophy and you will engage with students from across the postgraduate community to share opportunities and debate contemporary issues.
We encourage our students to engage in critical discourse through course specific seminars, lectures and critiques; larger NUA symposia such as Dialogues (Fine Art) and Cowbird (Design); and attendance at national and international exhibitions and conferences.
Media Lab 1
For digital 3D production. Software includes the ZBrush, Silo, Autodesk Entertainment Creation Suite, Corel Painter and Adobe Creative Suit.
Media Labs 2 and 4
For video capture, edit, production and 2D animation: Adobe Premiere Pro, Maya and Adobe Creative Suite.
You will have on-hand support from a team of dedicated workshop technicians. During the course, inductions and training for workshops, equipment and software that is identified as appropriate to your course will be provided.
The Ideas FactoryNUA Incubation Hub
You will work on academic projects with access to the University's digital centre, among start-up digital businesses. The Ideas FactoryNUA is equipped with state-of-the-art media facilities and a Digital User Research Lab.
Digital User Research Lab
User Experience testing facility equipped with specialist Morae tracking software and commonly used games platforms, including bespoke Sony testing equipment.
High Speed Internet
The University's network provides an extremely reliable, high speed and high bandwidth internet connection, enabling national and international collaboration and communication.
The largest specialist are, design and media collection in the East of England including 32,000 books, 1,300 journal subscriptions and 3,000 DVDs.
The offer of entry onto a Masters Degree (MA) is based on an expectation that you have the potential to fulfil the aims of the course of study and achieve the standard required to successfully complete the award. Entrants should normally have achieved a BA (Hons)/BSc Degree of 2:1 or above (or its equivalent), in a subject related to your proposed course of study.
Applicants who hold a Degree from another discipline may also be considered for entry, subject to the submission of a satisfactory portfolio of art, design or media-related work in support of their application.
The majority of applicants to courses at NUA will be invited to attend an interview. This provides an invaluable chance to meet face-to-face and is the major factor in determining the success of your submission. The interview is an opportunity to assess your work and the suitability of your application and also provides you with a chance to assess NUA’s staff, campus and facilities and ask questions. The key focus of your application process is on your portfolio. Some courses may require additional entry requirements or passes in specific subjects.
For further information on this course, please visit our website - MA Games.