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What is special about this course?. In the past twenty years, the web has had a major impact on the way in which we work, live and learn. Read more

What is special about this course?

In the past twenty years, the web has had a major impact on the way in which we work, live and learn. As the sector continues to grow there is a constant need for individuals and organisations to keep abreast of new developments in the field. This programme has been designed to meet the needs of the global IT industry and will give you the advanced skills and expertise to excel in this fast-paced and competitive marketplace.

This fully online programme offers two specialised exit awards; the pathway you choose will depend on your own specific background and interests:

MSc Web Technologies

If your knowledge and experience of computing are already beyond that of an end-user and you wish to gain enhanced web technologies skills, then this pathway is for you. You will explore cutting-edge technologies and gain a solid grounding in programming and software development.

MSc Web Technologies with Management

This pathway, while primarily having a technological focus, will explore key aspects of business and management particularly relevant in an international environment. You will receive a thorough grounding in core management principles, practices and techniques strongly contextualised to web-based applications.

Both pathways will help you develop and build on your specific technical expertise, and gain practical, analytical, and highly transferable skills sought after by employers.

Special features

  • Gain a master's degree at a pace that suits you through online study
  • Fully online study allows you the flexibility to fit your study around work and personal commitments
  • Study individual modules for your own professional development or work towards the PgCert, Pg Diploma and ultimately a Masters award

How will I study my course?

  • You will study through supported online learning using the university's virtual learning environment (VLE)

How long will my course last?

  • Part-time (structured): Pg Cert 1 year, Pg Diploma 2 years, it will nornally take 3 years to complete the MSc. 
  • Part-time (unstructured): Individual modules chosen as CPD will normally take approximately 12 weeks to complete.

Where can I study my course?

  • Perth College UHI - You will be enrolled at Perth College UHI but can study this course from anywhere in the UK

Start date

  • September
  • January (subject to module availability)

Course Content

MSc Web Technologies:

  • Choose three subjects from the list below to achieve the PgCert Web Technologies (60 credits)
  • Successful completion of another three modules and you will have the PgDip Web Technologies (120 credits)
  • For the full Masters you will be required to complete a dissertation (180 credits).

Modules include:

  • Web services
  • Web technologies: cyber security
  • Mobile applications development
  • Web application development
  • Advanced web programming
  • Data modelling on the web
  • Data analytics on the web

MSc Web Technologies with Management:

  • Choose three subjects from module list 1 below and one from module list 2 to achieve the PgCert Web Technologies (60 credits)
  • Successful completion of another two modules from list 1 and one from list 2 and you will have the PgDip Web Technologies (120 credits)
  • For the full Masters you will be required to complete a dissertation (180 credits).

Module list 1:

  • Web services
  • Web technologies: cyber security
  • Mobile applications development
  • Web application development
  • Advanced web programming
  • Data modelling on the web
  • Data analytics on the web

Module list 2:

  • Corporate and competitive strategy
  • Understanding social media
  • Strategic marketing

What can I do on completion of my course?

On successful completion of the programme you will have improved your skills, confidence and knowledge levels, leading to enhanced career opportunities in different sectors of the IT industry. Alternatively, you may be interested in roles in the public sector, in academia, or through business start-up and growth.

Funding

From 2017, eligible Scotland domiciled students studying part-time who meet the residency eligibility can apply for a for a tuition fee loan up to £2,750 per year from the Student Awards Agency Scotland (SAAS).

Full details can be found on the SAAS website. Applications for loans open in April.

Students from the rest of the UK who meet the eligibility requirements may be able to apply for a loan from the Student Loan Company

You may also be able to apply for a government Professional and Career Development Loan



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The MSc in Human-Centred Interactive Technologies is a full-time, one-year taught course that is intended for students seeking a professional career related to human-computer interaction, user experience, usability or related fields or those wishing to pursue research in the area. Read more
The MSc in Human-Centred Interactive Technologies is a full-time, one-year taught course that is intended for students seeking a professional career related to human-computer interaction, user experience, usability or related fields or those wishing to pursue research in the area. The course is intended for students who already have a good first degree in a computer science or an appropriate discipline related to human-computer interaction or have equivalent industrial experience. The course covers a range of topics associated with designing interactive systems for good usability and enhancing the user experience. The course has been specifically designed for students wishing to specialise in the design and evaluation of interactive technologies.

The MSc Human-Centred Interactive Technologies course was updated for October 2016 entry. The course had been running successfully for eight years, but in that time the landscape of interactive systems has changed considerably, with the growth of iPhones and apps and the introduction of tablet computers. We have also responded to feedback from students who have asked for more integrated modules and more opportunities to practice interaction design.

Course Aims
The aims of the course are:
-To provide a specialist education in the theories of and methods for designing and evaluating interactive technologies
-To provide an opportunity to engage in a rigorous and scholarly manner with a range of current research topics around designing and evaluating interactive technologies
-To provide practical experience of designing and evaluating interactive technologies
-To develop the skills necessary to conduct research, particularly with users, into the design, engineering or science of interactive technologies
-To provide experience of undertaking a sizeable individual project, on a subject related to research in human-centred interactive technologies
-To prepare students for entry into research degrees or industry-based projects

Learning Outcomes
A fundamental objective of the course is to provide students with a sound theoretical knowledge and practical experience of the skills essential to the design and evaluation of interactive technologies. Having completed the course, students will be able to understand theories of the design of interactive technologies and critique individual technologies from a theoretical viewpoint. In particular they will be able to:
(a) choose appropriate methods for empirical investigations for the design, prototyping and evaluation of interactive technologies, including both quantitative and qualitative methods

(b) plan and undertake a range of empirical investigations of existing or proposed interactive technologies at all stages of the development lifecycle

(c) analyse, draw conclusions from and present the results of such investigations, and

(d) conduct a range of expert and theoretical analyses of interactive technologies to investigate their usability, accessibility and appropriateness for different user groups.

Graduates completing the course will be equipped to play leading and professional roles related to the designed and evaluation of interactive technologies in industry, commerce, academia and public service. The MSc in Human-Centred Interactive Technologies is also intended to provide a route into a PhD or research in this rapidly expanding field.

Project

The dissertation project undertaken by students over the summer is carried out individually, which might involve collaboration with another organisation. A collaborative project is still supervised by a member of the Department.

Projects are worth 50% of the total mark for the MSc. Examples of previous projects include:
-A Gesture Language for Interaction with Art and Cultural Artefacts in Museums
-Analysis of WCAG 2.0 Techniques and Remote Evaluation by People with Visual Disabilities
-Cultural issues in design of online banking websites: a Chinese case study
-Evaluating Human Error through Video Games
-Have the Same Image in Mind? Investigation of Personas in Web Design
-Inattention and Immersion in Video Games
-Measuring User Experience of Mobile Phones: a Study with Retrospective Protocol and Emotion Word Prompt List
-The Application of Game Mechanics to a Virtual Learning Environment
-The Design and Evaluation of NHS Pharmacy Dispensing Computer Software
-Using User-Generated Content as Discourses on the Gaming Experience

Careers

Here at York, we're really proud of the fact that more than 97% of our postgraduate students go on to employment or further study within six months of graduating from York. We think the reason for this is that our courses prepare our students for life in the workplace through our collaboration with industry to ensure that what we are teaching is useful for employers.

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The MSc in Creative Technologies enables you to explore the boundaries of creative technologies and gain a deeper understanding of these by researching into the technological and scientific capabilities of both hardware and software and the impact it has on the creation of industry-standard technology products. Read more

The MSc in Creative Technologies enables you to explore the boundaries of creative technologies and gain a deeper understanding of these by researching into the technological and scientific capabilities of both hardware and software and the impact it has on the creation of industry-standard technology products. You will be expected to research the global issues related to the use of creative technologies and investigate current factors such as migration of content across different networks and platforms, emerging interactive technologies within Audio/Video (including VR) and the convergence of fields and disciplines within multiple creative industries.

Course work is based on establishing your own focused question and then developing a project that aims at challenging conventions in the use of creative technologies. This project should be a ‘live’ project negotiated with a tutor and industry practitioner that reflects real-life, audience facing, creative technology challenges. You will produce your own project plan, identifying how you wish to use creative technologies in developing your own practice, ultimately impacting your potential career in the creative industries.

The MSc in Creative Technologies will provide you with the opportunity to:

  • Critically evaluate current debates at the forefront of the creative industries
  • Undertake comprehensive research and enquiry to advance new knowledge in the field of creative technology
  • Explore and evaluate the role of new and emerging creative technologies in relation to convergence, production and distribution from a domestic and international perspective
  • Critically reflect on professional and ethical standards within the creative industries relevant to manufacturing, production, IP and sustainability
  • Self-direct experiments with regards to scientific principles and apply findings to your work
  • Systematically design and propose original and imaginative content for the creative industry marketplace
  • Exercise initiative and personal responsibility when working collaboratively on a range of complex projects
  • Communicate your research clearly and effectively to specialist and non-specialist audiences
  • Develop and realise innovative creative technology products within your area of focus and critically reflect on user experience.
  • Demonstrate leadership and autonomy in tackling and solving problems when working on creative technology products
  • Manage your professional development by appraising and defining personal objectives in line with your career aspirations

As a student on Confetti’s postgraduate courses, you’ll be based in the heart of Nottingham’s Creative Quarter. This will provide you with a unique learning experience where your studies will take place directly within a commercial, creative environment alongside professional creative businesses. This location will allow you to be immersed within the most beneficial environment to research your chosen area of focus in the field of Creative Technologies.

Your learning is then supported and evidenced in your ‘reflective journal’ for each module, which records, analyses and evaluates your ideas and considers ways in which your project might progress. This journal will allow you to link theory to your professional practice.

Through your work and engagement with peers and industry professionals from different cultures and backgrounds, you will gain first-hand experiences of diversity and build a sense of working in a community of industry professionals.

What you'll study

Creative Technology Research (60 Credit Points)

Creative Technology Development (60 Credit Points)

Creative Technology Production (60 Credit Points)


Facilities

On this course, you'll study at our brand new £9.1 million Digital Media Hub and have access to:

  • Industry-standard workstation PC’s
  • Specialist software including Unreal Engine 4, Autodesk Suite (3DS Max, Maya, Mudbox), Adobe Creative Suite, Quixel 2.0
  • Wacom Cintiq 13HD Touch Tablets
  • Foley recording room
  • Audio production and recording equipment
  • Games consoles

Industry Week

Linking the three modules is Confetti’s annual Industry Week. Taking place in March each year, it will form the basis for you to present your work to date as part of this event and gather important feedback from industry specialists in order to inform future work and development.

Our heavyweights have included the likes of award-winning filmmakers Nick Broomfield, Shane Meadows, Aardman Animations – the Oscar winning creators of Shaun the Sheep, TV’s Stacey Dooley, Rockstar Games, Playstation, as well as some of the most respected names in the music industry – from Radio 1’s Andy Rogers and Mistajam to Glastonbury founder Michael Eavis and Professor Green.

Teaching & Learning

he MSc Creative Technologies places emphasis on the setting and completion of personal learning aims through the creation and realisation of a research project which has been informed by considered research, critical understanding and reflective learning. Confetti promotes a multidisciplinary culture and working environment and students are encouraged to engage in collaboration and cross-fertilisation of ideas. Students on these courses will be from a BSc or BA route and both MSc and MA students will be taught together.

The course is supported by Confetti Media Group businesses and external industry partners and practitioners who will work with you to enhance your professional ambitions and learning experiences in areas including entrepreneurship, freelance working, funding, professional networking and collaboration.

As a postgraduate student you will be taught through seminars, group discussions, workshops and both group and individual tutorials with your supervisor and the wider course team. You will be taught by lecturers who are experts in the field of creative technologies and by guest industry practitioners.

The following teaching and learning methods are used within the course:

  • Research Workshops
  • Group Tutorials
  • Individual Tutorials
  • Professional Journals
  • Technical Portfolios
  • Technology and IT Skills Workshops

How to apply

To apply for one of our taught courses, please go to the Applicant Portal on our partners’ Nottingham Trent University website.



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Institute for Digital Technologies. The. Institute for Digital Technologies. aims to address major technological challenges, with a focus on Big Data, Interactive and Creative Media, Cyber Security, Smart Living, Green Digital Technologies, and Advanced 5G Systems. Read more

Institute for Digital Technologies

The Institute for Digital Technologies aims to address major technological challenges, with a focus on Big Data, Interactive and Creative Media, Cyber Security, Smart Living, Green Digital Technologies, and Advanced 5G Systems.

Renowned for its teaching and research excellence, the Institute for Digital Technologies has built strong collaborations with national and international academic, research, and industrial organisations including Thales, BBC, Telefonica, IRT, and Rohde & Schwarz.

Each programme offers teaching from pioneering researchers and creative innovators, to expose students to the latest theories and developments from across the discipline. Our programmes are shaped by the principles and discoveries of our current research, and students are encouraged to participate in development projects and industry-focused work experience opportunities where possible.

For further information, see our programme page for Internet Technologies with Business Management MSc

This programme

Studying our Internet Technologies with Business Management MSc will enable you to gain advanced knowledge and develop entrepreneurial skills with a focus on the latest advances in Internet technologies. You will also have the unique opportunity to combine knowledge of Internet technologies with business insights and strategies, which will enable you to remain ahead of one the fastest evolving trends in the world.

Our programme is designed in such a way that the technological expertise is provided with the latest advancement in Internet technologies through research-informed teaching, whilst teaching of entrepreneurship and business is provided through advanced business analysis and topical, related case studies. 

Your personal development

Enterprise Through the Curriculum is an intrinsic element of every master’s programme at Loughborough University London and has been carefully designed to give students the best possible chance of securing their dream role. From employability profiling to live group projects set by a business or organisation, and from site visits to organisation-based dissertation opportunities, Loughborough University London is the first of its kind to develop a suite of activities and support that is positioned as the underpinning of every student’s experience. 

Future career prospects

This programme will equip students with key technologies and skills on how to combine Internet technologies to create services with viable business management.

Graduates are likely to develop their own start-ups by applying their strong technological background and entrepreneurial knowledge. Others may join new SMEs or work at established Internet technology and telecommunication companies with accelerated career development prospects.

Speak to a programme specialist

If you'd like to know more about this programme, you can request an email or telephone call from an academic responsible for the teaching of this programme.

Complete the contact request form

Scholarships for 2018 entry

Our ambition is to inspire high achieving students from all backgrounds, to benefit from our outstanding teaching and cutting edge research facilities.

Inspiring Success Scholarship

The Inspiring Success Scholarship offers 100% off the full cost of tuition fees for selected unemployed and underemployed graduates, who obtained GCSE or A-level (or equivalent) qualifications from Hackney, Tower Hamlets, Newham or Waltham Forest.

East London Community Scholarship

The East London Community Scholarship offers 50% off the full cost of tuition fees for students who obtained GCSE or A-level (or equivalent) qualifications from Barking and Dagenham, Greenwich, Hackney, Newham, Tower Hamlets or Waltham Forest.

Excellence scholarship

The Excellence scholarship automatically awards high-achieving students 20% off the full cost of our master’s tuition fees, regardless of their full-time programme or nationality. To be eligible for this scholarship, students must have an upper-second class degree or equivalent qualification recognised by Loughborough University.

Alumni Bursary

The Alumni Bursary automatically awards graduates of Loughborough University 10% off the full cost of our master's tuition fees, regardless of their full-time programme or nationality.

Further details about the full range of scholarships we offer are available on our website.



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Postgraduate degree course in Efficient Fossil Energy Technologies Masters/MSc. The University of Birmingham, as a partner in The Midlands Energy Graduate School (MEGS), has launched a new taught Masters in Efficient Fossil Energy Technologies. Read more

Postgraduate degree course in Efficient Fossil Energy Technologies Masters/MSc

The University of Birmingham, as a partner in The Midlands Energy Graduate School (MEGS), has launched a new taught Masters in Efficient Fossil Energy Technologies.

Consisting of core and optional modules, delivered by experts from the universities of Nottingham, Birmingham and Loughborough, this MSc will encourage and embed excellence in fossil energy technologies, carbon capture and efficient combustion. It will prepare future leaders and industrial engineers with knowledge and skills to tackle the major national and international challenges of implementing new fossil-based power plant and processes more efficiently, with near zero emissions and CO2 capture.

This course provides expert teaching from three leading universities in the UK a unique partnership to allow students to benefit from a wide range of expertise. Modules studied represent the academic specialism offered by each university and the research project, taken at the university where you register, will focus on specific aspects of fossil energy technologies: Birmingham specialises in managing chemical reactions, plant design and carbon capture technologies; Loughborough in materials technologies for power generation and high-temperature applications; and Nottingham will focus on combustion technologies, power generation, environmental control and carbon capture. It is therefore important to select your choice of university carefully. Full details of these options and specialisms are in the Modules section of the Course Details tab and all enquiries are welcome.

Chemical Engineering is dynamic and evolving. It provides many solutions to problems facing industries in the pharmaceutical, biotechnological, oil, energy and food and drink sectors. It is vital to many issues affecting our quality of life; such as better and more economical processes to reduce the environmental burden, and more delicious and longer lasting food due to the right combination of chemistry, ingredients and processing.  

Birmingham is a friendly, self-confident, School which has one of the largest concentrations of chemical engineering expertise in the UK. The School is consistently in the top five chemical engineering schools for research in the country. It also has a first-class reputation in learning and teaching, and regularly ranks highly in league tables.

Course details

This programme will encourage and embed excellence in fossil energy technologies, carbon capture and efficient combustion. It includes modules on power generation and technologies, industrial case studies, economics of energy and innovation and allows students to assimilate the contextual issues surrounding fossil-based energy alongside technical aspects. Coupled with the major research project, this core will thus promote enquiry-based learning which will be supplemented by a range of optional technical and contextual/managerial modules.

This course provides expert teaching from three leading universities in the UK a unique partnership to allow students to benefit from a wide range of expertise.

Related links

Learning and teaching

This programme provides a solid basis for a career in fossil fuel-powered energy generation. Comprising lectures, seminars, tutorials, workshops, coursework and group project work, it addresses the management of technical (engineering) activities, the development of personal, interpersonal and project management skills, and provides a fundamental understanding of the wider social and economic aspects of energy generation and use.

Modules available from the universities of Nottingham and Loughborough are available either via state-of-the-art video-conferencing facilities, so students do not usually need to attend the other university, or in person. Should any student wish to travel to partake directly in some lectures, advice can be provided on appropriate travel and accommodation.

Modules taught at Birmingham are delivered in week-long blocks; those from Nottingham and Loughborough may be in blocks or may take place on specific days/times throughout the term. Please contact us (details to the right) about these if you would like more information about this.

Employability

Graduates of this programme will be in demand by power generation companies and partner organisations working on technologies for a near-zero-emission power plant. There is a world-wide demand for engineers and scientists with high-level education and skills in energy technologies, focussing on fossil fuels, as coal-fired power stations continue to be commissioned, built and operated. This programme also provides an entry route to progress to PhD study, upon successful completion (minimum grades apply).

University Careers Network

Preparation for your career should be one of the first things you think about as you start university. Whether you have a clear idea of where your future aspirations lie or want to consider the broad range of opportunities available once you have a Birmingham degree, our Careers Network can help you achieve your goal.

Our unique careers guidance service is tailored to your academic subject area, offering a specialised team (in each of the five academic colleges) who can give you expert advice. Our team source exclusive work experience opportunities to help you stand out amongst the competition, with mentoring, global internships and placements available to you. Once you have a career in your sights, one-to-one support with CVs and job applications will help give you the edge.

If you make the most of the wide range of services you will be able to develop your career from the moment you arrive.



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Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Computing and Future Interaction Technologies at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017). Read more

Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Computing and Future Interaction Technologies at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017).

This Research Masters in Future Interaction Technologies and Human-Computer Interaction (HCI) teaches graduate students to go beyond simply building new software and hardware, to evaluating how they would be used, and how they can be improved.

The MRes is taught by the Future Interaction Technology (FIT) Lab, within the Computer Science. The FIT Lab’s mission is to explore and apply Advanced Computer Science to make interaction technologies dependable, enjoyable and effective. Interaction technologies include mobile devices, the Web, Web 2.0, implants, home TVs, microwave cookers, ticket machines, navigational aids, etc. Furthermore, we aim to work on grand challenges, like improving safety in healthcare, or developing technology to reach the millions and help us live more effective and sustainable lives.

Our Research Masters programme in Future Interaction Technologies mainly concludes of a large individual research project worth 120 credits. Inclusive of this 120 credits is training and experience provided by our Lab & Field Research Methods module. You will spend around 8 months preparing for and working on this extensive project, which provides key experience in performing research-oriented projects. As the MRes has a research focus, you will spend more independent research time building a strong knowledge of research literature and striving to make a novel contribution to the HCI community.

Taught Component

In addition to the research project, you can choose from a range of modules that provide skills and development training in different areas during your studies on the Computing and Future Interaction Technologies MRes.

Modules available currently include:

Human Computer Interaction Project

Development (compulsory)

Interaction Technologies: Lab & Field Work (compulsory)

Interaction Technologies: Seminars & Readings (compulsory)

Research Methodology (compulsory)

Mobile Interaction Design

Interactive Systems Design

Interaction Technologies: Information Retrieval

Interaction Technologies: Hardware & Devices

The MRes in Computing & Future Interaction Technologies is ideally suited for continued academic research, but also provides the necessary skills and key experience to apply research methods in HCI practitioner positions in industry.



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The MA in Creative Technologies course is designed to give you the opportunity to research and develop the commercial, technical and conceptual skills needed to succeed as a professional in your chosen area of expertise within the global creative industries. Read more

The MA in Creative Technologies course is designed to give you the opportunity to research and develop the commercial, technical and conceptual skills needed to succeed as a professional in your chosen area of expertise within the global creative industries.

As a result, the course will further your knowledge while at the same time pushing the boundaries of the possibilities in creating products to an industry standard. You are encouraged to be innovative and imaginative in the use of technology when generating creative solutions. The course promotes a multidisciplinary culture and working environment and students are encouraged to look at collaboration and cross-fertilisation of ideas.

Course work is based on establishing your own focused question and then developing a project that aims at challenging conventions in the use of creative technologies. This project should be a ‘live’ project negotiated with a tutor and industry practitioner that reflects real-life, audience facing, creative technology challenges. You will produce your own project plan, identifying how you wish to use creative technologies in developing your own practice, ultimately impacting your potential career in the creative industries.

The MA in Creative Technologies will provide you with the opportunity to:

  • Critically evaluate current debates at the forefront of the creative industries
  • Undertake comprehensive research and enquiry to advance new knowledge in the field of creative technology
  • Explore and evaluate the role of new and emerging creative technologies when challenging audience perspectives and in having cultural impact from a domestic and international perspective
  • Critically reflect on professional and ethical standards within the creative industries relevant to manufacturing, production, IP and sustainability
  • Self-direct your investigations into contemporary practices and apply these theories to your work
  • Systematically design and propose original and imaginative content for the creative industry marketplace
  • Exercise initiative and personal responsibility when working collaboratively on a range of complex projects
  • Communicate your research clearly and effectively to specialist and non-specialist audiences
  • Visualise and disseminate experimental Creative Technology artefacts within your area of focus and critically reflect on user experience
  • Demonstrate leadership and autonomy in tackling and solving problems when working on experimental creative technology artefacts
  • Manage your professional development by appraising and defining personal objectives in line with your career aspirations

What you'll study

Creative Technology Research (60 Credit Points)

Creative Technology Production (60 Credit Points)

Creative Technology Realisation (60 Credit Points)


Facilities

On this course, you'll study at our brand new £9.1 million Digital Media Hub and have access to:

  • Industry-standard workstation PC’s
  • Specialist software including Unreal Engine 4, Autodesk Suite (3DS Max, Maya, Mudbox), Adobe Creative Suite, Quixel 2.0
  • Wacom Cintiq 13HD Touch Tablets
  • Foley recording room
  • Audio production and recording equipment
  • Games consoles

Industry Week

Linking the three modules is Confetti’s annual Industry Week. Taking place in March each year, it will form the basis for you to present your work to date as part of this event and gather important feedback from industry specialists in order to inform future work and development.

Our heavyweights have included the likes of award-winning filmmakers Nick Broomfield, Shane Meadows, Aardman Animations – the Oscar winning creators of Shaun the Sheep, TV’s Stacey Dooley, Rockstar Games, Playstation, as well as some of the most respected names in the music industry – from Radio 1’s Andy Rogers and Mistajam to Glastonbury founder Michael Eavis and Professor Green.

Teaching & Learning

The MA Creative Technologies places emphasis on the setting and completion of personal learning aims through the creation and realisation of a research project which has been informed by considered research, critical understanding and reflective learning. Confetti promotes a multidisciplinary culture and working environment and students are encouraged to engage in collaboration and cross fertilisation of ideas. Students on these courses will be from a BSc or BA route and both MSc and MA students will be taught together.

The course is supported by Confetti Media Group businesses and external industry partners and practitioners who will work with you to enhance your professional ambitions and learning experiences in areas including entrepreneurship, freelance working, funding, professional networking and collaboration.

As a postgraduate student you will be taught through seminars, group discussions, workshops and both group and individual tutorials with your supervisor and the wider course team. You will be taught by lecturers who are experts in the field of creative technologies and by guest industry practitioners.

The following teaching and learning methods are used within the course:

  • Research Workshops – a series of tutor-led workshops that aim to introduce you to the research processes, industry practices, current debates, issues and theories associated with the creative industries.
  • Group Tutorials – working with your tutor, industry contacts and your peers you will further explore and extend your understanding of the subject. Group tutorials will give you the opportunity to negotiate your research ideas, receive feedback on your work in progress and to support you in managing your project and meeting milestones effectively. You will be expected to record, reflect on and use this feedback and your own insights.
  • Individual Tutorials – regular tutorials will allow you to discuss your development on the course alongside specific discussion with your project supervisor
  • Professional Journals – throughout the course you will complete a reflective record of your learning and professional development of your research project which follows industry processes of research, development and production
  • Technical Portfolios – in each module you will be supported in producing a portfolio of work demonstrating the development of your research project.
  • Technology and IT Skills Workshops – you will work individually and in small groups to apply your subject knowledge provided to real life industry situations. These may take place in IT suites, TV studios, recording studios or workshop spaces

How to apply

To apply for one of our taught courses, please go to the Applicant Portal on our partners’ Nottingham Trent University website.



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The world faces major challenges in meeting the current and future demand for sustainable and secure energy supply and use. Read more
The world faces major challenges in meeting the current and future demand for sustainable and secure energy supply and use. The one-year MPhil programme in Energy Technologies is designed for graduates who want to help tackle these problems by developing practical engineering solutions, and who want to learn more about the fundamental science and the technologies involved in energy utilization, electricity generation, energy efficiency, and alternative energy.

Energy is a huge topic, of very significant current scientific, technological, environmental, political and financial interest. The complexity and rapid change associated with energy technologies necessitates engineers with a very good grasp of the fundamentals, with exposure and good understanding of all main energy sources and technologies, but also with specialization in a few areas. This is the prevailing philosophy behind this MPhil, fully consistent with the prevailing philosophy and structure of the University of Cambridge Engineering Department as a whole.

See the website http://www.graduate.study.cam.ac.uk/courses/directory/egegmpmet

Course detail

The educational target of the MPhil in Energy Technologies is to communicate the breadth of energy technologies and the underpinning science. The objectives of the course are:

1. To teach the fundamental sciences behind technologies involved in energy utilization, electricity generation, energy efficiency, and alternative energy.

2. To develop graduates with an overall view of energy engineering, while offering specialization in a selected area through a research project.

3. To prepare students for potential future PhD research.

Learning Outcomes

Students will be expected to have developed fundamental knwoledge on primary and secondary energy sources, on energy transformation, and on energy utilisation technologies. They will also have developed proficiencies in project management, in research skills, in team work, and in advanced calculation methods concerning energy technologies.

Graduates from this MPhil will be excellent candidates for doctoral study (at Cambridge and elsewhere) and for employment in a wide variety of jobs (for example: in industrial Research and Development departments; in policy-making bodies; in the utilities industry; in the manufacturing sector; in energy equipment manufacturing).

Format

The course is centred around taught courses in core areas, covering basic revision and skills needed (such as Communication and Organisational Skills, Mathematical and Computational Skills, Review of Basic Energy Concepts, and Research Topics), various energy technologies (such as Clean Fossil Fuels, Solar, Biofuels, Wind etc), and energy efficiency and systems level approaches.

Elective courses may be chosen from a broad range, which includes topics such as Turbulence, Acoustics, Turbomachinery, Nuclear Power Engineering, Solar Panels, and Energy Efficiency in Buildings. Elective courses are delivered mainly by the Department of Engineering with input from the Department of Chemical Engineering and other departments in Cambridge.

Research projects are chosen from a list offered by members of staff and are linked to the principal areas of energy research in the respective departments.

Students can expect to receive reports at least termly on the Cambridge Graduate Supervision Reporting System. They will receive comments on items of coursework, and will have access to a University supervisor for their dissertation. All students will also have personal access to the Course Director and the other staff delivering the course.

Assessment

Students taking 12 elective modules will write a short thesis (up to 10,000 words). Students taking 10 elective modules will write a long thesis (up to 20,000 words). In both cases, 10% of the marks will be assigned through a pre-submission presentation, and 10% of the marks will be assigned through a post-submission presentation.

Students will take 5 core modules, and then either 5 elective modules (and a long thesis) or 7 elective modules (and a short thesis). All core modules are examined purely by coursework. Some of the elective modules are also examined wholly or partly by coursework.

Some of the elective modules are examined wholly or partly by written examination.

At the discretion of the Examiners, candidates may be required to take an additional oral examination on the work submitted during the course, and on the general field of knowledge within which it falls.

Continuing

Students wishing to apply for continuation to the PhD would normally be expected to attain an overall mark of 70%.

How to apply: http://www.graduate.study.cam.ac.uk/applying

Funding Opportunities

There are no specific funding opportunities advertised for this course. For information on more general funding opportunities, please follow the link below.

General Funding Opportunities http://www.graduate.study.cam.ac.uk/finance/funding

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WHAT YOU WILL GAIN. - Advanced skills and know-how in the latest advanced technologies in power generation through Renewable Energy technologies, for professional or highly-skilled work and/or further learning. Read more

WHAT YOU WILL GAIN:

- Advanced skills and know-how in the latest advanced technologies in power generation through Renewable Energy technologies, for professional or highly-skilled work and/or further learning

- Credibility as an advanced practitioner in Renewable Energy technologies

- Ability to make independent judgments and high-level decisions in a variety of technical or managerial contexts

- The knowledge and skills to be actively involved in the planning, implementation and evaluation stages of a range of Renewable Energy power generation systems

- An EIT Graduate Certificate in Renewable Energy Technologies

Next intake starts in 2019.

INTRODUCTION

The Graduate Certificate in Renewable Energy Technologies is an advanced program. It is presented at a considerably higher level than the Advanced Diploma and bachelor degree level programs and intending students should be aware of the greater challenge. This Certificate has identical standing and level to that of a university graduate diploma, but is focused on the career outcomes of a professional engineer and technologist. As the title suggests, it has a greater vocational or ‘job related’ emphasis, and focuses more on developing practical skills that you can apply to the workplace, rather than theory alone.

A feature of this program is that in using web collaborative technologies you will not only study and work with your peers around the world on various renewable energy design projects, but you will do this conveniently from your desktop using the latest techniques in live web and video conferencing. The Graduate Certificate in Renewable Energy Technologies focuses on the mainstream technologies viz. photovoltaic, wind and small hydro, but also covers other less common technologies such as biomass, osmotic and tide power generation, among others. The course deals with practical issues of renewable energy that will confront an advanced practitioner in the field. For example, you will be exposed to the modeling and simulation of wind turbines, and the design of wind farms. You will also be expected to undertake advanced design and conceptualisation work in which you will apply the calculations learned in less advanced programs. Some of the work and study you will be undertaking will involve pioneering technology and exploring new approaches. There is a definite ongoing need for highly qualified and skilled specialists in the Renewable Engineering field and this course caters for that need. Upon completing this program you will be able to show technical leadership in the field of Renewable Energy, and be recognised as an advanced practitioner in the field.

PRE-REQUISITES

Applications are considered on a case-by-case basis. Potential students include:

- Practising engineers or technologists with advanced knowledge, experience and education (such as an Advanced Diploma, or undergraduate degree)

- Practising engineers or technicians with demonstrated competence

- Engineers or technologists from another discipline (such as mechanical and chemical engineering) wanting to up-skill in this area

- It would not be suitable for a student with no relevant work experience. We will review your enrolment application and may recommend pre-course studies if required.

COURSE STRUCTURE

The Graduate Certificate is an intensive part-time program, conducted over 6 months. Unlike other universities or academic institutions, we operate almost all year round without extended breaks between semesters. The course is composed of 4 units, each conducted over 6 weeks.

Unit 1 - Fundamentals and Balance-of-Plant Components

Unit 2 - Small Hydro and Other Renewable Energy Technologies

Unit 3 - Photovoltaic (PV) Systems

Unit 4 - Wind Turbine Systems

COURSE FEES

What are the fees for my country?

The Engineering Institute of Technology (EIT) provides distance education to students located almost anywhere in the world – it is one of the very few truly global training institutes. Course fees are paid in a currency that is determined by the student’s location. A full list of fees in a currency appropriate for every country would be complex to navigate and, with today’s exchange rate fluctuations, difficult to maintain. Instead we aim to give you a rapid response regarding fees that is customised to your individual circumstances.

We understand that cost is a major consideration before a student commences study. For a rapid reply to your enquiry regarding courses fees and payment options, please enquire via the below button and we will respond within 2 business days.



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How does the digitisation and mass distribution of creative work affect intellectual property rights? In what ways can digital technnology regulations evolve to better protect individuals and organisations from identity fraud or security breaches?. Read more

How does the digitisation and mass distribution of creative work affect intellectual property rights? In what ways can digital technnology regulations evolve to better protect individuals and organisations from identity fraud or security breaches?

What does this master's programme entail?

Technology has become an important issue in almost every area of national and international law practice. Today, people are constantly confronted with concerns of privacy, personal data protection, cybercrime and cybersecurity. New uses for technology are often developing more rapidly than the law itself, creating interesting challenges for legal professionals and scholars. This programme will equip you with both theoretical knowledge and professional skills necessary to thrive in an interdisciplinary, global environment.

Reasons to choose Law and Digital Technologies at Leiden University?

As a student of the Law and Digital Technologies programme, you will benefit from:

  1. Multidisciplinary learning: You will develop expertise on the law and governance of the internet and digital technologies, focusing on regulatory theory (internet governance and techno-regulation) as well as national and international law (hard law, soft law and case law).
  2. Excellent reputation: Leiden Law School has developed its reputation for excellence by combining a high level of academic teaching with acclaimed and innovative research. Its tradition of quality attracts prestigious professors and professionals from around the world who teach you in a challenging and supportive atmosphere.
  3. International environment: In addition to the international focus of the curriculum, the unique blend of students and instructors that represent all continents makes our programme a truly global experience.

More reasons to study Law and Digital Technologies

Is Law and Digital Technologies the right programme for you?

Are you interested in learning more about complex legal and regulatory issues related to the development and convergence of digital technologies? Law and Digital Technologies is a focused and demanding postgraduate programme that will foster your knowledge of this ever-growing field. It is aimed at both legal professionals and top graduates who wish to acquire in-depth knowledge of law and digital technologies from an international and multidisciplinary perspective.



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The Quantum Technologies MSc will take students to the cutting-edge of research in the emerging area of quantum technologies, giving them not only an advanced training in the relevant physics but also the chance to acquire key skills in the engineering and information sciences. Read more

The Quantum Technologies MSc will take students to the cutting-edge of research in the emerging area of quantum technologies, giving them not only an advanced training in the relevant physics but also the chance to acquire key skills in the engineering and information sciences.

About this degree

Students learn the language and techniques of advanced quantum mechanics, quantum information and quantum computation, as well as state-of-the-art implementation with condensed matter and quantum optical systems.

Students undertake modules to the value of 180 credits.

The programme consists of three core modules (45 credits), three optional modules (45 credits) and a research project (90 credits).

Core modules

All students take the following core modules:

  • Atom and Photon Physics
  • Advanced Quantum Theory
  • Quantum Communication and Computation

Optional modules

Students choose one optional module from any of the Physics MSc degrees as well as two of the following optional modules:

  • Advanced Photonic Devices
  • Nanoelectronic Devices
  • Nanoscale Processing for Advanced Devices
  • Optical Transmission and Networks
  • Order and Excitations in Condensed Matter
  • Physics and Optics of Nano-Structures
  • Research Computing with C++
  • Research Software Engineering with Python

Research project and case studies

The MSc programme culminates in the quantum technologies project and attached case studies. All students undertake two case studies related to quantum technologies as well as an independent research project (experimental or theoretical), which will be the subject of a presentation and a dissertation of 10,000-15,000 words. Research-active supervisors will provide topics which will enable the students to make contributions to research in the field.

Teaching and learning

The programme is delivered through a combination of lectures and seminars, with self-study on two modules devoted to the critical assessment of current research topics and the corresponding research skills. Assessment is through a combination of problem sheets, written examinations, case study reports and presentations, as well as the MSc project dissertation.

Further information on modules and degree structure is available on the department website: Quantum Technologies MSc

Funding

For a comprehensive list of the funding opportunities available at UCL, including funding relevant to your nationality, please visit the Scholarships and Funding website.

Careers

The programme prepares graduates for careers in the emerging quantum technology industries which play an increasingly important role in: secure communication; sensing and metrology; the simulation of other quantum systems; and ultimately in general-purpose quantum computation. Graduates will also be well prepared for research at the highest level in the numerous groups now developing quantum technologies and for work in government laboratories.

Employability

Graduates will possess the skills needed to work in the emerging quantum industries as they develop in response to technological advances.

Why study this degree at UCL?

UCL offers one of the leading research programmes in quantum technologies anywhere in the world, as well as outstanding taught programmes in the subjects contributing to the field (including physics, computer science, and engineering). It also hosts the EPSRC Centre for Doctoral Training in Delivering Quantum Technologies.

The programme provides a rigorous grounding across the disciplines underlying quantum technologies, as well as the chance to work with some of the world's leading groups in research projects. The new Quantum Science and Technology Institute ('UCLQ') provides an umbrella where all those working in the field can meet and share ideas, including regular seminars, networking events and opportunities to interact with commercial and government partners.



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The Sensory Systems, Technologies & Therapies (SenSyT) MRes programme was devised in consultation with industry partners developing treatments for sensory disorders. Read more

The Sensory Systems, Technologies & Therapies (SenSyT) MRes programme was devised in consultation with industry partners developing treatments for sensory disorders. It is an innovative biomedical and translational sciences programme intended for students pursuing a career in academia or in the pharmaceutical and biotechnology industrial sectors.

About this degree

Through a major year-long research project and supplemental coursework, students will learn to conduct cutting-edge research aimed at understanding fundamental principles of sensory systems function and/or developing novel technologies and therapies for sensory disorders, such as deafness and blindness.

Students undertake modules to the value of 180 credits.

The programme consists of three core modules (45 credits), one optional module (15 credits) and a research project with dissertation/report (120 credits).

Core modules

  • Introduction to Sensory Systems, Technologies & Therapies
  • Research in Practice
  • Translating Science into the Clinic

Optional modules

One optional module can be chosen from a group of appropriate modules currently offered at the UCL Ear Institute or at the UCL Institute of Ophthalmology, to provide more in-depth knowledge and understanding of particular issues in sensory systems research. Examples include:

  • Anatomy and Physiology of the Audiovestibular System
  • Auditory Biophysics and Electroacoustics
  • Ocular Cell Biology, Genetics and Epidemiology of Ocular Disease
  • Ocular Development in Health and Disease
  • Visual Neuroscience

Students may choose an alternative optional module from across UCL with prior approval of the Programme Director, provided that it aligns with the topic of the extended research project.

Dissertation/report

All students undertake a year-long independent research project which culminates in a dissertation of 15,000 words.

Teaching and learning

The programme is delivered through a combination of lectures, tutorials, practicals, seminars, workshops, journal clubs, and an extended research project. Assessment is through coursework, oral presentations, essays, practicals, unseen written examinations, and research dissertation.

Further information on modules and degree structure is available on the department website: Sensory Systems, Technologies and Therapies MRes

Funding

For a comprehensive list of the funding opportunities available at UCL, including funding relevant to your nationality, please visit the Scholarships and Funding website.

Careers

The Sensory Systems, Technologies and Therapies MRes was devised in consultation not only with academic scientists pursuing cutting-edge research in sensory systems and therapies, but also with representatives from industries interested in developing new treatments for sensory disorders. The programme has therefore been designed with the intention of ensuring that successful graduates will be attractive candidates either for further PhD research or for jobs in the commercial sector (for example, in companies developing or marketing novel treatments for visual impairment or hearing loss).

Employability

Students will graduate with interdisciplinary training in sensory systems science; a good understanding of the clinical and commercial context for development of sensory systems technologies and therapies; and substantive experience with a cutting-edge research project.

Why study this degree at UCL?

UCL is among the world's top universities for biomedical research, with particular strength in neuroscience, sensory systems research, and translational studies. Students taking the Sensory Systems, Technologies and Therapies MRes will be based at the UCL Ear Institute, an internationally recognised centre for auditory research, and will also take core modules at the UCL Institute of Ophthalmology, one of the world's major centres for vision research.

MRes students will have access to potential research supervisors from across all UCL, and will benefit from interaction with students on the Sensory Systems, Technologies and Therapies MPhil/PhD. The Sensory Systems, Technologies and Therapies MRes will therefore provide students with outstanding opportunities to learn from and network with scientists, engineers, clinicians and students throughout the UCL community.



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Institute for Digital Technologies. The. Institute for Digital Technologies. aims to address major technological challenges, with a focus on Big Data, Interactive and Creative Media, Cyber Security, Smart Living, Green Digital Technologies, and Advanced 5G Systems. Read more

Institute for Digital Technologies

The Institute for Digital Technologies aims to address major technological challenges, with a focus on Big Data, Interactive and Creative Media, Cyber Security, Smart Living, Green Digital Technologies, and Advanced 5G Systems.

Renowned for its teaching and research excellence, the Institute for Digital Technologies has built strong collaborations with national and international academic, research, and industrial organisations including Thales, BBC, Telefonica, IRT, and Rohde & Schwarz.

Each programme offers teaching from pioneering researchers and creative innovators, to expose students to the latest theories and developments from across the discipline. Our programmes are shaped by the principles and discoveries of our current research, and students are encouraged to participate in development projects and industry-focused work experience opportunities where possible.

For further information, see our programme page for Digital Technologies MRes

This programme

If you choose an MRes in Digital Technologies, you will receive guidance from academics leading research in the fields of data science, Internet, communications, and multimedia technologies. Academics will share their expertise on Internet and Communication Networks and Principles of Data Science, to enable students to gain specialised knowledge of these fields.

Each programme will explore the research processes, and uncover the designs, practices and methodologies used by experienced researchers from each discipline. Whilst a traditional taught master’s degree programme focuses on the development of expertise in a chosen area, an MRes places more emphasis on the individual to uncover new knowledge and develop their own research expertise.

Your personal development

Enterprise Through the Curriculum is an intrinsic element of every master’s programme at Loughborough University London and has been carefully designed to give students the best possible chance of securing their dream role. From employability profiling to live group projects set by a business or organisation, and from site visits to organisation-based dissertation opportunities, Loughborough University London is the first of its kind to develop a suite of activities and support that is positioned as the underpinning of every student’s experience.

Future career prospects

Studying an MRes will give you a fascinating introduction into the life of a postgraduate researcher. Each MRes programme has been carefully designed to empower you with rigorous research and analytical skills, in order to progress onto a PhD. You may also continue into high level researcher positions within your chosen sector or field.

Speak to a programme specialist

If you'd like to know more about this programme, you can request an email or telephone call from an academic responsible for the teaching of this programme.

Complete the contact request form

Scholarships for 2018 entry

Our ambition is to inspire high achieving students from all backgrounds, to benefit from our outstanding teaching and cutting edge research facilities.

Inspiring Success Scholarship

The Inspiring Success Scholarship offers 100% off the full cost of tuition fees for selected unemployed and underemployed graduates, who obtained GCSE or A-level (or equivalent) qualifications from Hackney, Tower Hamlets, Newham or Waltham Forest.

East London Community Scholarship

The East London Community Scholarship offers 50% off the full cost of tuition fees for students who obtained GCSE or A-level (or equivalent) qualifications from Barking and Dagenham, Greenwich, Hackney, Newham, Tower Hamlets or Waltham Forest.

Excellence scholarship

The Excellence scholarship automatically awards high-achieving students 20% off the full cost of our master’s tuition fees, regardless of their full-time programme or nationality. To be eligible for this scholarship, students must have an upper-second class degree or equivalent qualification recognised by Loughborough University.

Alumni Bursary

The Alumni Bursary automatically awards graduates of Loughborough University 10% off the full cost of our master's tuition fees, regardless of their full-time programme or nationality.

Further details about the full range of scholarships we offer are available on our website.



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Embark on a career in a leading-edge field and master the exciting and challenging world of big data!. Big data techniques are revolutionising how organisations and industries acquire and analyse data, offering valuable insights into how people live, work, play, travel, shop and exercise. Read more

Embark on a career in a leading-edge field and master the exciting and challenging world of big data!

Big data techniques are revolutionising how organisations and industries acquire and analyse data, offering valuable insights into how people live, work, play, travel, shop and exercise. These insights are valuable to marketers, researchers, designers, city planners, app developers, educators and many more.

GCU's MSc in Big Data Technologies helps students build the fundamental knowledge and practical skills for success in this fast-growing field. You'll develop competence in a range of emerging technologies: big data, cloud computing and the internet of things. You'll learn from the experts; GCU is internationally recognised for the strength of its research in these exciting subjects, driving 21st century innovation.

With both full-time and part-time study available, the programme is ideal for someone with a background in computer science, software engineering, web technologies or computer engineering who wants to enhance or update their skills. Those with backgrounds in mathematics and electronics are also well suited.

The up-to-date curriculum keeps a career-focused approach, so you'll gain valuable skills you can immediately put to work in the industry.

  • Apply leading-edge tools and technologies from companies such as IBM, Microsoft and SAS
  • Explore industry-standard open-source development platforms such as Hadoop
  • Achieve industry recognition with SAS joint certification in the programme's Data Analytics module

Your expertise in big data will enable you to provide new insights into human behaviour and psychology, which can help us build stronger and happier societies across the globe. Your work could shape smart, sustainable cities; remove barriers to education; help people make healthier choices day-to-day; improve public health… and so much more. All meaningful ways of contributing to the common good.

What you will study

Full-time students complete six taught modules; three in trimester A and three in trimester B and an MSc dissertation project in trimester C. Part-time students complete six taught modules; three in Year 1, three in Year 2and an MSc project in Year 3.

Cloud Computing and Web Services

This module provides analytical and practical coverage of cloud computing and web services. It focuses on the technology, frameworks and associated standards: cloud models, cloud platforms and scalability. It also provides coverage of current web service technology and data transport representations, and integrated cloud and web service application development. Current examples from industry technology are used throughout.

Big Data Landscape

This module covers the process of managing Big Data throughout its lifecycle, from requirements through retirement. The lifecycle crosses different application systems, databases and storage media. Students will gain an understanding of the full Big Data value chain. They will be able to analyse the challenges and opportunities associated with the different stages that Big Data passes through.

Data Analytics

This module covers the basic concepts of statistics needed to understand the critical concepts of data mining, machine learning and predictive analytics used in the visualisation and analysis of data, particularly Big data. Students will gain an understanding of data preparation, the process models used in analytics, the algorithms and their requirements, the implementation of these algorithms using current technologies, and their applicability to different types of scenario. They will also gain advanced practical skills in the design, implementation and evaluation of analytical solutions to problems involving Big Data.

Big Data Platforms

This module covers the platforms that support data storage, processing and analytics in Big Data scenarios. It focuses on highly scalable platforms that provide operational capabilities for real-time, interactive processing and on platforms that provide analytical capabilities for retrospective, complex analysis. Students will gain an advanced understanding of the principles on which these platforms are based, and their strengths, weaknesses and applicability to different types of scenario. They will also gain advanced practical skills in the design and implementation of scalable Big Data platform solutions.

Internet of Things

This module provides fundamental and practical coverage of the set of converging technologies known as the Internet of Things (IoT). It focuses on representative IoT applications, technologies, frameworks and associated standards that support and underpin IoT applications, such as sensor networks, messaging protocols, security, data storage, analytics, services and human interaction. The module provides in-depth practical coverage of representative IoT implementation frameworks including cloud-based service delivery models.

IT Professional Issues and Project Methods

This module seeks to develop understanding and practical skills in advanced project methods which are inline with industry regulations, standards and practices and are applicable to complex IT projects. Study is undertaken in an integrated fashion to ensure that the professional frameworks within which such projects are developed, deployed and managed are fully understood.

Masters Dissertation

Students will investigate a topical or emerging theme in Cloud Computing or related technologies. The dissertation acts as a vehicle for extending the knowledge and understanding of the student and the technical community in some specialist technical area. It serves through its length, complexity and rigour as a suitable vehicle for extending students' range of personal, interpersonal and communication skills. In addition it serves to develop and extend a range of high-level thinking skills, including analysing and synthesising skills and affords the opportunity for the student to demonstrate initiative and creativity in a major piece of technical work.

Work placements

Students will be made aware of placement opportunities provided by our industry partners. Typically a placement would be undertaken after graduating from the MSc programme but opportunities can sometimes be made available for students to undertake their MSc Dissertation in partnership with a commercial company.

Assessment methods

The methods of assessment include class tests, coursework assignments, practical tests and technical reports. Practical implementation and evaluation form a significant part of the assessment for the taught modules and for the work of the MSc dissertation.

Graduate prospects

When you graduate, you'll be a competitive candidate for roles as a systems developer, architect or administrator in data and analytics. You'll find opportunities in a diverse range of industries: engineering, pharmaceuticals, finance, healthcare, retail, security, smart environments and more.



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Designing at the forefront of communication technology. The rapid expansion of digital networks such as YouTube, Wikipedia, Flickr and Facebook have changed user expectations. Read more
Designing at the forefront of communication technology.

Overview

The rapid expansion of digital networks such as YouTube, Wikipedia, Flickr and Facebook have changed user expectations. These advances have created a demand for graduates who understand social and participatory design principles and have the skills to design new interactive technologies.

The MSc in Social Media and Interactive Technologies provides an innovative mix of social and technical skills. You will gain an understanding of the social, political and economic factors that affect the use of interactive technologies, examining how technology is perceived and employed by the user, and you will develop the skills to design and create usable and accessible devices and applications.

Course content

Understand social media and interactive technologies through the key roles they play in society. Explore topics in human-computer interaction, user-centred design, social and cultural theory and human psychology and learn to apply them to the practical problems of designing interactive pages, devices and systems.

Modules for this social media degree are taught by experts from both the Department of Sociology and the Department of Computer Science.

The MSc in Social Media and Interactive Technologies includes eight core modules:
-Understanding Social Media
-Metrics and Society
-Themes and Issues in Contemporary Sociology
-Research Methods for Interactive Technologies
-User-centred Design for Interactive Technologies

You will develop, design, implement and manage your own original research project, supervised by a member of staff with the relevant experience for your topic. You will analyse the data and produce a 15,000-word dissertation based on your research project.

Examples of previous projects include:
-Accessibility of iPhone/iPad apps
-Democracy and participation in York City
-The use of social networking sites by the older generation
-Social robotics and companionship
-Living with the h-index?
-Investigating immersion in games with inattentional blindness
-Immersion and cognitive effort when playing videogames
-Immersion in audio-only games

Careers

You'll develop the skills and knowledge needed to play a leading role in the design and evaluation of interactive technologies in industry, commerce, academia and public service. This social media degree also provides an ideal basis to progress to further study at PhD level.

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