This programme focusses the creative, historical, critical, technical, and performative aspects of electronic and computer music, emphasising the many ways in which technology and musical practice influence each other.
You’ll engage with current thinking and practice in areas including experimental electronic music, sound synthesis, electrical and electronic musical instruments, signal processing, technologically-mediated approaches to composition, live electronic music, interfaces and interactivity, sound spatialisation, electronic music in the museum, and more. You’ll also learn to place these developments within the aesthetic, critical, cultural and historical context of electronic music and music technology.
A distinctive feature of this programme is the balance it strikes between creative practice, technical skills and theory, and critical/cultural/historic context in electronic and computer music.
Electronic and computer music is a broad and exciting field of research, and you’ll learn from an academic team with a strong presence in the international computer music, sonic arts, and electronic music research communities. It’s a great opportunity for musicians, creative professionals, educators, scientists, or artists who are interested in the integration of music and technology to collaborate across disciplines in a city with a thriving music and cultural scene.
The degree is also available to study part-time over 24 months. The part-time MA may be of special interest to those who are working in related fields as part of their career development.
We have a variety of excellent facilities to support your learning, including rehearsal, performance and practice spaces, a lab for studying the psychology of music and studios for sound recording, software development and computer music composition.
We also have good working relationships with a range of prestigious arts organisations: we host BBC Radio 3 concerts, Leeds Lieder and the Leeds International Pianoforte Competition, as well as enjoying a close partnership with Opera North and many others in a city with a thriving music and cultural scene.
You’ll work on your own practice from the beginning of the programme. A core module will allow you to complete different electronic and computer music exercises using a range of frameworks, while another will introduce you to the development of electronic and computer music and the current state of the art form. You’ll consider the people, institutions, innovations, repertoires, and critical perspectives that continue to shape electronic and computer music.
Throughout the year your knowledge and skills will be underpinned by Professional Studies, a module which introduces you to research methods in music and allows you to build important skills. You’ll also put this into practice with your major project, where you’ll research, plan and document an independent project on a related topic of your choice.
Outside of the field of electronic and computer music, you’ll also choose an optional module from those offered across the School of Music. You could study psychology of music, aesthetic theory or editing, or if you have some experience of composing or performing you could even continue with these.
If you choose to study part-time, you’ll study over a longer period and take fewer modules in each year.
These are typical modules/components studied and may change from time to time. Read more in our Terms and conditions.
You’ll study the three core modules below and then choose either the Electronic and Computer Music Portfolio (60 credits) or a Dissertation (60 credits).
This programme will equip you with in-depth subject knowledge and a range of transferable skills in research, analysis, ICT and communication, as well as critical awareness. Beyond these, we also encourage an approach to skills development that is tailored to your individual needs.
You’ll focus on areas that interest you in your project work to gain the knowledge and skills you need to suit your career or research plans. After an audit of your existing skills, you’ll follow an individual development programme.
We also offer additional support as you develop your career plans: the School of Music boasts a unique Alumni Mentoring Network, where students can be supported by past students as they start to plan their next steps.
We encourage you to prepare for your career from day one. That’s one of the reasons Leeds graduates are so sought after by employers.
The Careers Centre and staff in your faculty provide a range of help and advice to help you plan your career and make well-informed decisions along the way, even after you graduate. Find out more at the Careers website.
The MSc in Digital Audio Engineering is a unique and innovate course designed to give you advanced knowledge and skills related to digital audio, which can be found in every area of modern technology and culture. On this course you will gain the creative, investigative and critical thinking abilities to apply your knowledge and skills to real-world situations and problems, such as audio analysis, effects and synthesis plug-ins, digital controllers, installation and embedded systems for public spaces.
Digital audio is part of all aspects of modern life. This includes areas such as music and sound production, media and gaming, 3D spatial audio, mobile devices and streaming, online media and the internet of things (IoT), plus many others. The need for people to have the necessary technical and creative abilities to enable and progress how digital audio is embedded in all these areas and many more, is significant.
The course promotes an independent and self-motivating approach to learning by encouraging you to develop real-world technical expertise to effectively innovate, design, develop and operate a range of digital audio systems. Upon graduation you will be prepared as a professional, equipped with the necessary theoretical and practical knowledge to develop a successful career as a digital audio engineer.
The course provides you the opportunity to engage in a wide range of digital audio application developments and potential collaborations with postgraduate students in other areas of the university. These include music technology, software engineering other subject areas in the School of Computing and Engineering and the London College of Music.
The development of learning skills includes processes and activities such as critical appraisal, reflection, literature searching, information technology, peer review, group work, presentation, research, practice/professional skills, note-taking, writing skills, electronic information retrieval, communication skills and independent study at home. These skills will be an integral part of learning courses.
The course modules will enable you to evidence your ability to combine different but related audio engineering subjects in an applied manner. Students from a variety of undergraduate backgrounds in related subjects will be able to enrol and succeed on the course. The type of undergraduate courses students may join the MSc from include:
As would be expected at masters’ level, there is an appropriate balance of theory and practice, and in order to be successful students will need to demonstrate high levels of analytical, critical and reflective skills alongside a professional level of practical skills and knowledge. Teaching and learning on the programme is underpinned by the research and development activities of the course team.
Click the following link for information on how to apply to this course.
Information about scholarships and bursaries can be found here.