3D visualisation and animation play a role in many areas, and the popularity of these media just keeps growing. Digital animation provides the eye-catching special effects in the 21st century's favourite films and television shows; 3D design is also essential to everyday work in everything from computer games development, online virtual world development and industrial design to marketing, product design and architecture.
GCU's programme in 3D Design for Virtual Environments will help you develop the skills to thrive in a successful career as a visual designer. The programme is practical and career-focused, oriented towards current industry needs, technology and practice. No prior knowledge of 3D design is required.
The curriculum will help you build your creative vision and technical skills as a 3D designer.
At GCU, you'll join a friendly community of smart, talented people who love the work they do. People who love to take on a creative challenge and are just as happy to collaborate as they are to compete. People who look for ways to support the common good and make the world a more beautiful, welcoming place.
Our mission is producing graduates who have the skills to make a positive impact with their work - and the perspective to understand why it matters.
3D design at postgraduate level includes 3D modelling, animation, video and motion graphics. Modules are designed to meet current industrial needs, technology and practice.
The programme offers four specialist pathways; Virtual Environments; Architecture; Computer Games and Visual Effects.
There are six taught modules, each module is taught over a twelve week period. Each week consists offormal lectures, lab work, tutorials and private study. On satisfactory completion of the modules,you proceed to a major project and submit a final dissertation for examination. This is completed overa three month period following the taught modules.
Digital Media Technology and Development
An introduction to digital media hardware and software tools, and methods of production and organisation. The student will learn 3D visualisation and animation techniques using the latest 3D software applications.
Digital Video and Motion Graphics
Develop skills and practical knowledge of digital video/film productiontechniques and the association of digital motion graphics media production.Application of creative technique will cover elective areas such as short filmproduction, documentary production, 3D animation composition, titlesequence generation and abstract motion graphics effects.
Digital Media Publishing and Commercialisation
Progress the work of the Digital Media Technology and Development module of Trimester A. The intention is to provide a full understanding of the subject material relevant to the development of a broadcast level digital media project.
Digital Portfolio and Industrial Production Techniques
This module will provide practical knowledge of digital media publishing techniques suitable for the production of portfolio media. Students will investigateand demonstrate knowledge of a range of digital media tools and techniques for the promotion of skills within a portfoliopresentation. Critical analysis of various types of digital media delivery platforms,copyright issues, and digital marketingstrategies will be covered. This modulewill also provide an overview of how 3Dmodelling and animation fits within the context of the particular industry sectorwhich is relevant to the students areaof specialisation.
Research and Project Methods
This module aims to provide students with the background knowledge and skills that, in combination with the technical skills acquired in other taught modules, will enable them to carry an MSc dissertation through to a successful conclusion. Students will study all aspects of the processes underlying both capstone projects and research projects, and will relate these to available tools, ethical considerations and professional issues.
The Project acts as a vehicle for extendingthe knowledge and understanding of thestudent and the technical community insome specialist technical area. It serves,through its length, complexity andrigour, as a suitable vehicle for extending,in the student, a range of personal,interpersonal and communication skills.In addition, it serves to develop andextend a range of high-level thinkingskills, including analysing and synthesisingskills and affords the opportunity for thestudent to demonstrate initiative andcreativity in a major piece of technologicalwork. The student has the option of awritten dissertation or a dissertationby film.
Modules are assessed by both examination and coursework (sometimes known as continual assessment) depending on the requirements of individual modules.
As a graduate of the 3D Design for Virtual Environments programme, you'll bring a specialised skill set and needed expertise to any design-related role. A background in 3D design is especially important for a design career in advertising, communication, publishing or online marketing. You'll be a competitive candidate for these design roles and more.
This degree provides in-depth training for students interested in a career in industry or in research-oriented institutions focused on image and video analysis, and deep learning.
State-of-the-art computer-vision and machine-learning approaches for image and video analysis are covered in the course, as well as low-level image processing methods.
Students also have the chance to substantially expand their programming skills through projects they undertake.
Read about the experience of a previous student on this course, Gianmarco Addari.
This programme is studied full-time over 12 months and part-time from 24 to 60 months. It consists of eight taught modules and a standard project.
Example module listing
The following modules are indicative, reflecting the information available at the time of publication. Please note that not all modules described are compulsory and may be subject to teaching availability and/or student demand.
This programme in Computer Vision, Robotics and Machine Learning aims to provide a high-quality advanced training in aspects of computer vision for extracting information from image and video content or enhancing its visual quality using machine learning codes.
Computer vision technology uses sophisticated signal processing and data analysis methods to support access to visual information, whether it is for business, security, personal use or entertainment.
The core modules cover the fundamentals of how to represent image and video information digitally, including processing, filtering and feature extraction techniques.
An important aspect of the programme is the software implementation of such processes. Students will be able to tailor their learning experience through selection of elective modules to suit their career aspirations.
Key to the programme is cross-linking between core methods and systems for image and video analysis applications. The programme has strong links to current research in the Department of Electronic Engineering’s Centre for Vision, Speech and Signal Processing.
To support your learning, we hold regular MSc group meetings where any aspect of the programme, technical or non-technical, can be discussed in an informal atmosphere. This allows you to raise any problems that you would like to have addressed and encourages peer-based learning and general group discussion.
We provide computing support with any specialised software required during the programme, for example, Matlab. The Faculty’s student common room is also covered by the University’s open-access wireless network, which makes it a very popular location for individual and group work using laptops and mobile devices.
Specialist experimental and research facilities, for computationally demanding projects or those requiring specialist equipment, are provided by the Centre for Vision, Speech and Signal Processing (CVSSP).
Computer vision specialists are be valuable in all industries that require intelligent processing and interpretation of image and video. This includes industries in directly related fields such as:
Studying for Msc degree in Computer Vision offers variety, challenge and stimulation. It is not just the introduction to a rewarding career, but also offers an intellectually demanding and exciting opportunity to break through boundaries in research.
Many of the most remarkable advancements in the past 60 years have only been possible through the curiosity and ingenuity of engineers. Our graduates have a consistently strong record of gaining employment with leading companies.
Employers value the skills and experience that enable our graduates to make a positive contribution in their jobs from day one.
We draw on our industry experience to inform and enrich our teaching, bringing theoretical subjects to life. Our industrial collaborations include:
This course gives an excellent preparation for continuing onto PhD studies in computer vision related domains.
We often give our students the opportunity to acquire international experience during their degrees by taking advantage of our exchange agreements with overseas universities.
In addition to the hugely enjoyable and satisfying experience, time spent abroad adds a distinctive element to your CV.
Study film and screen cultures while immersing yourself in the creative culture of London at film festivals, studios, galleries and pop-up cinemas. Our MA combines the study of mainstream and experimental film, contemporary television and the video-essay form, and includes the option to produce either a written or audio-visual dissertation.
This cutting-edge MA offers the opportunity for advanced studies in television and new media. Taught by leading figures in the field, the course allows you to engage with the most up-to-date research and to explore new approaches to audio-visual scholarship.
The programme includes first-hand engagement with cultural institutions across the city. Building on our links with festivals, studios, cinemas and galleries, this MA is not only about studying film theory but also about immersing yourself in the wealth of screen-related events and institutions the capital has to offer. In recent years, our students have been on trips to the London Film Festival, the British Film Institute, the Scalarama Cult Film Festival, the British Artists' Film & Video Study Collection, and the Tate Modern.
As a student you will also become a member of the Centre for Research in Film and Audiovisual Cultures (CRFAC) which means you will be able to engage with new and emerging research by attending a range of guest talks, conferences, media masterclasses and research seminars led by industry professionals. In recent years students have attended an exclusive preview of comedian and producer Omid Djalili’s film We Are Many, and gained advice on how to be a success in the filmmaking industry from BBC producer and director Jonathan Taylor, and the producer of Woody Allen’s Vicky Cristina Barcelona, Gareth Wiley.
You’ll develop your independent critical thinking by engaging in the programme’s four main areas:
1.Screen Cultures of London
In a series of visits to festivals, studios, cinemas and galleries, you will gain first hand engagement with cultural institutions across London.
2.Cult and Quality Television
You will interrogate the dynamic role of television within the shifting media landscape, focusing on contemporary US television drama.
3.Essay Films and Video Essays
You will combine history, theory and practice, be introduced to the Essay Film form and be equipped with the necessary skills to make your own video essays.
4.Transnational Cinemas from the Multiplex to the Web
You will undertake an in-depth examination of contemporary cinema through a global lens, taking in a variety of international films from big budget spectacles through to online films and mash-ups.
You will also choose between an academic dissertation and an audio-visual dissertation. The academic dissertation gives you the opportunity to deepen your research skills and knowledge about a topic of particular interest to you. The audio-visual dissertation will provide the opportunity to undertake an innovative combination of theory and practice through the production of an extended audio-visual essay alongside a written critical reflection.
Here are some of the varied range of modules we currently offer:
Careers in cinema and festival programming, media research, curatorship and distribution. The MA also functions as a pathway to a PhD for those pursuing a career in academia.