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Take advantage of one of our 100 Master’s Scholarships to study Communication Systems at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Read more
Take advantage of one of our 100 Master’s Scholarships to study Communication Systems at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Postgraduate loans are also available to English and Welsh domiciled students. For more information on fees and funding please visit our website.

The MRes Communication Systems provides an excellent teaching and research environment with international recognition for the advancement and dissemination of knowledge communication and photonic systems. This provides lasting career skills for students.

Key Features of MRes in Communication Systems

Along with the taught component, this MRes Communication Systems contains a substantial research component that involves independent research.

As a student on the MRes Communication Systems programme, you will have the opportunity to progress a research project linked to an industrially relevant problem under joint supervision of an academic and a participating industrial researcher.

In addition, the MRes Communication Systems project includes a series of lectures that deal with research techniques including research methodologies, philosophy and principles, ethics, experimental design, managing research project progress, data analysis and presentation, and technical and scientific writing.

Combination of taught modules (60 credits) and a research thesis, which presents the outcome of a significant research project (120 credits) over 12 months full-time study. An MRes (Master of Research) provides relevant training to acquire the knowledge, techniques and skills required for a career in industry or for further research.

Modules

Modules on the MRes in Communication Systems typically include:

• Network Protocols and Architectures
• Signals and Systems
• Digital Communications
• Optical Communications
• Software for Smartphone
• Communication Skills for Research Engineers
• MRes Communication Systems Project

Facilities

Our new home at the innovative Bay Campus provides some of the best university facilities in the UK, in an outstanding location.

Engineering at Swansea University has extensive IT facilities and provides extensive software licenses and packages to support teaching. In addition the University provides open access IT resources.

Links with Industry

At Swansea University, Electronic and Electrical Engineering has an active interface with industry and many of our activities are sponsored by companies such as Agilent, Auto Glass, BT and Siemens.

This discipline has a good track record of working with industry both at research level and in linking industry-related work to our postgraduate courses. We also have an industrial advisory board that ensures our taught courses maintain relevance.

Our research groups work with many major UK, Japanese, European and American multinational companies and numerous small and medium sized enterprises (SMEs) to pioneer research. This activity filters down and influences the project work that is undertaken by all our postgraduate students.

Careers

Employment in wireless communication systems and network administration, and mobile applications development.

Student Quotes

“I have enjoyed my research with my supervisor and have one patent sorted, published two IEEE letters (a well-cited journal in the area of communications) and one IEE letter (an internally renowned peer-reviewed journal) – my dream has come true!”

Arun Raaza, MRes Communication Systems

Research

The Research Excellence Framework (REF) 2014 ranks Engineering at Swansea as 10th in the UK for the combined score in research quality across the Engineering disciplines.

World-leading research

The REF shows that 94% of research produced by our academic staff is of World-Leading (4*) or Internationally Excellent (3*) quality. This has increased from 73% in the 2008 RAE.

Research pioneered at the College of Engineering harnesses the expertise of academic staff within the department. This ground-breaking multidisciplinary research informs our world-class teaching with several of our staff leaders in their fields.

Highlights of the Engineering results according to the General Engineering Unit of Assessment:

Research Environment at Swansea ranked 2nd in the UK
Research Impact ranked 10th in the UK
Research Power (3*/4* Equivalent staff) ranked 10th in the UK
With recent academic appointments strengthening electronics research at the College, the Electronic Systems Design Centre (ESDC) has been re-launched to support these activities.

The Centre aims to represent all major electronics research within the College and to promote the Electrical and Electronics Engineering degree.

Best known for its research in ground-breaking Power IC technology, the key technology for more energy efficient electronics, the Centre is also a world leader in semiconductor device modelling, FEM and compact modelling.

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Make future breakthroughs within healthcare with the MSc Biomedical Engineering with Healthcare Technology Management course. This course is for inquisitive students who want to design, develop, apply or even manage the use of cutting-edge methods and devices that will revolutionise healthcare. Read more
Make future breakthroughs within healthcare with the MSc Biomedical Engineering with Healthcare Technology Management course.

Who is it for?

This course is for inquisitive students who want to design, develop, apply or even manage the use of cutting-edge methods and devices that will revolutionise healthcare. It is open to science and engineering graduates and those working within hospitals or related industry who want to work in healthcare organisations, in the medical devices industry, or in biomedical engineering research.

The course will suit recent graduates and/or clinical engineers with a technical background or those working in healthcare who want to move into a management position.

Objectives

With several medical conditions requiring extensive and continuous monitoring and early and accurate diagnosis becoming increasingly desirable, technology for biomedical applications is rapidly becoming one of the key ingredients of today and tomorrow’s medical care.

From miniaturised home diagnostic instruments to therapeutic devices and to large scale hospital imaging and monitoring systems, healthcare is becoming increasingly dependent on technology. This course meets the growing need for biomedical and clinical engineers across the world by focusing on the design of medical devices from conception to application.

One of the few accredited courses of its kind in London, the programme concentrates on the use of biomedical-driven engineering design and technology in healthcare settings so you can approach this multidisciplinary topic from the biological and medical perspective; the technological design and development perspective; and from the perspective of managing the organisation and maintenance of large scale equipment and IT systems in a hospital.

This MSc in Biomedical Engineering with Healthcare Technology Management course has been created in consultation and close collaboration with clinicians, biomedical engineering researchers and medical technology industrial partners. The programme fosters close links with the NHS and internationally-renowned hospitals including St. Bartholomew's (Barts) and the Royal London Hospital and Great Ormond street so that you can gain a comprehensive insight into the applied use and the management of medical technology and apply your knowledge in real-world clinical settings.

Placements

In the last few years there have been some limited opportunities for our top students to carry out their projects through placements within hospital-based healthcare technology groups or specialist London-based biomedical technology companies. Placement-based projects are also offered to selected students in City’s leading Research Centre for Biomedical Engineering (RCBE). As we continue our cutting-edge research and industrial and clinical collaborations, you will also have this opportunity.

Academic facilities

As a student on this course you will have the opportunity to work with cutting-edge test and measurement instrumentation – oscilloscopes, function generators, analysers – as well as specialist signal generators and analysers. The equipment is predominantly provided by the world-leading test and measurement equipment manufacturer Keysight, who have partnered with City to provide branding to our electronics laboratories. You also have access to brand new teaching labs and a dedicated postgraduate teaching lab. And as part of the University of London you can also become a member of Senate House Library for free with your student ID card.

Teaching and learning

You will be taught through face-to-face lectures in small groups, where there is a lot of interaction and feedback. Laboratory sessions run alongside the lectures, giving you the opportunity to develop your problem-solving and design skills. You also learn software skills in certain modules, which are taught inside computer labs. We also arrange hospital visits so you gain hands-on experience of different clinical environments.

We arrange tutorials for setting coursework, highlight important subject areas, conduct practical demonstrations, and offer support with revision. You are assessed by written examinations at the end of each term, and coursework assignments, which are set at various times throughout the term.

You also work towards an individual project, which is assessed in the form of a written thesis and an oral examination at the end of the summer. The project can be based on any area of biomedical engineering, telemedicine or technology management and will be supervised by an academic or clinical scientist with expertise in the subject area. Many projects are based in hospital clinical engineering departments, or if you are a part-time student, you can base the project on your own workplace. You will have regular contact with the supervisor to make sure the project progresses satisfactorily. Some of the programme’s current students are working on a project focusing on devices that use brain signals to move external objects such as a remote control car and a prosthetic arm.

Some of the previous projects students have worked on include:
-A cursor controller based on electrooculography (EOG)
-Modelling a closed-loop automated anaesthesia system
-Design of a movement artefact-resistant wearable heart rate/activity monitor
-Review of progress towards a fully autonomous artificial mechanical heart
-Design of smartphone-based healthcare diagnostic devices and sensors.

If you successfully complete eight modules and the dissertation you will be awarded 180 credits and a Masters level qualification. Alternatively, if you do not complete the dissertation but have successfully completed eight modules, you will be awarded 120 credits and a postgraduate diploma. Completing four modules (60 credits) will lead to a postgraduate certificate.

Modules

Along with the 60 credit dissertation eight core modules cover diverse subject areas including biomedical electronics and instrumentation, technology infrastructure management, as well as the latest advances in medical imaging and patient monitoring.

The course includes a special module which gives you an introduction to anatomy, physiology and pathology designed for non-clinical science graduates.

The most innovative areas of biomedical and clinical engineering are covered and the content draws from our research expertise in biomedical sensors, bio-optics, medical imaging, signal processing and modelling. You will learn from academic lecturers as well as clinical scientists drawn from our collaborating institutions and departments, which include:
-Charing Cross Hospital, London
-The Royal London Hospital
-St Bartholomew's Hospital, London
-Basildon Hospital
-Department of Radiography, School of Community and Health Sciences, City, University of London

Modules
-Anatomy, Physiology and Pathology (15 credits)
-Physiological Measurement (15 credits)
-Biomedical Instrumentation (15 credits)
-Medical Electronics (15 credits)
-Cardiovascular Diagnostics and Therapy (15 credits)
-Medical Imaging Modalities (15 credits)
-Clinical Engineering Practice (15 credits)
-Healthcare Technology Management (15 credits)

Career prospects

This exciting MSc programme offers a well-rounded background and specialised knowledge for those seeking a professional career as biomedical engineers in medical technology companies or research groups but is also uniquely placed for offering skills to clinical engineers in the NHS and international healthcare organisations.

Alumnus Alex Serdaris is now working as field clinical engineer for E&E Medical and alumna Despoina Sklia is working as a technical support specialist at Royal Brompton & Harefield NHS Foundation Trust. Other Alumni are carrying out research in City’s Research Centre for Biomedical Engineering (RCBE).

Applicants may wish to apply for vacancies in the NHS, private sector or international healthcare organisations. Students are encouraged to become members of the Institute of Physics and Engineering in Medicine (IPEM) where they will be put in touch with the Clinical Engineering community and any opportunities that arise around the UK during their studies. Application to the Clinical Scientist training programme is encouraged and fully supported.

The Careers, Student Development & Outreach team provides a professional, high quality careers and information service for students and recent graduates of City, University of London, in collaboration with employers and other institutional academic and service departments. The course also prepares graduates who plan to work in biomedical engineering research and work within an academic setting.

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What if your smartphone could recognise that it was you before switching on, and could sense your mood by recognising your facial expressions? What if you… Read more
What if your smartphone could recognise that it was you before switching on, and could sense your mood by recognising your facial expressions? What if you could use a real thumbs-up for 'liking' things on Facebook? How can you play games on an Xbox using only your body gestures? How can you equip cars with in-vehicle technology that could automatically read road signs? These are just some of the fascinating questions that you will strive to answer on this programme.

This programme is intended to respond to a growing skills shortage in research and industry for engineers with a high level of training in the analysis and interpretation of images and video. It covers both low-level image processing and high-level interpretation using state-of-the-art machine learning methodologies. In addition, it offers high-level training in programming languages, tools and methods that are necessary for the design and implementation of practical computer vision systems.

Modules Can Include:
Advanced Transform Methods
Machine Learning
Introduction to Computer Vision
Computer Graphics
Artificial Intelligence
Techniques for Computer Vision
High Performance Computing
C++ for Image Processing
Project

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Recognised by the British Computer Society, this Masters programme is designed for students with an Ordinary degree or equivalent in a relevant discipline who wish to upgrade their development skills and qualifications with new technologies and trends. Read more
Recognised by the British Computer Society, this Masters programme is designed for students with an Ordinary degree or equivalent in a relevant discipline who wish to upgrade their development skills and qualifications with new technologies and trends.

About the programme

The programme is designed with significant industrial input to represent the latest developments in computer systems analysis, design and implementation – the main areas of employment in the computing/IT sector. It uses various development tools and environments such as UML, Oracle, IBM Websphere, MS BizTalk, MS ASP.NET, NetBeans, Java MultiPlatform and Android SDK, data management/BI software such as MS Business Intelligence Development Studio, MS Project, and Security Architecture.

You will develop practical skills relevant to modern technologies for various software systems development and management with different devices, enabling you to make an immediate contribution to an organisation’s IT functions.

Your learning

Core modules include:
• Ethics for the IT Professional
• Managing Projects and Security
• Research Design and Methods
• Service Oriented Development

Optional modules (offered subject to demand) include:
• Business Database Applications
• Data Governance and Analytics
• Decision Support Systems
• Enterprise Systems Development
• Interactive Design for Smart Devices
• Mobile Business Technology and Design
• Mobile Networks and Smartphone Applications
• Oracle Database Development – covers Oracle server concepts, Oracle server client applications, (SQL*Plus and Form Developer) environments and concepts, advanced features of SQL and Oracle extensions, and PL/SQL programming language concepts

Full-time students undertake three or four modules and part-time students undertake two or three modules in each trimester. 60 credits are required for a Postgraduate Certificate award and 120 credits for a Postgraduate Diploma award. You will complete an individual MSc project (60 credits) to obtain 180 credits for a Masters award.

Our Careers Adviser says

Graduates are equipped to make an immediate contribution to IT functions within organisations or undertake further research towards a PhD. UWS graduates enjoy careers with IBM, Oracle, J P Morgan, and Bank of Scotland. Their roles include website manager, database developer, software developer, and doctoral (PhD) researcher.

Professional recognition

This MSc is recognised by the British Computer Society (BCS) as partially meeting the educational requirement for chartered IT professional recognition.

Financial support

In session 2015/16 the Postgraduate Diploma element of this programme carried SAAS postgraduate loan funding for eligible students. Check http://www.saas.gov.uk for 2016/17 loan info.

Cutting-edge facilities

As you would expect, we offer access to high-quality computing and state-of-the-art software systems as well as tried and tested in demand technologies such as Oracle, CIW, Adobe, CISCO, SAP and Microsoft.

Research and collaboration

We have a proven track record in knowledge and technology transfer in the form of applied research, training and consultancy. More than 65% of our research outputs were rated as world-leading and internationally excellent in the Research Excellence Framework 2014. We are proud that our research expertise informs teaching and our students are taught by academic staff who are at the forefront of their profession.

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This specialised Masters programme is unique in Scotland, designed for meeting the increasing business requirements of modern enterprises. Read more
This specialised Masters programme is unique in Scotland, designed for meeting the increasing business requirements of modern enterprises.

About the programme

Building on your networking and computing expertise, the programme focuses on the latest and emerging smart networking technologies that are creating new opportunities for business, education, research and everyday life. These include cloud computing, virtual networking, data centre management, Internet of Things (IoT), 4G/5G mobile networks, mobile app development, machine-to-machine communications, and data and network security.

The programme aims to produce graduates with the vision, knowledge and skills to apply these latest smart networking technologies to optimise the ICT networking infrastructure for businesses, to design innovative networking solutions, to develop smart networking enabled applications and services, and to research the next generation networking technologies.

Your learning

You will study the key concepts, latest standards, enabling technologies and applications in designing, deploying, operating, and evaluating the emerging smart networks. The programme is practically-focused and boasts a purposely-built specialised smart networking lab including a private cloud platform, advanced wireless/mobile/IoT/UAV networking equipment, a mobile app development platform and R&D testbeds associated with the Centre of Audio-Visual Communications and Networks (http://www.uws.ac.uk/avcn). You will thus gain extensive hands-on laboratory experience in realistic smart networking scenarios.

Modules studied include:
• Virtual Networking and Cloud Computing
• Mobile Networks and Smartphone Applications
• Advanced Wireless Networking Technologies
• Internet of Things (IoT)
• Data and Network Security
• Research Design and Methods
• Emerging Topics in Smart Networks
• Masters Project

Our Careers Adviser says

This programme equips graduates with the knowledge and skills demanded by industry (and academia) for smart and smarter networking solutions. Graduates possess the potential to secure leading roles as cloud architects, wireless/mobile network consultants or analysts, mobile app developers and researchers.

Further learning

Successful completion of the programme prepares you for advanced research studies in related technology areas. Graduates have the priority to be admitted to the MPhil/PhD degree programmes directed by individual teaching team members affiliated with AVCN.

Professional recognition

Professional recognition for this specialised smart networking programme is being sought from the British Computer Society.

Financial support

A limited number of scholarships were available in 2015 – check our website for updates on 2016 information.

Cutting-edge facilities

As you would expect, we offer access to high-quality computing and state-of-the-art software systems as well as tried and tested in demand technologies such as Oracle, CIW, Adobe, CISCO, SAP and Microsoft.

Research and collaboration

We have a proven track record in knowledge and technology transfer in the form of applied research, training and consultancy. More than 65% of our research outputs were rated as world-leading and internationally excellent in the Research Excellence Framework 2014. We are proud that our research expertise informs teaching and our students are taught by academic staff who are at the forefront of their profession.

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Wearable Futures is a cross-disciplinary umbrella programme for designers who are interested in the cluster of technologies and experiences that have the human body and its covering as their centre of focus. Read more
Wearable Futures is a cross-disciplinary umbrella programme for designers who are interested in the cluster of technologies and experiences that have the human body and its covering as their centre of focus.

The course offers a holistic environment based on the integration of creative computing, digital craftsmanship and material cultures, while also incorporating the technologies and advances in hardware that are impacting on manufacturing techniques and associated applications. Wearable futures has come about as part of Ravensbourne’s current commitment to become creative leader in the field of wearable applications and body-centric design. Ravensbourne's digital research culture is contributing significantly in this context.

The main conceptual framework for the course will be provided by theories of digital craftsmanship, body-centric technologies and phenomenological readings and speculative philosophy. These will form an important research foundation for building Ravensbourne’s critical reach and will assist in helping you to sift and prioritise the current trends and thought relating to fashion and discussion around the body within data informed spaces. An interdisciplinary field of study will include interaction and experience design (UX), “making” and open source culture, design innovation and applied philosophy. You will be introduced to philosophical trends and these will tie in with your practice and help you to develop a critical view incorporating design fiction and other emerging theories. You will engage with research methods such as participatory, user study and user-centered design.

"One of the exciting things about the design industries today is that boundaries of former categories such as fashion, product or experience design have been broken down" - Alexa Pollman, Subject leader, MA Wearable Futures.

The course is a platform for investigation, dissemination and analysis around contemporary theory and practice in the wearable industries. The course’s core role will be to foster your understanding of this market and to identify latent demand within the commercial sphere and to highlight future applications and directions. The aim will be to help you to influence the decision makers so that wearable solutions will be accepted and meet the cultural and ethical expectations when designing for the human body and the garment-industry. You are expected to consider the cultural and social role inherent to fashion as a part of wearable futures.

Wearable futures students will focus their investigations on the key flashpoints of the body as an interface for what is a symbiotic, physical and digital exchange. As part of the design methodology of the course, you will be asked to develop future scenarios and narratives in order to help you and your clientele to understand the concomitant social, environmental or cultural challenges of designing for a matter as delicate as the human body.

"At the moment we’re still very much in the “task” piece of wearable computing, not in the symbolic “how do we make sense of it” piece. I think in the wearable space we are still bringing all the old metaphors of computation with us and still interpreting them in a somewhat literal way—that they are a smaller smartphone, or a little computer. It will become much more interesting when we let go of that and work out the promise that wearable computing will make to us." Genevieve Bell, Anthropologist at Intel

Get to know the subject leader: Alexa Pollman

- Tell us about yourself

For me, garments are social reactors and I like to challenge the current notion of ‘wear’. I have experienced the industry from different angles: my original profession was in fashion design, but I have also worked as a creative consultant and spent my fair share of time in showrooms, for both – big and small brands.

I completed the Design Interactions Programme at the Royal College of Art, and collaborating with various disciplines has enriched my perspective as a designer.

Luckily, I have been awarded different grants that have allowed me to pursue my own work - Peut-Porter is my design consultancy agency and platform which researches and provides forecasts on wear and fashion. Currently, I am Designer in Residence at the Design Museum London and will have new work on show from September 2015.

- What's your opinion on the current state of wearable futures?

We currently find a variety of opinions on wearables and truthfully spoken, I see a lot of problems occurring with their application. This is why it is important to train specialists who can engage with the topic in a much broader sense than is currently being done by the industry. Our wearable futures students will be asked to be highly innovative but at the same time engage with the cultural and social impacts of body-centric design. We need them to bridge the gap between artisans and material or textile specialists and the tech world.

The fashion system successfully uses technology in many experience-based ways and this seems like a very natural process to me as the narrative, experience-based aspect seems inherent to fashion. Wearable futures will not only produce gadgets and devices, it will help to define our relationship to technology when it enters our personal spheres, it will look at the moral and ethical side of data-capturing as well as its technological possibilities and ask students to research and design future aspects and needs of wear.

- Is this course right for me?

This course will focus on body-centric design – a topic which is currently being explored in a massive range of disciplines. We will ask for an extremely flexible mind, someone who is eager to work with various media and collaborate with science, engineers and artists to create their own definition of wearables.

Studying an MA should allow a student to find his or her very own position, strength and reason to design. Whether their work will have a technological, experiential , future or fashion focus will in the end be very much up to what they have decided to explore in the process. We want students to become ambassadors who understand not only the technological aspects and applications of wear but the medium that they will most closely be working with – the human body.

- Why are you so passionate about this course subject?

I think the course has potential to become a wake-up call – what are we doing to ourselves and our bodies? How much more obsessed with data capturing and monitoring will we become? We can’t ignore the trends and tendencies but we need to discuss and open up the field, get some creative minds together and talk about the cultural meaning of ‘wear’ and how that can work intriguingly when paired with technology.

For me, one of the big pluses of Ravensbourne is the fact that it doesn’t have a ‘traditional’ fashion orientation but instead is very interested in the digital and technological aspects of education. I especially feel that our MA courses have a lot to offer in terms of a general interdisciplinary approach, more so because they take in a small amount of people. Designers need one another to work and explore their role and as the MA’s share the same space, we will surely see a lot of cross overs with the other courses. Also, we have had quite some interest from big industries and I think we will see some exciting collaborations happening here in the future.

Course structure

1. Technology Issues – will ask you to engage and experiment with technologies used in the body-centric design sector. The three provided project briefs will explore such fields as data-capturing, 3D Printing and alternative production methods or sensory technology. You will work with fellow students and develop quick mock-ups to understand the mediums at hand and create wear with a focus on experiences.

2. Business and Innovation – will help you understand the business and innovative practices used in the creative industries. Could your idea become a successful product and how can you find a niche to place yourself in? Wearable Technology is one of the quickest growing markets of the industry and your contribution to the field could have manifold impacts.

3. Concept & Prototyping – will allow you to develop your personal design method and introduce you to an holistic design-strategy. You will be asked to present your concepts employing various media and design speculative, narrative and plausible futures in order to challenge and understand the needs, hopes and dreams related to wearables.

4. The Research Process – will help you to investigate and strengthen your concepts and ideas by teaching you the skills and methods needed to ground you personal project in an academic context.

5. The Major Project – represents the culmination of the design work and the research you conducted in your studies. In this unit, you will forge a specialist project and work self-managed and practice-based, seek advise from specialists outside the college and present your personal take on the future of wearables.

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Almost everything we do in our daily lives employs creative technology in one way or another, whether this is film and music, print and broadcast or commerce and interactive entertainment. Read more
Almost everything we do in our daily lives employs creative technology in one way or another, whether this is film and music, print and broadcast or commerce and interactive entertainment. Our increasing dependence on technology means there is a growing need for skilled and highly versatile creative technologists who are able to identify, design, build and implement systems and solutions that stretch the potential of software and programming.

The MSc Creative Technology will equip you to work at the cutting edge of associated industries, with the key analytic and creative skills needed to embrace new and as yet unimagined technologies and their uses. You will gain an enhanced understanding of practice, technology and people, along with the ability to select appropriate working methods and approaches in professional creative contexts. It is also a pathway to further academic study in the field or for those wishing to forge a career within international research.

Course detail

The course offers an in depth and critical approach. Practical learning will allow you to create, apply and evaluate technological solutions in different creative contexts, including programming, web technologies, physical computing and project management. You will also have the opportunity to specialise in particular areas of interest - enabling you to develop a deeper understanding of various elements of the creative technology landscape.

The Masters degree is relevant for technical, engineering, science or mathematics graduates looking to advance their competence in the development and application of technology. It is equally appropriate for creative practitioners with the relevant level of technical experience.

To enhance your professional skills and experience, from day one you will start working on real projects and building your portfolio. By developing your skills as a broad-based, creative technologist, you will be ready to step into relevant roles across a diverse range of sectors, spanning arts practice, academia and research, multinational industry and entrepreneurial start ups.

Format

The course is based on a mixed programme of theory and practice. This will be delivered through a combination of lectures, presentations, seminars, workshops, group work, supervision and placements.

As well as contact hours on campus, you will be encouraged to undertake independent learning through essential reading, case study preparation, and assignment work. Consultancy projects and guest lectures from industry specialists give you invaluable insights into the professional environment.

Throughout the course, each student will be supported by an individual supervisor. You will also have access to high-quality technical and specialist support, facilities, labs and studios.

In addition to developing practical skills, there is a strong emphasis on developing your professional and interpersonal skills, such as presentation, communication, planning, costing and teamwork.

Placements

Placements give you the opportunity to hone your professional skills, gain industry knowledge and expand your network of contacts.

From day one, we encourage you to develop an online portfolio and apply your skills in industry. To support this, we run an online forum and jobs board with details of internships, summer placements and other opportunities with our established industry partners, including Disney Digital Division, LYFT, IBM, E3. CX Partners and Gravity Well.

As a result, many students do commercial work alongside their studies. These range from developing smartphone apps, recording, game and website development and social media. Those wishing to boost their skills can also take advantage of internships and collaborative projects.

You also have the option to gain experience in the international field with one of our partner institutions overseas. We have in-principle agreements set up for placements or exchanges with The Studio for Electro Instrumental Music (STEIM) in Amsterdam, Netherlands; The Experience Design School at Folkwang University of the Arts in Essen, Germany; IT University in Copenhagen, Denmark; and the Hong Kong Design Institute in China. These will last from two to six weeks.

Assessment

We use a range of assessment tools throughout the course, such as coursework, portfolio presentations, academic written submissions, poster presentations and exams for individual modules. You will also complete a dissertation based on the final collaborative project.

Careers / Further study

On graduation, you will have the practical, analytic and interpersonal skills needed to work at all stages of the creative technology process.

Career options include information architecture, creative software and web development, 3D work, motion graphics, composition, performance, production, audio and sound engineering, software engineering, simulations, digital media, mobile device applications, UX, IT, and project management.

You will also be suited for work in areas where there is a heavy reliance on technology such as film, theatre and the digital arts.

With a recognised skills shortage in the region, graduates from the MSc in Creative Technology can realistically expect to find exciting opportunities in the Bristol area as well as further afield.

How to apply

Information on applications can be found at the following link: http://www1.uwe.ac.uk/study/applyingtouwebristol/postgraduateapplications.aspx

Funding

- New Postgraduate Master's loans for 2016/17 academic year –

The government are introducing a master’s loan scheme, whereby master’s students under 60 can access a loan of up to £10,000 as a contribution towards the cost of their study. This is part of the government’s long-term commitment to enhance support for postgraduate study.

Scholarships and other sources of funding are also available.

More information can be found here: http://www1.uwe.ac.uk/students/feesandfunding/fundingandscholarships/postgraduatefunding.aspx

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The future of information and communication technology (ICT) is driven by mobile and networked embedded systems. Read more

About Mobile and Embedded Systems

The future of information and communication technology (ICT) is driven by mobile and networked embedded systems: tomorrow’s digital cities, Industry 4.0, cyber-physical systems (CPS) and the Internet of Things (IoT) will all depend on embedded sensing of real-world phenomena, in-situ computation as well as automated information exchange and data distribution using machine-to-machine (M2M) com­munications between local and distributed control systems and machinery.

The ‘smart grid’ is one example of an application for future embedded systems, as it uses real-time sensing of the available renewable energy to determine where energy is to be routed across the power grid and controls intelligent machinery to increase production during peak times; this requires that internet-connected smart meters are installed in industrial plants and private homes alike to facilitate real-time sensing and control of technical systems.

Another exciting area of application for embedded systems is mobile and wearable technology, which allows users to access and manipulate information ‘on the go’ as the system provides relevant and timely information — indeed, this is one of the main purposes of mobile information technology such as smartphones and tablet computers. Additional meaning for this Human-Computer Interaction (HCI) is generated by the context of the device, the user, the location and many more factors, all of which are sensed and computed by a plenitude of embedded sensors and collocated or connected systems.

Wearable devices such as fitness trackers and smart watches collect bio-physiological and health-related data to facilitate novel applications, including smart contact lenses and feedback systems for the learning of physical activities. At the same time, increasing cross-device interoperability means that users of head-mounted augmented reality and virtual reality displays can, for instance, use their entire smartphone screen as a keyboard and have the typed text displayed on augmented reality glasses.

Programme content

The programme is divided into three module groups with core and elective modules. These are:

1. Human-Computer Interaction
2. Systems Engineering
3. Data Processing, Signals and Systems

Features

- Excellent rankings for computer science, e.g. in U-Multirank and the CHE rankings
- A strongly research-oriented two-year programme with a modern, broad range of subjects
- Allows flexible interest-based selection of modules from the groups ‘Human-Computer Interaction’, ‘Systems Engineering’ and ‘Data Processing, Signals and Systems’
- A fully English-taught programme
- An outstanding staff-student ratio
- Participation in cutting-edge research projects
- Excellent research and teaching infrastructure
- An extensive network of partnerships with academic institutions and businesses worldwide
- A great student experience in Passau, the ‘City of Three Rivers’

Language requirements

Unless English is your native language or the language of your secondary or undergraduate education, you should provide an English language certificate at level B2 CEFR, e.g. TOEFL with a minimum score of 567 PBT, 87 iBT or ITP 543 (silver); IELTS starting from 5.5; or an equivalent language certificate.

To facilitate daily life in Germany, it would be beneficial for you to have German language skills at level A1 CEFR (beginner’s level). If you do not have any German skills when starting out on the programme, you will complete a compulsory beginner’s German course during your first year of study.

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Your smartphone is probably the most well-known example of an advanced embedded system; a handheld low-power device that carries out signal processing at the same time as it is able to entertain its user with computer games, internet sessions, and streaming audio/video. Read more
Your smartphone is probably the most well-known example of an advanced embedded system; a handheld low-power device that carries out signal processing at the same time as it is able to entertain its user with computer games, internet sessions, and streaming audio/video. What makes a system embedded is that system functionality must be implemented in hardware and software within very challenging constraints, such as performance, power consumption, real-time demands, reliability, and size.

The aim of this programme is to educate engineers that can design, implement and verify advanced embedded electronic systems based on hardware and software. The programme graduates will gain knowledge and skills in a variety of areas, such as integrated circuit technology, computer design, industrial design methodologies and industrial design software suites. Programme graduates will be qualified to work as productive engineers in industrial teams designing state-of-the-art embedded products or intellectual property, or to undertake graduate studies leading to a doctorate in the field of electronic system design.

Who should apply

As far as study background, most of our students have a Bachelor’s degree in Electrical Engineering or in Computer Science and Engineering. In particular, you need skills in electronic and computer fundamentals, including digital system design using VHDL/Verilog and basic programming.

Why apply

This programme is designed to address the entire design challenge of embedded systems. During the first fall semester three compulsory courses will give you a solid design platform in preparation for the spring design project, when all students will participate in a programme-wide embedded system design project; here, the knowledge and skills acquired during the fall are put to use in the design of a prototype embedded system. By adding elective courses from one of the three main profiles - System Design, Computer Systems and Electronics Production - each student can combine breadth with a certain depth.

An overarching idea of the programme is to facilitate progression of key knowledge and skills throughout the courses that lead up to the big spring project. The programme makes use of progressive educational methods such as small projects, hands-on design exercises, flipped classroom teaching and scientific writing. Also, examination is adapted to the learning outcomes which means that the traditional written exam is complemented by, for example, report and log book writing, project demonstrations and oral examinations.

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This course will allow you to select leading classes that span the breadth of both computer and information sciences, including theoretical computer science, human-computer interaction, information sciences, software engineering, machine learning and big data. Read more
This course will allow you to select leading classes that span the breadth of both computer and information sciences, including theoretical computer science, human-computer interaction, information sciences, software engineering, machine learning and big data.

You’ll study

You'll gain an understanding of the new challenges posed by the advent of the big data revolution, particularly in relation to its modelling, storage, and access. You'll also come to understand the key algorithms and techniques embodied within data analytics solutions, and be exposed to a number of different big data technologies and techniques, seeing how they can achieve efficiency and scalability, while also addressing design trade-offs and their impacts.

You'll learn key technologies that are at the heart of big data analytics such as NoSQL databases and Hadoop and the Map-Reduce programming paradigm. You will also be equipped with a sound understanding of the principles of machine learning and a range of popular approaches, along with the knowledge of how and when to apply these.

You will also have the opportunity to implement and experiment with these machine learning algorithms using the most popular languages such as R and Python, and explore their applications to areas as diverse as analysing activity-related data captured using a smartphone to financial time-series prediction.

Individual project/dissertation

You’ll take on an individual research project on an approved topic related to your selected pathway. You’ll pursue a specific interest in further depth, giving scope for original thought, research and technical presentation of complex ideas.

Course content

Compulsory classes
-Legal, ethical and professional issues for the information society
-Distributed Information Systems
-Big Data Technologies
-Machine Learning for Data Analytics
-Research project

Elective classes - Choose two from the following:
-Advanced Topics in Software Engineering
-Mobile Software Applications
-Evolutionary Computing for Finance

Teaching methods include lectures, tutorials and practical laboratories. Dissertation is by supervision.

You’ll also have the opportunity to meet industry employers and participate in recruitment events.

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