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Introduction. The MA in Film Production is a 1 year full-time programme that begins in October of each year, and offers graduate students opportunities to undertake intensive study in production skills in 16mm film and video. Read more
Introduction
The MA in Film Production is a 1 year full-time programme that begins in October of each year, and offers graduate students opportunities to undertake intensive study in production skills in 16mm film and video.
The programme provides instruction in sound recording and design, camerawork, lighting, editing, scriptwriting, budgeting and directing.
The Department of Media is housed in a purpose built complex with professionally designed studios, cutting rooms and editing facilities.

Course Description
This MA Programme is aimed particularly at people who have a good first degree in a subject such as film, television, or media studies but who have limited practical experience. Good honours degrees in other subjects, together with evidence of a serious interest in film and video production outside a formal academic context, may also be appropriate.

This MA Programme will suit people who want a general introduction to all areas of pre-production, production and post-production within 16mm film and digital video. Although some degree of specialisation is possible this MA should be seen as a general introduction to all areas. One of the advantages of this approach is that all our MA students are encouraged to write and direct their own films.

During the first term of the programme (October - December) students undertake a number of familiarisation exercises in film and video, developing pre-production, production and post-production skills. These exercises include 4 short 16mm productions and a number of video productions. These are carried out in small teams and it should be noted that teamwork is a major focal point of this MA.
In the second term (January - March), the programme concentrates on the further development of skills in scriptwriting, cinematography, directing, sound design/dubbing with ProTools, editing with Avid and compositing with After Effects. During this term students carry out the pre-production for their assessed film/video.
This is then shot and edited in the final term (April - June). A budget of up to £500 is provided to cover the basic costs of production. Students receive support through individual tutorials, group seminars and studio classes.


The MA in Film Production is predominantly practical but it should not be seen only as a vocational preparation. Its important theoretical component is related to the practical side and a weekly two-hour session covers theoretical issues such as narrative style, representation or national identity. In addition, students are obliged to attend weekly screenings and playbacks in the final year undergraduate courses.
During July, August and September students research and write a 12000 word dissertation on the theory underpinning their assessed film.

Resources
The Department's video equipment includes DVC-PRO video cameras (equivalent to Digibeta), tracks, doorway dolly, jib, specialist lighting gear, editing on AVID Xpress Pro, sound dubbing in a digital dubbing suite using ProTools, and software such as Photoshop, After Effects and Flash. There is also a newly equipped 3 camera TV Studio using digital widescreen cameras, gallery with digital desk and sound room with 32 channel mixer.

Our film resources offer fully professional 16mm and Super 16 opportunities, using Arriflex, Aaton and Bolex cameras, Nagra sound recorders, solid state recorders, a fully equipped studio and portable lighting kits for location work.

Outside the Department there is a student run campus radio station, in which many students participate. BBC regional radio (Radio Kent) also operates a studio in the Media building and offers student involvement with professional broadcasting.

Student Destinations
Students who successfully complete the MA have gone onto a wide range of Media related careers often starting at the assistant level and moving up from there. A number of ex-students work within Camera Departments, Producing and Feature Film Editing. Lecturing within Further Education and Higher Education has also been a particularly successful employment route.

Funding
Significant funding may be available for UK and EU students who have a good academic background [e.g. a first class or 2.1 honours degree] from the Arts and Humanities Research Board (A.H.R.C.) Please see their website for application details (http://www.ahrb.ac.uk/) Please note that this application process takes some months with a completion deadline in April.

See our website http://www.canterbury.ac.uk/arts-humanities/media/courses/ma_media-production.asp for more details.

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If you are intrigued by the acquisition, processing, analysis and understanding of computer vision, this Masters is for you. The programme is offered by Surrey's Department of Electrical and Electronic Engineering, recognised for world-leading research in multimedia signal processing and machine learning. Read more
If you are intrigued by the acquisition, processing, analysis and understanding of computer vision, this Masters is for you.

The programme is offered by Surrey's Department of Electrical and Electronic Engineering, recognised for world-leading research in multimedia signal processing and machine learning.

PROGRAMME OVERVIEW

This degree provides in-depth training for students interested in a career in industry or in research-oriented institutions focused on image and video analysis, and deep learning.

State-of-the-art computer-vision and machine-learning approaches for image and video analysis are covered in the course, as well as low-level image processing methods.

Students also have the chance to substantially expand their programming skills through projects they undertake.

PROGRAMME STRUCTURE

This programme is studied full-time over 12 months and part-time over 48 months. It consists of eight taught modules and a standard project.

The following modules are indicative, reflecting the information available at the time of publication. Please note that not all modules described are compulsory and may be subject to teaching availability and/or student demand.
-Digital Signal Processing A
-Object Oriented Design and C++
-Image Processing and Vision
-Space Robotics and Autonomy
-Satellite Remote Sensing
-Computer Vision and Pattern Recognition
-AI and AI Programming
-Advanced Signal Processing
-Image and Video Compression
-Standard Project

EDUCATIONAL AIMS OF THE PROGRAMME

The taught postgraduate degree programmes of the Department of Electronic Engineering are intended both to assist with professional career development within the relevant industry and, for a small number of students, to serve as a precursor to academic research.

Our philosophy is to integrate the acquisition of core engineering and scientific knowledge with the development of key practical skills (where relevant). To fulfil these objectives, the programme aims to:
-Attract well-qualified entrants, with a background in Electronic Engineering, Physical Sciences, Mathematics, Computing and Communications, from the UK, Europe and overseas.
-Provide participants with advanced knowledge, practical skills and understanding applicable to the MSc degree
-Develop participants' understanding of the underlying science, engineering, and technology, and enhance their ability to relate this to industrial practice
-Develop participants' critical and analytical powers so that they can effectively plan and execute individual research/design/development projects
-Provide a high level of flexibility in programme pattern and exit point
-Provide students with an extensive choice of taught modules, in subjects for which the Department has an international and UK research reputation

Intended capabilities for MSc graduates
-Know, understand and be able to apply the fundamental mathematical, scientific and engineering facts and principles that underpin computer vision, machine learning as well as how they can be related to robotics
-Be able to analyse problems within the field computer vision and more broadly in electronic engineering and find solutions
-Be able to use relevant workshop and laboratory tools and equipment, and have experience of using relevant task-specific software packages to perform engineering tasks
-Know, understand and be able to use the basic mathematical, scientific and engineering facts and principles associated with the topics within computer vision, machine learning
-Be aware of the societal and environmental context of his/her engineering activities
-Be aware of commercial, industrial and employment-related practices and issues likely to affect his/her engineering activities
-Be able to carry out research-and-development investigations
-Be able to design electronic circuits and electronic/software products and systems

Technical characteristics of the pathway
This programme in Computer Vision, Robotics and Machine Learning aims to provide a high-quality advanced training in aspects of computer vision for extracting information from image and video content or enhancing its visual quality using machine learning codes.

Computer vision technology uses sophisticated signal processing and data analysis methods to support access to visual information, whether it is for business, security, personal use or entertainment. The core modules cover the fundamentals of how to represent image and video information digitally, including processing, filtering and feature extraction techniques.

An important aspect of the programme is the software implementation of such processes. Students will be able to tailor their learning experience through selection of elective modules to suit their career aspirations.

Key to the programme is cross-linking between core methods and systems for image and video analysis applications. The programme has strong links to current research in the Department of Electronic Engineering’s Centre for Vision, Speech and Signal Processing.

PROGRAMME LEARNING OUTCOMES

The Department's taught postgraduate programmes are designed to enhance the student's technical knowledge in the topics within the field that he/she has chosen to study, and to contribute to the Specific Learning Outcomes set down by the Institution of Engineering and Technology (IET) (which is the Professional Engineering body for electronic and electrical engineering) and to the General Learning Outcomes applicable to all university graduates.

General transferable skills
-Be able to use computers and basic IT tools effectively
-Be able to retrieve information from written and electronic sources
-Be able to apply critical but constructive thinking to received information
-Be able to study and learn effectively
-Be able to communicate effectively in writing and by oral presentations
-Be able to present quantitative data effectively, using appropriate methods

Time and resource management
-Be able to manage own time and resources
-Be able to develop, monitor and update a plan, in the light of changing circumstances
-Be able to reflect on own learning and performance, and plan its development/improvement, as a foundation for life-long learning

Underpinning learning
-Know and understand scientific principles necessary to underpin their education in electronic and electrical engineering, to enable appreciation of its scientific and engineering content, and to support their understanding of historical, current and future developments
-Know and understand the mathematical principles necessary to underpin their education in electronic and electrical engineering and to enable them to apply mathematical methods, tools and notations proficiently in the analysis and solution of engineering problems
-Be able to apply and integrate knowledge and understanding of other engineering disciplines to support study of electronic and electrical engineering

Engineering problem-solving
-Understand electronic and electrical engineering principles and be able to apply them to analyse key engineering processes
-Be able to identify, classify and describe the performance of systems and components through the use of analytical methods and modelling techniques
-Be able to apply mathematical and computer-based models to solve problems in electronic and electrical engineering, and be able to assess the limitations of particular cases
-Be able to apply quantitative methods relevant to electronic and electrical engineering, in order to solve engineering problems
-Understand and be able to apply a systems approach to electronic and electrical engineering problems

Engineering tools
-Have relevant workshop and laboratory skills
-Be able to write simple computer programs, be aware of the nature of microprocessor programming, and be aware of the nature of software design
-Be able to apply computer software packages relevant to electronic and electrical engineering, in order to solve engineering problems

Technical expertise
-Know and understand the facts, concepts, conventions, principles, mathematics and applications of the range of electronic and electrical engineering topics he/she has chosen to study
-Know the characteristics of particular materials, equipment, processes or products
-Have thorough understanding of current practice and limitations, and some appreciation of likely future developments
-Be aware of developing technologies related to electronic and electrical engineering
-Have comprehensive understanding of the scientific principles of electronic engineering and related disciplines
-Have comprehensive knowledge and understanding of mathematical and computer models relevant to electronic and electrical engineering, and an appreciation of their limitations
-Know and understand, at Master's level, the facts, concepts, conventions, principles, mathematics and applications of a range of engineering topics that he/she has chosen to study
-Have extensive knowledge of a wide range of engineering materials and components
-Understand concepts from a range of areas including some from outside engineering, and be able to apply them effectively in engineering projects

Societal and environmental context
-Understand the requirement for engineering activities to promote sustainable development
-Relevant part of: Be aware of the framework of relevant legal requirements governing engineering activities, including personnel, health, safety and risk (including environmental risk issues
-Understand the need for a high level of professional and ethical conduct in engineering

Employment context
-Know and understand the commercial and economic context of electronic and electrical engineering processes
-Understand the contexts in which engineering knowledge can be applied (e.g. operations and management, technology development, etc.)
-Be aware of the nature of intellectual property
-Understand appropriate codes of practice and industry standards
-Be aware of quality issues
-Be able to apply engineering techniques taking account of a range of commercial and industrial constraints
-Understand the basics of financial accounting procedures relevant to engineering project work
-Be able to make general evaluations of commercial risks through some understanding of the basis of such risks
-Be aware of the framework of relevant legal requirements governing engineering activities, including personnel, health, safety and risk (including environmental risk) issues

Research and development
-Understand the use of technical literature and other information sources
-Be aware of the need, in appropriate cases, for experimentation during scientific investigations and during engineering development
-Be able to use fundamental knowledge to investigate new and emerging technologies
-Be able to extract data pertinent to an unfamiliar problem, and employ this data in solving the problem, using computer-based engineering tools when appropriate
-Be able to work with technical uncertainty

Design
-Understand the nature of the engineering design process
-Investigate and define a problem and identify constraints, including environmental and sustainability limitations, and health and safety and risk assessment issues
-Understand customer and user needs and the importance of considerations such as aesthetics
-Identify and manage cost drivers
-Use creativity to establish innovative solutions
-Ensure fitness for purpose and all aspects of the problem including production, operation, maintenance and disposal
-Manage the design process and evaluate outcomes
-Have wide knowledge and comprehensive understanding of design processes and methodologies and be able to apply and adapt them in unfamiliar situations
-Be able to generate an innovative design for products, systems, components or processes, to fulfil new needs

Project management
-Be able to work as a member of a team
-Be able to exercise leadership in a team
-Be able to work in a multidisciplinary environment
-Know about management techniques that may be used to achieve engineering objectives within the commercial and economic context of engineering processes
-Have extensive knowledge and understanding of management and business practices, and their limitations, and how these may be applied appropriately

FACILITIES, EQUIPMENT AND SUPPORT

To support your learning, we hold regular MSc group meetings where any aspect of the programme, technical or non-technical, can be discussed in an informal atmosphere. This allows you to raise any problems that you would like to have addressed and encourages peer-based learning and general group discussion.

We provide computing support with any specialised software required during the programme, for example, Matlab. The Faculty’s student common room is also covered by the University’s open-access wireless network, which makes it a very popular location for individual and group work using laptops and mobile devices.

Specialist experimental and research facilities, for computationally demanding projects or those requiring specialist equipment, are provided by the Centre for Vision, Speech and Signal Processing (CVSSP).

CAREER PROSPECTS

Computer vision specialists are be valuable in all industries that require intelligent processing and interpretation of image and video. This includes industries in directly related fields such as:
-Multimedia indexing and retrieval (Google, Microsoft, Apple)
-Motion capture (Foundry)
-Media production (BBC, Foundry)
-Medical Imaging (Siemens)
-Security and Defence (BAE, EADS, Qinetiq)
-Robotics (SSTL)

Studying for Msc degree in Computer Vision offers variety, challenge and stimulation. It is not just the introduction to a rewarding career, but also offers an intellectually demanding and exciting opportunity to break through boundaries in research.

Many of the most remarkable advancements in the past 60 years have only been possible through the curiosity and ingenuity of engineers. Our graduates have a consistently strong record of gaining employment with leading companies.

Employers value the skills and experience that enable our graduates to make a positive contribution in their jobs from day one.

Our graduates are employed by companies across the electronics, information technology and communications industries. Recent employers include:
-BAE Systems
-BT
-Philips
-Hewlett Packard
-Logica
-Lucent Technologies
-BBC
-Motorola
-NEC Technologies
-Nokia
-Nortel Networks
-Red Hat

INDUSTRIAL COLLABORATIONS

We draw on our industry experience to inform and enrich our teaching, bringing theoretical subjects to life. Our industrial collaborations include:
-Research and technology transfer projects with industrial partners such as the BBC, Foundry, LionHead and BAE
-A number of our academics offer MSc projects in collaboration with our industrial partners

RESEARCH PERSPECTIVES

This course gives an excellent preparation for continuing onto PhD studies in computer vision related domains.

GLOBAL OPPORTUNITIES

We often give our students the opportunity to acquire international experience during their degrees by taking advantage of our exchange agreements with overseas universities.

In addition to the hugely enjoyable and satisfying experience, time spent abroad adds a distinctive element to your CV.

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Veterinary epidemiology is a key component in a number of the global grand challenges relating to disease control, food security and climate change. Read more

Programme description

Veterinary epidemiology is a key component in a number of the global grand challenges relating to disease control, food security and climate change. Consequently, there is a need to improve our ability to understand, predict and respond to patterns and dynamics of disease and to control outbreaks.

The R(D)SVS and SRUC partnership creates the greatest concentration of research power in veterinary and agricultural sciences in the UK. The MSc draws on this wealth of experience and research activity to provide scientific knowledge of the fundamental biological processes (e.g. behaviour, physiology, immunology, ecology) and environmental and farming management practices (e.g. husbandry, nutrition, livestock trade) driving disease transmission, persistence, prevalence and spread in livestock production systems. This enables in-depth understanding of complex environmental patterns of disease, which facilitates prediction of disease risk and control. This multidisciplinary systems approach will provide you with the skills to make significant contributions to tackling food security, climate change and disease control in your role as an animal health professional.

By the end of the programme you will not only have a detailed understanding of the biology driving disease persistence and prevalence, but also how the biology scales up from individuals to populations. You will understand how this interacts with agricultural management practices to determine the efficacy of disease control strategies and livestock production (i.e. interdisciplinary systems thinking and communication). Furthermore, the systems approach offers a way to frame disease challenges and problem solve disease risk at a range of scales (e.g. from veterinarians tackling specific outbreaks to the consequences of climate change on disease risk). To this end the programme provides training in methodological skills for the design, implementation, analysis, interpretation and communication of epidemiological studies, disease surveillance and disease control in animal populations and wider host communities.

Courses are delivered by active researchers presenting their own research, which is placed into context with global grand challenges. As such, you will be exposed to and taught skills appropriate for developing a research career.

Online learning

The programme will use the University’s award winning online learning environments, which includes video podcasts, web-based discussion forums and expert tuition.

Programme structure

The programme is delivered part-time by online learning over period of 3-6 years.

You may undertake the programme by intermittent study (flexible progression route), accruing credits within a time limit of:
- 1 years for the Certificate (maximum period 2 years)
- 2 years for the Diploma (maximum period 4 years)
- 3 years for the MSc (maximum period of 6 years including a maximum period of 12 months from the start of your written reflective element to it being completed)

The programme is modular in structure, offering a flexible student-centred approach to the choice of courses studied; other than the three core courses required for the certificate, students may choose to study individual courses, to complete a sufficient number of credits to be awarded the:
- Certificate (60 credits)
- Diploma (120 credits)
- MSc (180 credits)

Learning outcomes

- Acquire knowledge about disease systems in livestock production environments and the interactions between the biological and livestock management processes driving disease dynamics.
- Acquire specific skills to link individual farm environments and management practices to disease risk and production efficiency at farm and national scales.
- Be able to interpret, be critical of and communicate scientific results and information in research.

Career opportunities

The courses and programme as a whole will provide:

- general postgraduate training (e.g. for people in education, government, policy-making, agricultural and veterinary organisations) to enable promotion, further employment opportunities or personal fulfilment
- general postgraduate training for people considering a career in research (e.g. a precursor to a PhD)
- topic-specific postgraduate training (e.g. for veterinarians for continuing professional development) to enable promotion, further employment opportunities or personal fulfilment

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-Join a programme that is sharply tailored to respond to the current demand for creative professionals who are able to provide sound and music content for the film and video game industry. Read more
-Join a programme that is sharply tailored to respond to the current demand for creative professionals who are able to provide sound and music content for the film and video game industry
-Develop a showreel demonstrating your creative talent in composing music and designing sound for a wide range of media (video, film, video games), opening up a 360º horizon of possibilities and opportunities for work
-Collaborate with MA Film students in our School of Creative Arts
-Learn in the university’s top-class facilities, assisted by tutors who are themselves industry professionals

Why choose this course?

This course is conceived to meet the current industry’s demand for creative professionals who are equally versed in music composition as well as sound design, and can work effectively across a range of media – whether it’s video, narrative film or interactive games.

All aspects of the soundtrack are systematically explored in both linear and non-linear environments, leading to a fuller understanding of the discipline, of the industry, and of the production processes.

On this course, you will harness the whole gamut of sonic resources for your creative practice – from acoustic instruments to electroacoustic sound, utilising all the latest studio techniques and technologies.

You’ll study in the University’s top-class studios, supported by tutors who are experienced industry professionals, with potential to collaborate with students from our MA Film course.

With targeted sessions and expert guidance, you’ll develop a showreel demonstrating your creative talent in providing sound and music for a wide range of media (video, film, video games), opening up a 360º horizon of possibilities and opportunities for work.

What our students say

“The course is well structured, giving opportunities to explore the field of composition in a very broad way and also focus on particular areas of interest. I have genuinely found it exciting and inspiring to participate and I found the atmosphere just as I hoped: creative, relevant, stimulating, professional and fun.”
Nicola Hutchison, teacher at Hertfordshire College of Music and active multidisciplinary artist

"The MSc Composition course was a real eye-opener as to the many applications of composition, allowing me to produce work far beyond the realms of what I thought possible."
Chris Moorhead, freelance composer for media, and session player

"It has been a life changing experience for me, and that is no overstatement. Your particularly vigorous and passionate dedication to cracking open our own personal artistic consciousness underpinned a revelatory roller coaster ride from which I learned and will continue to learn a great deal."
Alex Simler, instrumental teacher at Hertfordshire Music Services

Careers

Graduates from this programme will be ideally positioned to pursue a career in the thriving field of acoustic/electroacoustic composition and sound design for film, television, and interactive games. You may, in addition, consider positions in music publishing, music journalism and criticism, teaching or you may continue your higher education at doctoral level.

Graduate successes

Sebastien Crossley graduated in 2010, and is currently composing for a new Channel 4 sitcom.

Nichola Hutchison graduated in 2011 and teaches composition at Hertfordshire College of Music. She is also active as a multidisciplinary artist creating A/V installations for galleries.

Chris Barn graduated in 2012 and is composing for the Channel 4 Random Acts series with renowned poet Benjamin Zephaniah.

Edward Abela graduated in 2013, and has composed for several short films for SABB productions, SMMusic Library, and Candie & Bell, amongst others.

2014 graduate Jamie Stonehouse is now working as an assistant composer and audio engineer at media company Urban Soul Orchestra, and has just been awarded a 3-year studentship for doctoral studies at Kent University.

Callum Judd graduated in 2015 and is working as a free lance composer for a variety of commercial projects, including a documentary on Japan.

Teaching methods

Lecture, seminars and tutorials are typically scheduled over two consecutive days a week, plus some extra sessions for particular workshops, performance, recording, as necessary. In addition to scheduled sessions, students are expected to engage in continuous self-directed study and studio practice.

Structure

Core Modules
-Creative Economies
-Major Study:Music Projects
-Music, Media and Production (Discourse/Reflection)
-Practice 1:Soundtrack and the Cinematic
-Practice 2: Soundtrack in Digital and Interactive Media
-Research and Enquiry

Optional
-Creative Economies (Online)
-Research and Enquiry (Online)

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Computer vision and imaging is the exciting science and technology of machines that see, concerned with building artificial systems that obtain information from images that are derived from a range of sources. Read more
Computer vision and imaging is the exciting science and technology of machines that see, concerned with building artificial systems that obtain information from images that are derived from a range of sources. This MSc in Computing with Vision and Imaging teaches you the skills necessary to undertake work in this ever-evolving field.

Why study at Dundee?

Computer vision and imaging is a rapidly expanding field with plenty of real-life applications and opportunities. Here at Dundee, we encourage a professional, inter-disciplinary and user-centred approach to computer systems design and production.

Application areas include:
controlling processes - e.g. an industrial robot or an autonomous vehicle
detecting events - e.g. for visual surveillance or people counting
organising information - e.g. for indexing databases of images and image sequences
modelling objects or environments - e.g. for industrial inspection
medical image analysis
topographical modelling

You will acquire skills in computer vision, inference, algorithmic underpinnings of computer vision systems, how images and signals are formed, filter, compressed and analysed, and how multiple images can be combined.

Throughout this course, you will also develop the necessary skills to undertake independent research and participate in proposal development and innovation - an excellent grounding for many future careers.

What's Great about studying at Dundee?

Research-led teaching:
Teaching at Dundee is research-led, meaning that the MSc programme benefits from association with cutting-edge research of international standard and its commercial applications.

We also have an active Computer Vision and Image Processing research group. Our Vision and Imaging students are involved in a number of http://www.computing.dundee.ac.uk/projects/vision/projects.php, and have been involved with a number of completed research projects like ACTIVE, a project concerning adaptive interfaces for the operation of secondary controls in motor vehicles using pointing gestures and virtual dashboards.

Links with industry

The School of Computing collaborates with, and has links to, companies such as IBM, NCR and Oracle.

Our facilities

You will have 24-hour access to our award winning and purpose-built Queen Mother Building. It has an unusual mixture of lab space and breakout areas, with a range of conventional and special equipment for you to use. It's also easy to work on your own laptop as there is wireless access throughout the building. Our close ties to industry allows us access to facilities such as Windows Azure and Teradata, and university and industry standard software such as Tableau for you to evaluate and use.

Postgraduate culture

The School of Computing maintains a friendly, intimate and supportive atmosphere, and we take pride in the fact that we know all of our students - you're far more than just a matriculation number to us. We have a thriving postgraduate department with regular seminars and guest speakers.

What you will study

You select seven taught modules, three per semester, during the period September-April. You will make module selections with your advisor.

Semester 1 (Sept-Dec):
Probabilistic Inference and Learning
Signals and Images

Plus two from:
Technology Innovation Management
Computer Graphics
Logical Inference & Symbolic Reasoning
Information Theory

Semester 2 (Jan-Mar):
Vision and Perception
Research Methods

Plus one from:
Computing Research Frontiers
Multi-agent Systems & Grid Computing

Subject to examination performance, you then progress to the MSc project which runs from May to September, or to a Diploma project lasting 9 weeks.

Please note that some of the modules in the programme are shared with other masters programmes and some of the teaching and resources may be shared with our BSc programme. These joint classes offer a valuable opportunity to learn from, and discuss the material with, other groups of students with different backgrounds and perspectives.

How you will be assessed

The taught modules are assessed by continuous assessment plus end of semester examinations in December and March/April. The project is assessed by dissertation.

Computing coursework is often very practical, e.g. writing computer programs, designing interfaces, writing reports, constructing web sites, testing software, implementing databases, analysing problems or presenting solutions to clients.

Careers

The knowledge, skills and understanding that you will gain in the areas of computer vision, inference and learning will enable you to work effectively in the application of video and image-based computing - whether you choose industry, commerce or research.

Computing at the University of Dundee is ranked 21st in the UK according to most recent Times Good University Guide and 12th in the UK according to the Guardian University League Table 2009. The University of Dundee has powered its way to a position as one of Scotland's leading universities with an international reputation for excellence across a range of activities. With over 18,000 students, it is growing fast in both size and reputation. It has performed extremely well in both teaching and research assessment exercises, has spawned a range of spin-out companies to exploit its research and has a model wider-access programme.

Dundee has been described as the largest village in Scotland which gives an indication of how friendly and compact it is. With a population of 150,000 it is not too large but has virtually all the cultural and leisure activities you would expect in a much larger city. It is situated beside a broad estuary of the river Tay, surrounded by hills and farmland, and for lovers of the great outdoors it is hard to imagine another UK location that offers so much all year round on land and water. The University is situated in the centre of Dundee, and everything needed is on the one-stop campus: study facilities, help, advice, leisure activities... yet the attractions of the city centre and the cultural quarter are just a stroll away.

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Both geopolitics and security are defining issues of our era. As a global community, we face unprecedented challenges relating to environmental catastrophe, resource shortages, economic meltdown, terrorism and infrastructural failure. Read more
Both geopolitics and security are defining issues of our era. As a global community, we face unprecedented challenges relating to environmental catastrophe, resource shortages, economic meltdown, terrorism and infrastructural failure. We need to understand the conditions that make our daily lives vulnerable and to develop strategies to manage risk and mitigate the impact of crisis, whilst also fostering critical reflections on those very strategies and techniques which seek to keep us secure.

This course combines thematic elements which theorise geopolitics and security with specialist options, which allow you to follow your own interests, alongside a dissertation, which can be strongly connected to work-related/future career interests. Multiple methods of assessment and diverse research methods encourage skills development and employability. We will encourage students to network with relevant organizations and institutions, building on staff expertise and experience.

The course is designed for both ambitious young graduates and experienced professionals working in commercial or political organisations such as banking, energy, media, think tanks, NGOs and government, where risk (management), threat and insecurity are critical to strategic policy development.

See the website https://www.royalholloway.ac.uk/geography/coursefinder/mscgeopoliticsandsecurity.aspx

Why choose this course?

- The Departments of Geography and Politics and International Relations are top-ranked research-led departments.

- The course is taught by world-class scholars and informed by cutting-edge research and experience outside the academy.

- The course offers an advanced grounding in geopolitics and security while allowing you to specialize in issues and themes of interest to you.

- There is a strong emphasis on skills development especially communication.

- Highly focused on employability – invited outside speakers will provide networking opportunities.

Department research and industry highlights

- Leading researchers and research groups (e.g. Politics, Development and Sustainability Group in Geography) with established track record in grant awards (e.g. from the ESRC, AHRC, Leverhulme Trust, EPSRC, British Academy, British Council, Falkland Island Government and the EU Marie-Curie fund).

- External networking and public engagement (e.g. working with UK government departments including MOD (British Antarctic Survey); Foreign and Commonwealth Office, Civil Contingencies Secretariat; the Parliamentary Office for Science and Technology and the Canada-UK Colloquium.

- Networking and Knowledge Transfer (e.g. collaborative postgraduate projects with major institutions such as the British Library, Science Museum and Royal Geographical Society). We have also worked closely with the BBC and its world service contributing to programme development and televised broadcasting.

- Ongoing collaboration with leading think-tanks such as Royal United Services Institute (RUSI) and Chatham House.

On completion of the course graduates will have:

- A sophisticated knowledge and critical understanding of geopolitics and security including core debates, and case studies.

- A detailed appreciation of methods and sources used to investigate geopolitical and security related issues and themes

- High-level skills development especially in communication (including social media), report writing, briefing papers, political debate and critical thinking

- Opportunities to enhance employability through practical experience and exposure to relevant individuals and organizations in the geopolitical/security-related field

Assessment

Formal and informal assessment is carried out by a variety of methods including coursework, oral and group work presentations, policy, briefing and media reports, video and documentary production, and a dissertation. Field visits to important sites and organisations, including RUSI, will also be available, supporting collegial interaction between students and staff. Emphasis is placed on informal assessment (especially through group work) so that students have plenty of opportunities to receive formative support and guidance.

Employability & career opportunities

Geography and PIR graduates are highly employable and, in recent years, have entered many careers including working in government, media, non-governmental organizations and public organizations both in the UK and the wider world. This new course is intended for both experienced professionals seeking further academic training/reflection and also younger graduates eager to gain further skills development and relevant experience through study. Assessment and presentation opportunities as well as strategic field visits will help develop these skills, while a programme of external speakers will provide insight into the field. There will also be the potential for internships and work placements. The course will act as an ideal stepping-stone for PhD progression should this be chosen as a career pathway.

How to apply

Applications for entry to all our full-time postgraduate degrees can be made online https://www.royalholloway.ac.uk/studyhere/postgraduate/applying/howtoapply.aspx .

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This multidisciplinary course aims to promote an advanced level of knowledge and understanding underpinning practice in the area of Counselling with Children Young People and their families. Read more
This multidisciplinary course aims to promote an advanced level of knowledge and understanding underpinning practice in the area of Counselling with Children Young People and their families.

Course content

This exciting course supports students in developing skills and theoretical knowledge of counselling with children, young people and their families. It is designed for individuals with a significant interest in counselling work with children, who may be practitioners from health, social or voluntary services who work in some capacity with children and young people, or who may be graduates of psychology and other cognate disciplines, social and behavioural sciences, education, health, social care and related fields.

The course is taught by experienced counsellors and therapists with a varied background, supported by some practitioners from allied professions (e.g. psychology, social work, nursing, psychiatric nursing, law and psychiatry).

Students of Counselling with Children and Young People can graduate with either a Postgraduate Diploma or an MSc.

Child and Adolescent Mental Health Conference

The CAHMS Conference at the University of Northampton is a three day conference, and you have the option of either volunteering for a couple of hours and attending for free, or pay (last year it was about £15 per day) to cover the cost of lunches and printed materials.

Course modules (16/17)

-Understanding Mental Health in Children and Young People
-Core Skills for Working with Children and Young People
-Counselling with Children, Young People and Families
-Counselling Children, Young People and Families in Practice
-Qualitative and Quantitative Research Methods
-Dissertation and Research Methods

Methods of Learning

Lectures, workshops, one-to-one, private study, online activities, group work, role play.

Schedule

Formal teaching takes place and on one to two full days per week for full-time students and on one full day per week in the first year and one full day approximately every other week in the second year for part-time students.

In addition, there is a three day taught intensive session for all students three times per year (first year only). In addition to this, students will be expected to attend one-to-one tutorials at least twice per trimester.

Assessments

The assessment strategy is designed to include a broad range of assessment methods, in order to ensure that students have the maximum opportunity to demonstrate that they have met the learning outcomes for the programme. These include: essays, case studies, self-reflective log books, critical reviews, video recorded role plays and oral presentations. There are no examinations.

The Research Methods and Dissertation module supports the students in completing a supervised but original and independently undertaken research and it is assessed through a 12,000 to 15,000 word dissertation.

Facilities and Special Features

-The MSc promotes an advanced theoretical understanding of Counselling with Children and Young People, integrating opportunities to develop practical and professional counselling skills.
-The programme equips students with a working knowledge of child development, psychological difficulties in children and young people in their contexts and counselling based skills for working with them and their carers within an an eco-systemic perspective integrating Systemic Family Therapy, CBT, and Creative therapies.
-This is developed through roleplays, small group process and other skill oriented taught sessions. Supervised placement in a counselling context is mandatory to the enhancement of skills.
-In addition, opportunities for students are structured into the programme to engage in personal development, self-awareness, reflective practice and to benefit from the supervisory relationship. Our CAMH conference (see highlight video below) is an excellent example of extra opportunities available as part of the course.
-Our experienced course team includes specific expertise in CBT, systemic family therapy, Creative therapies, Play therapy and Gestalt approaches, who are able to teach students and integrated approach to counselling with children and young people.

Careers

As a professional master programme, the MSc CCYP leads to a counselling qualification and opens a range of employment possibilities up for its graduates (e.g. private practice, educational and healthcare institutions, community and youth work services, third sector organizations, residential facilities). Graduates may take the MSc as a stepping stone towards further postgraduate study (e.g. Clinical Doctorate).

For students with a first degree in psychology (which is Graduate Basis for Chartered Membership (GBC) accredited) further postgraduate training opportunities will include doctoral training on British Psychological Society (BPS) accredited courses in Counselling Psychology. Graduates of the programme will be able to work as a counsellor in a range of settings such as healthcare and educational institutions, residential facilities and community and youth work agencies.

For students with a professional background (such as teaching, nursing and social work) the programme will strengthen your skills and competencies and allow you to develop a strong specialism in children’s mental health. You will have the skills to appropriately position yourself as a counsellor and will have a good critical and in-depth understanding of professional practices when working with children, young people, families, parents and carers.

Work Experience - A supervised placement practice of a minimum of 100 hours is compulsory.

On-course requirements

To count towards a professional body accreditation, such as UKCP or BACP, the course require students to undertake a supervised placement practice of a minimum of 100 hours and a minimum 40 hours of personal therapy with an approved and BACP or UKCP accredited counsellor or therapist. A student membership of the British Association for Counselling and Psychotherapy (BACP), a professional indemnity insurance and a Disclosure and Barring Service (DBS) check are also mandatory. These requirements imply additional costs on the top of the fee.

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Run in partnership with Sky, the largest pay-tv broadcaster in the United Kingdom. - 12 Month Course. - Full-time. - Course runs Jan-Dec. Read more
Run in partnership with Sky, the largest pay-tv broadcaster in the United Kingdom.

Quick Facts

- 12 Month Course
- Full-time
- Course runs Jan-Dec
- Next intake: January 2017
- UK and EEA applicants only

- Unique 12 month course,
- Run in partnership with Sky, the largest pay-tv broadcaster in the United Kingdom
- Prepares you to work in a multicamera studio environment
- Work as a Vision Mixer, or a Camera/ Lighting or Sound specialist.
- Includes a six-week internship with Sky and some of the modules are taught at Sky Studios.
- Sky also guarantees to employ at least one graduate of the course each year.
- Unlike other schools, all production costs are met by the School.
- Broadcast Production Course Promo 2014 (http://screeningroom.nfts.co.uk/video/broadcast-production-promo-2014?current-channel=showreels-promos)

APPLICATION DEADLINE: 07 JUL 2016

Visit the website https://nfts.co.uk/our-courses/diploma/broadcast-production

COURSE OVERVIEW

This course commences in January each year. This intensely practical and pioneering course aims to prepare students for a successful future in multi-camera studio entertainment production. Students are taught by NFTS staff and visiting Industry Professionals and have hands-on experience of a variety of studio roles as well as in their specialisation.

Students will apply for, and be accepted onto the course in one of three craft specialisations:

I. Cameras and Lighting
Practise the core skills of TV studio camera operators, positioning the camera, framing and focus. Learn to use broadcast cameras in a multi-camera studio, repositioning and changing shot as the director demands while the vision mixer cuts and mixes the show. Learn to develop shots, moving with artists or in sympathy with music to create dynamic and exciting television. Begin to light simple interviews and more complex multi-camera lighting techniques. You’ll need a passion for pictures, quick reactions, clear and proactive thinking with excellent co-ordination and a good sense of musical rhythm.

II. Vision Mixing
Train on sophisticated broadcast vision mixing consoles, build and realise complex live visual effects to the director’s brief. Using these high-end production tools, Vision Mixing is like editing - but in real time! Cut, mix and wipe between cameras, pre-edited clips and other video sources live. Learn how to mix a variety of genres from situation comedy to fast paced entertainment and music shows adding digital effects and captioning in real time. You’ll need to be logical, quick thinking, calm under pressure and have an excellent feel for timing and rhythm, both dramatic and musical.

III. Sound (in a broadcast studio environment)
Sound carries the story, sets the mood and the tempo. It provides the enabling structure against which TV pictures can shine. Good sound is essential to a TV programme. Learn how to choose and place microphones for the best results for a variety of shows including live music. Train to use ‘Fisher booms’ - in great demand for sitcoms and soaps - to pick up drama dialogue. Mix studio sound in real time using sophisticated broadcast desks. Enhance the show with spot effects, music cues and audio processing to create atmosphere and energy. Learn how to manage TV comms including studio talkback systems allowing key production team members to communicate and collaborate effectively. You’ll need to be a quick, logical thinker, have a ‘good ear’ and a passion for high quality sound.

These are the core disciplines of multi camera studio operations and people trained at a high level in these craft areas are hotly in demand.

CURRICULUM

Students will be exposed to the creative challenge of working across a range of entertainment programming, including: Situation Comedy, Magazine Shows, Talent Shows, Panel Shows, Game Shows etc.

The award focuses on developing students’ specific capabilities, in the following areas:

- the language of entertainment television so that they can work effectively within production teams
- a high level technical understanding of their chosen specialist area
- a critical awareness of the production workflow and the impact of multiplatform on production

Modules include:

- The Grammar of Television Entertainment
- Media Technology
- Music and Magazine Programming
- Chat Shows and Panel Shows
- Comedy

The six week internship at Sky is constituted of two distinct elements. Firstly the student will shadow a Sky Production Services member of staff working in their specialisation (Vision Mixer, Sound, Camera/Lighting). This will cement the students understanding of the wide range of professional practices and competencies associated with each role. Secondly, students will undertake a range of simulated exercises (designed by the NFTS with Sky involvement) to hone their craft and understanding on the Sky equipment.

At the end of the course, students will be well placed to work professionally in their chosen job role within broadcast production. They will also have a thorough understanding of the television production process encompassing everything from the creative to the technical and the business aspects.

Unlike other schools, all production costs are met by the School. In addition you will be given a cash Production Budget. NFTS students are engaged in more productions as part of the curriculum than any of our competitors.

TUTORS

The course is led by Ian Stubbs who has many years experience as a camera operator, director and producer at the BBC. Tutors include David G Croft (Shooting Stars, Live Aid, Crystal Maze), who is also Head of Television. Primary tutors are Ian Ridley (ex-BBC cameras), Richard Merrick (Sound Supervisor) and Kathryn Edmonds (Vision Mixer - National Lottery, Mock the Week). Other tutors who often teach at the school on television courses include Richard Boden (IT Crowd) Geoff Posner (Little Britain) and Steve Pinhay (SMTV, CD:UK)

In addition the course is supported by Production Services at Sky.

APPLY WITH

All applicants must provide:

- A description of a television production. Please tell us about a television production that you have been involved with or that you have observed. Please detail some of the technical production challenges which were faced in realising the project and in what ways you may have done things differently or enhanced the production. Include information on what preparation the production team would have needed to undertake. No more than one page (A4 paper).

Additionally for those who are applying for the Camera/Lighting specialisation we will need to see:

- A portfolio of photos. It should contain still photographs that you have taken. You may supply prints, digital media or a URL to a collection of your photographs. Please do not supply videos or stills taken from video files.

Or for those who are applying for the Sound specialisation please provide:

- Samples of your audio recording and/or mixing work. They should demonstrate your own, clearly identified sound work. You may supply a CD, audio files on other digital media or URLs.

Or for those who are applying for the Vision Mixing specialisation, please provide:

- A DVD, video file or URL (web link) to a YouTube or Vimeo clip that you have mixed or edited yourself or which includes vision mixing or editing which you consider to be good. If you are referencing somebody else’s work please explain why you have chosen that piece.

HOW TO APPLY

You can apply directly to us at the NFTS by clicking on the link below:

- APPLY FOR BROADCAST PRODUCTION COURSE - https://nfts.co.uk/sign-me-up/apply-now/?nid=376

You can apply online, or download a word document of the application form to submit via email
When selecting your course, please ensure that you have read the entry requirements and details of the supporting materials that should accompany your application.

TIMING YOUR APPLICATION

We are happy to receive applications 24/7 and 365 days a year up until the deadline. That said, there is no particular advantage to submitting your application very early. The important thing is that your application shows us your latest work and tell us about your most recent filmmaking experiences.

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90% of all marketing roles require some digital marketing experience or analytical skills (McKinley Partners, 2016). The marketing environment has changed and digital skills are now key to success in the global market. Read more
90% of all marketing roles require some digital marketing experience or analytical skills (McKinley Partners, 2016). The marketing environment has changed and digital skills are now key to success in the global market. Update your skills set through the critical examination of today’s digital environment with a specific focus on the impact of technology on brand and consumer engagement.

Programme Description

We’ve combined our research-led knowledge with practical expertise from the private and public sectors to build a programme that will prepare you with the essential knowledge and skills to become a digital thought leader and to move your career forward.

We focus on the core concepts and principles of digital and brand marketing, data analytics and game design with a global digital environment. You’ll study topics in digital marketing, brand development, digital branding and marketing strategy, along with data analytics and the principles of game design. Additionally you’ll undertake two research focused modules, including your dissertation.

This is a new programme, developed with industry support to meet the requirements for modern marketers. Our graduates will have the skills and knowledge to move from a traditional marketing role into a digital role, such as digital brand manager, marketing manager, social media and digital analytics manager, or to move into a leadership role in marketing, brand development and strategy in today’s global and digital economy.

A flexible course allowing you to manage your own timetable and study online combined with real-time video and chat sessions working together with your peers. Course material includes dynamic video lectures, collaborative group projects and online support from your tutors.

Graduate Opportunities

There is a high demand for graduates with digital marketing skills. With a global outlook, an appreciation for responsible leadership and strong employability skills prospects of graduates from this programme include a range of roles such as Marketing Manager, Brand Manager, Project Manager, Social Media and Data Analytics Consultant and Project Manager, both in the UK and internationally.

Teaching Methods

A flexible course allowing you to manage your own timetable and study online combined with real-time video and chat sessions working together with your peers. Course material includes dynamic video lectures, collaborative group projects and online support from your tutors.

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Traditional news outlets are moving towards online products at an accelerated pace. Digital technology is profoundly changing journalism, with innovations like hyperlocal news and mobile media reporting becoming increasingly prevalent. Read more

Why this course?

Traditional news outlets are moving towards online products at an accelerated pace.

Digital technology is profoundly changing journalism, with innovations like hyperlocal news and mobile media reporting becoming increasingly prevalent.

This course is designed to equip you with the necessary skills to produce multimedia news and features. You’ll develop sound analytical, ethical and entrepreneurial skills in order to perform at a high level in the digital media world.

We aim to produce high quality, fresh-thinking graduates who have a passion to communicate and can articulate their ideas through effective story-telling.

See the website https://www.strath.ac.uk/courses/postgraduatetaught/digitaljournalism/

You’ll study

You’ll work in the University’s simulated news environment and also report externally using mobile media. You’ll also:
- pursue real-life stories
- produce your own journalism packages
- experiment with entrepreneurial projects
- report, write and edit using text, pictures, video and audio to tell multimedia stories effectively

In Semester 2, you devise, launch, produce and market your own online publication.

In the Entrepreneurial Journalism class, which is run in collaboration with the University’s Hunter Centre for Entrepreneurship, you’ll learn about developing a portfolio career, personal branding and creating new ventures.

Throughout the course, there are opportunities to work on various projects with organisations from journalism and the creative industries.

Core classes

Core classes are as follows:
- Multimedia Journalism
- Entrepreneurial Journalism
- Producing Media
- Scots Law for Journalists
- Media Ethics

Optional classes

You'll choose from:
- Investigative Journalism: History & Theory
- Journalism & Society

Academic Dissertation : you will choose to undertake either an academic dissertation or a production dissertation.

Work placement

You’ll gain professional work experience by undertaking a placement at a newspaper, news agency or broadcast organisation.

You’re expected to arrange your own placement. This is normally for a period of up to four weeks during December/January or March/April.

Previous students have completed placements at the Herald and Times Group, the BBC, STV, the Independent, various local newspapers, company press offices and NGOs, such as the Scottish Refugee Council.

Facilities

You'll work in the University's simulated news environment.
You'll report externally using mobile media and digital recorders and cameras. You'll have access to industry standard audio and video editing software.

Student competitions

In 2013, the MLitt Digital Journalism students won the Multimedia Publication of the Year award, sponsored by the Herald, at the Scottish Student Journalism Awards. The award was for their online news site, the Inner Circle.
The class of 2014 also won with their publication, The Wee G, which offers readers an alternative insight into news and current affairs in Glasgow.

Scottish Student Journalism Awards 2014:
- Sam Shedden won Student Journalist of the Year and Feature of the Year
- Luciano Graca won Sport Story of the Year
- Mark Simpson won Scoop of the Year and a commendation in the Feature of the Year category
- Gillian Furmage, Christopher Morton and Stewart Ross were all nominated in various categories

Pre-Masters preparation course

The Pre-Masters Programme is a preparation course for international students (non EU/UK) who do not meet the entry requirements for a Masters degree at the University of Strathclyde. The Pre-Masters programme provides progression to a number of degree options.
To find out more about the courses and opportunities on offer visit isc.strath.ac.uk or call today on +44 (0) 1273 339333 and discuss your education future. You can also complete the online application form, or to ask a question please fill in the enquiry form and talk to one of our multi-lingual Student Enrolment Advisers today.

[[Learning & teaching]
The course is delivered by lectures and seminars, during which a range of teaching and learning strategies are used.
These include formal talks, discussions, presentations, role-playing exercises and discussion of recorded material.
You'll also pursue real-life stories, produce your own journalism packages and experiment with entrepreneurial projects in extended workshops. You'll devise, launch and produce your own online publications predominantly through independent learning.

Guest lectures

We've a programme of visiting speakers including:
- Calum Macdonald- Herald digital editor
- Matt Roper- STV online editor

The Literary Lunch series is run by our own Literary Fellow, Keith Wright. The series showcases the best in Scottish writing and features poets and novelists such as Liz Lochhead, James Robertson and Andrew Greig.

Assessment

Assessment is via various means depending on the nature of the class.
Academic subjects are generally assessed by written essays, case studies and presentations.
In the Media Ethics class, students complete an innovative assessment, which requires them to work together in groups to research, create and produce a short video that explores a journalism ethics topic.
In practical journalism classes, students produce individual multimedia journalism packages, portfolios of their own work and a group online news site.
Peer assessment is also used in some of these classes.

Careers

Graduates of the course are employed at organisations such as:
- the Herald and Times Group
- the Press and Journal (Aberdeen)
- BBC
- STV
- DC Thomson
- the Daily Record

as well as running their own entrepreneurial ventures such as JournoWave.

Job titles include:
- content producers
- social media managers
- editorial offers
- communications officers

How much will I earn?

- the average starting salary for a broadcast journalist is around £15,000 - £20,000. Starting salaries vary significantly between local and national broadcasters.*
- according to the National Council for the Training of Journalists (NCTJ) 's 2013 survey, Journalists at Work, the average salary for a newspaper journalist is £22,250.*

*information is intended only as a guide. Figures taken from Prospects.

To recognise academic achievement, the Dean's International Excellence Award offers students a merit-based scholarship of up to £3,000 for entry onto a full-time Masters programme in the Faculty of Humanities & Social Sciences.
http://www.strath.ac.uk/studywithus/scholarships/humanitiessocialsciencesscholarships/deansinternationalexcellenceawards/

Find information on Scholarships here http://www.strath.ac.uk/studywithus/scholarships/

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Our MSc in Mobile Media Communications is offered by a department recognised for its internationally-leading research in multimedia signal processing and machine learning. Read more
Our MSc in Mobile Media Communications is offered by a department recognised for its internationally-leading research in multimedia signal processing and machine learning.

If you are interested in these fields, and want to receive up-to-date training in emerging technologies, our programme will equip you with the skills and knowledge highly valued by industry.

PROGRAMME OVERVIEW

The delivery of media content relies on many layers of sophisticated signal engineering that can process images, video, speech and audio – and signal processing is at the heart of all multimedia systems.

Our Mobile Media Communications programme explains the algorithms and intricacies surrounding transmission and delivery of audio and video content. Particular emphasis is given to networking and data compression, in addition to the foundations of pattern recognition.

PROGRAMME STRUCTURE

This programme is studied full-time over one academic year and part-time students must study at least two taught technical modules per academic year. It consists of eight taught modules and a standard project. The following modules are indicative, reflecting the information available at the time of publication. Please note that not all modules described are compulsory and may be subject to teaching availability and/or student demand.
-Object Oriented Design and C++
-Image Processing and Vision
-Fundamentals of Mobile Communications
-Speech and Audio Processing and Recognition
-Internet of Things
-EEE3007 Data and Internet Networking
-Computer Vision and Pattern Recognition
-Mediacasting
-AI and AI Programming
-Advanced Signal Processing
-Image and Video Compression
-Advanced Mobile Communication Systems
-Standard Project

EDUCATIONAL AIMS OF THE PROGRAMME

The taught postgraduate Degree Programmes of the Department are intended both to assist with professional career development within the relevant industry and, for a small number of students, to serve as a precursor to academic research.

Our philosophy is to integrate the acquisition of core engineering and scientific knowledge with the development of key practical skills (where relevant).

To fulfil these objectives, the programme aims to:
-Attract well-qualified entrants, with a background in Electronic Engineering, Physical Sciences, Mathematics, Computing & Communications, from the UK, Europe and overseas
-Provide participants with advanced knowledge, practical skills and understanding applicable to the MSc degree
-Develop participants' understanding of the underlying science, engineering, and technology, and enhance their ability to relate this to industrial practice
-Develop participants' critical and analytical powers so that they can effectively plan and execute individual research/design/development projects
-Provide a high level of flexibility in programme pattern and exit point
-Provide students with an extensive choice of taught modules, in subjects for which the Department has an international and UK research reputation

Intended capabilities for MSc graduates:
-Underpinning learning– know, understand and be able to apply the fundamental mathematical, scientific and engineering facts and principles that underpin mobile media communications
-Engineering problem solving - be able to analyse problems within the field of mobile media communications and more broadly in electronic engineering and find solutions
-Engineering tools - be able to use relevant workshop and laboratory tools and equipment, and have experience of using relevant task-specific software packages to perform engineering tasks
-Technical expertise - know, understand and be able to use the basic mathematical, scientific and engineering facts and principles associated with the topics within mobile and media communications
-Societal and environmental context - be aware of the societal and environmental context of his/her engineering activities
-Employment context - be aware of commercial, industrial and employment-related practices and issues likely to affect his/her engineering activities
-Research & development investigations - be able to carry out research-and- development investigations
-Design - where relevant, be able to design electronic circuits and electronic/software products and systems

PROGRAMME LEARNING OUTCOMES

General transferable skills
-Be able to use computers and basic IT tools effectively
-Be able to retrieve information from written and electronic sources
-Be able to apply critical but constructive thinking to received information
-Be able to study and learn effectively
-Be able to communicate effectively in writing and by oral presentations
-Be able to present quantitative data effectively, using appropriate methods
-Be able to manage own time and resources
-Be able to develop, monitor and update a plan, in the light of changing circumstances
-Be able to reflect on own learning and performance, and plan its development/improvement, as a foundation for life-long learning

Underpinning learning
-Know and understand scientific principles necessary to underpin their education in electronic and electrical engineering, to enable appreciation of its scientific and engineering content, and to support their understanding of historical, current and future developments
-Know and understand the mathematical principles necessary to underpin their education in electronic and electrical engineering and to enable them to apply mathematical methods, tools and notations proficiently in the analysis and solution of engineering problems
-Be able to apply and integrate knowledge and understanding of other engineering disciplines to support study of electronic and electrical engineering.

Engineering problem-solving
-Understand electronic and electrical engineering principles and be able to apply them to analyse key engineering processes
-Be able to identify, classify and describe the performance of systems and components through the use of analytical methods and modelling techniques
-Be able to apply mathematical and computer-based models to solve problems in electronic and electrical engineering, and be able to assess the limitations of particular cases
-Be able to apply quantitative methods relevant to electronic and electrical engineering, in order to solve engineering problems
-Understand and be able to apply a systems approach to electronic and electrical engineering problems

Engineering tools
-Have relevant workshop and laboratory skills
-Be able to write simple computer programs, be aware of the nature of microprocessor programming, and be aware of the nature of software design
-Be able to apply computer software packages relevant to electronic and electrical engineering, in order to solve engineering problems

Technical expertise
-Know and understand the facts, concepts, conventions, principles, mathematics and applications of the range of electronic and electrical engineering topics he/she has chosen to study
-Know the characteristics of particular materials, equipment, processes or products
-Have thorough understanding of current practice and limitations, and some appreciation of likely future developments
-Be aware of developing technologies related to electronic and electrical engineering
-Have comprehensive understanding of the scientific principles of electronic engineering and related disciplines
-Have comprehensive knowledge and understanding of mathematical and computer models relevant to electronic and electrical engineering, and an appreciation of their limitations
-Know and understand, at Master's level, the facts, concepts, conventions, principles, mathematics and applications of a range of engineering topics that he/she has chosen to study
-Have extensive knowledge of a wide range of engineering materials and components
-Understand concepts from a range of areas including some from outside engineering, and be able to apply them effectively in engineering projects

Societal and environmental context
-Understand the requirement for engineering activities to promote sustainable development
-Be aware of the framework of relevant legal requirements governing engineering activities, including personnel, health, safety and risk (including environmental risk issues
-Understand the need for a high level of professional and ethical conduct in engineering

Employment context
-Know and understand the commercial and economic context of electronic and electrical engineering processes
-Understand the contexts in which engineering knowledge can be applied (e.g. operations and management, technology development, etc.)
-Be aware of the nature of intellectual property
-Understand appropriate codes of practice and industry standards
-Be aware of quality issues
-Be able to apply engineering techniques taking account of a range of commercial and industrial constraints
-Understand the basics of financial accounting procedures relevant to engineering project work
-Be able to make general evaluations of commercial risks through some understanding of the basis of such risks
-Be aware of the framework of relevant legal requirements governing engineering activities, including personnel, health, safety and risk (including environmental risk) issues

Research and development
-Understand the use of technical literature and other information sources
-Be aware of the need, in appropriate cases, for experimentation during scientific investigations and during engineering development
-Be able to use fundamental knowledge to investigate new and emerging technologies
-Be able to extract data pertinent to an unfamiliar problem, and employ this data in solving the problem, using computer-based engineering tools when appropriate
-Be able to work with technical uncertainty

Design
-Understand the nature of the engineering design process
-Investigate and define a problem and identify constraints, including environmental and sustainability limitations, and health and safety and risk assessment issues
-Understand customer and user needs and the importance of considerations such as aesthetics
-Identify and manage cost drivers
-Use creativity to establish innovative solutions
-Ensure fitness for purpose and all aspects of the problem including production, operation, maintenance and disposal
-Manage the design process and evaluate outcomes
-Have wide knowledge and comprehensive understanding of design processes and methodologies and be able to apply and adapt them in unfamiliar situations
-Be able to generate an innovative design for products, systems, components or processes, to fulfil new needs

Project management
-Be able to work as a member of a team
-Be able to exercise leadership in a team
-Be able to work in a multidisciplinary environment
-Know about management techniques that may be used to achieve engineering objectives within the commercial and economic context of engineering processes
-Have extensive knowledge and understanding of management and business practices, and their limitations, and how these may be applied appropriately

GLOBAL OPPORTUNITIES

We often give our students the opportunity to acquire international experience during their degrees by taking advantage of our exchange agreements with overseas universities.

In addition to the hugely enjoyable and satisfying experience, time spent abroad adds a distinctive element to your CV.

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In this dynamic programme you’ll build on your existing musical skills and develop a greater understanding of the theories and techniques of digital composition and performance. Read more

Programme description

In this dynamic programme you’ll build on your existing musical skills and develop a greater understanding of the theories and techniques of digital composition and performance.

A focus of the programme is bridging the gap between the musical vision and its performance. With this in mind, you will be encouraged to perform your own music in live situations and take your place at the forefront of your music’s realisation.

An emphasis is also placed on the field of digital composition within a wider context, which you will address through seminar work. You’ll learn how to plan a technological project and translate your musical ideas into interactive computer music programmes and/or scores.

Programme structure

Your study will take the form of weekly lectures or seminars, as well as at least 10 hours a week on project work.

You will complete six courses.

In semester 1:

Real-Time Performance Strategies and Design
Composers’ Seminar A
a choice of Sound Design Media, Compositional Practice A, Principles of Composition for Screen or another course as agreed with the Programme Director

In semester 2:

Non Real-Time Systems
Composers’ Seminar B
a choice of Digital Media Studio Project, Compositional Practice B or another course as agreed with the Programme Director
In addition, over the spring and summer, you will prepare a final digital composition and performance project.

Learning outcomes

Students will gain in-depth knowledge of:

how to make music with computers
the combination of hardware and software systems in music performance
music programming both in real-time (e.g. Max/MSP) and non-real-time e.g. slippery chicken
audio production and post-production
how to plan, execute, realise, and document a musical-technological project
how to translate musical ideas into fully-functioning interactive music software
their own creative practice in the context of past and present cultural developments

Career opportunities

As this programme involves a wide range of disciplines both technical and artistic, you will gain a number of transferable skills ranging from the core matters of composition, audio production and music programming to more indirect but highly employable skills such as research, documentation, critical thinking, oral presentation, teamwork and software development.

Our graduates have gone on to be employed as composers, performers, researchers, Cirque du Soleil sound technicians, university lecturers, software engineers, BBC sound recordists, web designers, multimedia/ video streaming engineers, and DJs.

See our alumni webpage for details of the careers of recent graduates:

[Music Alumni] (http://www.dcp.music.ed.ac.uk/alumni.php)

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For Details see below. The deadline for Applicants who graduated outside of Europe allready expired. This international oriented 2-year master’s degree programme is based on the following pillars. Read more

Application for EU graduates until 30 September 2016

For Details see below. The deadline for Applicants who graduated outside of Europe allready expired.

About the Program

This international oriented 2-year master’s degree programme is based on the following pillars:
▪ The study of a range of topics within the field of human-computer interaction: usability, user-centred design and user interface testing and research, and innovative interface technologies such as virtual reality, mobile systems, adaptive systems, mixed reality, ubiquitous computing and graphic interfaces.
▪ Acquisition of key skills and competences through a project-based study approach.

In the English-language Human-Computer Interaction M.Sc. programme, students focus on theoretical and practical issues in current computer science research in the fields of user-centered design, interactive system development and evaluation. In addition, this technically-oriented HCI master offers the opportunity to participate in interdisciplinary projects and attend courses from Architecture and Urbanism, Art and Design, Media Studies and Media Management.

In general, our programme aims at people with a bachelor’s degree or minor in computer science. The medium of instruction for all mandatory courses is English. The program has received accreditation by Acquin until 30.09.2020 in April 2015.

More Information under https://www.uni-weimar.de/en/media/studies/computer-science-and-media-hci/human-computer-interaction-msc/

Program Structure

The programme comprises 120 ECTS, distributed into the following components:
▪ Four compulsory modules (Advanced HCI, Information Processing and Presentation, Virtual/Augmented Reality and Mobile HCI), each comprising 9 ECTS.
▪ Elective module (24 ECTS in total).
▪ Two research projects (15 ECTS each).
▪ The Master’s thesis module (30 ECTS).

In accordance with the Weimar Bauhaus model, research-oriented projects contribute towards a large proportion of the master’s programme. The elective modules allows students to incorporate courses from other degree programmes such as Media Studies, Media Management, Architecture and Urbanism, and Art and Design alongside the general Computer Science and Media course catalogue. Graded language courses up to 6 ECTS may also be included, or an additional HCI related project. The fourth and final semester is dedicated to the master’s thesis.

Further information on the curriculum : https://www.uni-weimar.de/en/media/studies/computer-science-and-media-hci/curriculum-master-hci/

Career Perspectives

The HCI Master was developed based upon our experiences with the long-standing Computer Science & Media Master program. CS&M graduates have all readily found employment in industry and academia, in R&D departments at large companies (e.g. Volkswagen, BMW), research institutes (e.g. Fraunhofer), as well as at universities, with many continuing into a PhD.

Usability is becoming more and more important for computer systems as computers are embedded in many aspects of everyday life. The ability to design complex systems and interfaces with regard to usability and appropriateness for the usage context increases in importance. HCI graduates can work both in software development, in particular in conception and development of novel interface technologies, and in the area of usability and user research, which both grow in demand on the job market. Our unique project-based study approach provides graduates with a skill set that qualifies them both for research and industry careers.

Studying in Weimar

The Bauhaus, the most influential design school in the 20th century, was founded in 1919 in our main building. A tie to this history was established in the renaming as Bauhaus-Universität Weimar in 1996. We are an international university in the unique, cultural city of Weimar. We are a vibrant institution, not a museum. Experimentation and excellence prevail throughout the 4 faculties where transdisciplinary projects and co-operations in research and education are conducted.

Weimar is a medium-sized city with UNESCO World Cultural Heritage sites. It is known for its connection to literature, the arts and music and also has a music university. The affordable living costs in this area of Germany and the rich cultural program of Weimar make it a very attractive location for students.

Application Process

Applicants who graduated outside of Europe apply online at: http://www.uni-assist.de.
Applicants who graduated in Europe and do not require a visa apply online at: Online-Application.

For details see http://www.uni-weimar.de/en/media/studies/computer-science-and-media-hci/application-master-hci/

Many typical questions about the program, application process and requirements are answered in our FAQ http://www.uni-weimar.de/en/media/studies/computer-science-and-media-hci/faq-application-hci/

Requirements

Higher Education Entrance Qualification:

Students need a school leaving certificate for studies completed at secondary education level. The formal entrance qualifications for international students are checked by uni-assist (see application process).

Academic Background in Computer Science (CS):

You need some academic background in CS, such as a bachelor's degree in CS, business informatics, HCI or related areas with a focus on CS and HCI. Students with a minor in computer science (at least 60 European Credit Points) may apply, here, decisions are on a case-by-case-base.

Only diplomas of international accredited universities will be accepted. Non-academic, practical experience in computer science alone does not suffice to qualify you.

Sufficient Marks from previous studies:

If the converted credit-weighted average grade of your Bachelor's degree is between 1.0 and 2.0 in the German system, your chances of acceptance are very good. Uni-assist does the conversion into the German system.

Language Requirements:

See http://www.uni-weimar.de/en/media/studies/computer-science-and-media-hci/application-master-hci/

The medium of instruction is English, some electives can be taken in German. B2 level (CEFR) of English proficiency is needed. We require a standardised language certificate (unless your bachelor degree was done in a native-English speaking country). We accept three types of language proficiency certificates:

TOEFL (80 internet-based, 550 paper-based at minimum)
IELTS (6.0 minimum)
ESOL Cambridge First Certificate in English

To be admitted, international students have to provide proof of German proficiency at level A1 (CEFR). This is required for registration to the program. You can apply before having the A1 certificate, but might need to show you are registered for the exam for your visum.


Motivational Letter and CV:

We highly recommend a detailed CV and motivation letter. Please do not send lengthy standard letters. Make clear you know our curriculum and point out why you chose our programme, and describe your specific interest in HCI i and why you want to specialize in this area.

Further information

Please check our FAQ
http://www.uni-weimar.de/en/media/studies/computer-science-and-media-hci/faq-application-hci/


link to Video by an international Master student (from the sibling program) talking about her experiences: https://vimeo.com/77485926

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Take advantage of one of our 100 Master’s Scholarships to study Professional Translation at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Read more
Take advantage of one of our 100 Master’s Scholarships to study Professional Translation at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Postgraduate loans are also available to English and Welsh domiciled students. For more information on fees and funding please visit our website.

The MA in Professional Translation MAPT (previously Translation with Language Technology) is an integrated programme designed to turn entrants with proven excellence in foreign languages into successful and marketable professional linguists.

Key Features of MA in Professional Translation

The MA in Professional Translation belongs to the European Master's in Translation Network which currently has 64 members throughout Europe with Swansea University being the only EMT member in Wales.

At the core of the MA in Professional Translation lies advanced translation work on general, administrative and technical text types, and training in industry-standard Computer-Assisted Translation (CAT) tools. Part 1 of the Professional Translation degree also includes opportunities to develop specialised skills in Public Service Interpreting, audiovisual translation, machine translation (MT) and software localization, terminology management, video making or digital publishing, while in the Translation Work Experience module students form simulated translation companies, working with local translation businesses, and undertake real commissions to professional standards and deadlines.

These different skills come together in a choice of Part 2 projects: either two Extended Translations of the student’s choice, or an academic Dissertation, or a 13-week Internship in a translation company, in the UK or abroad.

Course Content

Part One – Full-time Professional Translation students take three 20-credit (10 ECTS) modules in each of two academic semesters, while part-time students can distribute the same work flexibly over four semesters. There are three compulsory modules: Foundations of Translation and Interpreting, Translation Tools, and one Advanced Translation module from the range of language pairs listed above. Professional Translation students then choose three optional modules. These include: a second Advanced Translation module, History and Theory of Translation, one or two modules in Interpreting, Translation Technologies, Audiovisual Adaptation (subtitling, dubbing, audio description), Terminology Management, Translation Work Experience, or (subject to numbers) Video and Documentary Making, or Visual Communication and Media Design. There is also the option to study a new language intensively (French, German, Italian, Mandarin or Spanish), or to pick up again at intermediate level a language (French, German, or Spanish) not studied since secondary school.

Part Two - An individual project of 60 credits (30 ECTS) which full-time Professional Translation students undertake over the summer (by 15 September), while part-time students have up to a further year. The project can take three forms:

- Two Extended Translations with commentary. These are chosen by the Professional Translation student and offer the opportunity to develop domains of specialisation. At least one must be technical and must be performed using a major CAT tool; or

- Dissertation (15,000-20,000 words). This can be, for instance, on a topic in Translation Studies, a comparison of two or more published translations, terminology research in a specialised domain, or an investigation into aspects of translation technology. The dissertation offers excellent preparation for PhD work, but can also be a valuable indicator of professional expertise (e.g. in terminology or CAT tools); or

- Internship (13 weeks full time, part time pro rata). This is the most vocational option and can be undertaken either in the UK or abroad. We make our extensive list of professional contacts available to students but they must make their own application to companies and pass admissions tests. A successful internship may turn into a first job.

Modules

Modules on the MA in Professional Translation include:

Foundations of Translation and Interpreting
Advanced Translation
Translation Tools
Translation Technologies
Translation Work Experience for MA Students
Terminology Management
Beginners' Language
Intermediate Language
Extended Translations
Translation/Interpreting Internship

Student Quote

“After graduating from Swansea University with a First Class Honours BA Translation degree, I decided to study the MA in Professional Translation (previously Translation with Language Technology) and I also set up a translation business, Veritas, with a fellow graduate. Our business was successful from the outset, and we have experienced high rates of growth year on year. Veritas has won numerous awards, including the HSBC International Business Award in 2010, and we work with companies such as the British Red Cross, Nokia and the NHS. We now employ 9 members of staff and are still growing rapidly. Companies love to work with us, as they can see our passion for language and communication with other cultures. For me, it was a dream to study near the sea, and I loved Swansea so much that I made it a permanent home for my family”.

Rachel Bryan, Professional Translation, MA

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At the nexus of creativity, technology and business, this postgraduate degree is designed for graduates who want to further develop their music engineering and production skills, to establish a career as a professional producer in the music industry or related fields. Read more
At the nexus of creativity, technology and business, this postgraduate degree is designed for graduates who want to further develop their music engineering and production skills, to establish a career as a professional producer in the music industry or related fields.

As the music industry is constantly evolving, students on this course are equipped to deal with an ever-changing commercial landscape, while developing their personal potential. Key areas of the industry are studied from a wide variety of angles, but without losing sight of the primary goal to develop a sustainable career within music production.

An important element of the course is the practical application of your knowledge to generate highly creative work. Allied areas are also examined, which allows graduates to apply their skills in many other media-related fields, including film and animation. Such a strategic approach to your higher-level study engenders responsibility, critical thinking, problem-solving, and the highly creative generation of musical and visual tangibles.

In addition, our graduates will be trained in the use of Apple Logic Pro and Avid Pro Tools.

If you choose to study on a creative postgraduate course at the University of South Wales, you will also benefit from being part of a vibrant international student community.

See the website http://courses.southwales.ac.uk/courses/131-msc-music-engineering-and-production

What you will study

The MSc Music Engineering and Production includes:
- Recording or Professional Music Production
- Music Post-Production
- Sequencing/Synthesis/Sampling
- History, Analysis, Repertoire and Theory
- Remixing Production
- Major Individual Research Project (or Learning Through Employment Research Project)

Common Modules:
The Faculty understands the importance of a strong grounding in research knowledge and skills, enterprise and innovation as part of a balanced postgraduate education.

We also recognise that each student has different requirements of their postgraduate experience.

You can choose to study one of the following three, 20 credit common modules. Each of these has a different focus, enabling you to select the module that will be most beneficial to you.

- Creative and Cultural Entrepreneurship
This module aims to develop your knowledge of the methods to identify, develop and manage enterprise and innovation in the creative sector. It will then help you apply this to your own entrepreneurial project.

- Research and Practice in the Creative and Cultural Industries
The focus of this module is on the development of research knowledge and skills, while also encouraging critical engagement with approaches to creative practice. You will also explore ideas, debates and issues in the creative and cultural industries.

- Research Paradigms
This module focuses on research paradigms and their theoretical underpinnings. It also looks at key conceptual tools drawn from a wide range of subject areas relevant to postgraduate research in the creative industries.

NOTE: Modules are subject to change.

Learning and teaching methods

The MSc Music Engineering and Production degree is taught through lectures, seminars and workshops, with emphasis on the practical application of your knowledge.

All assessments are coursework-based, allowing a detailed application of your knowledge and experience. Assessment is through continuous assignments, seminars and a dissertation based on real-life scenarios. The final major project is presented through written submission alongside an oral examination.

The Masters project may be in any area derived from, or related to, the course or the general discipline of music engineering and production, e.g, sound design in animation, music video, album recording and release, and sound synthesis. There are also opportunities to work on academic staff research projects, or with one of several PhD researchers in the Faculty’s Division of Music and Sound.

Work Experience and Employment Prospects

Engineering and production professionals work as music producers, sound engineers, writers and arrangers, sound designers and mixers/remixers in surround. Career opportunities will vary according to an individual’s capabilities and passion, but it is expected that graduates of USW’s MSc Music Engineering and Production should play a full role in shaping the future of music and sound in the UK and further afield.

Assessment methods

Learning Through Employment:
Learning Through Employment is a University of South Wales framework that offers students who are already in employment the opportunity to gain credits towards a postgraduate qualification.

The programme is structured so that the majority of learning takes place through active and reflective engagement with your work activities, underpinned by the appropriate academic knowledge and skills. As such, it has been is designed for practising professionals to provide them with the tools to succeed in the workplace.

This truly flexible approach means that final projects can be based on an agreed area of work, benefitting students and employers, and because the majority of the project is carried out in the workplace, it can potentially be undertaken anywhere in the world.

The MSc project may be in any area derived from, or related to, the course or general discipline of Music Engineering and Production. For example, sound design in animation, music video, album recording and release, and sound synthesis. There are also opportunities to work on academic staff research projects, or with one of several PhD researchers in the Division of Music and Sound.

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