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The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology- http://www.gold.ac.uk/pg/ma-digital-media-technology-cultural-form/. Read more
The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology- http://www.gold.ac.uk/pg/ma-digital-media-technology-cultural-form/

The established and exciting degree is designed to help you understand digital transformations in media, culture and society and apply this understanding in practice, in the media and creative industries and in further research. You will be equipped with skills that can be applied to current and future developments in digital media, social media, computing and other aspects of technology.

The MA in Digital Media educates aspiring media practitioners and academics as well as early and mid-career professionals who seek to reflect on their roles in a structured and stimulating learning environment designed to give all students up-to-the-minute knowledge of digital media and the skills to apply that knowledge to future developments.

The MA offers two pathways:

-Pathway 1 is a theory programme where you learn about developments in digital media and technology from a wide range of perspectives

-Pathway 2 is a theory and practice programme where you improve your skills, understanding and experience in one of the following areas:

Documentary
Image making
Journalism
Writing

Acclaimed academics and practitioners

Benefit from the experience and expertise of one of the world’s leading media and communications departments. You'll be taught by theorists and practitioners of international standing: Sarah Kember, Joanna Zylinska, Graham Young, Tony Dowmunt, Angela Phillips, Julian Henriques and David Morley.

Work placements and internships

The MA in Digital Media regularly attracts offers of work placements and internships. Recently these have come from Google, The Science Museum and N1creative.com.

Facilities

Our students have access to state-of-the-art facilities including well-equipped lecture and seminar rooms, exhibition spaces, computer facilities and digital media suites.

The department is also currently host to the renowned philosopher of media and technology, Bernard Stiegler and students will have access to his modulein Media Philosophy as well as priority access to the innovative and popular option After New Media. Designed to complement the MA in Digital Media, this course provides a framework for thinking about the current media environment as well as future forms of human and computer interaction.

An established record

The MA in Digital Media has been redefining media theory and practice since 2004. Our students become proficient in:

the history, sociology and philosophy of digital media
the application of critical conceptual skills to specialist areas and future forms of media
multimedia skills in image making (photography, video, animation, graphic art) script writing, journalism and documentary
MA Digital Media students have access the pioneering option ‘After New Media’, a non-assessed online module which explores the themes of self mediation, ethical mediation and intelligent mediation, and develops a framework for thinking about 'life' after new media. As befits a course of this kind we will be combining media, and exploring their pedagogic potential – uniting digital-online technologies with more traditional teaching formats, such as reading groups, seminars and an end of year symposium.

Contact the department

If you have specific questions about the degree, contact Dr Sarah Kember.

Modules & Structure

The programme consists of:

Two compulsory core modules
Pathway 1 - between two and four option modules (worth 60 credits) OR
Pathway 2 - a two-term practice block (worth 30 credits) and either one or two option modules (worth 30 credits)
The dissertation or the practice/theory project

Assessment

Seen take-home paper; essays; dissertation or practice/theory project and other production work in the area of documentary, image-making, journalism or fiction.

Programme overview

This is an exciting programme which offers a critical, contextual and practical approach to digital media and technology. It problematises approaches to the 'new' media in academic and professional debate, especially those which overemphasise the potential for radical social change led by a homogenised technology itself.

The programme is defined by its resistance to technological determinism and its insistence on the importance of addressing the social and historical contexts within which a range of media technologies are employed. In order to provide a contextual framework and facilitate the conceptualisation of digital media and technologies as fully cultural forms and processes, the programme will draw on a range of disciplines including: media and cultural studies, sociology, anthropology and philosophy. However, the programme will remain focused on key contemporary concerns about the potential role of digital media in society and on refiguring the contours of the 'new' media debate.

The programme offers two pathways. Pathway 1 addresses central theoretical and conceptual concerns relating to digital media. Pathway 2 combines theoretical analysis and practical work, offering students the opportunity to explore new media theories and concepts in practice. Pathway 2 is primarily aimed at students who already have some experience in one of the areas on offer: documentary; digital photography and image making; journalism; writing. It is meant to appeal to media industry professionals who are keen to reflect critically on their practice within a structured learning environment, graduates of practice-based courses but also those who have gained their practical experience in documentary; digital photography and image making; journalism or writing in informal settings.

Programme structure

The first compulsory core course is Digital Media - critical perspectives and this is taught in a small workshop format in the Autumn term. This course functions as a foundation for the second core course and offers students a map of the key debates in digital media. The course is taught in ten two hour workshop sessions and is supported by the provision of one-to-one tutorials.

The second compulsory core course is Technology and Cultural Form - debates, models, dialogues and this develops questions of technology, power, politics and subjectivity which were introduced in the first core course. The first part of this course highlights the key conceptual concerns of a contextualised approach to digital media plus the relevant debates and models formulated by key figures in the field. The second part of this course aims to generate a dialogue between theoreticians and practitioners around some of the most intellectually stimulating, contentious and contemporary ideas in the field without necessarily seeking a resolution. This course is taught in ten two hour workshop sessions during the Spring term and is supported by the weekly provision of one-to-one tutorials.

Students are required to take options from the lists provided by the Media and Communications, Anthropology, Comparative Literature and Sociology Departments as well as the Centre for Cultural Studies. Examples might include: After New Media, Nature and Culture, Cultural Theory, Globalisation, Risk and Control, Embodiment and Experience, Political Communications. Options are taught primarily through lectures and seminars and take place in the Autumn or Spring terms.

Each student's option profile is discussed with the programme convenor in order to ensure that the balance of subject-specific topics is appropriate for the individual concerned. Option courses are taught primarily through lectures, seminars and tutorials and take place in the Autumn or Spring terms.

All students are required to produce either a 12,000 word dissertation on a topic agreed by the student and supervisor or a practice/theory project in the area of documentary, photography and image making, journalism or fiction. The length of the practical element is dependent on the media and the form used and will be agreed in advance with the supervisor. It will, however, be comparable with practical projects undertaken in practice MA programmes in the relevant field. Students undertaking the practice/theory project will also be expected to submit a 3-4000 word analysis of their practice which locates it within the theoretical debates explored in the MA as a whole. This essay may be presented as a separate document or as an integral part of the project depending on the nature of the project and by a agreement with both theory and practice supervisors.

Programme outcomes

The programme's subject specific learning outcomes require students to analyse and contextualise developments in digital media and technology with reference to key debates in the history, sociology, anthropology and philosophy of the media. Students who opt for the practice/theory pathway will also be required to produce material of publishable or broadcast standard and to evaluate the ways in which theoretical and practical insights intersect. All students will develop a wide range of transferable qualities and skills necessary for employment in related or unrelated areas. These are described by the Quality Assurance Agency as: 'the exercise of initiative and personal responsibility, decision-making in complex and unpredictable situations, and the independent learning ability required for continuing professional development'.

By the end of the programme students will be able to:

-Map and critically evaluate key debates in the field of new media
-Analyse and contextualise current and future developments in digital media and technology
-Evaluate and articulate key historical, sociological, anthropological and philosophical approaches to the study of digital media and technology
-Demonstrate in-depth knowledge of at least four differing areas of inquiry
-Demonstrate an advanced level of conceptual knowledge and (where relevant) practical skill appropriate for a sustained piece of work in the field
-Prepare and deliver clearly argued and informed work
-Locate, retrieve and present relevant information for a specific project
-Manage a complex array of competing demands and work effectively to a deadline
-Work resourcefully and independently
-Think critically and/or work practically within a given context

Skills

We provide graduates with skills that are cutting edge: in the critical analysis and/or creative production of digital media; in the disciplinary knowledge and conceptual frameworks necessary for current and future forms of media and technology; in the awareness of how digital media and technologies are re-shaping society from the ways we communicate (through social media and web 2.0) to the increasingly ‘smart’ environments in which we live.

Careers

Our programme provides a theory and practice pathway and prepares students for work in the following areas:

-media and creative industries; advertising, marketing and PR (graduates of the MA Digital Media have found work with Virgin Media, Google, the BBC and other leading organisations worldwide)
-research and academia (graduates from this programme have gone on to study for PhD degrees in higher education institutions around the world and also here with us)
-media production and new media art (graduates have exhibited, published and produced work in photography, journalism, TV, documentary, film and multimedia)

Graduate Ekaterina discusses her career:

"I work for a company, called Visual DNA, which already sounds like life happening After New Media. The company is the largest data provider in Europe and is totally multinational. We actually try to analyse human visual DNA, you memories, feelings, thoughts about the future, anticipations, etc by creating personality quizzes where instead of verbal answers we tend to use images.

My role is as Creative Developer. It involves working with images from concept to finding/shooting and post-production. My qualifications perfectly matched what they’ve been looking for, Digital Media rocks!

My tip for the new-to-be-graduates is this: physically go to places and companies and talk to people. It really opens up loads of possibilities, and when I tell someone where I’ve graduated from they look impressed, and there is some sort of respect coming from them."

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind. Read more
This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind.

Interactive Media Practice combines a wide range of digital creative technologies primarily combining digital literacies design, technology and interaction, through user centred design for commercial outputs to an industry standard.

Interactive Media Practice places the user at the centre of the experience and focuses on design and content creation in areas such as: mobile app development, wearables, games, rich media websites, interactive guides and installations, immersive VR, next generation advertising and virtual and augmented reality systems, through to social media powerful eMarketing and entrepreneurship through innovation protocol.

According to the late CEO of Apple, Steve Jobs, the app industry "is worth several billion pounds annually and employs around 40,000 people, representing approximately ten per cent of the total audio-visual workforce. Sectors such as sound-driven games and apps show an even wider growth where providers such as Apple have paid a total of two billion dollars to apps within the US alone".

Adobe Systems (UK) fully support the programme with high recommendation, based on the development and key principles the course offers, which is rare and unique. We embrace excellent contracts within the interactive media and games industries, including regular visits and master classes from industry professionals at the top of their game from Adobe to Sony.

Adobe Systems (UK), said: “This Interactive Media degree offers an ideal grounding for those wishing to work in the digital media industries, which increasingly require people who work with technology from a creative perspective. This is the course that will create the next generation of interactive media stars…! ”

The course embraces a hackathon culture with specialist hack labs boasting newly designed flexible learning spaces for students to work more collaboratively on innovation protocols fostering cross-pollination of new ideas creatively. Many students will be working on live industry briefs as well as their own projects independently within and outside our course clusters. This collaborative approach to learning and research often leads to successful projects, which are commercially viable, and quickly gain industry recognition through our end of year show.

“It’s a really multi-faceted MA, bringing together creativity, technology skills and digital media, with an entrepreneurial thread.” – 2015 Graduate.

Our students learn to examine the communication of ideas in a networked world through our entrepreneurship incubator programme and consider the many impacts of digital media in everyday life, for commercial trajectories through practiced based projects.

As one of the top 100 international universities in the world, the University of Westminster's School of Media, Arts and Design currently boasts a series of professional recording studios, a new teaching recording studio, professional technology labs and access to an array of post-production, and multimedia facilities built and equipped to the highest standards.

Using the leading industry software, you will be involved in designing and making interactive digital media content for delivery over the Internet, on tablets and mobile devices and for installations to designing compelling user interfaces creating a great user experience, this also extends to the development towards creating content for the ‘internet of things’.

The MA in Interactive Media Practice course will prepare you for this sector, by leveraging and integrating the fine blend between creativity and technical capacities. You will also benefit from having access to a range of highly regarded industry practitioners who will offer you exceptional insight and working knowledge within the field, both challenging and encouraging your technical and creative fair. On this master's degree you will develop commercial-level interactive media and digital content production skills.

Course content

This multidisciplinary course prepares you to work in a wide range of industry combining theory, practice, and bringing together technical, creative perspective on new media systems, interactive technologies and digital culture as well as exploring new emerging creative technologies, producing an industry professional who can produce as well as explore future creative technologies.

Students are encouraged to work with technology experimentally in a creative way, collaboratively, and to apply emerging and existing technology in new and innovative ways, research and the experimental application. You will also have hands-on experience creating content for, iPad, iPhone, iPod, Playstation , Xbox, Oculus Rift and content rich media websites, advanced web production and design, design for interface all of this with the user in mind. The course will provide skills in the relevant multimedia software, media rich web production, Unity, UdK, website design and development to mobile app development. You will be taught creative coding, interfaces and the course encourages the use a wide range of programming languages delivered by industry practitioners. We also have accreditation opportunities within Adobe and Apple for those students wanting to develop their skills more prolifically within select software.

These include mobile apps, mainstream games, interactive installation, sonic media and eMarketing, with an emphasis on core creative skills. The course also prepares and enhances your ability in producing interactive media, methodologies and production workflows, supported by a robust understanding of the technologies and theories involved.

The Interactive Media Practice degree offers an ideal underpinning for those seeking employment in the digital media industries, which increasingly require people who work with technology form a creative perspective. This is the course that will create the next generation of interactive media talent who are both enterprising and creative.

Our approach on the course is implemented through hackathon culture as seen in technology start up sectors, where cross collaboration through interdisciplinary approach is very welcomed. Students are encouraged to apply from design, non-programming or non-technical backgrounds as well as technical backgrounds.

Modules

-Applied Innovation and Interactive Design
-Mobile Apps and Wearable Devices
-Entrepreneurship and Project Management for Creative Industries
-Social Media and E-Marketing
-Hack Lab and Creative Technologies
-UX Design and Development
-Major Project

Associated careers

There are many highly desirable careers that students from this course can go on into such as: interactive media, app development, new media production, interactive development, advanced web producer, content manager, UX designer, project management, media, digital marketing, media design, online branding, interactive game design, web production, game designer, media advertising, information design, digital production, strategic development, online advertising, UX architect, digital SAM, mobile UX, front end development, wen development, email marketing executive, ecommerce digital marketing manager, .net developer, UX designer academic publisher, UX researcher, social media executive, digital designer, digital advertising, SEO consultant, content marketing specialist, interaction designer, digital project manger, optimisation manager and digital content production. Digital marker, creative technologist, rich media website developer, games producer, social media manger, museum installation, VR gaming, VR advertising.

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The work-based Doctorate in Professional Practice (DProf) is aimed at Senior Practitioners engaged in health, social work or higher education. Read more
The work-based Doctorate in Professional Practice (DProf) is aimed at Senior Practitioners engaged in health, social work or higher education. Equivalent to the traditional PhD, the DProf in Professional Practice is an innovative blend of taught modules and research projects which investigates the students own sphere of professional practice and workplace.

Studying for a DProf is a truly challenging and deeply rewarding experience, and Swansea University provides an excellent environment in which to pursue your research studies in Professional Practice.

Key Features of DProf in Professional Practice

A research degree in Professional Practice gives you the chance to pursue a research project based around your own passions and interests, leading to a qualification which can open the door to an academic career, boost employment prospects outside academia, or enhance your existing skill set.

The Doctorate in Professional Practice (DProf) is the equivalent of a PhD, but differs in that it incorporates a training element along with three, theme-based, research projects which are focused on your own practice and workplace. This means you do not need to take time out of work to upgrade your qualifications.

Key features of the Professional Practice DProf include:

- Two compulsory research training modules of 30 credits each: ‘Introduction to Work-based Research in Professional Practice’ and ‘Planning Work-based Research’.
- A focus on identifying, planning, implementing and evaluating three work-based research projects.
- Pursuing research in Professional Practice which is of relevance to your workplace and role.
- An environment in which you can develop and enhance transferable skills such as problem solving, independent thinking, project management, and critical thinking.
- The support of two academic supervisors throughout your studies in Professional Practice.
- The availability of structured training, interdisciplinary seminars, dedicated research facilities and software from both the College and University.
- Support from a dynamic community of research staff and students each pursuing their own lines of research.

The most recent UK-wide assessment of the quality of research in HEI’s (the Research Assessment Exercise 2008), revealed that 70% of the research carried out by the College was of international or world-leading quality. With our research into the health disciplines demonstrating outstanding quality in originality, significance and rigour, students can be assured that they will be immersed in the dynamic and supportive research culture needed for their studies including the DProf in Professional Practice.

The DProf in Professional Practice is only offered on a part-time basis lasting six years in duration, and is open only to UK based students.

Drawing on cutting edge research, the College of Human and Health Sciences is bringing about real-life benefits for the healthcare, social care, voluntary and private sectors, ultimately leading to improvements for patients, users, practitioners, managers and policy makers.

As a forerunner in the field, the College is well placed to respond rapidly to changes in the delivery of care, whilst also establishing links with the main service providers in Wales, such as the NHS. Our researchers are continually working to tackle the challenges facing the health and social care system across the full range of areas, from biomedical studies, service organisation, workforce practices and public health through to policy and ethics.

Currently Professional Practice students are looking at effecting change in an elderly rehabilitation service, creating, implementing and evaluating an equitable lymphoedema service in Wales.

Facilities

Professional Practice students benefit from the College of Human and Health Sciences' state-of-the-art facilities including:

- Simulated clinical practice facilities and bioscience practice rooms, for realistic workplace experiences.
- Specialised psychology laboratories hosting a sleep laboratory; computer controlled visual and auditory displays for work on perception, attention, memory and language; an eye movement laboratory; fMRI brain scanner; EEG facilities and a nutrition laboratory.

We also have access to many different facilities and further equipment at organisations that we work closely with, such as the NHS.

Other resources include:

- Service Users and Carers Group which can help in providing essential advice or improving engagement between your research project and the user community.
- Structured training programmes, interdisciplinary seminars from worldwide speakers, dedicated research/study facilities and specialist analytical software.

As well as being immersed in the vibrant research community of the College and its research groups, you will also be able to access wider support and advice through the research networks staff are involved in, such as,

- Wales Institute for Cognitive Neuroscience
- Older Person and Ageing Network Cymru (OPAN):
- Welsh Health Economic Support Service (WHESS):

Research

Delivering high quality research is a key step in enhancing the health, social and economic well-being of all sections of society. It is essential that decisions on policy and practice are informed by the latest research findings and evidence available if we hope to improve organisational effectiveness and sustainability, social welfare and cohesion, and quality of life.

Through our cutting edge research, the College of Human and Health Sciences is bringing about real-life benefits for the health care, social care, voluntary and private sectors, ultimately leading to improvements for patients, users, practitioners, managers and policy makers.

As a forerunner in the field, the College is well-placed to respond rapidly to changes in the delivery of care, whilst also establishing links with the main service providers in Wales, such as the NHS and Local Authorities.

Our research is delivered through discipline focused research centres. In doing so, we have secured funding from a number of prestigious collaborators and funding bodies in recent years such as the Welsh Government, NHS Wales, Public Health Wales; European Union; Amgen Europe; Ministry of Defence; GlaxoSmithKline Biologicals; British Medical Association; National Institute for Social Care and Health Research; Astrazeneca; and the Wellcome Trust. These collaborations have been crucial in ensuring research informs, and is informed by, the wider healthcare environment.

Student Profile

Meet Wendy Mashlan, Doctorate in Professional Practice: http://www.swansea.ac.uk/media/Wendy%20Mashlan.pdf

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Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Digital Media at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017). Read more

Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Digital Media at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017).

The MA in Digital Media offers an innovative interdisciplinary and multidisciplinary approach to contemporary technology and new media, drawing upon expertise in Media and Communication Studies.

Key Features of MA in Digital Media

The MA in Digital Media examines some of the key issues confronting twenty-first century global societies through a dynamic programme that combines theoretical and applied perspectives.

Digital Media students will be encouraged to apply media theory, political and social theory and research tools in analysing and understanding digital media. The MA in Digital Media explores key historical, policy and practice dimensions of new media as well as focusing on research methodologies for those undertaking research on digital media and technology.

The Digital Media course is split across the year. Students will take three modules in each academic semester (a total of six modules) and then complete a dissertation over the summer. The dissertation component allows you to write a 16,000 word dissertation, which will draw on issues and themes developed throughout the year.

Modules

Modules on the MA in Digital Media typically include:

• Thinking About Digital Media

• The Digital Edge

• PR Branding and Promotion

• The Business and Politics of Digital Media

• Global Media

• Professional and Promotional Writing

• Digital Skills and Defence

• Online Journalism

Who should Apply?

Students interested in digital media and new media technologies, from a media studies, politics and international relations, humanities, social science, computer science or related background. Professionals interested in the challenge of digital media both in terms of their professional practice, but also related to fields in policy research and public administration. Students interested in

preparation for postgraduate research, MPhil or PhD, or who wish to develop skills and knowledge related to digital media.

Digital Media Programme Aims

-To enable you to develop an advanced understanding of digital media, through contemporary theories and advanced research work.

-To help you to understand the development of digital media and technology historically, through a number of theoretical perspectives, which give a context to contemporary discussions and controversies in the field.

-To appreciate the role of digital media technology within wider social, political and economic contexts, including the implications for policy formation.

-To enable you to acquire research skills enabling you to conduct thorough research into digital media; also to enhance your critical, theoretical and analytical abilities, and your written and oral communication.

Careers

Career expectations are excellent for Digital Media graduates. Companies, nonprofit organisations, government and the public sector value the fact that our students have developed a range of critical abilities, a creative and innovative approach to problem solving, and skills in detailed analysis and presentation of research. Our Digital Media Graduates go on to work in journalism, broadcasting, web-design, advertising, publicity, arts and cultural bodies, or even to go on to study a PhD.

Student Quote

“I thoroughly enjoyed studying the MA in Digital Media. The course and its faculty have broadened my horizon not only in new media but other subjects, such as computer science and politics. If I haven’t yet succeeded in making the reader envious and inspired to take this course, I would only conclude by mentioning that you would miss out on lectures worth experiencing.”

Tejeswini Krishnan, Digital Media, MA



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Smartphones and social media, digital networks and big data, gamification and mobile platforms – new media continue to change the way we live, work and communicate. Read more

Smartphones and social media, digital networks and big data, gamification and mobile platforms – new media continue to change the way we live, work and communicate. This programme interrogates the impact of digital technologies on individuals and society, and provides you with the skills and knowledge to be able to think critically and creatively about new media.

Working both individually and in teams, you will learn about diverse digital media techniques and processes, including coding and hacking, web design, mapping and visualisation, scraping and mining, interactive narratives, animation, digital ethnography, action research, prototyping and iterative design, representation, and more. Through an applied, hands-on approach, you will gain an understanding of the social, cultural and economic roles of new media, and explore what it is like to work in the new media industries.

With a range of optional modules to choose from, you will also be able to expand your knowledge into areas such as multimedia journalism, cinema and photography, political and promotional communication, feminism and the media, and many more. Taught by expert practitioners and researchers, you will gain the knowledge and skills to thrive in this dynamic, fast-paced sector.Our School has a range of fantastic facilities to support your studies. The 58-seat Phil Taylor Cinema is equipped with Dolby Digital sound and high-definition projection facilities, as well as projectors for 16mm and 35mm film.

You can also work on your own projects in our 44 editing suites, equipped with Avid Media Composer editing software and Adobe Creative Cloud. The fully equipped TV studio also has a large green screen area, lighting and photo-flash facilities. We also have a track and dolly, sliders, Glidecam and various cranes, and you’ll have access to a new photographic dark room.

We also run a loans service where you can borrow a range of HD digital camcorders and various Canon stills cameras to help with your project work.

Course content

Depending on your previous experience, you may need to take the module New Media Production Skills to develop your knowledge of visual design software, HTML, CSS, PHP, WordPress, Javascript and animation. The module isn’t assessed so it will appear in your transcript, but won’t count towards your classification.

In each semester you’ll study core modules that build your knowledge of new media contexts and practice. You’ll consider the relationship between new media and contemporary culture and the interactive forms and practices that are emerging. Then you’ll gain practical production, project management and critical skills and respond to new media briefs in collaborative projects.

You’ll then have the chance to broaden your approach with your choice of optional modules, from photography and cinematics to political communication, television narratives and public relations in society.

To demonstrate the skills you’ve gained, you’ll also undertake a major independent project. You can choose to submit a dissertation and take classes on research methods throughout the year, or you can work on a sustained, practical new media project with a written element.

If you choose to study part-time, you’ll complete the MA over two years, instead of one, taking fewer modules each year.

Course structure

Compulsory modules

  • New Media Cultures 30 credits
  • New Media Practices 30 credits

Optional modules

  • Technology, Media and Critical Literacy 30 credits
  • Public Relations Theory 30 credits
  • Public Relations, Culture and Society 30 credits
  • Feminism, Identity and Media 30 credits
  • Dissertation and Research Methods 60 credits
  • Innovations in Political Communication 30 credits
  • Politics and the Media 30 credits
  • Multimedia Journalism 30 credits
  • New Media Production Skills 10 credits
  • The Cultural History of Promotional Communication 30 credits
  • Individual Directed Study (New Media) 30 credits
  • Radio Technologies, Industries and Cultures 30 credits
  • New Media Independent Project 60 credits
  • Identity, Culture and Technology 30 credits
  • Urban Narratives 30 credits
  • Cultures of Contemporary Photography 30 credits
  • Cinematics and Photography 30 credits
  • Rhetoric and Public Speaking 15 credits
  • Managing Business Across Cultures 15 credits
  • International Organisations: Context, Theory and Practice 15 credits
  • Writing for Professional Purposes 15 credits
  • Critical Debates in Culture and Place 30 credits
  • Researching Inequality in the Media 30 credits
  • Reality TV: Truth or Fiction? 30 credits

For more information on typical modules, read New Media MA Full Time in the course catalogue

For more information on typical modules, read New Media MA Part Time in the course catalogue

Learning and teaching

You’ll be taught in a mixture of practical workshops, lectures and small group seminars which allow you to discuss your reading and present some of your research to other students. Independent study is also crucial to this degree, allowing you to practice your skills and deepen your knowledge.

Assessment

We also use a range of assessment methods, depending on the modules you choose. They’re likely to include practical projects, essays, reports, group and individual presentations and case studies among others.

Career opportunities

This programme is still relatively new, and digital media are rapidly growing, evolving and expanding.

People with high-level production and project management skills in new media will be in high demand for decades to come, and this programme will equip you with the knowledge and skills to thrive in a wide – and rapidly expanding – range of careers in new media practice.

These could include digital marketing, animation, web design and development, social media, analytics, PR and consultancy among others. You’ll also be well prepared for future research in this young and fast-changing field.

Careers support

We encourage you to prepare for your career from day one. That’s one of the reasons Leeds graduates are so sought after by employers.

The Careers Centre and staff in your faculty provide a range of help and advice to help you plan your career and make well-informed decisions along the way, even after you graduate. Find out more at the Careers website.



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The MSc in Filmmaking and Media Arts is designed to deliver a portfolio of skills required in contemporary screen-based production contexts. Read more
The MSc in Filmmaking and Media Arts is designed to deliver a portfolio of skills required in contemporary screen-based production contexts. If you are a filmmaker, freelance media producer, or an independent media artist seeking to develop advanced skills and learn key industry practices for building your career, the MSc in Filmmaking and Media Arts has been specifically designed for you. Through practical workshops, industry master classes, and history and theory courses you will have the opportunity to learn from industry professionals, media artists, and world leading academics in film, television and digital media theory.

Why this programme

-Through practical workshops, industry master classes, and history and theory courses you will have the opportunity to learn from industry professionals, media artists, and academics in film, television and digital media theory.
-Glasgow offers a vibrant context for filmmaking and media arts practice. Key cultural events include the Glasgow Film Festival and Glasgow International(a biennial international festival of contemporary art).
-This broad-based and flexible programme allows you to work across a variety of platforms.
-Recognising that the programme will attract a diverse range of creative individuals, we offer a variety of software and hardware options. Our purpose designed Media Lab is equipped with Avid, Adobe Creative Cloud (including Premiere Pro, After Effects, Photoshop, Dreamweaver) and Final Cut Pro. We are able to equip students for projects with a range of cameras and sound and lighting equipment.
-The city is the home of BBC Scotland, STV and a lively community of independent media producers (television companies, sound studios and design companies) and numerous micro-businesses in the creative industries. It is also home to the internationally significant Glasgow Museum of Modern Art as well as venues renowned for exhibitions of emerging and established screen-based artists such as Tramway, The Centre for Contemporary Art and The Arches. In addition, the city is famous for its live music venues, galleries and artist run studio spaces offering an excellent and supportive environment for creative artists.
-The programme is taught in the Gilmorehill Centre which offers a purpose built Media Lab, its own cinema as well as a Media Archive which has more than 6,000 holdings, complementing the Library’s extensive collection of film, television and media art books and periodicals. The Centre is home to the international journal Screen and hosts the journal’s annual conference every summer, attracting leading names in film and television studies from across the world. You will have the opportunity to participate in the conference as well as to engage with guest speakers from the academy and media industries throughout the year.

Programme structure

The programme will offer a combination of formal lectures, practitioner led workshops, seminar discussions, screenings and one-on-one tutorials.

The practical elements of the course will feature high levels of support and direction in relation to pre-production materials, including developing pitches and storyboards as well as hands on support in relation to delivery of the individual film/media art projects.

Industry workshops are designed to give you the skills and knowledge needed in contemporary screen-based media contexts, while history and theory courses are offered to link industry practice with cutting edge theory in the field.

The programme has 4 components:
-Two core practical workshops: Running in Semester 1 and Semester 2, these are led by a practitioner in our purpose built Media Lab and are designed to provide hands on support in the production of your film or media art projects. They also incorporate sessions led by industry professional that are designed to pass on key industry experiences and skills vital to a successful career in the industry.
-The core academic option Experimental Art and Media: This course covers the history and theory of experimental art and filmmaking, including the topic of practice-as-research. It is designed to provide a critical foundation for your filmmaking and/or media arts practice.
-You will also choose one course, selected from a range of academic options that draw on the research expertise of the subject team.
-A practice-based dissertation, where you have the opportunity to develop, with support from technical and academic supervisors, a large-scale film or media arts self-directed project.

Career prospects

The programme will equip you with the ability to develop a career as a media producer, with a particular focus on low-budget productions for film and television. You will have the opportunity to explore and develop freelance industry practices and a portfolio of skills enabling you to work as an independent practitioner in today’s creative industries.

It is an innovative programme that teaches artistic, technical and professional skills and is designed to support graduates that are interested in working for large media companies or who may wish to pursue their own independent filmmaking and/or media arts practice. The programme also offers the research preparation necessary to successfully pursue a practice-based PhD.

You will learn things such as how to make films or media art pieces on low-budgets, how to take an idea from pitch to production, how to manage and sustain workflows, the processes involved in applying for arts funding, how to enhance your public profile and the processes involved in administering a start-up company.

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The MSc in Filmmaking and Media Arts is designed to deliver a portfolio of skills required in contemporary screen-based production contexts. Read more
The MSc in Filmmaking and Media Arts is designed to deliver a portfolio of skills required in contemporary screen-based production contexts. If you are a filmmaker, freelance media producer, or an independent media artist seeking to develop advanced skills and learn key industry practices for building your career, the MSc in Filmmaking and Media Arts has been specifically designed for you. Through practical workshops, industry master classes, and history and theory courses you will have the opportunity to learn from industry professionals, media artists, and world leading academics in film, television and digital media theory.

Why this programme

-Through practical workshops, industry master classes, and history and theory courses you will have the opportunity to learn from industry professionals, media artists, and academics in film, television and digital media theory.
-Glasgow offers a vibrant context for filmmaking and media arts practice. Key cultural events include the Glasgow Film Festival and Glasgow International(a biennial international festival of contemporary art).
-This broad-based and flexible programme allows you to work across a variety of platforms.
-Recognising that the programme will attract a diverse range of creative individuals, we offer a variety of software and hardware options. Our purpose designed Media Lab is equipped with Avid, Adobe Creative Cloud (including Premiere Pro, After Effects, Photoshop, Dreamweaver) and Final Cut Pro. We are able to equip students for projects with a range of cameras and sound and lighting equipment.
-The city is the home of BBC Scotland, STV and a lively community of independent media producers (television companies, sound studios and design companies) and numerous micro-businesses in the creative industries. It is also home to the internationally significant Glasgow Museum of Modern Art as well as venues renowned for exhibitions of emerging and established screen-based artists such as Tramway, The Centre for Contemporary Art and The Arches. In addition, the city is famous for its live music venues, galleries and artist run studio spaces offering an excellent and supportive environment for creative artists.
-The programme is taught in the Gilmorehill Centre which offers a purpose built Media Lab, its own cinema as well as a Media Archive which has more than 6,000 holdings, complementing the Library’s extensive collection of film, television and media art books and periodicals. The Centre is home to the international journal Screen and hosts the journal’s annual conference every summer, attracting leading names in film and television studies from across the world. You will have the opportunity to participate in the conference as well as to engage with guest speakers from the academy and media industries throughout the year.

Programme structure

The programme will offer a combination of formal lectures, practitioner led workshops, seminar discussions, screenings and one-on-one tutorials.

The practical elements of the course will feature high levels of support and direction in relation to pre-production materials, including developing pitches and storyboards as well as hands on support in relation to delivery of the individual film/media art projects.

Industry workshops are designed to give you the skills and knowledge needed in contemporary screen-based media contexts, while history and theory courses are offered to link industry practice with cutting edge theory in the field.

The programme has 4 components:
-Two core practical workshops: Running in Semester 1 and Semester 2, these are led by a practitioner in our purpose built Media Lab and are designed to provide hands on support in the production of your film or media art projects. They also incorporate sessions led by industry professional that are designed to pass on key industry experiences and skills vital to a successful career in the industry.
-The core academic option Experimental Art and Media: This course covers the history and theory of experimental art and filmmaking, including the topic of practice-as-research. It is designed to provide a critical foundation for your filmmaking and/or media arts practice.
-You will also choose one course, selected from a range of academic options that draw on the research expertise of the subject team.
-A practice-based dissertation, where you have the opportunity to develop, with support from technical and academic supervisors, a large-scale film or media arts self-directed project.

Career prospects

The programme will equip you with the ability to develop a career as a media producer, with a particular focus on low-budget productions for film and television. You will have the opportunity to explore and develop freelance industry practices and a portfolio of skills enabling you to work as an independent practitioner in today’s creative industries.

It is an innovative programme that teaches artistic, technical and professional skills and is designed to support graduates that are interested in working for large media companies or who may wish to pursue their own independent filmmaking and/or media arts practice. The programme also offers the research preparation necessary to successfully pursue a practice-based PhD.

You will learn things such as how to make films or media art pieces on low-budgets, how to take an idea from pitch to production, how to manage and sustain workflows, the processes involved in applying for arts funding, how to enhance your public profile and the processes involved in administering a start-up company.

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Delivered by expert practitioners and aimed at graduates from various disciplines and industry professionals wishing to broaden their skills across film, digital, media, photography, writing and performance. Read more
Delivered by expert practitioners and aimed at graduates from various disciplines and industry professionals wishing to broaden their skills across film, digital, media, photography, writing and performance. This programme equips you for a creative media career, offering network contacts, an impressive portfolio and essential practical skills.

About the programme

This unique programme will help you explore and consolidate your creative identity, working with others from diverse creative backgrounds to nurture your creative potential and create new opportunities to help sustain your career.

Informed by research excellence and expert professional practice, the programme will bring out your creative potential, while providing the critical focus essential to respond flexibly to new opportunities and sustain your career.

Practical experience

The Pg Diploma and Masters programmes offer work-related learning through the module Creative Skills 2, either as a placement in the screen and broadcast industries and/or work on a professional project.

Your learning

There are three stages:

- Postgraduate Certificate (60 credits):
Core modules (20 credits each at SCQF 11 unless otherwise noted) include:
• Creative Skills 1 – introducing new creative skill areas in short creative projects

• Critical Media Contexts – an essential overview of contemporary critical debate

• Creative Media Practice – intensive CPD workshops with reflective analysis

Students choose one option including:
• Motion Graphics (SCQF 10)
• Producing for Film & Television (SCQF 10)
• Producing Factual Formats (SCQF 10)
• Writing the One Act Play (SCQF 10)
• Music Film and Sound Aesthetics (SCQF 10)
• Podcasting and New Media (SCQF 10)

- Postgraduate Diploma (120 credits):
• Creative Skills 2 – a placement in the screen and broadcast industries and/or work on a professional project

• Collaborative Project – a previous venture won the 2013 BAFTA New Talent Award

• Research: Critical Development – introduction to research methods associated with creative practice and preparation of a creative research proposal

- MA (180 credits):
A substantial practice-led research project, e.g. production of a feature screenplay, a documentary or digital media project. Previous successful Masters creative projects include an e-publishing project for fairy stories which was subsequently funded by Creative Scotland.

Our Careers Adviser says

Graduates have found roles such as independent producer; scriptwriter; TV development producer; documentary maker; and digital media producer/ developer. For graduates of design for the moving image, careers include artist filmmaker and motion graphics designer.

Financial support

In session 2015/16 the Postgraduate Diploma element of this programme carried SAAS postgraduate loan funding for eligible students. Check http://www.saas.gov.uk for 2016/17 loan info.

Great facilities

Accreditation by Creative Skillset, the Sector Skills Council for Creative Media, has led to the creation of the UWS Creative Media Academy. Operating across our campuses and through the UWS Glasgow Creative Enterprise Cluster, the Academy offers:
• A wide range of practice-led programmes

• First-rate facilities including an £81million investment in our new campus at Ayr

• Teaching in skills which are in demand by the creative industries

Research excellence

Our vibrant research culture spans a wide range of areas, including:
• providing advice on the cultural and educational aspects of the Olympic and Commonwealth Games

• student and industry collaboration on the creation of transmedia projects that offer real research and development potential and generate new online experiences for mobile and tablet users

• practice-led research in popular music, theatre, broadcasting and the visual arts

• new media art, ethics and emerging media technologies

• collaboration with leading arts festivals and venues including CCA Glasgow and Film City Glasgow

• creative writing for fiction, film, theatre and TV, working with leading broadcasters and arts companies

• cultural policy, cultural practice and cultural economy in Scotland and Europe, from small island communities to large urban areas

• participatory arts and media practice, community regeneration and public art

• journalism, politics and media representation

• the future of journalism and social media

• independent film and new media

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This is an advanced practice-based research programme for students wishing to extend their research into the areas of film, photography and electronic arts- http://www.gold.ac.uk/pg/mres-filmmaking-photography-electronic-arts/. Read more
This is an advanced practice-based research programme for students wishing to extend their research into the areas of film, photography and electronic arts- http://www.gold.ac.uk/pg/mres-filmmaking-photography-electronic-arts/

The programme is particularly relevant for students who have an MA degree and are looking to postion and develop their research and practice work.

It will be tailor-made to your individual research area and practice, giving you the opportunity to develop research skills and pursue your own area of interest.

You'll work closely with a personal supervisor to develop your work in the areas of filmmaking, photography and digital arts.

You’ll also receive training and guidance in ethical and legal obligations, and be encouraged to accommodate feminist, anti-racist, decolonising and other appropriate approaches to your chosen subject.

The programme meets the needs of two groups:

students who have completed an MA in Filmmaking, Photography, or Electronic Arts and cognate programmes (for example, our MA in Photography: The Image & Electronic Arts)
film, photography and electronic arts professionals who wish to extend their research-based practice

Contact the department

If you have specific questions about the degree, contact Sean Cubitt.

Structure

A personalised programme
The programme is personalised for each student, and is based on your individual research into your chosen practice. It gives you the opportunity to develop appropriate research skills and to pursue a research practice project of your own design, developed and reworked in discussion with a personal supervisor.

The curriculum is personalised for individual students, but all students will share a common curriculum and receive training and guidance in ethical and legal obligations, and be encouraged to accommodate feminist, anti-racist, decolonising and other appropriate approaches to their chosen subject.

The course will add value to recent MA practice graduates and to film, photography and electronic arts professionals by giving a deeper and more specialised engagement in a major research project supervised by staff experienced in both creative and professional research. Research training will give you the skills to design and complete your own research and to work to research briefs.

All students undertake the Practice-Based Research Methods Seminar in the first term, producing a detailed 5000 word project outline at the end. They will also take in the second term one of a selected range of optional modules to help develop their critical and theoretical awareness. In the first term, they begin work with their personal supervisor on the design and execution of their project. Supervision will determine the specific means used: some students will embark directly on a single piece of work; others may undertake a series of workshop-based activities.

Aims

The programme's subject-specific learning outcomes require you to think critically about a range of issues concerning the media, understood in the widest sense, and to be able to justify their views intellectually and practically. The central outcome will be to design and conduct a substantial practice-based research project.

As appropriate to each individual project, you will be encouraged to analyse, contextualise, historicise, and theorise your chosen medium with reference to key debates in history, sociology, anthropology and philosophy of film and the media. You will learn to produce high quality research under time constraints, by working independently.

All students will develop a range of transferable qualities and skills necessary for employment in related areas. These are described by the Quality Assurance Agency as: ‘the exercise of initiative and personal responsibility, decision-making in complex and unpredictable situations, and the independent learning ability required for continuing professional development’. You will be guided to work independently and to think through the intellectual issues.

Progress is carefully monitored, to make sure that you are making progress towards the achievement of the outcomes. Different kinds of practical and intellectual skills are required for each part of the programme. In consultation with supervisors, you will be guided to the most appropriate practical and intellectual approaches, and to the most appropriate technical and critical sources.

Structure

You take the following modules:

Practice-Based Research Methods (30 credits)
This module provides research methods training for the MRes in Film Photography and Electronic Arts, and may be taken by practice-based students in the MPhil programme in Media and Communications. In all years it will address the legal and ethical constraints operating on research by practice. In any given year, the syllabus will address such topics as technique (colour, composition, editing, post-production, sound-image relations, text-image relations), anti-racist, feminist and decolonial critique; hardware and software studies; environmental impacts of media production, dissemination and exhibition; media critical approaches to art, political economy, and truth. The interests of students and supervisors will guide the selection of specific content of the course in its delivery, whose aim is to inculcate advanced thinking on the making, delivery and audiences for research-based practice.

Research Project (120 credits)
The project in the MRes Film, Photography and Electronic Arts comprises a portfolio of practical work (such as photographs, video, film, installation, websites or other digital/print material) alongside a textual component. The work submitted should be original, and be as integral to the research aims, processes and outcomes of the project as the textual component. The final project as a whole will therefore demonstrate the integration of its practical and research components, so that text and practice reflect critically on each other. The length of the textual element should normally be between 5,000 and 10,000 words. The practical component should be a ‘substantial’ body of work. Given the potential range of media that can be used, and their differing potential relationships with the research process and the textual component, it is impossible to be precise. In the case of film/video it would normally entail the submission of a work (or works) of about 25 minutes in length (or more), but detailed requirements will be worked out on a case-by-case basis.

Students will undertake to design and conduct a substantial practice-based research project in collaboration with their supervisor. The project will be informed by research, as appropriate, into the materials, techniques and critical contexts of production, distribution and exhibition in audiovisual, electronic image and allied arts. As appropriate to each individual project, students will be encouraged to analyse, contextualise, historicise, and theorise their chosen medium with reference to key debates in history, sociology, anthropology and philosophy of film and the media, especially in relation to anti-racist, decolonial, feminist, environmental and other key ethical and political dimensions of their aesthetic practice. They will learn to produce high quality research under pressure, by working independently. The exact conceptual and methodological direction of the research must initially come from the student, though this will be developed and reworked in discussion with the personal supervisor. Areas of research can be drawn from a wide remit, including the full range of media and cultural forms of contemporary societies and may be theoretical or empirical; technically- or more academically-based. Projects which are conceptually coherent, and practicable in their aims and methods can be considered, subject only to the in-house expertise of staff. The module encourages the development of knowledge and skills specific to the production, distribution and exhibition of contemporary media.

Assessment

There are two assessment points:

A: You are required to write one 5,000 word essay linked to the Practice-Based Research Methods seminar. The exact theme and title will be decided in discussion between you and your supervisor and relate to your specialist field of research, but as a guide it will demonstrate your readiness to undertake the project through critical evaluation of legal, ethical, critical and reflexive parameters and functions of practice-based research.

In addition, you will be assessed in the option module you undertake during the Spring Term.

B: The project in the MRes Film, Photography and Electronic Arts comprises a portfolio of practical work (such as photographs, video, film, installation, websites or other digital/print material) alongside a textual component. The work submitted should be original, and be as integral to the research aims, processes and outcomes of the project as the textual component. The final project as a whole will therefore demonstrate the integration of its practical and research components, so that text and practice reflect critically on each other.

Department

We are ranked:
22nd in the world for communication and media studies**
1st in the UK for the quality of our research***

**QS World University Rankings by subject 2015
***Research Excellence Framework 2014, Times Higher Education research intensity subject rankings

We’ve also been ranked by LinkedIn as one of the top graduate universities for media professionals, because so many of our graduates go on to find jobs in the industry.

The department includes some of the top academics in the world for this discipline – the pioneers of media, communications and cultural studies. They actively teach on our programmes, and will introduce you to current research and debate in these areas. And many of our practice tutors are industry professionals active in TV, film, journalism, radio and animation.

We also run EastLondonLines.co.uk – our 24/7 student news website – which gives students the opportunity to gain experience working in a real-time news environment.

And we run regular public events featuring world-renowned writers and practitioners that have recently included Danny Boyle, Gurinda Chadha, Noel Clark and Tessa Ross. So you’ll get to experience the latest developments and debates in the industry.

Skills & Careers

The course is designed to support students who wish to strengthen their opportunities in professional media, including the media industries and creative practice, private sector firms, public sector institutions and civil society organisations with communications departments.

We envisage that a small proportion of graduates will seek careers in teaching, including secondary and higher education, in which case their projects and supervision will be tailored to that end.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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Initially students will enrol for the Postgraduate Diploma award. If they are successful they can apply to undertake the top-up MSc Advanced Clinical Practice award by completing the 60 credit Dissertation module. Read more
Initially students will enrol for the Postgraduate Diploma award. If they are successful they can apply to undertake the top-up MSc Advanced Clinical Practice award by completing the 60 credit Dissertation module. Graduates from the full MSc course will receive confirmation that they have completed an RCN Accredited Advanced Nurse Practitioner pathway.

The School of Health and Social Care at London South Bank University has been delivering high quality Royal College of Nursing (RCN) accredited Advanced Nurse Practitioner (ANP) education for over 20 years, with demand increasing year on year. While initially the focus was on developing experienced nurses working in primary care settings, this has subsequently expanded to include nurses from secondary and tertiary services.

This course has therefore been developed for both experienced qualified registered nurses and other health professionals working in primary, secondary and tertiary health care settings, who wish to undertake advanced clinical education at master's level. This education will provide high-quality preparation not only for Advanced Nurse Practitioners (ANP) but also for Advanced Clinical Practitioners and health professionals who need to work at a higher level of practice.

RCN Accreditation

While not all of the students undertaking this course will be nurses, other health professionals will benefit from the rigorous standards set by the RCN Accreditation unit for advanced nurse practitioner preparation. Their standards are currently the only quality marker for Advanced Practitioner preparation in England. RCN Accreditation indicates that this course has been evaluated against 15 standards and associated criteria for educational preparation and judged to prepare practitioners to an advanced level (RCN, 2012).

Further, in accordance with the RCN endorsement (2012), the course has also been designed to comply with the Department of Health (England) (2010) position statement on Advanced Level Nursing.

This programme has been accredited by the RCN Centre for Professional Accreditation until 31 August 2021.

Modules

PgDip:

The structure for the course comprises of a prescribed sequence of six compulsory modules, the order depending on the start date (September or January) and the rate of progression.

Each 20 credit module accounts for 200 hours of total student effort. This typically comprises of 36 – 42 classroom contact hours, 14 blended learning activity hours, practice based learning hours (equivalent to a minimum of 3 hours per week) and the remainder for self-directed study.

A range of assessment strategies will be used to reflect the academic, clinical and professional aspects of the programme. This includes use of exams, a written case study, an essay, completion of a Practice Based Learning record including Practice Facilitator feedback and evaluation of practice, OSCEs (Objective Structured Clinical Examination) and production of a clinical portfolio including patient feedback.

The first part of the course includes:

Physiological Principles for Advanced Clinical Practice
Clinical Assessment Skills for Advanced Practice
Non Medical Prescribing

The second part of the course includes:

Clinical Reasoning in Advanced Practice
Leadership and Research Skills for Advanced Practice

There is an option for the final module according to work setting from:

Managing Complexity in Advanced Clinical Practice (Community and Primary Care)
Managing Complexity in Advanced Clinical Practice (Emergency Care)
Managing Complexity in Advanced Clinical Practice (Acute and Critical Care)

The Complexity modules share a common learning framework and approach to assessment but the focus, content and assessment requirements are adapted for the context.

MSc (top-up):

Students can progress to undertake the Dissertation module (60 credits) to gain the MSc Advanced Clinical Practice award.

Teaching and learning

There are a range of facilities to support teaching practice skills and simulation. These include the skills laboratories, clinical and simulation equipment, themed notice boards, resources, anatomical models and the media/skills technicians who maintain the labs and prepare for sessions.

Students are supported by a Virtual Learning Environment (VLE) using “Moodle”. Students have access to the VLE using a web browser from home, from campus, or when mobile if they have a smart phone or tablet. Open access computers are provided in the Library and Learning Resource Centre on our Southwark campus. These computers enable access to the internet, email, Microsoft office and other supported software. Direct IT helplines are available to support students

E-learning will complement face-to-face delivery for all modules within the course, with 14 specific hours assigned to blended learning activities in each timetable.

Skills workshop

A four day workshop will continue to be provided mid-way through the course, to give the opportunity for students to practise, consolidate and develop their new skills in a supervised, supportive environment. This is currently used as an effective strategy which is very highly evaluated by our students.

Placements

Practice based learning requirements
The Quality Assurance Agency (QAA) (2007) identify that learning within the work place is integral to a higher education programme and is demonstrated through engagement within the practice environment. This is particularly important for preparation for a course of this nature; for any students, even those with many years of experience, some of the areas covered by the programme will be new such as history-taking, physical examination skills, ordering and interpreting investigations, making differential diagnoses, pharmacology, prescribing, social sciences and mental health assessment, etc. One of the key requirements for the course is that the practice experience provides learning opportunities that enable students to achieve the course learning outcomes (RCN, 2012) and so in order to ensure this, learning in practice is purposely structured and assessed.

Students will spend the equivalent of 3 hours per week working in a "supernumerary capacity" in order to focus specifically on their clinical and professional development. This requirement extends beyond the University semesters to include the summer periods.

Practice Based Learning is supported through identification of a doctor/qualified Advanced Practitioner to act as the student's "Practice Facilitator" to initially supervise and subsequently support their clinical development. Other experienced senior clinicians can also supervise and support student development.

Evidence of practice based learning (36 hours of direct supervision and 180 hours of indirect supervised clinical practice) and feedback on progress is used as an element of assessment on the following modules: 1. Clinical Assessment Skills for Advanced Practice [Level 7] 2. Clinical Reasoning in Advanced Practice [Level 7] 3. Managing Complexity in Advanced Clinical Practice [Level 7]

The overall total for supervised hours through successful completion of these modules is 648 hours.

Employability

Graduate and employer surveys and feedback indicate our graduates are making a positive impact on patient care and service innovation in general practices, walk-in centres, urgent care centres, minor injury units, emergency departments, projects for refugees, asylum seekers and homeless populations, elderly care facilities, “out of hours” developments, rapid response services, intermediate care teams, prison services, acute medical and surgical teams, critical-care outreach and specialist hospital services.

Some of our graduates are now lead nurses within social enterprises, nurse partners in general practices, nurse representatives on commissioning boards, community matrons and consultant nurses. To date two graduates have gone on to pursue doctoral studies.

LSBU Employability Services

LSBU is committed to supporting you develop your employability and succeed in getting a job after you have graduated. Your qualification will certainly help, but in a competitive market you also need to work on your employability, and on your career search. Our Employability Service will support you in developing your skills, finding a job, interview techniques, work experience or an internship, and will help you assess what you need to do to get the job you want at the end of your course. LSBU offers a comprehensive Employability Service, with a range of initiatives to complement your studies, including:

• Direct engagement from employers who come in to interview and talk to students
• Job Shop and on-campus recruitment agencies to help your job search
• Mentoring and work shadowing schemes.

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The MA in Journalism & Media Communication aims to bridge theory and practice in a dynamic interplay as the programme works to develop a wide ranging portfolio of skills. Read more
The MA in Journalism & Media Communication aims to bridge theory and practice in a dynamic interplay as the programme works to develop a wide ranging portfolio of skills. Staff teaching on the modules will be drawing synergies between various Media subjects. There will also be a focus on current media practice and the technologies of convergence exploring the impact of digital environments on the communications industries.

The course aims to develop professional and academic skills in the area of Journalism and Media Communications. Therefore, the programme will explore how to make communication more effective in professional settings by looking at magazine journalism and its associated business models, internal and external corporate communications, the impact of technology on the communications industries, and developing an understanding of ethical responsibilities and current legislation for media professionals. To offer more flexibility and to allow particularly international students to explore journalism and media production on a global scale, we also offer a choice module ‘International Journalism Trends’, which gives students the opportunity to develop a deeper insight into the theoretical and cultural framework of media and journalism.

During the course you will develop the theoretical knowledge as well as the practical writing and technical skills necessary for operating effectively in a professional media environment. Employability is a key characteristic of the programme, so you are given choice of taking an optional work placement instead of a dissertation as your final project.

Why choose this course?

In the media industry we are witnessing the advent of a new paradigm. It is one that thrives on inter-disciplinary collaboration. In this new world, social media, public relations and magazine stories rub shoulders, complement and indeed, often deliberately, inspire each other. This calls for a new breed of communications professional - the 'multi-skilled practitioner'. This new paradigm focuses on how best to create content and increasingly involves engaging audiences and media practitioners in dialogue. In this contemporary media environment social media, PR and magazine journalism are increasingly overlapping and this MA programme aims to address these synergies.

Professional Accreditations

The Mass Media Communications group is made up of academics who have professional experience of print, web design, journalism and PR and this will lend the programme a currency and employability edge that will attract students. In addition, the MA will seek professional recognition with the Periodicals Training Council (PTC), the lead body for best practice in training and development and people management for the magazine and business media industry.

Careers

This programme will enable you to work in a variety of occupations from Marketing Communications and PR to magazines and web publications.

Teaching methods

The Media group is made up of academics who have professional experience of print, web design, journalism and PR, which lends the programme a currency and employability edge.

Teaching on this course takes mostly place in 3-4 workshops + additional online activities depending on the module.

Work Placement

This module will give students the opportunity to work in a professional environment and put into practice the knowledge and skills developed over the year. Students will be typically be expected to have spent a minimum of 20-25 days on an internship or on a work experience placement. After completing the work placement, students will write a 3.500 word report and give a short presentation reflecting on his or her experience.

Structure

Core Modules
-Communications Technologies
-Corporate Communication, PR and Advertising Practice
-Research Methods 1: Critical and Theoretical Debates B
-Research Methods 2: Advanced Research Skills B
-Writing for Magazines and Understanding the Magazine Business

Optional
-Dissertation/Extended Project
-Work Placement

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This programme aims to provide suitably qualified you with the opportunity to develop a deep understanding of the field of media and communication at theoretical and practical levels. Read more
This programme aims to provide suitably qualified you with the opportunity to develop a deep understanding of the field of media and communication at theoretical and practical levels. The programme is intended for graduates from the fields of media and communication, the social sciences, advertising and public relations, for individuals already working in the media and trying to gain a more profound understanding of their field, and for others who want to develop and extend the range of their theoretical and professional media skills. It is also a stepping stone for any individual wanting to pursue a PhD in the media and communication field.
You will graduate with a critical and theoretical knowledge of the contexts of communication studies in combination with the opportunity for developing practical skills in digital media production. These, combined with the strong English language skills that studying at XJTLU gives, produces students who will be very attractive employees for Chinese and international companies in an increasingly globalised workplace.

The programme will:

• give you an advanced critical understanding of key issues, concepts and theories and the relationship between theory and practice in the fields of media and communication
• instil in you a sound knowledge and understanding of media language and its iterations on different media platforms
• encourage your exploration of the implications of media analysis for work purposes
• help you develop an understanding of current methodology as it is embodied in media and communication practices
• encourage you to engage with theories underlying current views on communicative practices, including the importance of global and local media manifestations
• engage with and critically appreciate the connections made between theory and practice in the field of media and communication
• foster your research skills and techniques
• provide hands-on expertise through practical modules and a work placement

In addition, the programme provides an overview of the contemporary theoretical, methodological, practical and ethical principles that underpin research in the field of media and communication and develops your skills, knowledge and understanding further in the theory and practice of applied media work.

Modules

Students in this programme will study the following modules:
• Global Media Cultures
• Contemporary Media Theory
• Digital Ethics
• Social Media Management
• Contemporary Chinese Media Environment
• Research Methods in Communication
• Interactive and Emerging Technologies
• Advanced Public Relations and Advertising
• Gaming
• Practical Skills Development (audio/video, web design, print media)

Students will graduate with a combination of critical and theoretical knowledge of the contexts of communication studies in combination with the opportunity for developing practical skills in digital media production. These, combined with the strong English language skills that studying at XJTLU gives, produces students who will be very attractive employees in an increasingly globalised workplace, for Chinese and international companies.

Facilities

The department has a digital media laboratory, featuring Apple iMac computers, Final Cut Pro X editing software and the Adobe suite of professional digital media production software, in addition to Sony high definition digital video production kits for short film-making, digital media and documentary production.

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The MA in 21st Century Media Practice (formerly Media Production MA) aims to provide the ground for producing new and innovative forms of practice in media production that are socially, politically, economically and ethically engaged with everyday life. Read more
The MA in 21st Century Media Practice (formerly Media Production MA) aims to provide the ground for producing new and innovative forms of practice in media production that are socially, politically, economically and ethically engaged with everyday life. Joining a participatory and engaged community of practice is what makes the course a special and stimulating experience.

WHY CHOOSE THIS COURSE?

The MA is committed to opening up media education and practice to current debates and the massive changes occurring within the media landscape.

You will be involved in practical hands-on projects throughout the course using our extensive media resources.

Projects are based on a structured approach to research, writing, presentation and production.

WHAT WILL I LEARN?

Skye plus video Students are taken seriously as media producers. The course offers a creative space in which experimental and innovative ways of working can be accommodated.

It is based in critical practice and invites the students to respond to the problems of media production now and how it has been shaped by key historical practitioners.

By making students as much aware of the historical contingencies as they are of the latest practical, technological and theoretical developments within the profession, the MA in 21st Century Media Practice seeks to equip them with the means to construct new forms of material imagination.

This imagination is, by definition, a form of shared social and political engagement with the world.

Modules
-Critical Media Praxis
-Emergent Media Praxis
-Sensory Praxis
-Narrative Forms
-Final Project

HOW WILL THIS COURSE ENHANCE MY CAREER PROSPECTS?

With its emphasis on media futures and media business, this MA is ideal for you whether you are a graduate continuing from your BA or someone in the industry who wants time and space in a supportive yet rigorous atmosphere to look at where and how you want to work next.

GLOBAL LEADERS PROGRAMME

To prepare students for the challenges of the global employment market and to strengthen and develop their broader personal and professional skills Coventry University has developed a unique Global Leaders Programme.

The objectives of the programme, in which postgraduate and eligible undergraduate students can participate, is to provide practical career workshops and enable participants to experience different business cultures.

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This MA looks at contemporary changes in media and communications, by putting into perspective the transformations that affect the way people live and work, national and international institutions evolve, and how cultural practices develop- http://www.gold.ac.uk/pg/ma-global-media-transnational-communications/. Read more
This MA looks at contemporary changes in media and communications, by putting into perspective the transformations that affect the way people live and work, national and international institutions evolve, and how cultural practices develop- http://www.gold.ac.uk/pg/ma-global-media-transnational-communications/

This programme's internationally acclaimed and comparative approach to the events, issues and debates of our times is particularly suited for those interested in exploring the bigger picture as well as the nitty-gritty of transformations in media and communications and their impact on culture, society and politics.

Its cutting-edge and interdisciplinary approach to postgraduate learning, independent study, and life skills provides you with the analytical skills, conceptual knowledge and practical understanding of the real and imagined shifts that are taking place in – and through – the media industries, everyday life online and on the ground at home and abroad.

The Masters attracts budding scholars, media practitioners, activists, and advocates from many regions, with a variety of educational and professional backgrounds.

It's particularly suitable for those wanting to move their knowledge and analytical skills up a level for further study as well as for those who have experience of studying or working in the media and cultural sectors, non-profits and other third sector organisations, alternative media, the arts, grassroots and international advocacy and activism.

The programme achieves these goals by:

-exploring the challenges traditional media sectors face as news, entertainment, and services go global and converge on the web
-critically studying the past, present, and future of the internet and information and communications technologies
-examining changes to communicative cultures, media production, and services in a ‘post-Web 2.0’ context
-thinking about how ordinary people, businesses, governments, and multilateral institutions (mis)use ICT
-looking more closely at how local communities, governments, and transnational corporations look to influence media futures
-researching differences in how people, cultures, and countries access and use media and communicate across borders
-debating the implications of the digital divide, media censorship, and digital surveillance by governmental and commercial agencies
-reading, watching, and hearing how artists, creative entrepreneurs, power elites and ordinary people respond to technological and social change

The Programme Director is Professor Marianne Franklin. Lecturers, guest speakers, and research students on this programme are affiliated to the Centre for the Study of Global Media and Democracy, the School of Mass Communications at Texas Tech University (USA), the United Nations Internet Governance Forum, Edinburgh Law School, Le Monde diplomatique, a number of international NGOs, activist and advocacy groups, international academic and media networks.

Follow us on Twitter @GloComm ‌

Contact the department

If you have specific questions about the degree, contact Professor Marianne Franklin.

Modules & Structure

The programme is broken into three parts:

-core modules
-option modules (where students can devise their own specialisations)
-dissertation

The themes covered may vary from year to year, depending on research developments and staff availability.

Along with two compulsory (core) modules, research skills module, and a research dissertation, you can choose from a range of theory and practice option modules from Media & Communications as well as other Goldsmiths departments.

Distinguishing Features: this programme's content, structure, and assessment takes an interdisciplinary and innovative approach to:

-reading, thinking and articulating challenging ideas
-conducting individual and collaborative research
-accessing and contributing to current debates
-incorporating practitioner and activist perspectives
-teaching and learning that is both research-led and student-inspired
-supporting excellence in individual and group projects

Activities: Based on an interactive communication model of learning and teaching, the core programme is organised around lectures, participatory workshops, student presentations, written work, informed debates.

-It features guest speakers from around the world and various media and communications domains.
-It involves students in creating their own media-based projects, such as our prize-winning live Video Conference event with international partners.
-It looks to foster original research dissertation work, formal presentation and collaborative skills.
-It provides instruction in the fundamentals of designing and successfully completing an independent research dissertation project alongside one to one supervision and workshops

On completing this programme you will be able to (re)enter the workplace, return to your creative pursuits, activism, or advocacy project or, if you wish, continue onto further research with up-to-date knowledge about the facts and fictions around these trends.

Assessment

Individual and group presentations; live video/web conferences, examined essays and research papers; qualitatively assessed assignments and discussion leading; dissertation.

Careers

Graduates from this programme find work and excel in a number of domains:

national and global media corporations
government departments
global news & broadcasting
online media
PR and advertising
NGOs and non-profits
intergovernmental organizations
the entertainment industry
the arts and cultural sectors
Alumni have found work with the BBC world service, Globo corporation, Carnegie Foundation, European parliament and European Commission, CCTV, NBC, Google, Microsoft, NGOs (eg Greenpeace, Global Partners) and charities (eg Dementia UK), newspapers (eg in South Korea, Brazil, Slovenia, China), alternative media and advocacy networks, museums, theatres and art gallerires, online national and international media outlets (eg Chinese, indigenous Taiwanese), PR and marketing around the world.

Other alumni have continued on to PhD programmes, at Goldsmiths and elsewhere. Many have been successful in gaining research scholarships and funding to further their academic and practitioner careers.

The ethos of the department is one which looks to achieve a healthy balance between scholarly pursuits and practical skills; we look to develop all-round thinkers and doers who can – and do – contribute to the cultural and professional life of their communities and countries. Graduates from this programme excel in their analytical skills, range of knowledge, flexibility, and adaptability.

Skills

At Goldsmiths we support and develop students to express themselves creatively and self-critically in theoretical, creative, practical and/or professional pursuits.

You will be equipped with new insights and ideas, analytical skills and practical knowledge about how both traditional and newer media, familiar and cutting-edge information and communication technologies, and computer-mediated communications actually operate and contribute to society, culture, and politics in contemporary settings.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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In a world dominated by visual imagery, artists need the appropriate skills, reflexive approaches and attitudes of critical enquiry to work as effective professionals within their field. Read more
In a world dominated by visual imagery, artists need the appropriate skills, reflexive approaches and attitudes of critical enquiry to work as effective professionals within their field. In this personalised course of study you can either explore your own specialism of fine art practice, or develop your practice across a broader range of interdisciplinary activity. In a supportive and challenging environment, you will be encouraged to be independent and enterprising in the promotion of yourself and your art.

The course is available to study either full-time over 1 calendar year or part-time over 2 calendar years. As a part time student it is possible to undertake the course from a distance and alongside existing employment.

You will develop new ways of looking at your own practice. You will explore distinct areas of contemporary fine art while reviewing your own and fellow students’ work-in-progress. Through negotiation, you will develop a proposal for new work that will form the framework for further development.

The course is structured to enable you to fully realise your ambitions for your practice. A lecture programme and regular contact with teaching staff, along with seminars from prominent practitioners, will assist you towards the production of a significant body of new work along with a key research folio within which you reflectively evaluate your practice. Students have in the past exhibited their final work at public galleries such as Chapter Arts Centre, Elysium Gallery, West Wharf Gallery and Arcade Cardiff.

See the website http://courses.southwales.ac.uk/courses/934-ma-arts-practice-fine-art

What you will study

The MA Arts Practice runs over two calendar years part-time or one calendar year full time:

- Part One:
Artist Practitioner 1 Critique 40 credits

Choice of one, 20 credit module from the three MA common modules, which you will study alongside Postgraduate students from other courses across the Faculty of Creative Industries:
- Creative and Cultural Entrepreneurship
- Research and Practice in the Creative and Cultural Industries
- Research Paradigms

- MA Common Modules:
You will receive a strong grounding in research knowledge and skills, enterprise and innovation as part of the core MA Arts Practice course, but because everyone has different requirements of their postgraduate experience, you can choose to study one of the following three, 20 credit common modules. Each of these has a different focus, enabling you to select the module that will be most beneficial to you.

- Creative and Cultural Entrepreneurship:
This module aims to develop your knowledge of the methods to identify, develop and manage enterprise and innovation in the creative sector. It will then help you apply this to your own entrepreneurial project.

- Research and Practice in the Creative and Cultural Industries:
The focus of this module is on the development of research knowledge and skills, while also encouraging critical engagement with approaches to creative practice. You will also explore ideas, debates and issues in the creative and cultural industries.

- Research Paradigms:
This module focuses on research paradigms and their theoretical underpinnings. It also looks at key conceptual tools drawn from a wide range of subject areas relevant to postgraduate research in the creative industries.

Part Two
- Artist Practitioner 2 Context (40 credits)
- Professional Practice in the Arts (20 Credits)
- Artist Practitioner 3 Major Project (60 Credits) or Research Project –Learning Through Employment (60 Credits)

Learning and teaching methods

The MA Arts Practice course is delivered using specialist facilities in our post-graduate studios which are available seven days a week. The programme makes use of lectures, guest speakers, workshops, demonstrations and tutorials, field trips and visits. The contact time you receive will include weekly workshops or seminars and regular group and individual tutorials. In addition, you will be expected to develop your area of practice independently.

Modules are taught via a combination of group seminars and lectures, with individual one-to-one tutorials taking place regularly to support your progress.

We encourage students to discuss and provide feedback on each other’s work, and to approach assignments in groups where appropriate to develop essential skills in teamwork and project management.

Work Experience and Employment Prospects

The course acknowledges the value of experience and partnerships to enable employability. A key element of the course involves establishing partnerships, internships, residencies and placements with arts organisations and galleries, NHS Trusts, social services, charitable trusts, schools, colleges, care homes and commercial companies to develop these. The course also develops your professional skills and positions your practice within critical and contextual frameworks.

- Work/study placements:
In addition to developing your personal area of art practice, you will benefit from the chance to gain practical exhibiting and curatorial experience and to explore other avenues of professional practice.

- Career options:
Graduates of MA Arts Practice (Fine Art), can progress to careers in academia, a Fine Artist, Teacher, Artist in residence, Public Artist, Community Artist, Ceramicist, Exhibitions Organiser, Socially Engaged Practitioner, Prop maker, Technician, Technical Demonstrator, Craft Designer, Gallery Owner, Art Dealer, Art Conservator, Curator, Art Gallery Technician, Art Transporter, Arts Journalist, Critical Commentator, Web Designer, Arts Administrator, Set Designer, Model Maker, Illustrator, Mural Designer, Creative Director, Art Director, Arts Business Manager or Arts Publicist.

Assessment methods

Modules are largely assessed via practical outcomes, project proposals and research folios. Some modules make use of presentations and discussion of working methods and final outcomes.

We will give you regular verbal feedback to help you develop your understanding during each module.

Facilities

Studying art at the University of South Wales means you can work in dedicated studio spaces and base rooms at our Treforest campus. Within your specialism, you will be able to accomplish a high standard of work in our extensive specialist facilities: 3D workshop, print room, and ceramic studios all equipped with traditional and state of the art facilities, including digital suites and a fully equipped lighting studio for photography. Opportunities are available to extend your technical skills through tailored undergraduate modules.

Facilities at our nearby Cardiff campus range from photographic darkrooms and professional-level printers, to video and audio production studios. While facilities are available in the first instance to students studying related courses, they are available more widely to students wishing to explore cross-disciplinary and multi-media techniques. You will be able to borrow a full range of equipment including cameras, microphones and lighting.

Our specialist library offers a comprehensive range of textbooks, research journals and other physical and online resources, as well as an interlibrary loan service.

Teaching

Our MA Arts Practice staff are actively engaged in research, they embody a high level of knowledge, expertise and professional experience across a range of arts practices. Students on this course will benefit from interdisciplinary teaching delivered by a teaching team with extensive experience in exhibiting; project management; project realisation and practice within the public realm, NHS and community contexts.

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