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Masters Degrees (Production Designer)

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Develop as a producer/director of factual programmes and extend your creative skills and technical knowledge. With talks by industry professionals, and access to a broad range of equipment, you’ll create a portfolio of work that will help you stand out from the crowd. Read more
Develop as a producer/director of factual programmes and extend your creative skills and technical knowledge. With talks by industry professionals, and access to a broad range of equipment, you’ll create a portfolio of work that will help you stand out from the crowd.

Overview

No matter what experience you have of filmmaking, our course will develop your knowledge of factual UK TV and digital media content production, and your creative skills, to an advanced level. Along the way, you’ll make seven films of different lengths and write a dissertation on a media subject that excites and interests you.

Focusing on two key roles, the director and the producer (which in current factual programming are merged into one), you’ll explore the dynamics of this ever-changing industry, and what it takes to succeed. You’ll learn to become a visual storyteller, a communicator, a collaborator, a motivator and a problem solver. You’ll also develop skills in scheduling, production managing, budgeting and marketing programmes. Although the emphasis is on factual programming, there is scope and flexibility to develop more creative films.

With specialist technical workshops on camera operation, sound, lighting and editing, you’ll develop professional skills in screen-based production. This will be supported by tutorials, diary work, and independent research, giving you a strong critical and contextual grounding for your practical work.

You’ll be encouraged to collaborate with other students on this course and others, becoming a flexible media professional who can produce and deliver high-quality video content for many different clients.

All our teaching staff have backgrounds in the film and television industries, and they're supported by industry specialists and visiting lecturers.

Teaching times:
Trimester 1: Wednesdays & Thursdays, 10am - 1pm (full time); Wednesdays, 10am - 1pm (part time).
Trimester 2: Wednesdays 10am – 4pm, Thursdays 10am – 1pm (full time); Wednesdays 10am – 4pm (part time).
Trimester 3: Tuesdays 10am – 12pm for 4 weeks & then tutorials by arrangement (full time).
Trimester 4: Thursdays 10am – 1pm (part time)
Trimester 5 & 6: Tuesdays 10am – 12pm for 4 weeks & then tutorials by arrangement (part time)

Careers

Our course will prepare you for a career in TV or in the broader media, and help you to decide which areas of the industry attract you the most. Although the emphasis is on directing and producing, you might choose to move into cinematography, production management or even television programme sales once you graduate. You might also develop a particular interest in observational documentary, natural history films or science programming, and decide to follow a career in these fields.

Here at Cambridge School of Art, you’ll gain specialist skills that will be useful for traditional, experimental and creative documentary making, or films for education, training, public relations, current affairs, marketing and campaigning. Our course will prepare you to forge a portfolio or freelance career, and give you the ability to make high-quality content for broadcast, web, film festivals or cinema.

Core modules

Process and Practice as Research
Visual Storytelling
Understanding the Audience
Master's Dissertation Art and Design
Master's Project: Art and Design

Assessment

You’ll demonstrate your learning, and ensure you’re developing the knowledge and skills to complete the course, through:
• Producing and directing films of different lengths and styles
• Working in a team on a TV Studio production
• Written production analyses and reflective commentaries
• Essays
• Filming schedules & budgets
• Film pitches
• Final Masters Project: this film is your “calling card” for the industry

Your assignments are usually submitted at the end of each term. You’ll also be assessed informally and given feedback during the term to help you achieve to the highest level. Feedback could be on a film, a presentation or group participation; it will be given by your tutor and your fellow students.

Events

Our Wired events are specialist lectures and workshops run by industry professionals, where you’ll learn about up-to-date practices and get invaluable advice. Our past speakers have included Sean Bobbitt (cinematographer: 12 Years a Slave, The Place Beyond the Pines, Hunger), Peter Strickland and Nic Knowland (director and cinematographer: Berberian Sound Studio), Cilla Ware (freelance drama director of Silk, Spooks, Primeval), Kathy Lee (film editor: Abuelas, A Letter to Dad), and Larry Sider (sound designer, The Piano Tuner of Earthquakes, Mirrormask).

Our Creative Front Futures events, run by Creative Front Cambridgeshire, will give you a broader taste of the creative industries, and let you find out more about the world of film and television production as well as explore other career options.

You’ll also get first-hand experience of the industry at informal work placements throughout the course and benefit from our close links with Cambridge Arts Picturehouse, where we hold regular student and industry events.

Specialist facilities

When shooting your projects you’ll benefit from our fully-equipped TV studio with full lighting rig; professional-standard gallery; mixer; autocue; multi-purpose scenic backdrops suitable for current affairs, magazine programmes and dramas; a large four-waller film stage with overhead lighting, tracks, dollies and green screens and sets for flats; a full range of HD and SD location cameras (including Steadicam); location lighting; and sound-recording equipment.

For your post-production work you’ll get access to over 30 Final Cut editing suites, Pro Tools and the Adobe Creative Suite master collection. You’ll be trained on all our equipment by a team of experienced technical staff, who also maintain and manage the facilities.

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This MA will consolidate your audio skills as a film and television sound recordist and designer. You will develop your sound storytelling skills through targeted workshops and their subsequent application in the context of live filmmaking projects- http://www.gold.ac.uk/pg/ma-filmmaking-sound-recording-design/. Read more
This MA will consolidate your audio skills as a film and television sound recordist and designer. You will develop your sound storytelling skills through targeted workshops and their subsequent application in the context of live filmmaking projects- http://www.gold.ac.uk/pg/ma-filmmaking-sound-recording-design/

What we offer

This Masters, a pathway of the MA Filmmaking, is housed in a new purpose-built media facility equipped with state-of-the art teaching spaces including film and photography studios equipped with Arri lighting and Greenscreen, Avid Media Composer, Final Cut Pro and Adobe Premiere Film Editing, Animation, Digital Special Effects, Pro Tools Audio Postproduction and Foley suites.

We have studio spaces, and extensive production facilities and informal rehearsal and meeting spaces where you can discuss and collaborate with producers and your shoot team.

You work on at least one film per term in your specialist role, culminating in a major production towards the end of the degree. In addition to your specialist area, you attend classes in related disciplines such as Film Directing and Editing and collaborate with students across specialisations on film projects. This framework is designed to stimulate collaborative practice by providing you with a breadth of filmmaking knowledge combined with a high level of expertise in your chosen filmmaking discipline.

Sound and music collaborations

Goldsmiths also has an excellent with fully-equipped music recording studios and mixing facilities and students collaborate there on both acoustic and electronic composition. In addition, MA Filmmaking students collaborate with staff and students on the MA in Music Composition for the Screen at the Royal College of Music.

Notable composers who have mentored our students include Miguel Mera, Vasco Hexel and Michael McAvoy. Goldsmiths' new can also provide exciting opportunities for collaboration in installation and interactive work.

Our students say...

"The Goldsmiths MA in Filmmaking was a real eye-opener into the world of film production and I am very grateful to have had the chance to experience it."

"I very much enjoyed the workshops from visiting professionals; the sessions with Sound Designer David Heinemann were particularly inspiring."

Contact the department

If you have specific questions about the degree, contact the Department of Media & Communications.

Modules & Structure

You work in depth on at least one film per term in your specialist role, culminating in a major production towards the end of the degree. You will also lead and take part in a number of other sound-based and music-based projects in Screen Lab. This collaborative framework is designed to stimulate collaborative practice by providing you with a breadth of filmmaking knowledge combined with a high level of expertise in sound recording and design.

For two terms you will spend a full day a week in specialised contact with your specific programme convenor, plus a further day in Screen Lab working with colleagues across the programme in a Talent Campus-style project-led learning structure with:

Masterclasses
Pitches
Role-plays
Exercises aimed at using your skills specialism in a variety of live shoot situations
You will also have a variety of research projects to undertake, as well as other module options.

The third term will be taken up with your final substantive project, and in writing up a process paper on your work and research over the year.

Screen Lab

You will also advance your collaborative skills by working in teams with fiction and documentary producers and directors, edit, cinematography and music students, on a variety of projects and at least three scheduled films across the year.

You will leave the programme with a diverse portfolio of performed work that may span a variety of formats – music video, web series drama, documentary, campaign/commercial, experimental art pieces and feature-scale short fiction films.

Screen School options

As well as your Sound Recording, Post-Production and Design specialism, you will undertake three short courses to enhance your other skills and critical approaches.

If you are passionate about fashioning an exciting career for yourself as a filmmaker in an environment that promotes innovative filmmaking, this course is for you.

Skills & careers

On completing the programme, you will be equipped to enter the global job market, armed with an enhanced understanding of your practical, intellectual and creative capacities as a film sound recordist and sound designer.

Possibly the most important skill we furnish you with is the rigorous discipline of working collaboratively under pressure as part of a creative team on challenging projects.

In addition to your practical filmmaking skills, we enable you to develop a variety of transferable intellectual, organisational and communication skills to equip you for a broad range of employment opportunities across the arts and media landscape (film, television, online, the creative arts, advertising and related hybrid forms).

Our graduates

Our alumni are active in the film, media and cultural industries around the world as:

Fiction and Documentary Sound Designers
Dubbing Mixers
Sound Recordists

Other entry requirements

Please note that unless you are exempted (Please check your status with our Admissions Team: ) overseas students require an English language qualification of IELTS 7.0 in order to be considered for a place on the MA Filmmaking programme.

If you have not yet achieved IELTS 7.0, we advise you to sit your IELTS exam at the earliest opportunity and to submit your application immediately after receiving your result. The annual IELTS deadline for the programme is April 30th.

Because funding deadlines and requirements vary around the world, applications are considered on a rolling basis and places on the programme fill up across the recruitment cycle. For this reason, we strongly advise you to submit your completed application as early as you can.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind. Read more
This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind.

Interactive Media Practice combines a wide range of digital creative technologies primarily combining digital literacies design, technology and interaction, through user centred design for commercial outputs to an industry standard.

Interactive Media Practice places the user at the centre of the experience and focuses on design and content creation in areas such as: mobile app development, wearables, games, rich media websites, interactive guides and installations, immersive VR, next generation advertising and virtual and augmented reality systems, through to social media powerful eMarketing and entrepreneurship through innovation protocol.

According to the late CEO of Apple, Steve Jobs, the app industry "is worth several billion pounds annually and employs around 40,000 people, representing approximately ten per cent of the total audio-visual workforce. Sectors such as sound-driven games and apps show an even wider growth where providers such as Apple have paid a total of two billion dollars to apps within the US alone".

Adobe Systems (UK) fully support the programme with high recommendation, based on the development and key principles the course offers, which is rare and unique. We embrace excellent contracts within the interactive media and games industries, including regular visits and master classes from industry professionals at the top of their game from Adobe to Sony.

Adobe Systems (UK), said: “This Interactive Media degree offers an ideal grounding for those wishing to work in the digital media industries, which increasingly require people who work with technology from a creative perspective. This is the course that will create the next generation of interactive media stars…! ”

The course embraces a hackathon culture with specialist hack labs boasting newly designed flexible learning spaces for students to work more collaboratively on innovation protocols fostering cross-pollination of new ideas creatively. Many students will be working on live industry briefs as well as their own projects independently within and outside our course clusters. This collaborative approach to learning and research often leads to successful projects, which are commercially viable, and quickly gain industry recognition through our end of year show.

“It’s a really multi-faceted MA, bringing together creativity, technology skills and digital media, with an entrepreneurial thread.” – 2015 Graduate.

Our students learn to examine the communication of ideas in a networked world through our entrepreneurship incubator programme and consider the many impacts of digital media in everyday life, for commercial trajectories through practiced based projects.

As one of the top 100 international universities in the world, the University of Westminster's School of Media, Arts and Design currently boasts a series of professional recording studios, a new teaching recording studio, professional technology labs and access to an array of post-production, and multimedia facilities built and equipped to the highest standards.

Using the leading industry software, you will be involved in designing and making interactive digital media content for delivery over the Internet, on tablets and mobile devices and for installations to designing compelling user interfaces creating a great user experience, this also extends to the development towards creating content for the ‘internet of things’.

The MA in Interactive Media Practice course will prepare you for this sector, by leveraging and integrating the fine blend between creativity and technical capacities. You will also benefit from having access to a range of highly regarded industry practitioners who will offer you exceptional insight and working knowledge within the field, both challenging and encouraging your technical and creative fair. On this master's degree you will develop commercial-level interactive media and digital content production skills.

Course content

This multidisciplinary course prepares you to work in a wide range of industry combining theory, practice, and bringing together technical, creative perspective on new media systems, interactive technologies and digital culture as well as exploring new emerging creative technologies, producing an industry professional who can produce as well as explore future creative technologies.

Students are encouraged to work with technology experimentally in a creative way, collaboratively, and to apply emerging and existing technology in new and innovative ways, research and the experimental application. You will also have hands-on experience creating content for, iPad, iPhone, iPod, Playstation , Xbox, Oculus Rift and content rich media websites, advanced web production and design, design for interface all of this with the user in mind. The course will provide skills in the relevant multimedia software, media rich web production, Unity, UdK, website design and development to mobile app development. You will be taught creative coding, interfaces and the course encourages the use a wide range of programming languages delivered by industry practitioners. We also have accreditation opportunities within Adobe and Apple for those students wanting to develop their skills more prolifically within select software.

These include mobile apps, mainstream games, interactive installation, sonic media and eMarketing, with an emphasis on core creative skills. The course also prepares and enhances your ability in producing interactive media, methodologies and production workflows, supported by a robust understanding of the technologies and theories involved.

The Interactive Media Practice degree offers an ideal underpinning for those seeking employment in the digital media industries, which increasingly require people who work with technology form a creative perspective. This is the course that will create the next generation of interactive media talent who are both enterprising and creative.

Our approach on the course is implemented through hackathon culture as seen in technology start up sectors, where cross collaboration through interdisciplinary approach is very welcomed. Students are encouraged to apply from design, non-programming or non-technical backgrounds as well as technical backgrounds.

Modules

-Applied Innovation and Interactive Design
-Mobile Apps and Wearable Devices
-Entrepreneurship and Project Management for Creative Industries
-Social Media and E-Marketing
-Hack Lab and Creative Technologies
-UX Design and Development
-Major Project

Associated careers

There are many highly desirable careers that students from this course can go on into such as: interactive media, app development, new media production, interactive development, advanced web producer, content manager, UX designer, project management, media, digital marketing, media design, online branding, interactive game design, web production, game designer, media advertising, information design, digital production, strategic development, online advertising, UX architect, digital SAM, mobile UX, front end development, wen development, email marketing executive, ecommerce digital marketing manager, .net developer, UX designer academic publisher, UX researcher, social media executive, digital designer, digital advertising, SEO consultant, content marketing specialist, interaction designer, digital project manger, optimisation manager and digital content production. Digital marker, creative technologist, rich media website developer, games producer, social media manger, museum installation, VR gaming, VR advertising.

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Our MA Interior Design course enables you to develop an individual approach to spatial design within a stimulating, creative and supportive environment. Read more
Our MA Interior Design course enables you to develop an individual approach to spatial design within a stimulating, creative and supportive environment.

This degree provides you with a launchpad to potential higher level interior design careers within a diverse range of subjects. These include museum and exhibition design, design for film, television and digital games and brand interpretation for retail, leisure or promotional events.

An emphasis on ecological issues and processes is also a prominent aspect of this course, and underpins all aspects of the course.

You'll explore your area of interest to an advanced level, through establishing new spatial paradigms that build on your existing knowledge. Our course combines theoretical and practical skills, and encourages engagement with industry at all levels.

In-depth research into design processes and technologies, along with related work placement opportunities, will prepare you for new career directions. Your project work will be supported by ongoing staff research into sustainability, architecture, design-related digital technologies, experiential environments and brand communication.

You'll be taught through tutorials, seminars, self-directed study in relation to your project proposal, work-in-progress reviews and visits or references to sites of local and international interest.

Part-time students are normally taught on a Tuesday but sometimes field trips, study visits or other events take place on other days of the week. You should check before enrolling if you have concerns about the days your course will be taught on.

Industry Partners

We've got extensive contacts across the range of interior design disciplines. Live projects, research analysis and feasibility studies will draw on our wide range of contacts and associations.

Connections include specialists in the related fields of audio-visual technologies, lighting design and interactive design.

Recent guest lecturers have included:
-David Callcott, CADA Design, retail and leisure design consultants (London and Hyderabad, India)
-Emma Vane, Production Designer for Atonement, the Harry Potter series, Tinker Tailor Soldier Spy, and Captain America: The First Avenger
-Finlay White, ModCell, sustainable construction
-Mick Pearce, award-winning international architect (Title: Bio-mimicry and the 3rd industrial revolution)
-Phil Hughes, Ralph Appelbaum Associates, museum and exhibition designers (London, New York, Beijing)
-Uwe R. Brückner, Atelier Brückner, exhibition design (Stuttgart, Germany).

Careers

Career opportunities exist within design or architectural consultancies in retail, leisure, exhibition, office, hotel, residential and cruise ship design, as well as in the fields of design management, interior or film-set design.

Our course has a strong ecological focus with opportunities for engaging with both the theoretical and practical aspects of real-world sustainability.

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“Science fiction, fantasy, musicals, and period films offer the most obvious platform of eye-catching design, but it should be remembered that even if the subject is contemporary, or the style emulates documentary, we are still witnessing an illusion which has been designed.”. Read more
“Science fiction, fantasy, musicals, and period films offer the most obvious platform of eye-catching design, but it should be remembered that even if the subject is contemporary, or the style emulates documentary, we are still witnessing an illusion which has been designed.”
Peter Ettedgui — Production Designer

The MA Film Production course is for gifted and emerging filmmakers seeking to learn on the job, to go beyond the short film, to define themselves as artists within a working film production crew, and to gain that vital production experience demanded by the industry.

Work Placements | In line with the courses’s emphasis on industry experience, you will be encouraged to undertake, seek out short-term work opportunities in your field. These can occur when your pathway is normally not involved in a particular production stage, for example with production designers during post-production. This opportunity is available for all students, Home/EU and for International, details can be found on our Working during and after page. The experience you and other students gain through this work out in the industry enhances and -compounds the learning and collaboration on the course.

NAMED AWARDS AVAILABLE IN

MA Film Production (Producing)
MA Film Production (Directing)
MA Film Production (Production Design)
MA Film Production (Cinematography)
MA Film Production (Editing)
MA Film Production (Sound Design)
MA Film Production (Documentary)
MA Film Production (Screenwriting)

Mirroring the working patterns of film production these named awards also reflect the degree of physical production engagement for these disciplines. With Producers, Directors and Documentary makers taking their films through all the stages from first idea, through to development, pre-production, production, post, and on right through to delivery to the audience. Whilst the disciplines of Production Design, Cinematography, Editing, Sound Design, and Screenwriting, over that same time period, will be engaged in the physical production, post of two or more films.

For the Portfolio Short Films made on the course, the budgets are seed funded. For other units, all the basic costs of materials and equipment are covered.

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The production designer plays a vital role in creating real or imagined worlds on the screen. This MA course in Production Design develops individual creativity and teaches technical skills essential for a career in film and television. Read more
The production designer plays a vital role in creating real or imagined worlds on the screen. This MA course in Production Design develops individual creativity and teaches technical skills essential for a career in film and television.

-Study in a collaborative filmmaking environment
-Design for live action shoots
-Use traditional and digital design techniques
-Work in fully-equipped design studios
-Work on both fiction and animation films
-Have opportunities and facilities for set builds
-Unlike other schools, all production costs are met by the School.

We welcome EU/EEA Students. Those accepted onto courses starting in 2018 will have their fees guaranteed at the UK rate for both years of the course. Postgraduate students can apply for a loan to help with their studies via the Student Loans Company Loans. A £ 10,000 loan is available to contribute to course and living costs. The Post Graduate Loan is only open to EU/EEA and UK Students who normally live in England. It is not currently available to Scottish, Welsh or Northern Ireland Students. Find out more here: https://nfts.co.uk/fees-funding/funding-guide

COURSE OVERVIEW

Uniquely in the UK, our MA Production Design students study alongside students of other filmmaking disciplines, engaging in a series of productions where working methods replicate professional practice.

The advent of digital technology has brought in new design tools and ways of working and this course promotes a lively interface between old and new methods. 3D and 2D computer techniques and Concept Art are taught alongside traditional skills such as set sketching, orthographic draughting, design geometry and model-making. The course offers the opportunity to specialise in Concept Art, particularly in the second year. Design students apply their skills to live action and animation films, television programmes and commercials, in the studio and on location, using built sets and green screen. Relevant business and management skills are also taught, equipping students to manage a small art department, its budget, personnel and logistical schedules, studio procedures and set decorating. Studio visits and placements familiarise students with a working art department and inspire them with actual film sets.

All staff, permanent and visiting, are Industry practitioners and students develop close links with the film and television industry while they train.

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From television, film and radio, to gaming, digital and online advertising, the demand for specialists who can use sound creatively has never been higher. Read more
From television, film and radio, to gaming, digital and online advertising, the demand for specialists who can use sound creatively has never been higher. This course will give you an understanding of the innovation and technology behind studio sound production and design.

You'll study the relationship between sound, music and image, and build your skills in sound production technology and music editing techniques. You'll develop the ability to produce original sounds and audio-visual media so you can create professional audio across a variety of media formats.

Our short course is a fantastic opportunity to learn from experienced music and film professionals in state-of-the-art studios. We're dedicated to providing you with hands-on, practical experience so you can produce your own work, developing your ability to deliver professional sound content to a specific brief.

Visit the website http://courses.leedsbeckett.ac.uk/creativesound_apd

Mature Applicants

Our University welcomes applications from mature applicants who demonstrate academic potential. We usually require some evidence of recent academic study, for example completion of an access course, however recent relevant work experience may also be considered. Please note that for some of our professional courses all applicants will need to meet the specified entry criteria and in these cases work experience cannot be considered in lieu.

If you wish to apply through this route you should refer to our University Recognition of Prior Learning policy that is available on our website (http://www.leedsbeckett.ac.uk/studenthub/recognition-of-prior-learning.htm).

Please note that all applicants to our University are required to meet our standard English language requirement of GCSE grade C or equivalent, variations to this will be listed on the individual course entry requirements.

Careers

We believe a short course can make a big difference.Employment opportunities could be open to you in sound engineering,performance, digital media, gaming, music for film and television, production,radio, composition, sonic art, and music marketing and PR. If you would like tocontinue your studies, we offer a range of masters courses, such as AudioEngineering or Sound Design.

- Sound Designer
- Composer for Media
- Studio Engineer/Producer
- Audio Producer (Film, TV, Gaming)

Careers advice:
The dedicated Jobs and Careers team offers expert advice and a host of resources to help you choose and gain employment. Whether you're in your first or final year, you can speak to members of staff from our Careers Office who can offer you advice from writing a CV to searching for jobs.

Visit the careers site - https://www.leedsbeckett.ac.uk/employability/jobs-careers-support.htm

Course Benefits

You might have just finished your degree, or be working in industry looking to acquire new skills for your professional development. Taught over four weekends in the year - Saturday to Monday - we've designed this course so that it fits around your lifestyle, requiring minimum time off work.

You'll have access to a suite of professional music studios, including recording rooms, audio booths, instruments, portable audio recorders, lab with soundcard and mixer, and computer workstations with software such as Sibelius, Pro Tools and SynthMaker, and music analysis tools.

You will access an impressive range of facilities at our Northern Film School, including production studios, edit suites, production offices, and film and script archive.

We also offer exciting short study opportunities in film, music and performing arts, taught during Easter and Summer. These creative workshops, ranging from two days to a week, are a great way to build your expertise for professional use, embrace a subject you're passionate about, or develop your skills before applying for one of our postgraduate qualifications.

Core Modules

Sound, Music & Image
Evaluate the relationships between sound, music and image, and create examples of audio-visual media to a professional standard.

Creative Sound Design
We will equip you with the expertise to develop audio-based artefacts in the fields of electro-acoustic music, sonic art and sound design.

Martin Briggs

Senior Lecturer, Music & Sound

"We believe the particular combination of staff experience and expertise, first class facilities, real world practical assignments, guest lecturers and industry networks, contacts and accreditation make our specialist courses in sound second to none."

Originally training in music and media, Martin has worked as both a performer and producer in music, sound recording, video production and live events. His current research is concerned with collaborative partnerships and working practices in music and sound creation. Whilst still working as a musician and arranger, he is also involved in the promotion of local community music workshops, performances and events.

Facilities

- Sound recording & editing equipment
A comprehensive range of audio editing, composition and sound processing software is available.

You'll have access to a suite of professional music studios, including film composition and audio post production rooms, instruments, together with portable field recording equipment and extensive computer workstation facilities.

- Northern Film School
You will also be able to access an impressive range of facilities at our Northern Film School, including production studios, edit suites, production offices, and film and script archive.

- Library
Our Library is open 24/7, every day of the year. However you like to work, we have got you covered with group and silent study areas, extensive e-learning resources and PC suites.

Find out how to apply here - http://www.leedsbeckett.ac.uk/postgraduate/how-to-apply/

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MA Film is a practical course in the production of film drama, from development and finance to distribution and exhibition. It is designed for students who want a hands-on, industry-orientated course, in the creative, technical and practical aspects of digital film production. Read more
MA Film is a practical course in the production of film drama, from development and finance to distribution and exhibition.

It is designed for students who want a hands-on, industry-orientated course, in the creative, technical and practical aspects of digital film production.

Taught through a combination of tutorials, lectures, technical workshops, mentoring, masterclasses and work placements, the course allows you to focus on one key specialism and develop it at postgraduate level, while encouraging you to engage creatively with related disciplines and wider filmic processes.

Within the collaborative unit you have a choice of pathways where you can collaborate with external partners and other courses within UAL. These pathways could be realised through work placements, cross-disciplinary collaboration, initiatives towards the Major Project or a combination of activities.
The theoretical programme underscores all of the practical elements of the course and offers a shared process for students to explore both their own and each other’s work.
What to expect
The course aims to produce graduates who are self-reliant, highly motivated and able to successfully navigate this increasingly competitive industry.
Applicants must demonstrate developed skills and an understanding of their chosen specialism at application, with major and minor roles allocated accordingly.
STRUCTURE

Term One

Term one begins with the Statement of Intent, which is designed to prepare you for both the Dissertation and the Major Project, and helps you position your work within the wider filmic environment.

This unit combines guest lectures and student-led seminars on your specific discipline or field of practice. You will be encouraged to develop a strong dialogue within your groups and contribute shared and individual creative visions ahead of the Major Project.
Once the term is underway, you will begin the Major Project and undertake a Head of Department role, with a chosen specialism, on a fiction film of a prescribed length (max 30 minutes).
The Major Project provides an opportunity to sharpen your skills in one of six chosen specialisms (identified at application) on an ambitious production that spans the four terms of the course.

The specialism roles are:
Producer
Production Designer
Director
Director of Photography
Editor/VFX
Sound Mixer/ Designer
As a Head of Department, you will further develop team leadership skills, and balance individual and shared creative visions.

Term Two

In term two, the collaborative unit offers students the opportunity to engage in a specific collaboration with a related course at UAL or external partner, or in the form of a work placement.

UAL collaborations could provide opportunities to:
Work with LCC courses MA Documentary Film or MA Television in technical roles on documentary or television formats.
OR
Develop a funding and promotional strategy for the Major Project.
External collaborations could include:
Site-specific experimental work, developed in conjunction with a gallery or public body.
An agreed commission or campaign film for a charitable or commercial organisation.
A work placement in the relevant discipline.

Term Three

In term three, you will also undertake two Secondary Roles on course productions. These roles will enable you to explore associated aspects of your specialism, enhance your skillset and learn what it takes to effectively support a Head of Department.
The Secondary Roles are:
Production Manager
Locations Manager
Casting Director
Assistant Director
Set Dresser/Props
Camera Assistant
Gaffer
Script Supervisor
Sound Recordist/Boom Operator

Term Four

The Dissertation is a significant piece of research-based academic writing, designed to help students locate their work within the wider filmic environment.
Running throughout terms two and three, with a submission in term four, the 10,000 word Dissertation encourages you to reflect on your current practice/s, identify trends in the professional sphere and explore the production process.

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The NFTS trains composers in both live and electro-acoustic music for the moving image in a production context closely modelled on Industry working practices. Read more
The NFTS trains composers in both live and electro-acoustic music for the moving image in a production context closely modelled on Industry working practices.

-Training in live and electro-acoustic music
-Students compose for wide variety of audio visual material
-Creative and technical skills developed
-Study in a collaborative, filmmaking environment
-Flexible curriculum adaptable to individual needs
-Individual music suites
-Recording sessions with live musicians Business, legal and professional skills taught
-Unlike other schools, all production costs are met by the School.

We welcome EU/EEA Students. Those accepted onto courses starting in 2018 will have their fees guaranteed at the UK rate for both years of the course. Postgraduate students can apply for a loan to help with their studies via the Student Loans Company Loans. A £ 10,000 loan is available to contribute to course and living costs. The Post Graduate Loan is only open to EU/EEA and UK Students who normally live in England. It is not currently available to Scottish, Welsh or Northern Ireland Students. Find out more here: https://nfts.co.uk/fees-funding/funding-guide

COURSE OVERVIEW

This course commences in January each year. Our emphasis on collaboration means that Composing students are informed and involved throughout the filmmaking process. In particular, composers work closely with other students in Editing and Sound Post Production, increasing their understanding of the relationship between audio and moving images.

Today’s language of screen music has shifted. While many scores still provide a musical commentary on the action, others find a way to integrate music into the fabric of the film itself, creating a seamless weave analogous to the camerawork or editing, to the assimilation of music into the sound world of the film as a whole. Sound design and music grow ever closer - in fact, the roles of sound designer and composer are becoming blurred to the extent that a close collaboration between the two processes is often essential.

The application of music to film - the choices inherent in the "when", "how" and "why" - all stem from an informed understanding of the intention of the film and the contribution music could make to it. Informed understanding, musical versatility and the fostering of an individual musical voice are the intentions of this course and these are determined by the practical and intellectual demands on composers working in the industry.

Composing graduates are qualified to take on all forms of work in film and television as well as productions in multimedia and interactive programming.

CURRICULUM

The Composing course is developmental and progressive. In year one, students are taught the techniques and contexts which inform writing music for the screen. The first term comprises an intensive process during which students compose to a variety of exercises, each one chosen to focus on a particular problem of film composition. Some of these exercises are completed by each student and discussed in seminars and individually assessed. In term two, further exercises concentrate on issues having to do with scoring for live instruments, the combination of live and electro-acoustic elements and the integration a limited range of sound design into film scores. In addition, students will begin engaging with projects generated by other students at the NFTS. This process will continue and dominate the third term. Each student contribution to those films will also be assessed. Students will also participate in visits from industry professionals.

In year two, students’ activities will be dominated primarily by work generated from other parts of the school. However, lectures, seminars and the occasional workshop will be provided to clarify and expand issues arising from those projects. As in year 1, students will also participate in visits from industry professionals.

YEAR ONE
A series of composing workshops combining practical exercises and seminars:
-Basic narrative techniques
-Midi (sampling) use of samples and audio
-Combining music and sound
-Narrative with dialogue
-Non-fiction scoring
-Instrumentation and orchestration
-Composing to script

Ongoing analysis of feature film soundtracks and film structure Orchestration and recording with live musicians

Workshops with Sound Design and Editing students:
-Abstract Film Workshop
-Without Images - a sound-only project
-Animation exercises
-Dramaturgy Workshop – focusing on script and script analysis, blocking and cover, and performance

Productions
-Zen and Beyond Time - fiction workshop focusing on visual storytelling
-Documentary poetry exercise collaborating with Documentary Direction, Editing and Sound Design
-First Year Film – the major 1st year fiction production collaborating with all other departments
-Investigative Documentary - the major first year documentary production
-Cross Spec - an introduction to film language and storytelling involving all departments

YEAR TWO
-Orchestration and recording with live musicians
-Continued analysis of films
-2nd year short fiction production, shot on a digital format
-Graduation films in documentary, fiction and animation

Unlike other schools, all production costs are met by the School. In addition you will be given a cash Production Budget. NFTS students are engaged in more productions as part of the curriculum than any of our competitors.

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Created to challenge and inspire the next generation of theatre designers, the Theatre Design MA course at Bristol Old Vic Theatre School delivers intensive vocational training, enabling talented designers to develop their creative and technical ability in set and costume design for performance. Read more
Created to challenge and inspire the next generation of theatre designers, the Theatre Design MA course at Bristol Old Vic Theatre School delivers intensive vocational training, enabling talented designers to develop their creative and technical ability in set and costume design for performance.

The Theatre Design MA course has just four places on offer in each intake, students receive focused individual mentoring and support from the BOVTS team and high-profile visiting professionals, all set in the environment of an integrated company staging fourteen productions a year.

The course duration is four terms; starting in April the course runs until July the following year.

The full time course is aimed at multi-skilled postgraduate level students. We encourage applicants with a range of experience and previous training in Theatre, Art and Design, (Architecture, Costume, Graphics, Interiors, Film Design, Painting, Sculpture, Drama and Theatre). We do not limit entry to students with previous training, although the majority of applicants come from degree courses. A comprehensive portfolio of artwork is required at interview.

Collaborative working with students from a range of disciplines at BOVTS, design students are offered at least three leading design positions on public productions at a variety of respected venues – from The Bristol Old Vic Theatre to the Brewery Theatre.

Master-classes and workshops with visiting professional practitioners help build a thorough understanding of the subject, these include script analysis, life and figure drawing, model making, technical drawing, CAD, Photoshop and model photography. Specialist lectures cover theatre design and costume history. Research and practical work are supported by site and production visits including trips to theatre design events and exhibitions.

An extensive portfolio of industry-standard work can be achieved over the course of four terms, including staged productions and theoretical projects. Students leave BOVTS with the skills, knowledge and confidence to build careers as professional designers. There are end of year exhibitions at the Royal West Academy of Art in Bristol and in London.

Inspiring leadership by Head of Design Angela Davies, who is an award-winning theatre designer with high-level industry links. The course equips its graduates for entry into prestigious Theatre Design competitions such as the Linbury Prize for Stage Design and the RSC’s trainee scheme. BOVTS graduates held 5 out of the 12 final places in the Linbury Prize 2013.

Applications are accepted at least one year in advance of the course start date. The four-term course starts at the beginning of the summer term and completes at the end of the summer term of the following academic year.

Recent graduates have held design positions at the RSC, Pilmlico Opera, Bristol Old Vic, The Brewery Theatre and the Tobacco Factory, The Finsborough Theatre The Vault Festival and with Kneehigh Theatre Company.

To receive more information on course structure and highlights, please contact

Course Outline

Term 1
- Intensive skills-based classes from professional practitioners, including model-making and technical drawing
- Theatre script analysis and period research workshops
- Exploration of the collaborative creative process with a professional director and the MA Directors at BOVTS on the Theatre and Short Play Project
- Master-classes in advanced model-making techniques, technical drawing, an introduction to Photoshop and model photography
- Production and site visits.

Term 2
- Continued exploration of the design process through to presentation with meetings with a visiting professional on the Opera Project
- Regular design tutorials with additional workshops and classes to extend understanding.
- Theory is put into practice by designing the set or costumes for a BOVTS Spring production
- Collaborative working with a staff or visiting director and the BOVTS production teams for professional theatre venues

Term 3
- Design presentations and exploration of the production process through to full stage realisation.
- Close collaboration with actors, stage managers, technicians and scenic artists
- Work with the BOVTS MA Directors to complete production designs for the Brewery Theatre
- Skills classes and support in CAD and Photoshop and an introduction to portfolio design.

Term 4
- Series of small-scale productions for the Brewery Theatre
- Work begins on summer productions, exploring the role of set or costume designer in-depth
- More independent working with mentoring and support through the process
- Development of CV and professional portfolio
- Preparations for the end of year exhibitions at the Royal West Academy of Art, Bristol and London
- Exhibitions and Industry interviews with professional practitioners from a range of theatre disciplines, providing networking opportunities and pathways to work

PLEASE NOTE THAT APPLICATIONS ARE FOR APRIL 2016 ENTRY AND WILL CLOSE ON 27TH FEBRUARY 2015 AT 4PM.

Offline Applications
Please contact:The Admissions Office, 1-2 Downside Road, Bristol BS8 2XF.

Tel: 0117 973 3535.
Email: .

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Multidisciplinary studies combine process engineering to environmental engineering. The programme provides skills to solve environmental problems and challenges. Read more
• Multidisciplinary studies combine process engineering to environmental engineering
• The programme provides skills to solve environmental problems and challenges
• Programme’s industry-branch-independent, phenomena-based approach provides excellent skills in different areas of environmental engineering

This international 2-year master’s programme concentrates on energy production systems and cleaner production methods and on sustainable technologies. The programme will give you relevant skills and core knowledge of the latest technologies, tools, and methods of the field, such as:
• Sustainable technologies related to energy systems and cleaner production methods
• Abilities to control, optimize, design and develop industrial environmental processes
• Tools in controlling and reducing harmful environmental effects
• Methods for water and waste water treatment, water resources and water engineering

The programme has two options for specialization fully available in English:
• Energy Systems and Cleaner Production, and
• Water Engineering.

These study options provide knowledge on how to manage environmental issues with an industry-branch-independent, phenomena-based approach in energy production and water engineering, protection and restoration of natural environments, and in water and waste water processes by application of proper production methods, tools, and technologies.

The programme educates environmental engineers with skills to solve environmental problems and challenges, both locally and globally, in areas rich in natural resources of high economic value contained in an ecologically sensitive nature.

The graduates will have knowhow for scientific and applied work both in industry and academia. The graduates are able to work in different environment related business sectors, in local and regional public administration, as well as environmental authorities or research institutes.

Possible job titles include:
• Researcher
• Specialist
• Chemical process designer
• Environmental engineer
• Plant engineer
• Development manager
• Production manager

Students applying for the programme must possess a bachelor’s degree or equivalent in a suitable field of engineering, e.g. in environmental, process, chemical, or civil engineering.

For all enquiries, please refer to our enquiry form: http://www.oulu.fi/university/admissions-contact

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This course builds your design, technological, management and business knowledge, and develops the research and communication skills you will need to work in a web or digital media organisation. Read more
This course builds your design, technological, management and business knowledge, and develops the research and communication skills you will need to work in a web or digital media organisation.

This MSc qualification was developed in partnership with local industry, which identified a need for people who can communicate with customers, designers and developers in order to manage projects.

The city of Brighton & Hove is one of Europe's most vibrant creative, digital and IT (CDIT) clusters and this innovative environment is complemented by our teaching style. Invitations to industry conferences form part of our course's induction and industry leaders are often asked to speak with our students.

The course has been developed with regard to the Skillset (Sector Skills Council for the Audio Visual Industries) National Occupational Standards for Interactive Media.

Course structure

This flexible course can be studied either full-time or part-time.

Modules involve approximately 20 per cent classroom teaching and 80 per cent individual or group work.

The course ends with a major project. This may take the form of an internship at a digital media company, an individually directed development project (which might entail creating your own brand/business) or carrying out a substantial piece of research.

Syllabus

You will study seven core modules and two optional modules. The option modules allow you to specialise in the areas of the course that interest you the most.

Core modules:

Web Development
Creative Design Lab
Interaction Design and Evaluation Process
Interface and Information Design
Research Methods
Project Management
Major project

Options:

Marketing for Interactive Technologies
Interactive Technologies Business Context
Intellectual Property Law
New Media Application Development
Individual project and research options

Employability

Graduates of the course have gone on to work in a number of roles in digital media including:

• Digital Media Project Manager
• Digital Content Executive
• UI Designer
• VP Strategic Content Marketing

Brighton is acknowledged as a major digital media cluster. There are plenty of opportunities to network with companies and organisations in the sector. Many of these will be made available to you through the course itself.

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How can you design an electronic toll collection system? How can a production plant minimize production costs without compromising on quality and safety? How can you design a complex consumer product?. Read more
How can you design an electronic toll collection system? How can a production plant minimize production costs without compromising on quality and safety? How can you design a complex consumer product?

These are typical questions that a graduate of the Master's programme Industrial Engineering and Management (IEM) can address. In a progressively technological society, IEM engineers will increasingly become leaders of technological innovation and design.

A Student of the Master's degree programme Industrial Engineering and Management (IEM) learns how to deal with practical problems in businesses. A focus lies on how to find solutions to problems while taking on a technical and scientific design perspective. The general aim of the IEM Master's programme is to train engineers to acquire a thorough overview of all primary and secondary business processes, especially with respect to the design of a technological product or process.

More than its nearest competitors, the IEM Master's degree programme of the University of Groningen focuses on technology. About 65% of the curriculum is dedicated to engineering and technology, and about 35% focuses on management and business. You can choose between two specialisations:

* PTL: Production Technology and Logistics

* PPT: Product and Process Technology

Why in Groningen?

- Integration of technology and management
- Strongly embedded in a specific technology of your choice

Job perspectives

Career opportunities are abundant for Industrial Engineering and Management(IEM)engineers. Career-market analyses consistently show that there is a strong need for professionals with a combined technical and managerial background.

- IEM engineers with a Production Technology and Logistics (PTL) specialization
IEM engineers with a PTL specialization can start a career as a product manager, involved in the development of new innovative products within the tight boundaries of technical, market and product-related constraints.

-Product and Process Technology (PPT) specialized IEM engineers
PPT-specialized IEM engineers can become members of product and process design teams or for example begin a career as a production manager in industrial companies.

Job examples

- Product manager
- Product developer
- Production manager
- Process designer

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This MA gives practitioners and theorists the opportunity to research and develop the new boundaries of image-making made possible by technological change within the context of post-industrial culture- http://www.gold.ac.uk/pg/ma-photography-electronic-arts/. Read more
This MA gives practitioners and theorists the opportunity to research and develop the new boundaries of image-making made possible by technological change within the context of post-industrial culture- http://www.gold.ac.uk/pg/ma-photography-electronic-arts/

This programme joins theory and practice, equipping you to develop and achieve highly effectively in the new image media culture. Practice uses both digital and analogue technology, still and durational as well as the study and production of interactivity.

The programme allows for specialisation in photography and/or electronic arts – which, in addition to still photography, can include interactive, durational and internet work – but encompasses a broader interpretation of practice.

You'll look at the meaning, production and distribution of images, and the relationship between theory and practice in the context of debates about post-modernism and beyond.

You also participate in enabling sessions in photography:

medium/large format cameras
portable and studio lighting technologies and their use
film technology
cinematography
digital imaging
output systems and processes
and/or in electronic arts:

computer and video graphics
post-production
computer-aided design
digital publishing
animation
animatics
2D and 3D computer animation
still and durational image production and manipulation
web construction
interactivity
There is an MRes which follows the MA into a second year, in order to develop your work/voice. This will count as the first year of a PhD. Find out more about the MRes.

Contact the department

If you have specific questions about the degree, contact the convenor Nigel Perkins.

Modules & Structure

This programme uniquely joins theory and practice in a way that will equip you with the tools and the vision to develop and achieve highly effectively in the new image media culture. Practice uses both digital and analogue technology, still and durational as well as the study and production of interactivity.

You will study

Photography: Durational & Still; Analogue & Digital
Electronic Imagery: Motion & Still
Visualisation: Stand-alone & Interactive
The programme draws on a broad range of cultural references and technical practices. It offers the opportunity to take stock of evolving practices and developments in image media culture, and is structured to develop the intellectual imagination within each individual student. This is achieved through a combined study of practice and theory, with extensive instruction through ‘enabling sessions’ which engage technical familiarity; core tutorials; secondary tutorials; Issues in Media and Culture and additional theory course options.

Recognising the rapidly changing definitions and context of these practice areas,and the value/positioning of traditional practices, these categories may also be understood through a variety of practices which involve image construction and presentation both still and durational, including: film/video, animation, interactivity, installations, motion graphics, and hyperspace constructs, as well as evolving new exploratory categories.

The programme provides an opportunity to develop and/or research aspects of visual style, and draw on a broad range of cultural references as well as aesthetic and technical approaches engaged through ‘Practice Theory Sessions’, visiting lectures and the Issues in Media and Culture course. Fundamental to the programme is the space that it creates to make it possible for you to explore, question, change and consolidate your work and your ideas.

Assessment

Original portfolio submission; coursework and essays.

Tutorials

This course is interested in the development of the individual voice. To this end, there are two types of tutorial:

Core tutorials - which deal with overall development
Secondary tutorials - these are tutorials for each specific area of photographic media

Skills

You'll develop specific practice skills to a high level, and the articulation/understanding of the pleasures of media consumption.

Careers

Graduates from the programme are extremely successful, with finalists working commercially, developing as artists or continuing to enlarge their academic knowledge. During the course particular attention is given to the development of the individual voice. This, plus students' exposure to a range of technologies, means that our graduates can step into the arena of their choice, or sometimes of their making.

Here are just some examples of the sorts of careers graduates have gone onto:

Art Director
Artist
Animator
Senior Interactive Designer
Head of Creative Department
Head Technical Creative, Experimental Film and Dance
Commercial Photography (fashion, editorial, photobooks, social, advertising)
Director (commercial narrative)
Director Of Photography
Installation Artist
Interactive Artist
Producer
Curator

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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Are you interested in exploring new ways of communicating through visual storytelling? Do you want to extend your creative skills in the digital domain?. Read more
Are you interested in exploring new ways of communicating through visual storytelling? Do you want to extend your creative skills in the digital domain?

The MSc Animation & VFX at DJCAD is an exciting Masters course which allows a much broader interpretation of traditional animation. Digital animation techniques have allowed us to visualise the world around us from the farthest reaches of space to the darkest depths of the oceans.

Why study Animation and Visualisation at Dundee?

Digital animation techniques have allowed us to visualise the world around us from the farthest reaches of space to the darkest depths of the oceans. With the increasing appetite for fantastic stories and images there has never been a better opportunity for animators, artists and designers to develop new ways of communicating different stories. Using 2D and 3D computer animation, practitioners are shaping our knowledge and understanding in areas as diverse as digital visual effects, medical imaging, architecture, environmental design, product design and film making.

What's great about Animation and Visualisation at Dundee?

This course represents an opportunity for animators, artists, designers and those with associated experience to extend their skills and discourse within both animation and visualisation. We offer dedicated 2D, 3D and visual effects facilities providing you with a unique opportunity to develop your own visual practice. Our new Visual FX studio is one of only two within a UK university.

Duncan of Jordanstone College of Art and Design (DJCAD) has been rated as the top institution in Scotland for research in art and design, and one of the best in the whole of the UK (RAE 2008).

What you will study

The Masters is a one-year programme, taught over three semesters. Core modules and optional modules provide a balanced curriculum. Masters students are required to attain 180 credits which comprise seven modules, as follows.

Semester 1 (20 credit modules):
Exploring Practice - enhances understanding of the process and skills associated with 2D and 3D animation production, problem solving and creative practice.
Context & Review - contextualises conceptual and theoretical skills in relation to contemporary and emerging technologies and cultures.
Research Skills & Methods - refine your personal programme of research and development, to inform the planning and execution of your personal project.

One week at the beginning of the first semester is dedicated to induction and diagnostic testing to establish where support is required, especially for international students.

DJCAD operates a Reading Week during week 6 of the first semester. Reading Week is designated as five days where there are no timetabled taught classes. However, all students are expected to carry out either assigned work or self-directed work during this period. All University facilities are open during Reading Week with students expected to attend the University as usual.

Semester 2 (20 credit modules):
Advanced Production - extend your existing skills in 2D and 3D digital computer animation. This module will help you to apply these skills to your personal project.
Reflection on Practice - guided independent learning in which you will focus on a project report.
Going Live - you will work on a live industry initiated project called Going Live. This experience will replicate the studio experience with a professional brief set by an external production studio. Industry partners have included The Mill and Axis Animation.

Semester 3 (60 credits)

A&V - Realisation, final 60 credit semester will result in you creating a substantial body of work and taking part in a public exposition.
You can choose to leave with a postgraduate diploma with 120 credits, or a postgraduate certificate with 60 credits.

How you will be assessed

Students are assessed by course work, including team project work, exploratory and finalised practical work, and written work

Careers

Prospects for graduates exist in research and within the vfx, 3D and 2D animation and visualisation industries. Specific roles include 3D Vfx Artists, Compositor, Character Designer, Technical Director, Environments Designer, Character Animator, Self-employment and entrepreneurship will also offer potential career opportunities. Academia careers including Research Assistant on funded projects and PhD study.

"I was given freedom to develop my potential. DJCAD also provided an amazing teacher team and advanced facilities that gave me a great study environment." - Huaijin Cao from China graduated in 2011 and is now employed at Sony Computer Entertainment Europe as a Motion Graphic Designer.

"The reason I choose to study the MSc Animation & Visualisation was to explore various vfx techniques in my work and gain ties with industry professionals. I had a great experience during my time at DJCAD and found the programme to be an ideal springboard into the vfx industry." - Graeme Turnbull works for The Mill London as a 3D artist, he graduated in 2009.

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