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Masters Degrees (Mobile App)

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Mobile devices are now used worldwide – due mainly to the vast range of software that makes portable devices essential accessories in the information age. Read more
Mobile devices are now used worldwide – due mainly to the vast range of software that makes portable devices essential accessories in the information age.

It’s a trend which has seen a growing demand for professionals who not only understand the design and development of mobile software apps, but also appreciate how they can be integrated into business environments to achieve competitive advantage and operational efficiency.

To meet this demand, our MSc delivers in-depth knowledge of techniques; technologies and tools; latest standards of mobile software development; and interface design and integration. It also focuses on the exploitation of mobile devices in corporate and commercial networks and in particular their role in emerging network architectures.

You’ll cover iOS and Android development, interface design principles, emerging computer network architectures, and security. You’ll also have the opportunity to research exciting areas of mobile technologies, tools and techniques and to disseminate your own findings and developments.

The course culminates in a development project incorporating what you have learned during your studies. Focusing on your chosen specialisation of mobile software design, development, entrepreneurship or distribution, the project will give you a challenging opportunity to produce innovative software.

Having decided on the theme, you will produce a masters level project with the support of your supervisor who will provide you with all the academic advice you need. You will study in our computing suite which is equipped with both Apple MacBook Pros and PCs to industry standard.

You’ll study modules such as:

Studying at Masters Level and Research Methods
Emerging Architectures and Security
Entrepreneurial Management
Mobile and Client-Side User Experience
Mobile Software Design and Architecture
Mobile Software Development
Independent Scholarship

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Computing and communications technologies are having a truly disruptive effect on societies and business worldwide. Mobile payments, wireless communications and the ‘Internet of Things’ are transforming the way we approach key challenges in development, security, healthcare and the environment. Read more

Computing and communications technologies are having a truly disruptive effect on societies and business worldwide. Mobile payments, wireless communications and the ‘Internet of Things’ are transforming the way we approach key challenges in development, security, healthcare and the environment.

Taught jointly by the School of Computing and the School of Electronic and Electrical Engineering, this course will give you a grasp of all layers needed for mobile communication and computation, from the physical network layer through to the applications that run on mobile devices.

You’ll gain a full understanding of the web and cloud computing infrastructure, as core modules give you a foundation in key topics like systems programming and data communications. A range of optional modules will then allow you to focus on topics that suit your interests and career plans, from cloud computing to embedded systems design and high speed web architecture.

Specialist facilities

You’ll benefit from world-class facilities to support your learning. State-of-the-art visualisation labs including a powerwall, a benchtop display with tracking system, WorldViz PPT optical tracking system and Intersense InertiaCube orientation tracker are all among the specialist facilities we have within the School of Computing.

We also have Ascension Flock of Birds tracking systems, three DOF and 6DOF Phantom force feedback devices, Twin Immersion Corp CyberGloves, a cloud computing testbed, rendering cluster and labs containing both Microsoft and Linux platforms among others. It’s an exciting environment in which to gain a range of skills and experience cutting-edge technology.

Course content

You’ll take two core modules in Semester 1 that introduce you to fundamental topics like systems programming and network security. With this foundation, you’ll be able to gain high-level specialist knowledge through your choice of optional modules taught by the School of Computing and the School of Electronic and Electrical Engineering.

The optional modules you choose will enable you to direct your studies towards topics that suit your personal interests and career ambitions such as mobile app development, digital media engineering, big data, cloud computing and embedded systems design, among others.

Over the summer months you’ll also work on your research project. This gives you the chance to work as an integral part of one of our active research groups, focusing on a specialist topic in computer science and selecting the appropriate research methods.

Course structure

Compulsory modules

  • MSc Project 60 credits
  • Data Communications and Network Security 15 credits

Optional modules

  • Distributed Systems 10 credits
  • Mobile Application Development 10 credits
  • Combinatorial Optimisation 10 credits
  • Secure Computing 10 credits
  • Graph Algorithms and Complexity Theory 10 credits
  • Functional Programming 10 credits
  • Big Data Systems 15 credits
  • Mobile Applications Development 15 credits
  • Algorithms 15 credits
  • Parallel and Concurrent Programming 15 credits
  • Cloud Computing 15 credits
  • Graph Theory: Structure and Algorithms 15 credits
  • Communication Network Design 15 credits
  • Optical Communications Networks 15 credits
  • High Speed Internet Architecture 15 credits
  • Digital Media Engineering 15 credits

For more information on typical modules, read Mobile Computing and Communication Networks MSc in the course catalogue

Learning and teaching

Our groundbreaking research feeds directly into teaching, and you’ll have regular contact with staff who are at the forefront of their disciplines. You’ll have regular contact with them through lectures, seminars, tutorials, small group work and project meetings.

Independent study is also important to the programme, as you develop your problem-solving and research skills as well as your subject knowledge.

Assessment

You’ll be assessed using a range of techniques including case studies, technical reports, presentations, in-class tests, assignments and exams. Optional modules may also use alternative assessment methods.

Projects

The professional project is one of the most satisfying elements of this course. It allows you to apply what you’ve learned to a piece of research focusing on a real-world problem, and it can be used to explore and develop your specific interests.Most projects are experimentally based and linked with companies within the oil and gas industry to ensure the topic of research is relevant to the field whilst also addressing a real-world problem.

A proportion of projects are formally linked to industry, and can include spending time at the collaborator’s site over the summer.

Career opportunities

Career opportunities are extremely broad, covering jobs in the design of embedded software running on multi-core devices through to jobs involving the design and implementation of new mobile-applications centric systems for business. In the application of mobile computing skills, job opportunities span every area, from the automotive sector through to retail and banking.

You could launch a career in fields such as mobile app development, mobile systems architecture, project management, network consultancy. You could also work as an engineer in embedded mobile communications, network security or research and development among many others – and you’ll even be well-prepared for PhD study.

Careers support

You’ll have access to the wide range of engineering and computing careers resources held by our Employability team in our dedicated Employability Suite. You’ll have the chance to attend industry presentations book appointments with qualified careers consultants and take part in employability workshops. Our annual Engineering and Computing Careers Fairs provide further opportunities to explore your career options with some of the UK’s leading employers.

The University's Careers Centre also provide a range of help and advice to help you plan your career and make well-informed decisions along the way, even after you graduate. Find out more at the Careers website.



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We have a wide range of testbeds available for projects, including wireless networking, wireless sensors, satellite networking, and security testbeds, future internet testbed and cloud infrastructure. Read more

We have a wide range of testbeds available for projects, including wireless networking, wireless sensors, satellite networking, and security testbeds, future internet testbed and cloud infrastructure.

We also have a wide range of software tools for assignments and project work, including OPNET, NS2/3, Matlab, C, C++ and various system simulators. Some projects can offer the opportunity to work with industry.

Read about the experience of a previous student on this course, Paulo Valente Klaine.

Programme structure

This programme is studied full-time over one academic year and part-time students must study at least two taught technical modules per academic year, until a total of eight is reached. It consists of eight taught modules and a standard project.

Example module listing

The following modules are indicative, reflecting the information available at the time of publication. Please note that not all modules described are compulsory and may be subject to teaching availability and/or student demand.

Educational aims of the programme

The taught postgraduate Degree Programmes of the Department are intended both to assist with professional career development within the relevant industry and, for a small number of students, to serve as a precursor to academic research.

Our philosophy is to integrate the acquisition of core engineering and scientific knowledge with the development of key practical skills (where relevant).

To fulfil these objectives, the programme aims to:

  • Attract well-qualified entrants, with a background in Electronic Engineering, Physical Sciences, Mathematics, Computing & Communications, from the UK, Europe and overseas
  • Provide participants with advanced knowledge, practical skills and understanding applicable to the MSc degree
  • Develop participants' understanding of the underlying science, engineering, and technology, and enhance their ability to relate this to industrial practice
  • Develop participants' critical and analytical powers so that they can effectively plan and execute individual research/design/development projects
  • Provide a high level of flexibility in programme pattern and exit point
  • Provide students with an extensive choice of taught modules, in subjects for which the Department has an international and UK research reputation

Intended capabilities for MSc graduates:

  • Underpinning learning– know, understand and be able to apply the fundamental mathematical, scientific and engineering facts and principles that underpin mobile and satellite communications
  • Engineering problem solving - be able to analyse problems within the field of mobile and satellite communications and more broadly in electronic engineering and find solutions
  • Engineering tools - be able to use relevant workshop and laboratory tools and equipment, and have experience of using relevant task-specific software packages to perform engineering tasks
  • Technical expertise - know, understand and be able to use the basic mathematical, scientific and engineering facts and principles associated with the topics within mobile and satellite communications
  • Societal and environmental context - be aware of the societal and environmental context of his/her engineering activities
  • Employment context - be aware of commercial, industrial and employment-related practices and issues likely to affect his/her engineering activities
  • Research & development investigations - be able to carry out research-and- development investigations
  • Design - where relevant, be able to design electronic circuits and electronic/software products and systems

Technical characteristics of the pathway

This programme in Mobile Communication Systems reflects the importance and ubiquity of mobile telephony and mobile data communications throughout the world.

Students will gain a detailed knowledge of the fundamentals and advanced concepts involved in communications and 3G/4G/5G mobile technology together with the principles, algorithms and protocols that underpin Internet-based mobile backbone networks.

This material is complemented by study in areas such as mobile applications and web services, mobile app software development, the Internet of Things, network management, and satellite communications.

The teaching material and projects are closely related to the research being carried out in the EE Department's Institute for Communications Research.

Global opportunities

We often give our students the opportunity to acquire international experience during their degrees by taking advantage of our exchange agreements with overseas universities.

In addition to the hugely enjoyable and satisfying experience, time spent abroad adds a distinctive element to your CV.



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Mobile communications provide terrestrial coverage in densely populated areas, while satellite communications enable wireless communication in regions where mobile networking is not cost-effective. Read more

Mobile communications provide terrestrial coverage in densely populated areas, while satellite communications enable wireless communication in regions where mobile networking is not cost-effective. The programme gives you an in-depth understanding of the engineering aspects of these important current and future technologies.

Read about the experience of a previous student on this course, Gideon Ewa.

Programme structure

This programme is studied full-time over one academic year and part-time students must study at least two taught technical modules per academic year, until a total of eight is reached. It consists of eight taught modules and a project.

Example module listing

The following modules are indicative, reflecting the information available at the time of publication. Please note that not all modules described are compulsory and may be subject to teaching availability and/or student demand.

Educational aims of the programme

The programme aims to:

  • Attract well-qualified entrants, with a background in Electronic Engineering, Physical Sciences, Mathematics, Computing & Communications, from the UK, Europe and overseas
  • Provide participants with advanced knowledge, practical skills and understanding applicable to the MSc degree
  • Develop participants' understanding of the underlying science, engineering, and technology, and enhance their ability to relate this to industrial practice
  • Develop participants' critical and analytical powers so that they can effectively plan and execute individual research/design/development projects
  • Provide a high level of flexibility in programme pattern and exit point
  • Provide students with an extensive choice of taught modules, in subjects for which the Department has an international and UK research reputation

Intended capabilities for MSc graduates:

  • Underpinning learning– know, understand and be able to apply the fundamental mathematical, scientific and engineering facts and principles that underpin mobile and satellite communications
  • Engineering problem solving - be able to analyse problems within the field of mobile and satellite communications and more broadly in electronic engineering and find solutions
  • Engineering tools - be able to use relevant workshop and laboratory tools and equipment, and have experience of using relevant task-specific software packages to perform engineering tasks
  • Technical expertise - know, understand and be able to use the basic mathematical, scientific and engineering facts and principles associated with the topics within mobile and satellite communications
  • Societal and environmental context - be aware of the societal and environmental context of his/her engineering activities
  • Employment context - be aware of commercial, industrial and employment-related practices and issues likely to affect his/her engineering activities
  • Research & development investigations - be able to carry out research-and- development investigations
  • Design - where relevant, be able to design electronic circuits and electronic/software products and systems

Technical characteristics of the pathway

This Programme in Mobile and Satellite Communications reflects the importance of mobile telephony, mobile data communications and satellite-based communications as complementary technologies.

Students will gain a detailed knowledge of the fundamentals and advanced concepts involved in communications and 3G/4G/5G mobile technology, and satellite-based communications and networking.

This material is complemented by study in areas such as mobile applications and web services, mobile app software development, RF design, the Internet of Things, and network management.

The teaching material and projects are closely related to the research being carried out in the EE Department's Institute for Communications Systems.

Global opportunities

We often give our students the opportunity to acquire international experience during their degrees by taking advantage of our exchange agreements with overseas universities.

In addition to the hugely enjoyable and satisfying experience, time spent abroad adds a distinctive element to your CV.



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There has been a huge year on year growth in the IT sector and in particular in the area of the web and mobile devices. This has led to a corresponding rise in demand for skilled IT professionals in this area. Read more

There has been a huge year on year growth in the IT sector and in particular in the area of the web and mobile devices. This has led to a corresponding rise in demand for skilled IT professionals in this area. This area because of its small initial investment costs also enables appropriately skilled professionals to start and grow their own companies

This technology based course is ideal for students who have a degree in Computer Science or a related field. The focus is on the process from design of software through to deployment and a full understanding of the technologies that enable this. As a student you will experience a combination of structured learning with problem-based scenarios and research that will develop your capabilities for critical thinking, argument, creativity and encourage your innovation all of which are brought into the practical decision making processes encountered in this fast moving area.

Emphasis in this course is on obtaining real world professional practice skills, with a large amount of the course being undertaken in workshops utilising real world tools. Theoretical knowledge will be underpinned through case studies, lectures and seminars. Learning will be encouraged through the use of practical assignments and the underlying aim is to turn you into a professional who not only understands the theory of this technical area, but has real life and up to date practical skills and experience.

What happens on the course?

The course has a main thrust in the areas of Web design and technologies, Mobile technologies and App development. Alongside these subjects you will study topics that develop the high level academic skills required at postgraduate level, and there is an opportunity to work with an industrial partner on a mini project.

At the end of this course you, the student, will be able to:

Conduct research into advanced areas of Mobile and Web technologies; apply and extend an understanding of the nature of research and development; demonstrate the professional skills required to produce a high-quality deliverable and communicate results clearly through appropriate media.

Demonstrate expertise in development of mobile apps; apply well-chosen techniques and methodologies to generate sophisticated solutions through team work;

Apply appropriate tools and advanced techniques to develop sophisticated web sites and Internet applications;

Demonstrate a critical understanding of the concepts and technologies underpinning modern web and mobile platforms, and have the ability to supply flexible solutions to the changing technological landscape.

Career path

In 2014 the EU released a report entitled "Sizing the EU App Economy" stating that currently the app market employs 1 million developers and grosses 17.5 Billion Euros and will rise in 2018 to 2.7 million and 63 Billion respectively. The EU developers raise 43% of the global revenue for consumer apps, and a challenge to this is the serious skills shortage. Indeed.com identified that the top UK IT job shortage was HTML5 programmers, and Mobile app developers come in at number 5.

What skills will you gain?

Conduct research into advanced areas of Mobile and Web technologies; apply and extend an understanding of the nature of research and development; demonstrate the professional skills required to produce a high-quality deliverable and communicate results clearly through appropriate media.

Demonstrate expertise in development of mobile apps; apply well-chosen techniques and methodologies to generate sophisticated solutions through team work;

Apply appropriate tools and advanced techniques to develop sophisticated web sites and Internet applications;

Demonstrate a critical understanding of the concepts and technologies underpinning modern web and mobile platforms, and have the ability to supply flexible solutions to the changing technological landscape;

Demonstrate the ability to deliver an artefact in a given time scale and to a high level of expertise.

Who accredits this course?

This is a new course and accreditation is being sought from the British Computer Society.



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This exciting new multidisciplinary Master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind. Read more

This exciting new multidisciplinary Master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind.

Interactive Media Practice combines a wide range of digital creative technologies primarily combining digital literacies design, technology and interaction, through user-centred design for commercial outputs to an industry standard.

Interactive Media Practice places the user at the centre of the experience and focuses on design and content creation in areas such as mobile app development, wearables, games, rich media websites, interactive guides and installations, immersive VR, next generation advertising and virtual and augmented reality systems, through to social media powerful eMarketing and entrepreneurship through innovation protocol.

According to the late CEO of Apple, Steve Jobs, the app industry "is worth several billion pounds annually and employs around 40,000 people, representing approximately 10% of the total audio-visual workforce. Sectors such as sound-driven games and apps show an even wider growth where providers such as Apple have paid a total of two billion dollars to apps within the US alone".

Adobe Systems (UK) fully support the programme with high recommendation, based on the development and key principles the course offers, which is rare and unique. We embrace excellent contacts within the interactive media and games industries, including regular visits and master classes from industry professionals at the top of their game.

Adobe Systems (UK), said: “This Interactive Media degree offers an ideal grounding for those wishing to work in the digital media industries, which increasingly require people who work with technology from a creative perspective. This is the course that will create the next generation of interactive media stars! ”

The course embraces a hackathon culture with specialist hack labs boasting newly designed flexible learning spaces for students to work more collaboratively on innovation protocols fostering cross-pollination of new ideas creatively. Many students will be working on live industry briefs as well as their own projects independently within and outside our course clusters. This collaborative approach to learning and research often leads to successful projects, which are commercially viable and quickly gain industry recognition through our end-of-year show.

“It’s a really multi-faceted MA, bringing together creativity, technology skills and digital media, with an entrepreneurial thread.” – 2015 graduate. 

Our students learn to examine the communication of ideas in a networked world through our entrepreneurship incubator programme and consider the many impacts of digital media in everyday life, for commercial trajectories through practice-based projects.

As one of the top 100 international universities in the world, the University of Westminster's School of Media, Arts and Design currently boasts a series of professional recording studios, a new teaching recording studio, professional technology labs and access to an array of post-production, and multimedia facilities built and equipped to the highest standards.

Using the leading industry software, you will be involved in designing and making interactive digital media content for delivery over the Internet, on tablets and mobile devices and for installations to designing compelling user interfaces creating a great user experience, this also extends to the development towards creating content for the ‘internet of things’.

The MA in Interactive Media Practice course will prepare you for this sector, by leveraging and integrating the fine blend between creativity and technical capacities. You will also benefit from having access to a range of highly regarded industry practitioners who will offer you exceptional insight and working knowledge within the field, both challenging and encouraging your technical and creative fair. On this master's degree you will develop commercial-level interactive media and digital content production skills.

This multidisciplinary course prepares you to work in a wide range of industry combining theory, practice, and bringing together technical, creative perspective on new media systems, interactive technologies and digital culture as well as exploring new emerging creative technologies, producing an industry professional who can produce as well as explore future creative technologies.

Students are encouraged to work with technology experimentally in a creative way, collaboratively, and to apply emerging and existing technology in new and innovative ways, research and the experimental application. You will also have hands-on experience creating content for mobile, tablet wearables, VR, AR and content-rich media websites, advanced web production, and UX design, all of this with the user in mind.

The course will provide skills in the relevant multimedia software, media-rich web production, Unity, UdK, website design and development to mobile app development. You will be taught creative coding, where the course encourages the use of a wide range of programming languages delivered by industry practitioners. We also have accreditation and training opportunities for those students wanting to develop their skills more prolifically within selected software via triple A initiative, outside of the Master's.

These include mobile apps, mainstream games, interactive installation, and eMarketing, with an emphasis on core creative skills. The course also prepares and enhances your ability in producing interactive media, methodologies and production workflows, supported by a robust understanding of the technologies and theories involved.

The Interactive Media Practice degree offers an ideal underpinning for those seeking employment in the digital media industries, which increasingly require people who work with technology from a creative perspective. This is the course that will create the next generation of interactive media talent who are both enterprising and creative.

Our approach on the course is implemented through hackathon culture as seen in technology start-up sectors, where cross collaboration through interdisciplinary approach is very welcomed. Students are encouraged to apply from design, non-programming or non-technical backgrounds as well as technical backgrounds.

Course structure

The following modules are indicative of what you study on this course.

Modules



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The Mobile Applications Development program ensures you develop the necessary skills to enter the fast-growing mobile software applications ("apps") development market. Read more
The Mobile Applications Development program ensures you develop the necessary skills to enter the fast-growing mobile software applications ("apps") development market.

In the graduate certificate Mobile Application Development courses, you learn to develop mobile apps for Google Android and Apple iOS devices. In addition to core fundamental courses, the offering covers advanced topics in mobile app development, web and enterprise technologies, user interface (UI) and user experience (UX), emerging technologies and more.

The knowledge you gain is applied in a capstone project to develop mobile apps for business, gaming, health care, social networks, internet of things, and other areas of interest to which your imaginations takes you.

Career Opportunities

Program Highlights
-You learn app development on Google Android and Apple iOS platforms, two of the most popular platforms today.
-The program offers you experience in industry-standard technology.
-Mobile Applications Development courses employ project based learning (capstone project).
-Knowledgeable and approachable faculty members with diverse business experience and academic credentials teach the courses.

Accreditation
Accreditation will be pursued through the Canadian Information Processing Society (CIPS) and the Canadian Technology Accreditation Board (CTAB).

Career Outlook
-Mobile application developer
-Software developer
-Software tester

Areas of Employment
-Software companies
-Government
-Public institutions
-Banks
-Small and medium businesses

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Technology is one of the greatest agents of change in the modern world and it represents a significant opportunity and risk for businesses of all sizes. Read more

Technology is one of the greatest agents of change in the modern world and it represents a significant opportunity and risk for businesses of all sizes. Developers play a central role in how we interact with the online world and employment in the IT industry is expected to grow at nearly 5 times the UK average over the next decade (CIO, 2015).

The demands of our global, data-intensive, knowledge based economy is creating a skills gap and making now the perfect time to gain the skills necessary to meet demand.

Northumbria University’s part-time MSc Web and Mobile Development Technologies is taught by industry experts around leading-edge content, and is designed to give you the knowledge and expertise to fill this gap.

Key facts

-Part-time Masters degree based in Central London

-Flexible start dates in January, June and September

-Continue working while you study with lectures delivered on 15 weekends throughout the 2 year course

-Build a firm grounding in strategic web development skills and mobile development

-Learn how to manage and utilise the opportunities emerging technologies create

-Undergraduate degree not essential for entry

What will I study?

Northumbria University’s part-time MSc Web and Mobile Development Technologies provides a firm grounding in strategic web development skills, with a specific focus on mobile development. Blending training with academic rigour, our programme will enable you to develop the lifelong skills needed to rise to the challenge and opportunity of emerging technologies and engage in the ‘bleeding edge’ field. An area which is notoriously high risk and has an increased potential of unreliability.

You will study the core skills required to gain a deep understanding of contemporary web development, industry practice and analysis which forms the basis of next generation technologies. This programme also focuses on mobile development and web development skills you need to engage and succeed in the cutting edge of technology.

During the programme you will also develop independent research skills to manage risk and identify, recommend and deploy relevant technologies both now and in the future. Throughout the course, you will study with a diverse group like-minded IT professionals, share ideas, and build upon your professional network.

How will I be taught and assessed?

The part-time programme is designed to enable working professionals to fit their study around their work and personal life. The programme is assessed through modular assignments and a final dissertation, with no exams.

All taught lectures are delivered on 15 weekends spread throughout the 2 year period, with approximately 24 hours of taught content per module. You will be expected to invest equal time on self-directed learning and reading.

Our MSc Web and Mobile Development Technologies is a truly blended learning programme, offering extensive student support in and outside of the classroom. We have a dedicated delegate support team based in London to assist you throughout your programme and arrange one-to-one sessions with our experienced faculty.

Modules

You will study a range of up-to-date and industry informed set of modules designed to develop your knowledge, skills and competency in a range of computing concepts and issues. You can expect modules such as Mobile App Development and Internet of Things. You will also complete a final Research Project, giving you the opportunity to investigate an area of particular interest and demonstrate academic excellence. 

Please visit the course page for more information on module content. 



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Build cutting edge applications for phones, tablets and other mobile devices by studying a course developed by professionals for professionals. Read more
Build cutting edge applications for phones, tablets and other mobile devices by studying a course developed by professionals for professionals.

There is an overwhelming demand in the software and games industry for highly skilled application developers and we have launched this short course so you can create mobile application software and content for platforms such as iOS (iPhone) and Android.

The course is split into two key areas - Mobile Application Development and Mobile Games Prototyping - providing you with an opportunity practice your skills and develop professional standard mobile applications through project work.

If you are already working in the software development industry, this is excellent opportunity for professional development. You will look at the development of applications using two approaches - a WYSIWYG editor system and through the use of coding.

We'll enhance your understanding of the design and development of mobile device applications and, in addition to this, show you how applications can be used to benefit a range of business environments.

Visit the website http://courses.leedsbeckett.ac.uk/mobileappdevelopment_apd

Mature Applicants

Our University welcomes applications from mature applicants who demonstrate academic potential. We usually require some evidence of recent academic study, for example completion of an access course, however recent relevant work experience may also be considered. Please note that for some of our professional courses all applicants will need to meet the specified entry criteria and in these cases work experience cannot be considered in lieu.

If you wish to apply through this route you should refer to our University Recognition of Prior Learning policy that is available on our website (http://www.leedsbeckett.ac.uk/studenthub/recognition-of-prior-learning.htm).

Please note that all applicants to our University are required to meet our standard English language requirement of GCSE grade C or equivalent, variations to this will be listed on the individual course entry requirements.

Careers

As the mobile device application industry continues to expand, the demand for highly-skilled professionals also increases. You will be able to offer employers expertise in creative content design alongside technical software development skills that can be applied to industries around the world.

A more entrepreneurial route is also available to you, setting up your own business and bringing apps to market. Our teaching team can provide support and advice if this is something you wish to pursue.

- Application Developer
- Software Developer
- Web Developer
- Applications Designer

Careers advice: The dedicated Jobs and Careers team offers expert advice and a host of resources to help you choose and gain employment. Whether you're in your first or final year, you can speak to members of staff from our Careers Office who can offer you advice from writing a CV to searching for jobs.

Visit the careers site - https://www.leedsbeckett.ac.uk/employability/jobs-careers-support.htm

Course Benefits

You will be taught by experts in the field - software developers, creative designers, games designers and technologists - staff who will give you help and advice with your career or with setting up your own entrepreneurial activities.

You will also benefit from our strong links with industry, with access to our guest speakers programme and industry led seminars, developing your knowledge through the experience of respected professionals in the sector.

We have excellent equipment and resources including state-of-the-art laboratories supporting software development, 2D and 3D content design, audio content production and high level content creation tools.

Modules

Mobile Games Prototyping
Develop advanced skills and a systematic understanding of the key aspects in mobile games prototyping.

Mobile Application Development
Investigate the architectures, platforms and techniques available to build applications for mobile devices.

Meg Soosay

Senior Lecturer

"Recent years have seen a massive growth in the development of apps for mobile devices. We’ll provide you with the opportunity to design and develop quality mobile applications for the growing market, teaching you the problems at the forefront of app development and how to overcome them."

Meg has extensive background in designing and evaluating positive user experiences using computing devices. She applies e-learning methods in her teaching, having worked on a number of JISC and EU-funded projects such as PC3 and EuroPlot. Your teaching team also includes Patrick Ingham, who has been working with android development since the first handsets arrived in the UK. Patrick is a great believer in mobile offering new ways of doing things and crafting better user experiences.

Facilities

- Library
Our libraries are two of the only university libraries in the UK open 24/7 every day of the year. However you like to study, the libraries have got you covered with group study, silent study, extensive e-learning resources and PC suites.

- Broadcasting Place
Broadcasting Place provides students with creative and contemporary learning environments, is packed with the latest technology and is a focal point for new and innovative thinking in the city.

Find out how to apply here - http://www.leedsbeckett.ac.uk/postgraduate/how-to-apply/

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Introduction. Applications are invited for an. MSc by Research. fees funded studentship post commencing 16. th. October 2018. The Studentship is open to home/EU students. Read more

Introduction

Applications are invited for an MSc by Research fees funded studentship post commencing 16th October 2018. The Studentship is open to home/EU students. It will run for 1 year and the fees of the MSc by Research programme will be paid by the Institute for Sport and Physical Activity Research (ISPAR) at the University of Bedfordshire. 

ISPAR delivers research spanning across sport science, physical activity, health, psychology, behaviour change, pedagogy and social sciences of sport. In the latest Research Excellent Framework assessment 95% of our research was rated as internationally recognised or better. 

About the project

The Institute for Sport and Physical Activity Research (ISPAR) and the Institute for Research in Applicable Computing (IRAC) at the University of Bedfordshire have partnered to deliver this exciting interdisciplinary research project. The project will undertake an evaluation of a mobile phone app and online platform developed by these two research institutes to promote the health and wellbeing of breast cancer patients. The app and online platform are designed to empower patients in their healthcare by encouraging them to self-manage their condition. The tools help to monitor health, medication reminders, medical appointments, physical activity, sedentary behaviour, pain, and fatigue, which are common problems in cancer patients. The app also delivers the patient tips and reminders for healthy behaviours and provides interactive visualisation of the patient’s data, which can be shared with medical professionals to inform clinical decisions. 

The successful candidate will undertake a research project to evaluate the effects of these tools on quality of life, pain, fatigue, physical activity, and sedentary behaviour in breast cancer patients. The candidate will gain research experience in a clinical setting and will work within an interdisciplinary team on this exciting project. It is expected that the student will contribute to the study design, NHS ethical approval process, delivery and evaluation of the intervention, and author a journal publication to disseminate the findings. 

Candidate requirements

The applicant will gain experience in the design, conduct and presentation of research relating to the project. Applicants will have a good first degree (minimum of 2:1) in a relevant discipline (e.g. physical activity, sport and exercise science, applied computing, biomedical science). 

Supervisor:

The student will be under the supervision of: 

- Dr Daniel Bailey Senior Lecturer in Health, Nutrition and Exercise; Institute for Sport and Physical Activity Research 

- Dr Angel Chater, Reader in Health Psychology and Behaviour Change; Institute for Sport and Physical Activity Research 

Funding: ISPAR will pay the fees of £4,222; there are no bench fees associated with this project. The post will not include a bursary. 

How to apply

For an application pack or any application queries please email  quoting the appropriate reference number. In addition to a CV all applicants will need to send a cover letter with supporting information on their experience and skills and how these relate to the advertised studentship.  

For informal discussions or non-application related queries, please contact Dr Daniel Bailey by email at 

Closing date: 8th August 2018 



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What is great about this computing master’s course is the flexibility it offers you – the direction you take is entirely up to you. Read more

What is great about this computing master’s course is the flexibility it offers you – the direction you take is entirely up to you. You can design your programme from a huge range of subjects. Choose those that are most relevant to you and build a bespoke course that enhances your career opportunities and progression.

Course details

This course prepares you for a wide range of careers in the computing industry. Whether you are a graduate looking at the first step on the career ladder or a current employee looking to turn your industry experience into qualifications, this course is flexible enough to meet your needs. It is ideal if you already work in the field of computing and want to develop new skills, and equally relevant if you are a recent graduate wanting to develop the technical knowledge and understanding to progress to your chosen career. 

There are three routes you can choose from to gain an MSc Computing:

  • full-time - 2 years with advanced practice (September start)
  • full-time - 1 year (September start) or 16 months (January start)
  • part-time - 2 years.

What you study

This course both develops your knowledge to the forefront of computing and your intellectual ability for abstract analysis and synthesis at the level for postgraduate research. It produces graduates who can make reasoned, critical decisions for selecting or implementing appropriate computer-based solutions. It also produces graduates with sufficient technical and inter-personal skills to make an immediate contribution to major projects at the leading edge of computer applications. We encourage enterprise and progression towards further research including MPhil and/or PhD. You acquire a range of practical, professional and transferable skills.

Course structure

Core module

  • Master’s Project: Computing
  • Research Methods for Computing

 and five optional modules

  • Accrediting Prior and Workbased Studies
  • Agile Project Management
  • Computer and Network Security
  • e-Commerce Management
  • Inclusive Design
  • Information Systems Management
  • Managing Projects with PRINCE2®
  • Mobile App Programming
  • Mobile Apps Development
  • Mobile Systems and Communications
  • Mobile Web Services
  • Network Service Management
  • Pattern-driven Development
  • Rapid Application Development
  • Software Engineering Processes
  • Systems Administration and Security
  • Systems Analysis and Design
  • UX Modelling

Modules offered may vary.

Teaching

How you learn

Lectures are used to introduce and develop material, with research issues and recent developments included as appropriate. Subjects are explored in depth via tutor-led seminars, practical workshops, individual or group research and contribution to discussion forums.

Lectures, discussion seminars and online discussions are used to develop intellectual skills. Directed self study and research are used in many modules to develop your critical evaluation skills.

Lectures, including presentations from guest external practitioners, are used to deliver relevant subject-specific content. Practical work includes case studies from real scenarios and the development of significant computer applications.

Development of transferable skills, self-managed learning and professional development are core themes throughout the programme. Methods include group-based activities and discussions, self-directed learning and research, and tutor-led workshops.

How you are assessed

Most learning outcomes are assessed by individual coursework, including case studies, essays and the development of computer applications, with critical evaluation of processes or products, and evidence of research into a specified area. Some learning outcomes are assessed by group work. The School of Computing is very experienced in assessing group work with a research profile in that area. The assessment starts with a group, with a clear emphasis on process as well as product, but proceeds to individual assessment of each student by a variety of means.

Other assessments include individual portfolios of technical work and presentations to tutors of research findings. Assessment of a significant computer application, plus group work, is used as the vehicle for assessing planning and self-management. Other assessments of transferable skills include oral presentations and the development of portfolios of work to a professional standard.

Employability

Career opportunities

From the beginning of your programme, we prepare you for a career in industry. In addition to your taught classes, we create opportunities for you to meet and network with our industry partners through events such as our ExpoSeries, which showcases student work to industry. ExpoTees is the pinnacle of the ExpoSeries with over 100 businesses from across the UK coming to the campus to meet our exceptional students, with a view to recruitment.

Advanced practice

There are a number of internship options, including:

  1. Vocational internship – spend one semester working full-time in industry or on placement in the University. We have close links with a range of national and international companies who will offer you the chance to develop your knowledge and professional skills in the workplace through an internship. Although we cannot guarantee internships, we will provide you with practical support and advice on how to find and secure your own internship position. A vocational internship is a great way to gain work experience and give your CV a competitive edge.
  2. Research internship – develop your research and academic skills by undertaking a research internship within the University. Experience working as part of a research team in an academic setting. Ideal for those who are interested in a career in research or academia.


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Why this course?. This course is a conversion course that will give you a grounding in computer programming. There's a particular focus on in-demand mobile and web applications, software engineering, and computer security. Read more

Why this course?

This course is a conversion course that will give you a grounding in computer programming. There's a particular focus on in-demand mobile and web applications, software engineering, and computer security. You'll learn through classes and extensive lab based work. You'll undertake a practical software development dissertation project. All classes within the course are tailored to the needs of students from non-computing backgrounds. They'll equip you with the key skills you'll need to begin a successful career as a software developer.

This course will prepare you for a professional and rewarding career in software development not only within the IT sector, but within many other sectors including education, engineering, health, finance, government, manufacturing, retail, and transport.

What you’ll study

  • programming in Python, JavaScript and Java, three of the most popular programming languages. For example, Spotify, Twitter and Open Office are built using these languages.
  • mobile app development using HTML5/JavaScript providing you with the skills to develop graphical user interfaces for mobile applications.
  • database design & development using Oracle SQL providing you with the fundamental skills that underpin the global explosion and demand for Big Data.
  • state-of-the-art software engineering methodologies providing you with professional software development skills, including widely use rapid development Agile methods.
  • cyber security tools and technologies including experience of the tools and techniques used in security exploits. 

You'll also develop other valuable transferable skills including effective presentation, team working, and report writing, which will further enhance your skills as a future leader.

Facilities

The Department of Computer & Information Sciences is based on levels 11 to 14 of the Livingstone Tower. We have a large quiet study zone and a large social zone for working on group activities.

There are three large computer laboratories within the department, each containing state-of-the-art equipment with over 175 dual boot Windows and Linux machines available. Each lab machine is equipped with up-to-date software.

All departmental machines are linked by a high-speed local area network and operate under a single network file system so you can access your files from any of our machines. High-speed wireless access is also available throughout the department.

The University has a large modern library which contains all of the materials that you need for your course. Many of the books are also available online electronically meaning they are available to all students at all times.

Careers

Software Development graduates are highly employable and can look forward to well-paid professional careers. You could end up designing and building the digital technologies that underpin the global economy and, indeed, every aspect of human activity from recreation through healthcare to business and the natural environment.

Example roles include:

  • Software Developer (Java/Javascript/Python): As software developer you'll be playing a key role in the design, installation, testing and maintenance of software systems. Your programs will be the key driver for the success of a business and will enhance research.
  • Software Engineer (Agile/Scrum): As software engineer you'll apply engineering principles to the creation of software. You will oversee the design process and connect the client’s needs with applicable technology solutions.
  • Web Developer (Javascript/HTML5): Similar to the software developer role, but with a focus for web sites and services developed using Web-specific languages such as Javascript, HTML5 or PHP.
  • Database Developer (SQL/Oracle): You will develop databases that satisfy the information needs of your organization and which underpin Big Data. This will support decision-making within a business and knowledge-discovery in research.
  • Business Analyst: as a business analyst you will identify improvements that can be made to organisational systems, write specifications for their modification and enhancement, and be involved in the design of new IT solutions to improve business efficiency.

Strathclyde University provides a range of professional development services, including career support services introduced during induction and offered throughout the period of study and even after graduation, to help our students achieve their career ambitions.



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There are excellent prospects for roles within global IT Service Management as it is an expanding sector with a skills shortage. Read more

There are excellent prospects for roles within global IT Service Management as it is an expanding sector with a skills shortage. Professional bodies in this area (i.e. itSMF and the SFIA Council) recognise the need for quality and standards in the provision of IT Services underpinning IT Service Management and the quality and skills of staff employed in this profession.

This course has been designed to meet the need for competent and qualified staff that can enable organisations to maximise the value of Information Communications Technology (ICT) and IT Services. It is suitable for any student wishing to move into IT Service Management, and is particularly relevant to business strategic planning, service delivery and support, continuity planning, application and infrastructure management, quality management, project and change management.

Our online learning programmes are flexible and designed so you can balance study with your commitments at work and home. The programme structure and learning materials enable you to study at your own convenience and develop your own study schedule while offering opportunities for you to engage with your peers.

Northampton Integrated Learning Environment (NILE) is a dedicated online university learning space for students. Your tutors will use NILE to engage with you, and you will use NILE to access course materials, assessment information, virtual classrooms and discussion boards. Your assessed work will be submitted and graded online, so you will be able to see your grades and feedback wherever you are in the world. The system that underpins NILE is Blackboard and access to this system is through nile.northampton.ac.uk. We also have a mobile app so you can stay connected to the University of Northampton wherever you are; iNorthampton is available for Android and Apple mobile devices.

Course content

The rationale for the course is based on the recognition that the effectiveness of all IT Services is a vital aspect to the prosperity of any organisation. The course embraces best practice from leading service providers, and by continual reassessment, ensures all material is relevant to today’s computing and management expectations.

The course encompasses IT Service Management through a series of progressive units developing the student’s knowledge from fundamental concepts, through to units addressing IS strategy. Subjects covered include: management information, quality management, application development, infrastructure, service support and delivery, continuity planning, people and operational issues of implementing IT Service Management Best Practice. The course addresses current standards for IT Service Management, such as ISO20000 and ITIL®.

Core learning will be delivered electronically and you will be encouraged to engage with your fellow students and tutors online. Studying online will give you the flexibility to study at your convenience* without the need to travel or physically attend classes, whilst enhancing your employment opportunities. You will be supported throughout the process by our great teaching staff that are professionally qualified and have industry and academic experience to share with you.

Studying this programme will give you an opportunity to undertake PRINCE2 qualifications.

*Modules are delivered within trimester periods so you will need to complete them in specified times.

What you will study

This programme is 30 months in duration. The academic year is split into trimesters. For a September start you will study as follows;

-Trimester one – September to December

-Trimester two – January to April

-Trimester three – May to July

Year One

Trimester one – September to December

You will study one module; Quality and IT Management.

Trimester two – January to April

You will study two modules; Change Management and Project Management.

Trimester three – May to July

You will study one module; Service Improvement.

Year Two

Trimester four – September to December

You will study two modules; Service Transition and Service Operations.

Trimester five – January to April

You will study two modules; Strategic Management of IS and Research Methods and Dissertation. You will commence work on your Dissertation.

Trimester six – May to July

You will study one module; Information Systems Methods and commence work on your Dissertation.

Trimester seven – September to December

You will complete your Dissertation.

February start information available soon.

For further information on course content and modules please refer to the NILE site: https://nile.northampton.ac.uk/webapps/blackboard/content/listContent.jsp?course_id=_27700_1&content_id=_1027153_1&mode=reset%E2%80%8B

Course modules (17/18)

-Quality and IT Management

-Information Systems Methods

-Service Improvement

-Service Transition Management

-Service Operation Management

-Strategic Management of IS

-Change Management

-Project Management

-Dissertation and Research Methods

Assessments

The course has a mixture of assessment involving reports, case studies, portfolios, oral presentations as well as examinations. The emphasis is on assessment by coursework and in the final year an applied research project is a key element of the course.



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The recent growth in the desire to ‘build’ smart cities requires employees who understand the latest an emerging smart networking technologies including… Read more
The recent growth in the desire to ‘build’ smart cities requires employees who understand the latest an emerging smart networking technologies including Cloud Computing, Virtual Networking, Data Centre Management, Internet of things (IoT), 4G/5G Mobile Networks, Mobile App Development, Unmanned Aerial Vehicles (UAVs), and Data and Network Security, which are creating new opportunities for business education, research and many other aspects of our daily lives.

The course aims to produce graduates with the vision, knowledge and skills to apply these latest smart networking technologies to optimise the ICT networking infrastructure for businesses to design innovative networking solutions, and to develop smart networking-enabled applications and services.

It aims to provide you with the necessary current knowledge and skills to allow you to make an immediate contribution to relevant industries and research environments. The blend of theory and practical applications in smart networking will enhance your employability.

There are six entry points through the year. This allows you to start when it is most suitable. The entry points are:

• September
• November
• January
• March
• June
• July

Visit the website: https://www.beds.ac.uk/howtoapply/courses/postgraduate/next-year/sensors-and-smart-cities#about

Course detail

The expertise that the University of Bedfordshire has in the related areas of smart cities, and the work it has undertaken as part of a world-leading smart city project called MK:Smart means that you will be at the forefront of developments in this exciting area.

Modules

• Wireless Embedded Systems
• Information Governance and Compliance
• Smart Infrastructure and Data Architecture
• Research Methodologies and Project Management
• MSc Project – Sensors and Smart Cities

Assessment

Most units are assessed with examinations and coursework. Details can be found in the individual module specifications. Assessment is carried out according to context and purpose and recognises that you may exhibit different aptitudes in different forms of assessment:

• Most of the units require collaborative assessments that ask students to form teams and work on a selected project or research topics. However, students will be assessed individually based on their contributions to the overall work.
• Oral presentations are also important assessment method in many units that require student to present the projects developed or researched outlined by the assignment specifications.
• There are formal unseen written examinations for two 30 credit units.
• Individual project that can formed as different ways with conjunctions with their supervisors but has to be suitable to the course scope.

Careers

Employability is understood widely as encompassing knowledge, skills and a professional attitude which your tutors expect you to display in all your units. All University of Bedfordshire courses aim to help you to be prepared for the world of work. The Careers Service is there to support you throughout the three years of your study. On the one hand, our curriculum gives you skills that are valuable for a career within Finance in particular but is also relevant for a much wider range of applications such as information analysis or decision support systems. On the other hand, the department will fully use our industry collaboration connections and resources to serve the course delivery. The collaboration industry partners include car manufactory, MK:SmartCity project and airport data security project and so on. These industry collaborations will well help students developing their real world problem solving skills and extended their employability.

The final year unit `Professional Project Management in particular requires you to work in a team so as to apply a current project management methodology that embraces all of these knowledge areas in an integrated way while going through the stages of planning, execution and project control; you will work as part of a team, take responsibility and make autonomous decisions that impact on the project team performance.

Funding

For information on available funding, please follow the link: https://www.beds.ac.uk/howtoapply/money/scholarships/pg

How to apply

For information on how to apply, please follow the link: https://www.beds.ac.uk/howtoapply/course/applicationform

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Computer games are expected to reach a global revenue of $111bn in 2015; yet over half of the UK’s video games employers reported a lack of suitably-skilled graduates in 2011. Read more
Computer games are expected to reach a global revenue of $111bn in 2015; yet over half of the UK’s video games employers reported a lack of suitably-skilled graduates in 2011. Both for entertainment and for more serious purposes such as virtual reality training, computer games, gamification and games intelligences are increasingly important in today’s world. This is your opportunity to turn your passion into a career.

At Essex we specialise in virtual worlds, machine learning, artificial intelligence and high-level games design and development. On our course, you develop both theoretical and practical knowledge of computer games. Our flexible approach allows you to fill gaps in your knowledge and brush up on a variety of languages, making sure you’re ready to bring your designs to life.

You explore topics including:
-Game design
-Game AI
-3D games development
-Mobile app programming
-Physics-based games

Our School is a community of scholars leading the way in technological research and development. Today’s computer scientists are creative people who are focused and committed, yet restless and experimental. We are home to many of the world’s top scientists, and our work is driven by creativity and imagination as well as technical excellence.

We are ranked Top 10 in the UK in the 2015 Academic Ranking of World Universities, with more than two-thirds of our research rated ‘world-leading’ or ‘internationally excellent (REF 2014).

Professional accreditation

This degree is accredited by the Institution of Engineering and Technology (IET).This accreditation is increasingly sought by employers, and provides the first stage towards eventual professional registration as a Chartered Engineer (CEng).

Our expert staff

The University of Essex was the birthplace of the ‘virtual world’. Multi-User Dungeons (MUD) – multi-player, real-time virtual worlds – were created by our students, including Richard Bartle, who still teaches Computer Games here today. Richard was also included in Geek.com’s list of the most influential game developers of all time.

Our research staff also include Professor Victor Callaghan, who researches immersive reality, creative science and education technology; Dr Michael Gardner, who researches virtual reality systems and mixed-reality environments; and Dr Adrian Clark, who works on computer graphics and augmented reality.

More broadly, our research covers a range of topics, from materials science and semiconductor device physics, to the theory of computation and the philosophy of computer science, with most of our research groups based around laboratories offering world-class facilities.

Our impressive external research funding stands at over £4 million and we participate in a number of EU initiatives and undertake projects under contract to many outside bodies, including government and industrial organisations.

Specialist facilities

We are one of the largest and best resourced computer science and electronic engineering schools in the UK. Our work is supported by extensive networked computer facilities and software aids, together with a wide range of test and instrumentation equipment.
-Essex is one of three co-founding universities of the new Centre for Doctoral Training in Intelligent Games and Game Intelligence
-We have six laboratories that are exclusively for computer science and electronic engineering students. Three are open 24/7, and you have free access to the labs except when there is a scheduled practical class in progress
-All computers run either Windows 7 or are dual boot with Linux
-Software includes Java, C++, Perl, MySQL, Matlab, Microsoft Office, Visual Studio, and Project
-Students have access to CAD tools and simulators for chip design (Xilinx) and computer networks (OPNET)
-We also have specialist facilities for research into areas including non-invasive brain-computer interfaces, intelligent environments, robotics, optoelectronics, video, RF and MW, printed circuit milling, and semiconductors

Your future

Graduates of our School go on to work for giants in the field such as Intel and Panasonic, but the corporate route isn’t for everyone. Some of the most exciting and innovative work in the field is being developed by small start-up companies. Our optional business module focuses on developing your entrepreneurial spirit, teaching you how to apply your technical and creative skills to your own venture.

Our recent graduates have progressed to a variety of senior positions in industry and academia.

We also work with the university’s Employability and Careers Centre to help you find out about further work experience, internships, placements, and voluntary opportunities.

Example structure

-Game Design
-Game Artificial Intelligence
-Physics-Based Games
-Mobile & Social Application Programming
-MSc Project and Dissertation
-Professional Practice and Research Methodology
-Group Project (Incorporating a Game Jam)
-Programming in Python (optional)
-Intelligent Systems and Robotics (optional)
-Machine Learning and Data Mining (optional)
-Text Analytics (optional)
-Virtual Worlds (optional)
-High-Level Games Development (optional)
-Natural Language Engineering (optional)
-Creating and Growing a New Business Venture (optional)

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