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Masters Degrees (Mobile Apps)

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Build cutting edge applications for phones, tablets and other mobile devices by studying a course developed by professionals for professionals. Read more
Build cutting edge applications for phones, tablets and other mobile devices by studying a course developed by professionals for professionals.

There is an overwhelming demand in the software and games industry for highly skilled application developers and we have launched this short course so you can create mobile application software and content for platforms such as iOS (iPhone) and Android.

The course is split into two key areas - Mobile Application Development and Mobile Games Prototyping - providing you with an opportunity practice your skills and develop professional standard mobile applications through project work.

If you are already working in the software development industry, this is excellent opportunity for professional development. You will look at the development of applications using two approaches - a WYSIWYG editor system and through the use of coding.

We'll enhance your understanding of the design and development of mobile device applications and, in addition to this, show you how applications can be used to benefit a range of business environments.

Visit the website http://courses.leedsbeckett.ac.uk/mobileappdevelopment_apd

Mature Applicants

Our University welcomes applications from mature applicants who demonstrate academic potential. We usually require some evidence of recent academic study, for example completion of an access course, however recent relevant work experience may also be considered. Please note that for some of our professional courses all applicants will need to meet the specified entry criteria and in these cases work experience cannot be considered in lieu.

If you wish to apply through this route you should refer to our University Recognition of Prior Learning policy that is available on our website (http://www.leedsbeckett.ac.uk/studenthub/recognition-of-prior-learning.htm).

Please note that all applicants to our University are required to meet our standard English language requirement of GCSE grade C or equivalent, variations to this will be listed on the individual course entry requirements.

Careers

As the mobile device application industry continues to expand, the demand for highly-skilled professionals also increases. You will be able to offer employers expertise in creative content design alongside technical software development skills that can be applied to industries around the world.

A more entrepreneurial route is also available to you, setting up your own business and bringing apps to market. Our teaching team can provide support and advice if this is something you wish to pursue.

- Application Developer
- Software Developer
- Web Developer
- Applications Designer

Careers advice: The dedicated Jobs and Careers team offers expert advice and a host of resources to help you choose and gain employment. Whether you're in your first or final year, you can speak to members of staff from our Careers Office who can offer you advice from writing a CV to searching for jobs.

Visit the careers site - https://www.leedsbeckett.ac.uk/employability/jobs-careers-support.htm

Course Benefits

You will be taught by experts in the field - software developers, creative designers, games designers and technologists - staff who will give you help and advice with your career or with setting up your own entrepreneurial activities.

You will also benefit from our strong links with industry, with access to our guest speakers programme and industry led seminars, developing your knowledge through the experience of respected professionals in the sector.

We have excellent equipment and resources including state-of-the-art laboratories supporting software development, 2D and 3D content design, audio content production and high level content creation tools.

Modules

Mobile Games Prototyping
Develop advanced skills and a systematic understanding of the key aspects in mobile games prototyping.

Mobile Application Development
Investigate the architectures, platforms and techniques available to build applications for mobile devices.

Meg Soosay

Senior Lecturer

"Recent years have seen a massive growth in the development of apps for mobile devices. We’ll provide you with the opportunity to design and develop quality mobile applications for the growing market, teaching you the problems at the forefront of app development and how to overcome them."

Meg has extensive background in designing and evaluating positive user experiences using computing devices. She applies e-learning methods in her teaching, having worked on a number of JISC and EU-funded projects such as PC3 and EuroPlot. Your teaching team also includes Patrick Ingham, who has been working with android development since the first handsets arrived in the UK. Patrick is a great believer in mobile offering new ways of doing things and crafting better user experiences.

Facilities

- Library
Our libraries are two of the only university libraries in the UK open 24/7 every day of the year. However you like to study, the libraries have got you covered with group study, silent study, extensive e-learning resources and PC suites.

- Broadcasting Place
Broadcasting Place provides students with creative and contemporary learning environments, is packed with the latest technology and is a focal point for new and innovative thinking in the city.

Find out how to apply here - http://www.leedsbeckett.ac.uk/postgraduate/how-to-apply/

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This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind. Read more
This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind.

Interactive Media Practice combines a wide range of digital creative technologies primarily combining digital literacies design, technology and interaction, through user centred design for commercial outputs to an industry standard.

Interactive Media Practice places the user at the centre of the experience and focuses on design and content creation in areas such as: mobile app development, wearables, games, rich media websites, interactive guides and installations, immersive VR, next generation advertising and virtual and augmented reality systems, through to social media powerful eMarketing and entrepreneurship through innovation protocol.

According to the late CEO of Apple, Steve Jobs, the app industry "is worth several billion pounds annually and employs around 40,000 people, representing approximately ten per cent of the total audio-visual workforce. Sectors such as sound-driven games and apps show an even wider growth where providers such as Apple have paid a total of two billion dollars to apps within the US alone".

Adobe Systems (UK) fully support the programme with high recommendation, based on the development and key principles the course offers, which is rare and unique. We embrace excellent contracts within the interactive media and games industries, including regular visits and master classes from industry professionals at the top of their game from Adobe to Sony.

Adobe Systems (UK), said: “This Interactive Media degree offers an ideal grounding for those wishing to work in the digital media industries, which increasingly require people who work with technology from a creative perspective. This is the course that will create the next generation of interactive media stars…! ”

The course embraces a hackathon culture with specialist hack labs boasting newly designed flexible learning spaces for students to work more collaboratively on innovation protocols fostering cross-pollination of new ideas creatively. Many students will be working on live industry briefs as well as their own projects independently within and outside our course clusters. This collaborative approach to learning and research often leads to successful projects, which are commercially viable, and quickly gain industry recognition through our end of year show.

“It’s a really multi-faceted MA, bringing together creativity, technology skills and digital media, with an entrepreneurial thread.” – 2015 Graduate.

Our students learn to examine the communication of ideas in a networked world through our entrepreneurship incubator programme and consider the many impacts of digital media in everyday life, for commercial trajectories through practiced based projects.

As one of the top 100 international universities in the world, the University of Westminster's School of Media, Arts and Design currently boasts a series of professional recording studios, a new teaching recording studio, professional technology labs and access to an array of post-production, and multimedia facilities built and equipped to the highest standards.

Using the leading industry software, you will be involved in designing and making interactive digital media content for delivery over the Internet, on tablets and mobile devices and for installations to designing compelling user interfaces creating a great user experience, this also extends to the development towards creating content for the ‘internet of things’.

The MA in Interactive Media Practice course will prepare you for this sector, by leveraging and integrating the fine blend between creativity and technical capacities. You will also benefit from having access to a range of highly regarded industry practitioners who will offer you exceptional insight and working knowledge within the field, both challenging and encouraging your technical and creative fair. On this master's degree you will develop commercial-level interactive media and digital content production skills.

Course content

This multidisciplinary course prepares you to work in a wide range of industry combining theory, practice, and bringing together technical, creative perspective on new media systems, interactive technologies and digital culture as well as exploring new emerging creative technologies, producing an industry professional who can produce as well as explore future creative technologies.

Students are encouraged to work with technology experimentally in a creative way, collaboratively, and to apply emerging and existing technology in new and innovative ways, research and the experimental application. You will also have hands-on experience creating content for, iPad, iPhone, iPod, Playstation , Xbox, Oculus Rift and content rich media websites, advanced web production and design, design for interface all of this with the user in mind. The course will provide skills in the relevant multimedia software, media rich web production, Unity, UdK, website design and development to mobile app development. You will be taught creative coding, interfaces and the course encourages the use a wide range of programming languages delivered by industry practitioners. We also have accreditation opportunities within Adobe and Apple for those students wanting to develop their skills more prolifically within select software.

These include mobile apps, mainstream games, interactive installation, sonic media and eMarketing, with an emphasis on core creative skills. The course also prepares and enhances your ability in producing interactive media, methodologies and production workflows, supported by a robust understanding of the technologies and theories involved.

The Interactive Media Practice degree offers an ideal underpinning for those seeking employment in the digital media industries, which increasingly require people who work with technology form a creative perspective. This is the course that will create the next generation of interactive media talent who are both enterprising and creative.

Our approach on the course is implemented through hackathon culture as seen in technology start up sectors, where cross collaboration through interdisciplinary approach is very welcomed. Students are encouraged to apply from design, non-programming or non-technical backgrounds as well as technical backgrounds.

Modules

-Applied Innovation and Interactive Design
-Mobile Apps and Wearable Devices
-Entrepreneurship and Project Management for Creative Industries
-Social Media and E-Marketing
-Hack Lab and Creative Technologies
-UX Design and Development
-Major Project

Associated careers

There are many highly desirable careers that students from this course can go on into such as: interactive media, app development, new media production, interactive development, advanced web producer, content manager, UX designer, project management, media, digital marketing, media design, online branding, interactive game design, web production, game designer, media advertising, information design, digital production, strategic development, online advertising, UX architect, digital SAM, mobile UX, front end development, wen development, email marketing executive, ecommerce digital marketing manager, .net developer, UX designer academic publisher, UX researcher, social media executive, digital designer, digital advertising, SEO consultant, content marketing specialist, interaction designer, digital project manger, optimisation manager and digital content production. Digital marker, creative technologist, rich media website developer, games producer, social media manger, museum installation, VR gaming, VR advertising.

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The Mobile Applications Development program ensures you develop the necessary skills to enter the fast-growing mobile software applications ("apps") development market. Read more
The Mobile Applications Development program ensures you develop the necessary skills to enter the fast-growing mobile software applications ("apps") development market.

In the graduate certificate Mobile Application Development courses, you learn to develop mobile apps for Google Android and Apple iOS devices. In addition to core fundamental courses, the offering covers advanced topics in mobile app development, web and enterprise technologies, user interface (UI) and user experience (UX), emerging technologies and more.

The knowledge you gain is applied in a capstone project to develop mobile apps for business, gaming, health care, social networks, internet of things, and other areas of interest to which your imaginations takes you.

Career Opportunities

Program Highlights
-You learn app development on Google Android and Apple iOS platforms, two of the most popular platforms today.
-The program offers you experience in industry-standard technology.
-Mobile Applications Development courses employ project based learning (capstone project).
-Knowledgeable and approachable faculty members with diverse business experience and academic credentials teach the courses.

Accreditation
Accreditation will be pursued through the Canadian Information Processing Society (CIPS) and the Canadian Technology Accreditation Board (CTAB).

Career Outlook
-Mobile application developer
-Software developer
-Software tester

Areas of Employment
-Software companies
-Government
-Public institutions
-Banks
-Small and medium businesses

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Mobile devices are now used worldwide – due mainly to the vast range of software that makes portable devices essential accessories in the information age. Read more
Mobile devices are now used worldwide – due mainly to the vast range of software that makes portable devices essential accessories in the information age.

It’s a trend which has seen a growing demand for professionals who not only understand the design and development of mobile software apps, but also appreciate how they can be integrated into business environments to achieve competitive advantage and operational efficiency.

To meet this demand, our MSc delivers in-depth knowledge of techniques; technologies and tools; latest standards of mobile software development; and interface design and integration. It also focuses on the exploitation of mobile devices in corporate and commercial networks and in particular their role in emerging network architectures.

You’ll cover iOS and Android development, interface design principles, emerging computer network architectures, and security. You’ll also have the opportunity to research exciting areas of mobile technologies, tools and techniques and to disseminate your own findings and developments.

The course culminates in a development project incorporating what you have learned during your studies. Focusing on your chosen specialisation of mobile software design, development, entrepreneurship or distribution, the project will give you a challenging opportunity to produce innovative software.

Having decided on the theme, you will produce a masters level project with the support of your supervisor who will provide you with all the academic advice you need. You will study in our computing suite which is equipped with both Apple MacBook Pros and PCs to industry standard.

You’ll study modules such as:

Studying at Masters Level and Research Methods
Emerging Architectures and Security
Entrepreneurial Management
Mobile and Client-Side User Experience
Mobile Software Design and Architecture
Mobile Software Development
Independent Scholarship

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This course provides students with advanced knowledge, industry-valued skills and new design perspectives, empowering them to succeed in a User Experience (UX) career. Read more
This course provides students with advanced knowledge, industry-valued skills and new design perspectives, empowering them to succeed in a User Experience (UX) career.

Who is it for?

This course is for people who share our ethos of wanting to design technology that meets user needs - interactive systems that are useful, easy-to-use and engaging. It is for people who get frustrated when they interact with unnecessarily complicated Websites, mobile apps or other interactive systems and think 'I want to be able to improve this.' It is for people that want to design technology based on an understanding of users' needs and to ensure that the products they and others design meet those needs. We welcome students who share this user-centred ethos.

Objectives

This course will equip you with the latest academic research, theories and techniques in Human-Computer Interaction (HCI), User Experience (UX), usability and Interaction Design and encourages you to think about design in new ways - recognising that there are many 'right' ways to design interactive systems.

You will gain a mix of theoretical and practical knowledge, along with the necessary skills and experience to create engaging user experiences. You will study modules that cover the entire user-centred design and evaluation process; from understanding user needs, to designing interactive systems that meet those needs, to evaluating the usability of those (and existing systems) through user research.

Placements

You will have the option to undertake a six month UX internship, after the taught part of the course has finished.

All internships are paid and provide valuable work experience, enhancing employability. As an internship student you can apply the HCI/UX knowledge and skills you have developed on the course in real-world projects and build a UX work portfolio. This supports you in standing out in the job market. You will also get the opportunity to conduct your independent research project on a topic of interest to both you and the internship company. This helps ensure the practical importance of the research.

Previous internships include positions at:
-London UX agencies (e.g Webcredible, Foolproof, Bunnyfoot)
-The BBC
-The Telegraph
-Nature.com

Academic facilities

You will benefit from the use of the City Interaction Lab - a combined commercial and research lab, where we have undertaken UX consultancy for prestigious companies including Virgin Atlantic. The lab is fitted with the latest technologies including a usability testing suite, mobile testing station, eye-tracker, interactive tabletop, brain interaction technology, 3D printer and more. We employ student consultants on some projects, providing the opportunity to work on real client projects.

Teaching and learning

The course is delivered by distinguished academics from City University London's Centre for HCI Design, who all have a passion for user-centred design. Industry professionals also participate in teaching and learning - by giving guest lectures, running practitioner tutorials and even by providing feedback on students' design outputs and input into module content, ensuring that students learn the knowledge and skills most valued by industry.

Assessment

The course is delivered through a combination of lectures, online activities and interactive workshops and tutorials. It is assessed in a variety of ways, including:
-Examinations (which focus on applying HCI theory in realistic situations).
-Coursework (which range from written reports and essays, to posters, presentations and design documentation - e.g. wireframe prototypes). A range of both group and individual courseworks are set during the course. Group courseworks are often centred around realistic design projects.
-Independent research project (dissertation). The independent project allows students to conduct original research on an HCI topic of their choice.
-Each of these account for around one-third of the total course assessment. However, the exact balance varies according to the chosen elective module.

Modules

You will study seven core modules and one elective module that cover the entire user-centred design and evaluation process. Modules are delivered through a combination of lectures, online activities and interactive workshops and tutorials. These include sessions delivered by guest lecturers from industry. Full-time students spend eight hours/week in lectures and four hours/week in seminars/tutorials. Part-time students spend half this time in classes. Overall workload is around 36 hours/week for full-time and 18 hours/week for part-time students.

You will also undertake an independent Research Project, for which our module on Research Methods and Professional Issues will prepare you.

A series of optional, but recommended, practitioner tutorials supplement the taught modules. These include talks, workshops and field trips. Previous tutorials have featured HCI/UX practitioners from prestigious companies including Foolproof, Futureheads and eBay.

Taught Core Modules
-Interaction design (15 credits)
-Creativity in design (15 credits)
-Information architecture (15 credits)
.-Evaluating interactive systems (15 credits)
-Inclusive design (15 credits)
-Cognition and technologies (15 credits)
-Research, methods and professional issues (15 credits)

Taught Elective modules
-Web applications development (15 credits)
-Data visualisation (15 credits)
-Telemedicine (15 credits)

Career prospects

This course empowers students to succeed in a variety of User Experience (UX) roles in leading digital agencies, business consultancies, IT companies and commercial/government organisations.

Roles include:
-UX Designer/Consultant
-User Researcher
-Information Architect
-Accessibility Specialist.

There is an increasing need for specialists with a deep knowledge of Human-Computer Interaction design. As the industry continues to expand, there is no better time to become a Master in this field. The course is also an excellent starting point for those wanting to pursue a PhD in HCI.

Our course is highly respected by industry, with exceptional employability; Over 90% of students are employed within six months of graduating (City Graduate Destinations), in prestigious companies including Samsung, Tesco, Thomson Reuters and Google.

The median annual salary for our recent graduates is £34,000 per year (City Graduate Destinations).

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This advanced Master's programme in Mobile Application Development prepares students to develop applications for these devices, equipping you to become highly skilled professionals for the Mobile Industry with the latest skill set. Read more
This advanced Master's programme in Mobile Application Development prepares students to develop applications for these devices, equipping you to become highly skilled professionals for the Mobile Industry with the latest skill set.

The programme combines technology, interface design and application development for mobile platforms, with a particular emphasis on developing iPhone and iPad apps and creating apps with high usability and reliability.

On completion of the course, you will have gained skills in the latest technologies in this rapidly expanding and developing field.

Visit the website https://www.kent.ac.uk/courses/postgraduate/257/mobile-application-design

About the School of Engineering and Digital Arts

The School of Engineering and Digital Arts successfully combines modern engineering and technology with the exciting new field of digital media.

Established over 40 years ago, the School has developed a top-quality teaching and research base, receiving excellent ratings in both research and teaching assessments.

The School undertakes high-quality research that has had significant national and international impact, and our spread of expertise allows us to respond rapidly to new developments. Our 30 academic staff and over 130 postgraduate students and research staff provide an ideal focus to effectively support a high level of research activity. There is a thriving student population studying for postgraduate degrees in a friendly and supportive teaching and research environment.

We have research funding from the Research Councils UK, European research programmes, a number of industrial and commercial companies and government agencies including the Ministry of Defence. Our Electronic Systems Design Centre and Digital Media Hub provide training and consultancy for a wide range of companies. Many of our research projects are collaborative, and we have well-developed links with institutions worldwide.

Course structure

The MSc begins in late September and finishes in September of the following year, and consists of approximately six months of coursework followed by a short period reserved for examinations and a four-month project.

Modules

The following modules are indicative of those offered on this programme. This list is based on the current curriculum and may change year to year in response to new curriculum developments and innovation. Most programmes will require you to study a combination of compulsory and optional modules. You may also have the option to take modules from other programmes so that you may customise your programme and explore other subject areas that interest you.

EL880 - HCI For Mobiles (15 credits)

EL881 - Android Application Design (15 credits)
This module is concerned with the design, implementation and testing of applications for the Android operating system. Students will work at all stages of the development life-cycle from inception to testing, whilst considering usability and device capabilities for a mobile application capable of meeting a functional specification.

EL882 - iPhone Application Design (15 credits)
This module is concerned with the design, implementation and testing of applications for the iPhone. Students will work at all stages of the development life-cycle from inception to testing, whilst considering usability and device capabilities for a mobile application capable of meeting a functional specification.

EL883 - Mobile Web Development (15 credits)

EL884 - Mobile Application Design Project (30 credits)
A mobile application will be developed for a platform agreed between the student and the supervisor either in an industrial context or within the School.

EL885 - Research Methods and Project Design for Mobile Apps (15 credits)

CO871 - Advanced Java for Programmers (15 credits)
This module provides for well-qualified computer science students entering the MSc programme from a range of backgrounds. These students will have good programming skills but will not necessarily have used Java or another object-oriented language extensively. This module seeks to ensure that students have the Java and object-oriented design skills necessary for the rest of their programme.

CO881 - Object-Oriented Programming (15 credits)
This module provides an introduction to object-oriented programming using the popular Java language. It is designed for beginners who have not studied computer programming before. By the end students will be able to develop simple programmes using Java. (Note that students with substantial prior experience of programming take module CO871 Advanced Java for Programmers[1] instead.)

EL890 - MSc Project (60 credits)
A major practical system will be developed either in an industrial context or within the department. There are no formal lectures - students will undertake the work in their own time under the regular supervision of a member of the academic staff and, where appropriate, industrial collaborators.

Assessment

The project module is examined by a presentation and dissertation. The Research Methods and Project Design module is examined by several components of continuous assessment. The other modules are assessed by examinations and smaller components of continuous assessment. MSc students must gain credits from all the modules (180 credits in total). For the PDip, you must gain at least 120 credits in total, and pass certain modules to meet the learning outcomes of the PDip programme.

Programme aims

This programme aims to:

- educate graduate engineers and equip them with advanced knowledge of the technology required to deliver applications and web content to mobile devices

- produce high-calibre designers versed in modern interaction design methodology who are able to develop mobile applications with high usability

- provide you with proper academic guidance and welfare support

- create an atmosphere of co-operation and partnership between staff and students, and offer you an environment where you can develop your potential

- to strengthen and expand opportunities for industrial collaboration with the School of Engineering and Digital Arts.

Careers

We have developed the programme with a number of industrial organisations, which means that successful students will be in a strong position to build a long-term career in this important discipline.

The School of Engineering and Digital Arts (http://www.eda.kent.ac.uk/) has an excellent record of student employability (http://www.eda.kent.ac.uk/school/employability.aspx). We are committed to enhancing the employability of all our students, to equip you with the skills and knowledge to succeed in a competitive, fast-moving, knowledge-based economy.


Find out how to apply here - https://www.kent.ac.uk/courses/postgraduate/apply/

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Working in politics has never required as many professional competencies as in this historical period. Read more

Working in politics has never required as many professional competencies as in this historical period. Playing an active role in an electoral campaign or in the life of a party, but also writing about politics on a daily basis, are activities that, without specific training and without the mastery of the most up-to-date techniques, risk being unproductive.

In such a framework, the Master’s Degree in Political Marketing has been designed to enable all those who wish to be or are already involved in these topics to acquire a store of operational knowledge and capabilities of excellence that will support them in concretely contributing to the results.

Objectives

The Master’s Degree in Political Marketing is aimed at providing the knowledge and abilities necessary to effectively and professionally manage the communication and marketing processes that support political campaigns and activities.

In particular, on completing the course, participants will be able to:

structure precise operational plans and strategies for the promotion of a political candidate or group

make the best use of social media and of the web for political-electoral marketing and communication ends

learn about new visual and off-line means of communication for a winning placement in the political-electoral market

enhance their public speaking capabilities also in terms of consultancy to others

correctly set up and manage an electoral campaign

know and understand the peculiarities of the different electoral systems

utilising and designing political-electoral research and surveys

identify and add value to different leadership styles

know the best techniques for the organisation of a political event

realising effective fundraising campaigns

managing press office activities aimed at the promotion of political candidates or parties

master the most evolved spin doctoring techniques

acquire an overview of some of the best practices in the international context

TARGET RECIPIENTS

The Master’s Degree in Political Marketing is a course of excellence aimed at a maximum of 20 participants that wish to acquire competencies of excellence in the effective management of the communication and marketing processes linked to political activities and electoral campaigns.

CONTENTS

Political-Electoral Marketing

Strategy

Market research for politics

Segmentation, targeting and positioning for politics

Political-Electoral marketing mix

Marketing 2.0 and 3.0 for politics

Web and Social media for politics

Web and Social Media campaign planning, implementation and control for politics

Using Facebook, Twitter, LinkedIn and Google+ for political communication

Political blogging

Emailing techniques

Public speaking

Verbal and Non-verbal communication

Feedback effectiveness

Active listening

Steps for an effective public presentation

Political Press Office

Political journalism

The Press Office

The planning of activities

Implementing actions and monitoring results.

Organising events

Choice and ideation of the most suitable event in order to reach objectives

Project definition

Budget definition through the evaluation of economic aspects

Promotion: online through social media and offline through traditional media

Practical organization of the event.

The electoral system and its specificity

Plurality systems

Majority systems

Proportional systems

Mixed systems

Political-electoral research and surveys

Pre-election polls

Candidate and party campaign analyses

Leader and political party positioning analyses

Campaign impact evaluations

Election projections and post-election surveys

Leadership for politics

Interpersonal influence

Leadership styles

The techniques

Spin Doctoring

Role and activity evolution

Strategies and techniques

Excellency cases

Fundraising for politics

Fundraising techniques and tactics

Fundraising patterns

The management of the relationship with donors

Budgeting and staffing models

Effective and ethical profiles

Phone banking, canvassing and special events

Electoral campaign management

Traditional vs digital campaigns

Human resources management and organisation for an electoral campaign

The thematic campaign

Territorial campaign

Cases studies

Innovative communication techniques for politics

Graphic, video and digital design

Modelling and 3D animation

Augmented reality

Mobile apps

Video mapping

International excellency cases

Edsegovi’s HOLOS model (Mexico)

STRUCTURE

The course is structured over 12 months:

- 6 months of lectures, once per week

- 6 months of final project work

- Company visits

- Cultural programme

- Italian language course included


INTERNATIONALITY

Rome Business School is an International Institution that has already hosted students from more than 140 countries.

Rome Business School employs university lecturers, company trainers, consultants, managers and entrepreneurs chosen because of their proven experience and skills. The faculty has a strong multicultural inclination, with representatives from diverse backgrounds and nationalities. It will synergistically leaves you with a patrimony of knowledge for your personal development.

Our selected renewed and highly competent formators are always assessed and rated by students, thanks to our quality assurance system.

Rome Business School is developing an International didactic and corporate Network, thanks to several partnerships with business schools, universities and companies




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Mobile apps are now ubiquitous, delivering solutions to modern life. They are a medium for creative and artistic expression, answering everyday problems with clever design and user insights. Read more
Mobile apps are now ubiquitous, delivering solutions to modern life. They are a medium for creative and artistic expression, answering everyday problems with clever design and user insights. As an evolving arena that reacts quickly to technological advances, app development offers a wealth of creative opportunity.

Falmouth’s MA Creative App Development responds to these shifts. Designed with industry experts, it provides the chance to expand upon your creative skills and take advantage of the opportunities available in this growing field.

Structured according to workplace demands, you’ll find an emphasis on live briefs and the application of practical skills. Modules are taught by specialists in creative computing, interactive and design practice; while online software tutorials will enable you to develop projects and assemble your professional portfolio ahead of graduation.

Visit the website http://flexible.falmouth.ac.uk/courses/ma-creative-app-development.htm

Summary

- Build your skills by devising creative apps both in solo and co-creative contexts
- Be taught by specialists in creative computing, interactive and design practice
- Join our international community of professionals, researchers and creatives

Who is this course for?

This course prepares you for the demands of app development, whether you want to break into the industry, or already work in the software sector. Here we promote creative solutions to meet a range of platform and audience needs. Informed by critical thinking and research, our approach helps deliver high impact apps.

Typical applicants may be:
- Working in computing and software development and looking to explore new possibilities
- Artists, audio specialists and designers interested in technology focused content creation are also welcome

The course enables you to respond creatively to change and has been designed to support a wide range of career aspirations within the field of app development and beyond.

Course content

You will need to complete four 30-credit modules and one 60-credit project (180 credits in total).

Core Modules:
App development synergies
Individual design and development project
Co-creation design and development project
Live brief design and development project
Major project

Assessments

- Coursework assessment with no formal examinations
- Portfolios, projects and live online presentations
- Assessments are designed to support creative and professional practice

How you study

You may choose to:

1. Study entirely online without attending any face-to-face workshops
2. Study online and attend optional residential workshops held biannually at various locations such as the UK, Asia or the Middle East.

A typical workshop will start on Friday and end on Monday. Students will be informed at least 4 months in advance giving you plenty of time to arrange your attendance. Attendance is strongly encouraged although not compulsory.

Taught by industry experts

Designed with employer-focused learning at the core, our courses work with global organisations, staff and alumni to provide you with the breadth of experience and networks needed to accelerate your career.

Learning activities

There will be guided learning activities consisting of:

- Concise online presentations to introduce key concepts
- Small group and class discussions and crits to facilitate interaction and dialogue
- Online critiques to test assumptions, ideas and to receive feedback from peers and tutors
- Individual and group tutorials throughout the course
- Independent study
- Self-evaluation and peer feedback

Support

As Falmouth student, you enjoy an equal status to students studying on campus:
- Your own student ID card
- Access to online software tutorials at lynda.com
- 24/7 online access to library resources
- Students’ Union community

Find out how to apply here - http://myfalmouth.falmouth.ac.uk/urd/sits.urd/run/siw_ipp_lgn.login?process=siw_ipp_app&code1=MACRADPO_102&code2=0001

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MSc Software Engineering has been designed to provide the skills, knowledge and rigour associated with the internationally recognised discipline of software engineering as defined by amongst others, the IEEE as. Read more
MSc Software Engineering has been designed to provide the skills, knowledge and rigour associated with the internationally recognised discipline of software engineering as defined by amongst others, the IEEE as: the systematic design and development of software products and the management of the software process.

The course is designed to concentrate on the core software engineering skills of a methodical, rigorous quality driven, managed approach to software development: whether it is through a practical understanding of Agile Software Development, to a certifiable standard; or working with the industry leading SAP software to engineer large scale system design or integration. Throughout the award the emphasis is on real-world skills blended with research driven teaching.

In addition to the core activities you will have the option to specialise further by selecting from a range of optional modules tailored to give you exposure to web, mobile or database systems development, enhancing the vocational value of this award.

Equally of significance is the programme’s emphasis on scholastic development. You will be guided through best research practices to develop your ability to investigate, analyse and communicate research at a master’s level; as well as encouraging you to consider future trends and technologies that will shape the world of tomorrow.

An optional placement provides an opportunity to embellish your portfolio and prove your newly acquired skills in the workplace as part of your master’s study.

The award culminates in the dissertation, which is your opportunity to develop your specialism to become a subject-matter-expert through research and application of advanced theories and principles, ideally placing you to take advantage of vocational opportunities or progress to further postgraduate study.

You can study this course in a number of study modes:
-Full-time on-campus
-Full-time on-campus with a placement
-Full-time on-campus following an preliminary semester (Extended International Masters Programme) with or without a placement.
-Part-time distance-learning

The Extended International Programme offers extra modules on employability, computing and study skills including writing in English. This mode is designed to accommodate the needs of international students who require additional support in these areas.

The School of Computing at Staffordshire University has an international reputation for outstanding teaching and development of computing professionals with long established relationships with leading companies in the computing industry. You will acquire skills allowing you to manipulate mission critical systems that provide service to every aspect of enterprise activity. You will be encouraged to contribute to research activities within the School and wider academic community, often working with actual real-world organisations on real-world problems.

We are one of the largest, oldest and best resourced computing schools in the UK. Our work is supported by extensive networked computer facilities, software aids and most importantly expertise all of which you will need to harness and exploit technology to develop systems as diverse as mobile apps to mission critical expert systems, augmented reality to automation, including exposure to other industry hot topics such as the internet of things, cloud computing and Big Data.

Course content

You will study the following modules:
Core modules
-Managing Emerging Technologies
-Agile Software Development
-Business Application Programming with SAP
-Research Methods
-Enterprise Applications
-Advanced Business Application Programming using SAP
-Dissertation

Options – two of:
-Engineering Internet Applications
-Android Application Development
-Database Design and Development
-Advanced Android Application Development
-Location Aware Mobile Application Development
-Operational and Analytical Databases

The award specific options are subject to change and availability.

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This MSc Software Engineering has been designed to provide the skills, knowledge and rigour associated with the internationally recognised discipline of software engineering as defined by amongst others, the IEEE as. Read more
This MSc Software Engineering has been designed to provide the skills, knowledge and rigour associated with the internationally recognised discipline of software engineering as defined by amongst others, the IEEE as: the systematic design and development of software products and the management of the software process.

The course is designed to concentrate on the core software engineering skills of a methodical, rigorous quality driven, managed approach to software development: whether it is through a practical understanding of Agile Software Development, to a certifiable standard; or working with the industry leading SAP software to engineer large scale system design or integration. Throughout the award the emphasis is on real-world skills blended with research driven teaching.

In addition to the core activities you will have the option to specialise further by selecting from a range of optional modules tailored to give you exposure to web, mobile or database systems development, enhancing the vocational value of this award.

Equally of significance is the programme’s emphasis on scholastic development. You will be guided through best research practices to develop your ability to investigate, analyse and communicate research at a master’s level; as well as encouraging you to consider future trends and technologies that will shape the world of tomorrow.

An optional placement provides an opportunity to embellish your portfolio and prove your newly acquired skills in the workplace as part of your master’s study.

The award culminates in the dissertation, which is your opportunity to develop your specialism to become a subject-matter-expert through research and application of advanced theories and principles, ideally placing you to take advantage of vocational opportunities or progress to further postgraduate study.

You can study this course in a number of study modes:
-Full-time on-campus
-Full-time on-campus with a placement
-Full-time on-campus following an preliminary semester (Extended International Masters Programme) with or without a placement.
-Part-time distance-learning

The Extended International Programme offers extra modules on employability, computing and study skills including writing in English.

This mode is designed to accommodate the needs of international students who require additional support in these areas.

The School of Computing at Staffordshire University has an international reputation for outstanding teaching and development of computing professionals with long established relationships with leading companies in the computing industry. You will acquire skills allowing you to manipulate mission critical systems that provide service to every aspect of enterprise activity. You will be encouraged to contribute to research activities within the School and wider academic community, often working with actual real-world organisations on real-world problems.

We are one of the largest and best resourced computing schools in the UK. Our work is supported by extensive networked computer facilities, software aids and most importantly expertise all of which you will need to harness and exploit technology to develop systems as diverse as mobile apps to mission critical expert systems, augmented reality to automation, including exposure to other industry hot topics such as the internet of things, cloud computing and Big Data.

Course content

You will study the following modules:
Core modules:
-Managing Emerging Technologies D/L
-Agile Software Development D/L
-Business Application Programming with SAP D/L
-Research Methods D/L
-Enterprise Applications D/L
-Advanced Business Application Programming using SAP D/L
-Dissertation D/L

Options – two of:
-Engineering Internet Applications D/L
-Android Application Development D/L
-Database Design and Development D/L
-Advanced Android Application Development D/L
-Location Aware Mobile Application Development D/L
-Operational and Analytical Databases D/L

The award specific options are subject to change and availability.

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What is great about this computing master’s course is the flexibility it offers you – the direction you take is entirely up to you. Read more
What is great about this computing master’s course is the flexibility it offers you – the direction you take is entirely up to you. You can design your programme from a huge range of subjects. Choose those that are most relevant to you and build a bespoke course that enhances your career opportunities and progression.

Course details

This course prepares you for a wide range of careers in the computing industry. Whether you are a graduate looking at the first step on the career ladder or a current employee looking to turn your industry experience into qualifications, this course is flexible enough to meet your needs. It is ideal if you already work in the field of computing and want to develop new skills, and equally relevant if you are a recent graduate wanting to develop the technical knowledge and understanding to progress to your chosen career. You can expand your existing knowledge and develop new skills in areas including:
-Systems hardware
-Hardware
-Networks
-Web
-Programming
-IT management

To enhance your employability and career prospects further, we offer you the opportunity to complete a six month internship within industry before completing your master’s project. Internships are optional and competitive but if interested we work with you to find an appropriate industry match and prepare you for interview.

What you study

The bespoke nature of this course means that what you study can really vary. We guide and advise you on planning your course to ensure that it is cohesive and relevant to your needs. You may choose to take a predominantly technical approach or to blend technical subjects with project management and design subjects.

Whatever subjects you choose, you learn how to make reasoned, critical decisions for selecting or implementing appropriate computer-based solutions with a business focus. You will leave the course with the technical and interpersonal skills to make an immediate contribution to major projects at the leading edge of computer applications. There is also the potential for you to go on to study for a PhD in a specialist area.

This course both develops your knowledge to the forefront of computing and your intellectual ability for abstract analysis and synthesis at the level for postgraduate research. It produces graduates who can make reasoned, critical decisions for selecting or implementing appropriate computer-based solutions. It also produces graduates with sufficient technical and inter-personal skills to make an immediate contribution to major projects at the leading edge of computer applications. We encourage enterprise and progression towards further research including MPhil and/or PhD. You acquire a range of practical, professional and transferable skills.

Core module
-Research Methods for Computing
and
-Master’s Project: Computing

And five optional modules
-Agile Project Management
-Computer and Network Security
-e-Commerce Management
-Inclusive Design
-Information Systems Management
-Managing Projects with PRINCE2®
-Mobile Apps Development
-Mobile Web Services
-Network Service Management
-Pattern-driven Development
-Rapid Application Development
-Software Engineering Processes
-Systems Administration and Security
-Systems Analysis and Design
-UX Modelling

Modules offered may vary.

Teaching

Lectures are used to introduce and develop material, with research issues and recent developments included as appropriate. Subjects are explored in depth via tutor-led seminars, practical workshops, individual or group research and contribution to discussion forums.

Lectures, discussion seminars and online discussions are used to develop intellectual skills. Directed self study and research are used in many modules to develop your critical evaluation skills.

Lectures, including presentations from guest external practitioners, are used to deliver relevant subject-specific content. Practical work includes case studies from real scenarios and the development of significant computer applications.

Development of transferable skills, self-managed learning and professional development are core themes throughout the programme. Methods include group-based activities and discussions, self-directed learning and research, and tutor-led workshops.

Our approach to assessment is subject specific and designed to complement your learning in any given module. You are assessed by individual coursework including case studies, reports and developing computer applications. You may also be assessed by group work which starts with the group and proceeds your individual assessment.

Other assessment methods include producing a portfolio of technical work and presenting your research findings. We use this to assess your technical skills, transferable skills and professional skills.

Employability

We prepare you for a wide range of careers including:
-Programmer
-Software developer
-IT project manager
-Technical support and management
-Web and mobile development

The scope of your career opportunities depends very much on your subject choices. Here we support and advise you to ensure you are best prepared for your chosen career.

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This Masters programme provides state-of-the-art training in the latest advances in Digital Health Systems development and management. Read more
This Masters programme provides state-of-the-art training in the latest advances in Digital Health Systems development and management. It's aimed at those who aim to become leaders in the field of Health IT, either for Health systems service delivery or for the Health & Wellness IT industry.

Graduates will gain essential skills and expertise in designing applications that are accessible and usable, and that comply with complex data governance within healthcare. You'll gain experience in managing, analysing and making use of data collected from personal devices (such as apps and wearables) and large scale health systems (such as electronic records). You'll also gain key software development and management skills that are critical for deploying health systems.

This course looking at the whole systems implementation of digital health systems is one of its kind in the UK.

This new and unique course is the first of its kind to offer technical graduates the opportunity to develop the core skills required to develop advanced health and wellness systems and technologies for improving the way we personally manage our lifestyles and how our care systems deliver better health to citizens.

You'll study

The course includes 120 credits of taught material - taken over the first two semesters - and a 60-credit digital health project that runs, typically, from May to September.

In addition to learning about the design, development and evaluation process for personal health and wellness devices and systems and larger scale hospital and community based IT systems, students will also be trained to understand and use techniques for using the data that these systems produce to support decision making and planning and delivery of better care.

Work placement

Student projects will be conducted in close collaboration with the Digital Health Research group partners.

Furthermore, the Digital Health Research group has close links with Scotland’s innovation centres (Digital Health & Care Institute, Data Lab), the Strathclyde Institute of Pharmacy & Biomedical Sciences, The City Observatory, and the Centre for Health Policy. These links provide a range of opportunities for practical partnerships with the leading organisations and industries in the field.

Major projects

Working closely with the Digital Health research group means students will be alongside a group that has conducted major collaborative research and development projects and evaluations within the UK and internationally. The group were lead investigators in the evaluation of a £37 million Innovate UK programme to deploy assistive digital health and wellness technologies at scale across the UK.

The group is also involved in organising key national and international conferences such as the British Computer Society (BCS) Health Informatics conference and the ACM conference on Human Factors in Computing Systems.

Example projects include: Design of mobile apps for Managing Diabetes; Cost Benefit Analysis of Technology Enabled Care; Evaluating the Barriers to Implementing Electronic Personal Health Records at Scale.

Student competitions

Each year one student will be awarded the 'Innovative Digital Health and Care' award for the best overall student project (judged by representatives from academia, health and social care and industry).

Guest lectures

The taught modules will include guest-lectures from experts and practitioners in the field of Health IT, both from industry, this sector and the National Health Service.

Course content

Classes
-Design of Usable Health Systems
-Digital Health Implementation
-Decision Support & Health Analytics
-Research Methods & Legal, Ethical and Professional Issues for the Information Society
-Information Systems Architecture
-Database & Web Systems Development
-Individual Project

Learning & teaching

Teaching combines face-to-face lectures, labs and tutorials as well as personal/group study time.

Assessment

Taught modules are assessed using a combination of individual projects, group projects and final exams. The project is assessed on the quality of the project report (ie Master thesis). An overall minimum of 50% across all assessed classes and report is required in order to be awarded the Master in Digital Health Systems.

Careers

Graduates from the programme will enjoy a broad range of career opportunities. The NHS remains one of the largest employers in the world and IT professionals is one of the fastest growing profession within the organisation.

Equally, private and public health and care services world-wide are also expanding their digital health capacities and workforce and hardware and software companies (sensors, wearables, mobile computing) are all seeking expertise in the health and wellness sector. Future career options will include:
-Application & system developer
-Health Systems & Service Designers
-Data Analyst
-IT manager
-Knowledge management specialist
-Knowledge & information manager
-Information governance manager
-Clinical information manager
-Computer support analyst/engineer
-Clinical coder/Clinical coding trainer
-Planning & performance manager
-Systems & process Auditor

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This newly redesigned course enables graduates to be able to understand, design and develop digital solutions within the emergent digital economies. Read more
This newly redesigned course enables graduates to be able to understand, design and develop digital solutions within the emergent digital economies. Graduates would be able to follow a flexible program of study and either plan a career in interaction design, mobile and digital solutions, data and analytics, or emergent systems or to explore the opportunities offered in London as a start-up capital.

The digital sector continues to evolve and technologies, platforms, interaction paradigms and business models are increasingly requiring technical ability combined with commercial and design acumen that the course encourages.

Boston Consulting Group estimated that by the end of 2016 the internet economy in the G-20 economies will be worth USD 4.2 trillion (up from USD 2.3 trillion in 2010) and that the internet contributes over 12 per cent of GDP in the United Kingdom.

The mobile apps sector has revenues of more than €10 billion per annum or jobs in the order of 790.000 across the whole EU economy and continues to grow at a fast rate. Within the UK the digital sector has critical importance and reports suggest 14.4% of companies in the UK are involved in the Digital economy and some 1.46 million people are employed. More than one million jobs were advertised in 2014 showing a growth of 28% and there are suggestions that the growth forecast is around 5.4%

The Business Growth Fund and Barclays published a report in March 2014 that supported the phenomenal growth experienced by tech businesses in the UK, finding that London is home to Europe’s fastest growing tech cluster, with 27% of all job growth in London generated by the tech and digital sector.

A recent study published by the Department of Culture, Media and Sports valued the creative industries as contributing was worth £133 billion in 2014 accounting for 8.2% of the UK Economy. The Creative Economy has grown more than 25% in the last four years. Within this sector technology represents a substantial scale of impact both directly in terms of for example software as well as indirectly through areas such as digital marketing. Direct Gross added value of IT, software and computer services sectors were worth £36.6 billion in 2014.

Course content

The Masters of Science in Interaction Design and Computing takes into account the emerging needs of the marketplace focusing on the key areas of enterprise, user experience, interaction, innovation and development as well as offering options in various subjects including web, mobile and data. As a consequence the modules emphasise both the critical conceptual underpinnings as well as the practical skills for each subject.

Modules

The following modules are indicative of what you will study on this course.

Core modules
-DIGITAL INTERACTION MANAGEMENT AND ENTREPRENEURSHIP
-INTERACTION DESIGN & COMPUTING PROJECT
-RESEARCH METHODS & PROFESSIONAL PRACTICE
-USABILITY AND USER EXPERIENCE DESIGN

Option modules
-BIG DATA THEORY AND PRACTICE
-DATA MINING AND MACHINE LEARNING
-DATA VISUALISATION AND DASHBOARDING
-EMERGENT AND SOCIAL INTERACTIVE PLATFORMS
-GAMES INTERACTION TECHNOLOGY
-MOBILE APPLICATION DEVELOPMENT
-MOBILE AND UBIQUITOUS COMPUTING
-WEB AND SOCIAL MEDIA ANALYTICS
-FREE CHOICE MODULE

Associated careers

Graduates from the course would find employment opportunities in the digital and interaction sectors working as user experience specialists, application and systems developers, data experts, and as entrepreneurs working for corporates, start-ups, digital agencies, web 2.0 enterprises and so on.

Graduates from the proceeding course have found employment in various companies, both corporates and agencies, as well as NGOs. This includes for example Cisco, Hearst, Hubspot, KPMG, Lloyds Banking, Microsoft, Microsoft Xbox, Neverbland, News UK, Pearson, Periscopix, PwC, Reckitt Benkiser, QVC, Samsung, SapientNitro, and Skype. A number of graduates have started their own business including Software Optics Limited, Olyvon, Brave Media, D Crypt Digital and FanTeamz.

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This newly redesigned course enables graduates to be able to understand, design and develop digital solutions within the emergent digital economies harnessing data and interaction paradigms. Read more
This newly redesigned course enables graduates to be able to understand, design and develop digital solutions within the emergent digital economies harnessing data and interaction paradigms.

Graduates would be able to follow a flexible program of study and either plan a career in interaction design, mobile and digital solutions, data and analytics, or emergent systems or to explore the opportunities offered in London as a start-up capital.

The digital sector continues to evolve and technologies, platforms, interaction paradigms and business models are increasingly requiring technical ability combined with commercial and design acumen that the course encourages.

Boston Consulting Group estimated that by end of 2016 the Internet economy in the G-20 economies will be worth USD 4.2 trillion (up from USD 2.3 trillion in 2010) and that the Internet contributes over 12 per cent of GDP in the United Kingdom.

The mobile apps sector has revenues of more than €10 billion per annum or jobs in the order of 790.000 across the whole EU economy and continues to grow at a fast rate.

Within the UK the digital sector has critical importance and reports suggest 14.4% of companies in the UK are involved in the Digital economy and some 1.46 million people are employed.

More than one million jobs were advertised in 2014 showing a growth of 28% and there are suggestions that the growth forecast is around 5.4%

The Business Growth Fund and Barclays published a report in March 2014 that supported the phenomenal growth experienced by tech businesses in the UK, finding that London is home to Europe's fastest growing tech cluster, with 27% of all job growth in London generated by the tech and digital sector.

A recent study published by the Department of Culture, Media and Sports valued the creative industries as contributing was worth £133 billion in 2014 accounting for 8.2% of the UK Economy. The Creative Economy has grown more than 25% in the last four years. Within this sector technology represents a substantial scale of impact both directly in terms of for example software as well as indirectly through areas such as digital marketing. Direct Gross added value of IT, software and computer services sectors were worth £36.6 billion in 2014.

The Commons Science and Technology Committee reported back to Parliament at the start of June 2016 that the UK needs another 745,000 workers with digital skills by 2017.

Course content

The Masters of Science in Interaction Design and Computing takes into account the emerging needs of the marketplace focusing on the key areas of enterprise, user experience, interaction, innovation and development as well as offering options in various subjects including web, mobile and data. As a consequence the modules emphasise both the critical conceptual underpinnings as well as the practical skills for each subject.

Modules

The following modules are indicative of what you will study on this course.

Core modules
-DIGITAL INTERACTION MANAGEMENT AND ENTREPRENEURSHIP
-INTERACTION DESIGN & COMPUTING PROJECT
-RESEARCH METHODS & PROFESSIONAL PRACTICE
-USABILITY AND USER EXPERIENCE DESIGN

Option modules
-BIG DATA THEORY AND PRACTICE
-DATA MINING AND MACHINE LEARNING
-DATA VISUALISATION AND DASHBOARDING
-EMERGENT AND SOCIAL INTERACTIVE PLATFORMS
-GAMES INTERACTION TECHNOLOGY
-MOBILE APPLICATION DEVELOPMENT
-MOBILE AND UBIQUITOUS COMPUTING
-WEB AND SOCIAL MEDIA ANALYTICS
-FREE CHOICE MODULE

Associated careers

Graduates from the course would find employment opportunities in the digital and interaction sectors working as user experience specialists, application and systems developers, data experts, and as entrepreneurs working for corporates, start-ups, digital agencies, web 2.0 enterprises and so on.

Graduates from the proceeding course have found employment in various companies, both corporates and agencies, as well as NGOs. This includes for example Cisco, Hearst, Hubspot, KPMG, Lloyds Banking, Microsoft, Microsoft Xbox, Neverbland, News UK, Pearson, Periscopix, PwC, Reckitt Benkiser, QVC, Samsung, SapientNitro, and Skype. A number of graduates have started their own business including Software Optics Limited, Olyvon, Brave Media, D Crypt Digital and FanTeamz.

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Virtually every discipline - practical, theoretical, or creative - experiences the influence of computers today. The ever-increasing dependence on computer technology in our daily lives presents rich opportunities for those interested in the design of new applications and systems. Read more
Virtually every discipline - practical, theoretical, or creative - experiences the influence of computers today. The ever-increasing dependence on computer technology in our daily lives presents rich opportunities for those interested in the design of new applications and systems. Computer Science - the science of computing - provides a solid and rigorous foundation on which such systems and applications can be built. At the same time, computer science has a large potential impact on interdisciplinary collaboration. Whether your passion is to help fight global warming, uncover the secrets of the human genome, create intelligent robots, bring history alive through mobile apps, prevent terrorism, understand human social phenomena, play the stock market, create digital art, improve health care, or invent the technologies of the future, computing is central to these and most modern endeavors.

Memorial’s Department of Computer Science has grown significantly over the last decade, both in our faculty complement and our graduate student numbers. Since 2003, 50% of our new faculty hires are women, and our Master’s and PhD programs have quadrupled over the same period. For the next decade, we aim at becoming one of the most innovative and vibrant Computer Science departments in Canada. Memorial University offers a wide range of computer science programs, all of which are intended to be challenging and dedicated to the evolution of Computer Science.

The MSc program has two options – research oriented thesis option and the applied course/work term option. The course/project master’s option is particularly suitable for applicants who intend to gain work experience in the industry.

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