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Masters Degrees (Motion Graphic)

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This creative and experimental MA in Graphic Arts brings together graphic designers, illustrators, and individuals from related industries to engage with communication design practice at a deeper level. Read more
This creative and experimental MA in Graphic Arts brings together graphic designers, illustrators, and individuals from related industries to engage with communication design practice at a deeper level. You will research, investigate and debate the nature and dynamics of communication, and explore how they can produce meaningful outcomes using conventional and unconventional forms.

You will develop your design process: from creative strategies for generating ideas; gathering and analysing information; producing text; to producing final outcomes to industry standards. Skills development is embedded throughout and a vital re-skilling stage, a series of technical workshops delivered by experienced technical staff, ensures you are up-to-date and industry-ready.

Students value the experience and expertise of staff and the extensive, cutting-edge facilities and workshop areas covering digital and traditional print, media, film and animation, fabrication, photography, and apple mac suites.

Course detail

You will benefit from the opportunities generated by the University's strong links to the creative and media industries. Regular guest speakers from industry and live collaborative projects provide invaluable opportunities to gain real-world knowledge and experience. Our students continue to perform well in both local and national awards and competitions.

The course will offer you the chance to extend your practice and explore new areas in the changing world of industry and design. Learning to be independent, to research effectively, to question and to be critical, and to sustain practice for the long term.

Students learn up to date technical skills in design for print, web, motion graphics, and fabrication.

Modules

• Introduction to Graphic Arts (30 credits)
• Research Practice (30 credits)
• Analysing Practice in Graphic Arts (30 credits)
• Developing Practice in Graphic Arts (30 credits)
• Extended Practice in Graphic Arts (60 credits)

Format

You will be based in the department's Graphic Design studios at one of our city centre locations. You will study through a combination of one to one tutorials, group tutorials, seminars, lectures, technical workshops and day projects. Initially there are set briefs to assist you in writing your own study proposal for the MA stage.

Assessment

You will be assessed by a combination of practical and written work at the end of each module.

Careers / Further study

Many of our graduates enter or continue employment in the creative industries as freelance designers whilst others run their own companies or work for large clients. Recent graduates have taken up positions at: The Creative Place Ltd, London; Graham & Green, London; and Proctor & Stevenson, Bristol. Others have secured work producing packaging design for supermarkets like Asda and Lidl. Some work in the education sector at Universities and Colleges in this country and beyond including University of Liverpool, University of Gloucester, Southampton Solent University, Filton College, Weston College, plus institutions abroad.

How to apply

Information on applications can be found at the following link: http://www1.uwe.ac.uk/study/applyingtouwebristol/postgraduateapplications.aspx

Funding

- New Postgraduate Master's loans for 2016/17 academic year –

The government are introducing a master’s loan scheme, whereby master’s students under 60 can access a loan of up to £10,000 as a contribution towards the cost of their study. This is part of the government’s long-term commitment to enhance support for postgraduate study.

Scholarships and other sources of funding are also available.

More information can be found here: http://www1.uwe.ac.uk/students/feesandfunding/fundingandscholarships/postgraduatefunding.aspx

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The Graphic Design and Art Direction course is concerned with the advanced, exploration and application of principles of graphic design within the contexts of research and professional development. Read more
The Graphic Design and Art Direction course is concerned with the advanced, exploration and application of principles of graphic design within the contexts of research and professional development.

This taught postgraduate route is of particular relevance to those interested in effective visual communication and developing innovative concepts and approaches in publication design, illustration, motion graphics, corporate identity, photography, design for digital media and graphic design for advertising.

You will be encouraged to take a self-reliant, cross-disciplinary approach to study, with regular support and contact from specialist staff. Where appropriate you will be able to complement your studies with professional practice and commissioned work to enhance your career aspirations.

Course Content

The MA Design: Graphic Design and Art Direction is made up of four units totalling 180 credits.

The programme is designed to help you acclimatise to the challenges of MA level research and practice, enabling you to identify and describe a clear direction for your postgraduate design study.

You will be encouraged to develop design propositions that encompass key design issues and have complexity and ambition, taking full consideration of the relative contextual drivers.

You will also be encouraged and supported to extend your experience in the professional sphere either through a practical project, research context, exchange, work experience, or other negotiated professional set of interactions with an external partner, groups of students and creative industry.

Towards the end of the programme you will undertake a major project to consolidate your past research and practice into fully realised collections, pieces, proposals, business plans, or exhibitions – whatever means is appropriate to the work. You will also have developed a strategy for the continuation of your practice located and contextualised to the profession or discipline.

If you choose to progress to MFA Design: Graphic Design and Art Direction award you will study a further two units of 60 credits each.

This route is focused on the continuation of your practice aligned to the research and selection of appropriate public or professional venues and platforms to disseminate a significant body of work. You will be required to produce work for a public audience in the most relevant and appropriate form along with any implicit publicity and dissemination material.

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Explore the design of moving images using new and emerging digital 4D software and traditional production methods. In modern media we are increasingly surrounded by image and text in motion. Read more
Explore the design of moving images using new and emerging digital 4D software and traditional production methods.

In modern media we are increasingly surrounded by image and text in motion. Through this course you will apply visual narratives to critically informed themes for film, television, digital devices and online platforms.

You will have the opportunity to shape your own ideas, concepts and theories through a self-directed major project.

See the website http://www.napier.ac.uk/en/Courses/MA--MDes-Motion-Graphics-Postgraduate-FullTime

What you'll learn

In specialist moving image modules you will develop specific skills and knowledge, which will inform and enable highly developed design outcomes in your major project. The exhibition design module allows for collaboration with practitioners from other areas, and you can also have the choice of working with light art and projection, or advertising.

You have the option of taking an MA or MDes award, depending on whether you complete a dissertation or design project report in your final trimester.

Working with specialist tutors, including a BAFTA nominated BBC graphic designer, the major project allows you to model and develop design outcomes for film, television, animation, digital interfaces, on-line spaces, and site-specific installations. We have a strong studio culture and close links to the Centre for Design Practice and Research.

Modules

• Design Research Methods
• Motion Graphics
• Exhibition Design or Concept Creation
• Light Art & Projection or Digital Creative
• Major Design Project
• For MDes Degree - Design Project Report
• For MA Degree - Design Dissertation

Study modules mentioned above are indicative only. Some changes may occur between now and the time that you study.

Careers

With a physical and digital/online portfolio demonstrating industry-ready skills, graduates could apply for design jobs, freelance work or establish entrepreneurial ventures.

You may also wish to continue study to MPhil or PhD level. We have strong industry links and often involve students in projects undertaken in our Centre for Design Practice & Research.

How to apply

http://www.napier.ac.uk/study-with-us/postgraduate/how-to-apply

SAAS Funding

Nothing should get in the way of furthering your education. Student Awards Agency Scotland (SAAS) awards funding for postgraduate courses, and could provide the help you need to continue your studies. Find out more: http://www.napier.ac.uk/study-with-us/postgraduate/fees-and-funding/saas-funded-courses

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Are you interested in exploring new ways of communicating through visual storytelling? Do you want to extend your creative skills in the digital domain?. Read more
Are you interested in exploring new ways of communicating through visual storytelling? Do you want to extend your creative skills in the digital domain?

The MSc Animation & VFX at DJCAD is an exciting Masters course which allows a much broader interpretation of traditional animation. Digital animation techniques have allowed us to visualise the world around us from the farthest reaches of space to the darkest depths of the oceans.

Why study Animation and Visualisation at Dundee?

Digital animation techniques have allowed us to visualise the world around us from the farthest reaches of space to the darkest depths of the oceans. With the increasing appetite for fantastic stories and images there has never been a better opportunity for animators, artists and designers to develop new ways of communicating different stories. Using 2D and 3D computer animation, practitioners are shaping our knowledge and understanding in areas as diverse as digital visual effects, medical imaging, architecture, environmental design, product design and film making.

What's great about Animation and Visualisation at Dundee?

This course represents an opportunity for animators, artists, designers and those with associated experience to extend their skills and discourse within both animation and visualisation. We offer dedicated 2D, 3D and visual effects facilities providing you with a unique opportunity to develop your own visual practice. Our new Visual FX studio is one of only two within a UK university.

Duncan of Jordanstone College of Art and Design (DJCAD) has been rated as the top institution in Scotland for research in art and design, and one of the best in the whole of the UK (RAE 2008).

What you will study

The Masters is a one-year programme, taught over three semesters. Core modules and optional modules provide a balanced curriculum. Masters students are required to attain 180 credits which comprise seven modules, as follows.

Semester 1 (20 credit modules):
Exploring Practice - enhances understanding of the process and skills associated with 2D and 3D animation production, problem solving and creative practice.
Context & Review - contextualises conceptual and theoretical skills in relation to contemporary and emerging technologies and cultures.
Research Skills & Methods - refine your personal programme of research and development, to inform the planning and execution of your personal project.

One week at the beginning of the first semester is dedicated to induction and diagnostic testing to establish where support is required, especially for international students.

DJCAD operates a Reading Week during week 6 of the first semester. Reading Week is designated as five days where there are no timetabled taught classes. However, all students are expected to carry out either assigned work or self-directed work during this period. All University facilities are open during Reading Week with students expected to attend the University as usual.

Semester 2 (20 credit modules):
Advanced Production - extend your existing skills in 2D and 3D digital computer animation. This module will help you to apply these skills to your personal project.
Reflection on Practice - guided independent learning in which you will focus on a project report.
Going Live - you will work on a live industry initiated project called Going Live. This experience will replicate the studio experience with a professional brief set by an external production studio. Industry partners have included The Mill and Axis Animation.

Semester 3 (60 credits)

A&V - Realisation, final 60 credit semester will result in you creating a substantial body of work and taking part in a public exposition.
You can choose to leave with a postgraduate diploma with 120 credits, or a postgraduate certificate with 60 credits.

How you will be assessed

Students are assessed by course work, including team project work, exploratory and finalised practical work, and written work

Careers

Prospects for graduates exist in research and within the vfx, 3D and 2D animation and visualisation industries. Specific roles include 3D Vfx Artists, Compositor, Character Designer, Technical Director, Environments Designer, Character Animator, Self-employment and entrepreneurship will also offer potential career opportunities. Academia careers including Research Assistant on funded projects and PhD study.

"I was given freedom to develop my potential. DJCAD also provided an amazing teacher team and advanced facilities that gave me a great study environment." - Huaijin Cao from China graduated in 2011 and is now employed at Sony Computer Entertainment Europe as a Motion Graphic Designer.

"The reason I choose to study the MSc Animation & Visualisation was to explore various vfx techniques in my work and gain ties with industry professionals. I had a great experience during my time at DJCAD and found the programme to be an ideal springboard into the vfx industry." - Graeme Turnbull works for The Mill London as a 3D artist, he graduated in 2009.

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This programme encourages students to take a risk, to test the boundaries of the discipline and push their design ideas beyond personally predetermined limits. Read more

Programme description

This programme encourages students to take a risk, to test the boundaries of the discipline and push their design ideas beyond personally predetermined limits. There is a strong international student input which introduces diverse experience and encourages wide-ranging thinking.

You will develop an enhanced research and design proposal, culminating in a new body of work that will showcase your heightened development and achievements.

This unique and convention-breaking programme has a strong emphasis on personal creative freedom and design innovation, ensuring you have the best chance of employment and career development upon graduation.

You will be encouraged to challenge your existing research and design knowledge and develop new skills and networks. You are expected to experiment and explore – independent study is paramount but underpinned by a number of supporting projects, workshops and events.

We expect collaboration within the School of Design, with the creative industries and where appropriate with external clients to allow you to realise personal and project possibilities to the full.

We encourage bold, lateral thinking, coupled with a clear understanding of process and technique, to produce innovative, emotive and enduring design from students who learn through intense, sustained involvement with the design process.

Programme structure

The curriculum is student-led with an emphasis on independent learning. With tutorial guidance, you will negotiate and develop a programme of study based on personal areas of practice and research, alongside set projects to support and inform your line of enquiry.

You will initially focus on the research and development of a study proposal. With support from our dynamic team of experienced tutors (all industry practitioners or researchers) you will be encouraged to expand on your preconceived ideas and let your findings dictate future development. We expect you to engage in sophisticated design dialogue to push your ideas to their full potential. There is a hotbed of debate and prototyping before any designs are taken into production.

The written context of the programme helps amplify and contextualise your understanding of process and this wider awareness of design feeds back into your practice-based work. You will produce one written context assessment per semester.

Career opportunities

Possibilities for employment in graphic design are varied and plentiful, ranging from corporate assignments within design agencies to independent freelance commissions, for both screen and print.

Other career destinations you may pursue cover a wide range of visual communication, including advertising, motion graphics, publishing, exhibition work, teaching and the administrative side of the design business.

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This unique 12 month full-time diploma course delivered in partnership with Sky, will equip students with the skills required to become a Film and Television graphics designer. Read more
This unique 12 month full-time diploma course delivered in partnership with Sky, will equip students with the skills required to become a Film and Television graphics designer.

Quick Facts

- 12 Month Course
- Full-time
- Course runs Jan-Dec each year
- Next intake: January 2017
- UK and EEA applicants only

APPLICATION DEADLINE: 13 OCT 2016

Visit the website https://nfts.co.uk/our-courses/diploma/graphics-and-titles-film-and-television

COURSE OVERVIEW

Working as a Graphics and Titles Designer in Film and Television involves design and production of graphics elements for TV channels, series, individual programmes, films and promotions. At its most complex this could be supervising the shoot of multi pass animations using a motion control studio or on location. Most of the work, however is producing and implementing templates for use in studios and post production suites to enhance the look of the output and to reinforce and support broadcaster, channel, genre and programme branding.

- A unique course in partnership with Sky.
- Equips participants with specialist skills required to work as a Film and Television graphic design.
- Gain the expertise to work on multiple complex projects within the industry.
- Become an innovator and expert in this field.
- Combines practical experience on TV Entertainment, Science and Natural History and Sports shows with industry work experience -placements and intensive training.
- Access to NFTS's Passport to Cinema and Masterclasses lead by major creative figures from film, television and games.

Graphics and Titles professionals design and implement moving and stationary graphics used for branding and presentation of information. On some high end shows they operate the graphics generator in the studio gallery but, in most instances, they create templates for use by graphics operators, editors and vision mixers.

To do this role, you will need to:

- be an exceptional graphic designer with the ability to realise 2D and 3D designs through a variety of computer software packages
- be an approachable team player
- work to tight deadlines and, at times, under extreme pressure
- pay close attention to detail
- be an excellent communicator
- have tact and diplomacy skills
- prioritise tasks
- multi-task
- work long and often unsocial hours
- be flexible
- have a positive approach

The NFTS will help you develop these skills and capabilities.

CURRICULUM

This course combines practical experience on TV Entertainment, Science and Natural History and Sports shows with industry work experience placements and intensive training.

The course has been developed to meet industry demand and NFTS students are engaged in more productions as part of the curriculum than any of our competitors.

The diploma course is 12 months full-time and is delivered at the NFTS:

Specifically students will learn about:

- Type and typography in a TV context
- Graphic design for TV entertainment
- Graphic design for TV Sport
- Graphic design for TV Promotion
- Workflows supporting each genre above

The course is broken into three terms.

Term 1 (January – April)
In the first term of the course you will study Type and typography in TV, the general principals of working on entertainment and sports shows and on promotions. You will receive training on a number or relevant software packages.

You will produce work in response to a number of given briefs for film and television shows.

Term 2 (May – September)
Design elements produced this term may include opening titles, stings, end credits other on-screen graphics.

You will then go on a work placement at Sky.

In terms 1 and 2 students will complete Graphics and Titles work to briefs set by the lead tutor. These projects will ensure students portfolios include the key type of work to secure work on graduation.

Term 3 (September – December)
You will work on a variety of grad shows at the NFTS and choose one of these as your graduation project. This will be a major piece of original work and will include:

- Storyboard(s) to guide and support the iterative design process with the production team
- Production of a style guide for the show which will be useable on screen and in printed form. This style guide must include the rationale for all design elements and must specify how these elements can and, critically, cannot be used to ensure that your design and branding objectives are achieved.
- Production of opening titles, stings and closing credits.
- Production of graphics templates for use in the studio and in post production.
- Support the production team through all stages of the production process with design and graphics production workflow advice and graphics production and operational services to ensure the highest quality final result.

PLACEMENT

Each student will complete a placement at Sky for 4 weeks.

NFTS BENEFITS

Graphics and Titles course participants will have full access to the NFTS’ optional creative stimulus strands, including: Cinema Club, Screen Arts and NFTS Masterclasses - these strands see major creative figures from film, television and games screening their work and discussing with students in the campus cinema. Recent speakers include David Fincher (Director, Seven, Gone Girl), Graham Linehan (The IT Crowd, Father Ted), Abi Morgan (Suffragette, The Hour), Christopher Nolan (Interstellar, The Dark Knight) and Hamish Hamilton (Director, Super Bowl XLVIII).

APPLY WITH

Please supply a portfolio of your own work and tell us about a Production you have worked on or admire. Critique the graphic design, its plus and minus points, and how you might approach refreshing it.

No more than two pages (A4 paper)

HOW TO APPLY

You can apply directly to us at the NFTS by clicking on the link below:

- APPLY FOR GRAPHICS AND TITLES FOR FILM AND TELEVISION COURSE - https://nfts.co.uk/sign-me-up/apply-now/?nid=2029

You can apply online, or download a word document of the application form to submit via email
When selecting your course, please ensure that you have read the entry requirements and details of the supporting materials that should accompany your application.

TIMING YOUR APPLICATION

We are happy to receive applications 24/7 and 365 days a year up until the deadline. That said, there is no particular advantage to submitting your application very early. The important thing is that your application shows us your latest work and tell us about your most recent filmmaking experiences.

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This course is for designers who want to pursue their passion for particular areas of design, at an advanced level and with professional support. Read more
This course is for designers who want to pursue their passion for particular areas of design, at an advanced level and with professional support.

Course overview

This Masters is built around your personal design interests and aspirations. It allows you to push the boundaries of creativity, within a framework of academic rigour and contextual research.

You can choose to study any of the following areas:
-Advertising
-Animation
-Calligraphy and lettering
-Creative computational design
-Design thinking, innovation and ideation
-Design leadership
-Fashion, product and promotion
-Graphic communication
-Graphic design
-Illustration
-Interactive media
-Motion graphics
-Typographic design

Other specialised design disciplines will also be considered. Our specialist tutors will work with you as you create a portfolio of creative designs that will excite and impress potential employers.

The course includes a theoretical element which contextualises your chosen areas of study within the broader field of design.
By the end of the course, you will have completed a major project that has evolved from your practice and research. The project will be supported by a critical evaluation report.

At Masters level, the specialisms of tutors are an important factor. Our Department offers a wide range of research expertise within design. For example, we host the International Research Centre for Calligraphy (IRCC) which promotes and supports the development of calligraphy both nationally and internationally. We have excellent engagement with industry, locally, nationally and internationally and have several academic partners overseas including Hong Kong, Malaysia and the USA.

Graduates from Sunderland have gone on to work throughout the design industry around the world. A Masters qualification not only opens doors in the workplace but also helps you progress more rapidly once your career is underway.

This course can also be taken part time - for more information, please view this web-page: http://www.sunderland.ac.uk/courses/artsdesignandmedia/postgraduate/design-part-time/

Course content

The content of the course is shaped by your personal interests with guidance and inspiration from Sunderland's supportive tutors and industry speakers and visits.

Modules on this course include:
-Design Studies 1 (60 Credits)
-Design Studies 2 (60 Credits)
-Design Studies 3 (60 Credits)

Teaching and assessment

Compared to an undergraduate course, you will find that this MA Design programme requires a higher level of independent working. The course aims to stretch your creativity and maximise your sense of personal fulfilment.

We use a wide variety of teaching and learning methods, which include lectures, seminars, critiques, workshops and practical demonstrations. These are supported by a range of guest speakers from diverse academic and industry backgrounds. You will also have high levels of contact with tutors who give regular feedback and support.

Facilities & location

Our Design Centre allows you to develop your creativity while taking advantage of state-of-the-art facilities and, importantly, your own workspace. We provide well-equipped facilities and industry-standard design software so it's easy to make a seamless transition from your studies to the workplace. The Design Centre also attracts international exhibitions and conferences, and it provides a highly stimulating environment.

Facilities at the University include:
-Five computer suites incorporating the latest Mac Pros
-Digital design suites using industry standard software like Adobe Creative Suite, Maya and Toon Boom
-Digital SLR and HD video cameras
-Fully equipped Photography studio
-Fully equipped printmaking studio
-Laser cutting machine
-Large format colour printers
-Access to 3D printers and scanners
-Large format digital fabric printer and full garment design and making facilities

Arts and Design Library
Our Arts and Design Library has a specialist collection of over 120,000 books, videos, slides and one of the largest electronic information networks in the sector.

Journals and research
We subscribe to a comprehensive range of print and electronic journals so you can access the most reliable and up-to-date articles. Some of the most important sources for your course include:
-Art Full Text + Art Abstracts, which is a major resource for media and arts information
-Design and Applied Arts Index, which covers journals featuring both new designers and the development of design and the applied arts since the mid-19th century
-British Universities Film and Video Council (BUFVC), which provides resources for the production, study and use of film and related media
-JSTOR (short for ‘Journal Storage’), which provides access to important journals across the humanities, social sciences and sciences
-Lexis, which provides access to legal information as well as full-text newspaper articles
-Screen Online (BFI), which is an online encyclopaedia of British film and television, featuring clips from the vast collections of the BFI National Archive

Employment & careers

Postgraduates are highly employable and, on average, earn more than individuals whose highest qualification is an undergraduate degree. On completing this course, you will be equipped for roles throughout the creative industries.

Potential roles include animator, graphic designer, illustrator, calligrapher, lettering designer, typographic designer, interactive designer, lecturer or broad-based designer.

A Masters degree will also enhance career opportunities within Higher Education and prepare you for further postgraduate studies, such as MPhil or PhDs.

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The Applied Studies Program (ASI) is a 12 month practicum that provides you, as a graduate of a technical program, with the opportunity to enhance your skills by participating in an experiential workplace paid internship program at the Army Learning Support Centre (ALSC) at 5th Canadian Division Support Base Gagetown. Read more
The Applied Studies Program (ASI) is a 12 month practicum that provides you, as a graduate of a technical program, with the opportunity to enhance your skills by participating in an experiential workplace paid internship program at the Army Learning Support Centre (ALSC) at 5th Canadian Division Support Base Gagetown.

The multi-disciplinary platform will focus on the continuation of your technical studies and is designed to give you experience in your field of study with the opportunity to develop your leadership potential.

It's the next step in your career, one that can open doors needed for you to achieve your dreams by helping you gain experience, enhance your skills and the opportunity to network.

Internships are offered in the following fields of study:
-3D Modeling, Animation and Production
-Administration Support
-Flash Programming
-Game Programming
-Graphic Design
-IT Support
-Photography
-Video/Film Production
-Web Development

The Work Environment

The Army Learning Support Centre (ALSC) integrates industry standard technologies to develop advanced training for the military. The ALSC designs and develops distance learning, 3D models, gaming applications, animations, graphic print media, videos and photography to help modernize army training.

The facilities are among the best in the country to include state-of-the-art technology and equipment; 3D print capability, Oculus technology, motion chairs and motion capture systems.

You will work daily in a production environment that uses the same software, processes and techniques that industry studios employ. You will work in a team environment as a contributing member to the success of ALSC projects and the opportunity to learn new skills while in the program.

What to Expect with the Academic Component

To enhance the technical training you already possess, you’ll focus on the following areas of study. These soft skills are important in your day to day activities and will give you added skills to succeed in industry. You will learn through a combination of online and in-class sessions at NBCC Fredericton.
-Health and Safety
-Human Relations
-Organizational Management
-Personal Development
-Project Management
-Quality Management
-Verbal Communication
-Written Communication Techniques

Mission Complete

Upon successful completion of the prescribed curriculum, you will receive a post-graduate diploma in Applied Studies Internship and one year experience as a member of the ALSC within the Department of National Defence.

You will also have the option to apply for the Mentorship program, which will give you another year in the program. The mentorship program focuses on mentoring/coaching and gives you the opportunity to learn these skills while applying them in a work environment. These skills are sought after in industry and will further enhance your leadership capability.

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See the department website - http://cias.rit.edu/schools/design/graduate-visual-communication-design. The changing landscape of people’s everyday interactions has blurred the lines between respected design fields giving designers new responsibilities to shape experiences. Read more
See the department website - http://cias.rit.edu/schools/design/graduate-visual-communication-design

The changing landscape of people’s everyday interactions has blurred the lines between respected design fields giving designers new responsibilities to shape experiences. Designers must increase their knowledge in all areas of design, including print media, human-computer interaction design, motion graphics, and 3D digital graphics.

Plan of study

The MFA in visual communication design provides a learning environment for advancement in innovative research, user-centered design, and professional practice focusing on the creative potentials of visual communication through a full spectrum of media. Students may advance their design knowledge and technical skills by choosing one of three options: communication design, interaction design, or motion and 3D digital design.

The cross-disciplinary nature of the program offers a greater potential to foster innovation and creativity in visual communication design. The program reflects the current views and changes occurring in the professional design field. The skill sets required of graphic, interactive, and digital design have now crossed over and are interrelated.

Admission requirements

- Portfolio

A portfolio, along with written records of achievements and recommendations, serves to inform the faculty of the applicant’s readiness for advanced graduate study. It provides a visual statement of the applicant’s performance to date of a candidate's design skills, aesthetic development, and maturity.

The portfolio must demonstrate a strong understanding of design principles and visual computer skills using Adobe products, including Photoshop, Illustrator, and InDesign. A portfolio of 10-15 examples representing a cohesive body or bodies of recent work should be uploaded to rit.slideroom.com, the college's portfolio website, or via a personal website.

Examples must demonstrate a good sense of design, typography, and digital illustration in addition to the applicant's interests in and aptitudes for advanced study and, specifically, potential for success at RIT. Applicants are encouraged to submit only their best original work. Applicants should not submit work copies from film, television, photographs, magazine/book illustrations, or other sources.

- Application deadline

The application deadline is February 15th. Admission selection for the fall semester is made in the spring from among all portfolios and completed applications submitted. Acceptance after February 15th is based upon available space and accepted applicants may be placed on a waiting list.

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MA Communication Design at Falmouth is a transformative, intensive studio based course, enabling you to develop your individual critical voice in communication design. Read more
MA Communication Design at Falmouth is a transformative, intensive studio based course, enabling you to develop your individual critical voice in communication design. The course prepares you for the demands of a rapidly changing, complex media world, where the ability to create meaningful and effective ideas is paramount.

Benefits:
- Learn from leading global design provocateurs and teachers in project challenges and study set
- Gain commercial experience through internships
- Work in a multi-million pound studio environment that mirrors leading contemporary design studios
- Specialist skills training, relevant for your project interests
- Final semester London show
- Digital final exhibition for global recognition and launch

Visit the website https://www.falmouth.ac.uk/communication-design-ma

How the course is taught

The course is structured over 45 weeks, across three semesters: deconstruction, reconstruction and reinvention.

You'll be in the studio most weekdays working on outcomes rooted in design process and the development of meaningful and innovative ideas. The experience is designed to be supportive yet provocative, so you can take your ideas and practice into new and exciting realms, that challenge you and the wider communications world.

Your learning is delivered across a mixture of set lectures, tutorials, workshops, and peer and tutor review.

Contact hours vary across the course, being most intensive during the first two semesters, with more self directed study as you develop your final project in the third semester. We expect some students to be away at points during the final semester, either working on research and project feedback, or attending internships.

Course outline

The course prioritises fresh and fearless thinking, developing students who see no boundaries to their work, curious to engage and discover while pursuing the highest level of innovation in communication design.

You'll gain an understanding of the global framework of communication design, and an approach to design process that delivers great ideas across diverse media platforms.

Mirroring the success of longstanding programmes at our School of Communication Design, you'll benefit from frequent industry contact, enabling you to stretch and question your practice, gaining inspiration from within and beyond your immediate boundaries.

Attracting a range of applicants, the course prepares you for independent or studio practice, in the applied creative industries, broader arts, or further academic research.

Our priority is to encourage your development by distilling and building your creative voice and ambition. We do so via three semesters, deconstruction, reconstruction and reinvention, with project outcomes mirroring a design process structure.

What you'll do

Semester 1: Deconstruction
- MACD 101: Process
(20 credits)
This module introduces the components of design process in relation to your own personal practice. Through provocation and critical debate you'll reflect on and challenge what you do, seeing how global, experiential and experimental insights can generate the most appropriate process models for a contemporary communications problem.

- MACD 102: Intersections
(20 credits)
This module examines the fundamental components to the production of design: human interaction and collaboration. Whether this interaction is between client and designer, object and user, or experience and emotion, it allows you to experience provocative challenges that hone your own standpoint. You'll learn how social engagement, polar tension or friction can inspire new thinking.

- MACD 103: Boundaries
(20 credits)
This module allows you to take more radical entry points into your understanding of practice; taking project interest into new forms or creating critical design response from more theorised or experimental catalysts.
Provocateurs will continue to challenge and stretch the limits of your enquiry, exploring new theoretical models and examining the debate of 'designer as author'; how works are translated or used; and how they or their work become the provocateur.

Semester 2: Reconstruction
- MACD 104: Curate and build
(40 credits)
You'll deep dive into your emergent interests, exploring how technology and an increasingly complex consumer and cultural landscape may effect your enquiry. Thinking by doing, you'll elect and develop skill sets and a depth of study in both practice and theory. With the module running across the whole semester, it allows you to fully prepare and test ideas and craft, sectors and media as you begin to prepare your main MA project.

- MACD 105: Compete
(20 credits)
Ahead of the final semester, you'll begin to look at avenues and insights for your own practice and from a business or funding perspective. You'll build professional skills relevant to individual need and examine components of design development including publishing, presentations, production and IP.

The module will also examine other methodologies of delivering work around the world, whether through commission or employment, working in known fields of the creative industries or with museums, arts organisations or universities and research bodies.
Student will also engage in competitive projects set by external bodies.

Semester 3: Reinvention
- MACD 106, MA project
(60 credits)
This module allows you to realise your final major project, in a largely self directed semester, bringing together practice, theory and an evaluation phase that provides reflection and potential industry or funding opportunities to be negotiated ahead of graduating.

The first phase leads to exhibiting at a key industry or cultural event, with an interim show. The second sees you gather insights, industry or critical feedback, or undertake an internship, or preparing for the launch of your project. This final phase sees the production of an essay or strategic report, depending on future plans.

Facilities

- Dedicated MA studio space
- Lecture theatres, design lab, break out spaces and meeting rooms
- Digital printing facilities, Risograph machine, woodblock printing and presses, workshop and negotiated access to screen-printing studios
- Apple suite, with Adobe CS and full collection of Monotype typefaces
- Extensive library facilities and digital collections
- Negotiated use of other facilities such as film, photographic, textiles and product design studios

Staff

You'll be taught by staff with backgrounds spanning design, academic, writing and research careers. They offer decades of experience teaching and working for leading studios, working with international clients, arts and cultural organisations, exhibiting and publishing work and research. They are enaged with many of the world's top creative universities and organisations as keynote speakers, external examiners and consultants. Overall they are all inspired by design, teaching, nurturing and encouraging great and motivated students.

Assessment

- Individual project briefs
- Design research journal
- Essay
- Oral presentations, individually and in groups
- Critical review or business plan

Careers

Communication design is a broad field of study, with career choices depending largely on your own personal project focus.

Options include:

- Graphic design
- Advertising
- Packaging and brand design
- Service design
- Photography and film
- Type design or illustration
- Editorial design
- Motion graphics, interactive or digital design
- Information or UX design
- Design criticism and writing
- Teaching, research or PhD study
- Allied fields: television, the heritage sector or exhibition design

Interview and selection process

Please apply via submission of an application form, an outline of your key interest or masters proposal and a portfolio. Details about our portfolio requirements can be found on the application form.

Interviews are held in person at the School, online via Skype or by phone.

Find out how to apply here - https://myfalmouth.falmouth.ac.uk/urd/sits.urd/run/siw_ipp_lgn.login?process=siw_ipp_app&code1=MACODEFC_SEP&code2=0001

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As a graduate from an art and design discipline, you will find this course balancing the practical – exploring and developing your own art and design work – with a strong culture of research. Read more
As a graduate from an art and design discipline, you will find this course balancing the practical – exploring and developing your own art and design work – with a strong culture of research.

You will develop essential career management skills, such as self-managing your learning and development, together with specialist skills chosen from: advertising design, graphic design, illustration, interior design or interior architecture, fine art, photography and video art, fashion, animation, motion graphics and interactive design.

Intermediate qualifications available:
• Postgraduate certificate – 60 credits at Masters level
• Postgraduate diploma – 120 credits at Masters level

Visit the website: https://www.beds.ac.uk/howtoapply/courses/postgraduate/next-year/art-and-design

Course detail

• Study with staff who are established tutors and practitioners in your chosen field and who place emphasis on your personal creative development
• Explore a range of art and design disciplines as you develop both research and practical skills to help you work directly in contemporary arts or access careers such as art administration/promotion, community arts projects or further study on an MPhil or PhD
• Develop both self-reliance and career management skills as you produce creative and realistic solutions to complex problems and build on your professional attitude to creative practice and enterprise
• Gain a deep understanding of the artistic, critical and cultural contexts associated with Art and Design to enable you to better understand the value of your work
• Benefit from access to a lively, creative studio space and excellent facilities including printmaking, technical and digital media such as image processing software, moving image software, high definition video equipment and high quality photo equipment, screen-printing and materials workshops.

Modules

• Historical Contexts: Art and Design
• Studio and Professional Practice
• Contemporary Issues: Art and Design
• Studio Practice and Research
• MA Art and Design Major Project

Assessment

A range of appropriate assessments will enable you to grow in confidence and demonstrate your skills and knowledge.

Since self-directed practical projects are at the heart of learning activities they will logically be the subject of assessment. Formative and summative assessments of practical assignments are seen as an important method of ensuring your understanding, developing relevant cognitive and practical skills and of ensuring personal creative development and progress.

Careers

Employability skills are integrated into the course and provide you with an awareness of the real-world context of the creative industries in general and Art and Design professions in particular. You will be helped to develop a strategy for obtaining appropriate employment at the end of your course.

Professional practice will be emphasised as part of all learning units.

Funding

For information on available funding, please follow the link: https://www.beds.ac.uk/howtoapply/money/scholarships/pg

How to apply

For information on how to apply, please follow the link: https://www.beds.ac.uk/howtoapply/course/applicationform

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This Master of Design is new for 2017. A professionally focused program of advanced study in contemporary design practice, the Master of Design course includes specialisations in interaction design, multimedia design and collaborative design. Read more
This Master of Design is new for 2017.

A professionally focused program of advanced study in contemporary design practice, the Master of Design course includes specialisations in interaction design, multimedia design and collaborative design.

You can also take a range of units from across these three to construct an advanced studies in design specialisation. This program is ideal for those keen to enter the expanding fields of professional design engagement, or design practitioners aiming to upgrade their expertise. You’ll be trained in advanced design thinking and processes that’ll equip you to create design solutions that engage experiential, communication, object and spatial contexts.

Visit the website http://www.study.monash/courses/find-a-course/2017/design-f6002?domestic=true

Overview

Please select a specialisation for more details:

- Advanced studies in design
This pathway allows you to construct, with approval, an individual program of study from across interaction design, multimedia design and collaborative design. This enables you to tailor your unit choices while addressing the fundamental principles of advanced design practice and thinking. It’ll inspire you to connect research and practice across the design disciplines, and to become a thoughtful design practitioner. You’ll broaden your knowledge of key design constructs, deepen your professional learning in design areas of interest, and advance your capacity as a design professional.

- Collaborative design
Collaborative design places you conceptually and practically at the intersection of interior, graphic and industrial design practice. The program will set you design challenges involving image, text, products, narratives, systems, ervices, public and private space, materiality and virtuality. You’ll develop independent conceptual and practical design skills alongside an ability to be part of collaborative design processes. You’ll expand your awareness across design disciplines; develop multidisciplinary design expertise; and build broader skills in leadership, professional adaptability and complex project planning.

- Interaction design
The interaction design specialisation develops your skills in the design of contemporary artefacts, products and services that engage with interactive, user-focused technologies and processes. These can include, but aren’t limited to, health and medical equipment, ‘smart’ furniture, educational toys, wearable technologies, information kiosks and transport systems. You’ll use a diverse range of interactive processes, including the application of advanced technologies; electronics and programming; physical and virtual interface manipulation; engineering and material fabrication; and rapid prototyping. The specialisation gives you an understanding of the relationship between interactive activities, products and human behaviour.

- Multimedia design
Multimedia design develops your skills in digital communication environments. This includes: designing for the web; motion and animation; and interactive touchscreen devices and surfaces. Emphasising an advanced knowledge of existing and emerging digital design processes and systems, this specialisation embraces projects of varied scale, from hand-held smart devices to large public interactive screens. It develops your ability to build a communication narrative; use multimedia processes to fill community and business needs; and understand the end-user’s engagement with projects or products such as websites, apps and other screen-based media.

Course Structure

The course comprises 96 points structured into 3 parts:

Part A. Preparatory Studies for Advanced Design (24 points), Part B. Advanced Design Studies (24 points), and Part C. Advanced Design Applications (48 points).

- Students admitted at Entry level 1 complete 96 points, comprising Part A, B & C
- Students admitted at Entry level 2 complete 72 points, comprising Part B & C
- Students admitted at Entry level 3 complete 48 points, comprising Part C

Note: Students eligible for credit for prior studies may elect not to receive the credit and complete one of the higher credit-point options. A zero credit point unit in Art, Design and Architecture Occupational Health and Safety will also be undertaken. This unit is required of all students in the Master of Design and must be undertaken even if credit is obtained for Parts A or B.

Part A: Preparatory studies for advanced design
These studies provide you with the conceptual thinking and technical skill set required for advanced postgraduate study in this area. The studio unit brings together conceptual and technical abilities developed in the other two units.

Part B: Advanced design studies
In these studies you will focus on the application of conceptual thinking and technical skills to advanced design problem solving. You will analyse and create a project outcome based on research, critique, and the application of design processes appropriate to your specialisation. You will also choose a selective unit that will further build capacity in your chosen specialisation.

Part C: Advanced design applications
In these studies you will focus on the application of advanced design problem solving skills at a professional level. You will consolidate skills and practice of design research methodologies and may extend your research trajectory to further study. Part C is also supported by a selective unit to allow you to build capabilities in your chosen specialisation.

In the final semester you will pursue a major design project or participate in a leading industry project. The exegesis unit formalises the research component of Part C. The final semester brings together advanced technical ability, conceptual thinking, entrepreneurial studies and design management in practice.

For more information visit the faculty website - http://www.study.monash/media/links/faculty-websites/design-and-architecture

Find out how to apply here - http://www.study.monash/courses/find-a-course/2017/design-f6002?domestic=true

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Since becoming the first London university to offer an MA Creative Writing in 2000, we have continued to pioneer, innovate and evolve the ways in which we approach the discipline. Read more
Since becoming the first London university to offer an MA Creative Writing in 2000, we have continued to pioneer, innovate and evolve the ways in which we approach the discipline. Now, in response to the world’s fast-changing media landscapes, we have developed a unique course to equip writers of all kinds with crucial skills, contemporary knowledge and industry insights to meet the challenges and opportunities of today’s digital, publishing and business environments.


Why study MA Writing for Creative and Professional Practice at Middlesex?

At Middlesex we support and nurture the creative aspirations of writers from a diverse range of backgrounds, from novelists to poets, essayists, biographers, media professionals and more. That’s why we developed our course to be flexible and interdisciplinary, drawing on the expertise of a wide range of professional writers, publishers and media professionals to enable you to pursue your creative projects with expert guidance on writing persuasively, getting published and promoting your work.

Based in our £80 million Media and Performing Arts School, you will explore both the traditional and contemporary opportunities for your writing, considering new media, online platforms and how maximise the potential of emerging markets. Our strong links to London’s vibrant literary community, including opportunities to be part of the North London Literary Festival, help you graduate with the skills, knowledge and industry contacts to turn your writing into a profitable career.

]]Course highlights:]]
- Valuable course of study for a wide variety of writers and professionals who will benefit from transferable skills in creative thinking, persuasive writing and audience awareness
- State-of-the-art facilities including brand new digital media suites, with expert guidance on digital platforms such as blogs, e-publishing, and social media
- Direct involvement with the North London Literary Festival, which attracts speakers such as Fay Weldon, Andrew Motion, David Nicholls and Michele Roberts, providing valuable insights, networking opportunities and masterclasses from some of the UK’s leading writers, publishers and literary figures
- Teaching staff who are all actively engaged in either writing, publishing or research, ensuring that you have access to the very latest thinking, findings and contemporary debates in Writing for Creative and Professional Practice
- Cross-curricular course structure to help enable you to collaborate with students who could enhance your creative projects, such as photographers and graphic designers

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