This MA responds to the pressing need for a high quality postgraduate degree serving the computer games and entertainment industries. The emphasis is on games design, art and animation, and will also develop the fundamentals of computer programming, entrepreneurship/business, and your own practice. You'll also be able to work with industry partners.
The computer games and interactive entertainment business is a fast-growing multi-billion dollar worldwide business, with games platforms from handhelds and mobiles including iPhones, iPads and Android phones, through consoles such as the Playstation 4, Xbox One and Nintento Wii U, to PCs and massively-multiplayer online games involving tens of thousands of people.
This MA will produce graduates who are well-positioned to have a career in this exciting worldwide industry, meeting the strong demand for graduate computer games designers and artists in the UK and abroad. The programme is delivered by a mix of professionals from the games and effects industries and from the research world.
The influence of computer games is spreading to other digital industries, with gamification and games-based learning, social machines and interactive visualisation of scientific and financial data all exploiting techniques from computer games, and all fields where graduates from this MA could make their mark.
We work closely with industry leaders to shape the course content and to offer industry placements at studios including:
The skills you will learn throughout the programme will have a focus on games design, art and animation, in addition to gaining the fundamentals of computer programming, entrepreneurship/business and practice.
You will study the following modules:
You will also study:
Industry Seminars Series (shared with the MSc in Computer Games and Entertainment course)
We expect that you will leave this programme with strong creative skills, production experience and management capability, giving you the potential for senior roles in the computer games and entertainment industries.
This MA builds on the success of the MSc in Computer Games and Entertainment, and will develop your skills in game design, art and animation. You'll have the opportunity to work with students from this industry-recognised programme on placements and final projects. Through these creative collaborations with artists, games designers and developers we hope that many exciting and innovative projects will emerge. This mix of students also replicates the typical mix of workers in games development and special effects studios.
It's likely that this will encourage exciting and innovative projects to emerge, through creative collaborations
You'll be well equipped to pursue a career in the computer games industry, covering mainstream computer games for mobile, PC, tablet and console platforms, through to gamification and 'serious games'.
Or you could choose to work in the broader entertainment industries – including advertising, special effects, television and web/design studios.
Graduate employment destinations of our computing programmes include:
Find out more about employability at Goldsmiths.
Artificial Intelligence is a fast-paced and challenging field that is making visible inroads into our everyday life. This Master's programme focuses on the theoretical symbolic foundations within Artificial intelligence. We examine the semantics of natural language and of reasoning and argumentation. Moreover, we also look at the foundations of autonomy and collaboration between distributed software systems. These are applied for instance in virtual characters in serious games, in logistic applications like train schedules and in autonomous cars. Other application areas are social simulation for policy management and change of behaviour.
The Master’s in Artificial Intelligence offers you an integrative and cutting-edge approach to the field from the viewpoints of Informatics, Logic, Cognition, Psychology, Philosophy, and Linguistics.
Students can choose from three tracks:
Choosing from a broad range of courses you can tailor the programme to your personal interests within Artificial Intelligence.
As a graduate of the Artificial Intelligence programme, you will have a solid understanding of the logical, philosophical, and cognitive foundations of AI research. You will also have a good overview of the main AI techniques and an in-depth understanding of how to apply these techniques in at least one of the areas within multi-agent systems, reasoning, or cognitive processing. In addition, you will have the skills to carry out AI research in academic or R&D environments and to identify how AI techniques can provide intelligent solutions to IT problems in companies and organisations.
Meeting industry demand for games designers with a combination of creative flair and technical skill, this degree offers the opportunity to develop, innovate and explore your own games design ideas while gaining essential professional skills.
Based within an art school rather than a computer science or technology department, this course encourages a creative approach to games design alongside the development of technical skills – a combination that is sought after by the games industry. You’ll learn to create graphic assets and develop your own games using a variety of tools and programming skills. You’ll also gain a comprehensive understanding of current issues in games design, and the essential business and marketing skills to help you advance your career or take forward your own business venture. The course is taught by active researchers with professional experience and specialist expertise in expanding fields such as serious games (the use of gaming in areas such as health, education and business). They work with colleagues from the University’s world-renowned computer science team through the interdisciplinary Games Design Hub, and bring the latest research findings to your learning. Lectures and workshops with top professionals and visits to game companies will give you insights into today’s sector and help you grow your networks.
This course is ideal for graduates with an art or design background who want to pursue a career in games design and related industries. It requires some prior knowledge of programming and design software packages.
The MA Games Design and Art will provide you with a combination of creative, technical and business skills that will be attractive to potential employers. You’ll be in a good position to find a job in games development, in roles such as programmer, concept artist, developer or games animator. You’ll also have the skills to take forward your own business venture.
The Master of Communication program allows students to further their careers in Communication by equipping them with an appropriate mix of theory and practice suited to industry. It provides an ideal balance of theoretical knowledge, practical skills, problem solving abilities, interpersonal skills and a high level of written communication.
A Master of Communication at Bond, allows graduates to complement their dynamic and flexible skills with a deep understanding of theory and practice. By building upon previously acquired knowledge with problem-solving skills and a high level of written communication, graduates can differentiate themselves in the industry.
The Master of Communication comprises 12 subjects, as follows:
Core subjects (2)
Foundation subjects (6)
Dissertation/Elective option subejcts (4)
Students must choose one (1) of the following suites of subjects as their dissertation/portfolio:
Bond University’s teaching methodology involves a combination of lectures, tutorials, seminars, examinations, projects, presentations, assignments, computer labs and industry projects.
Available research topics for dissertation / portfolio
The Faculty of Society & Design has highly skilled academic staff who can provide supervision to students in the following research areas: