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Masters Degrees (Media And Culture)

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Media and Cultural Studies at Keele is an exciting and developing discipline that draws together theories and practices from a range of traditional disciplines such as English, Sociology, Geography, Music and Visual Arts. Read more

Overview

Media and Cultural Studies at Keele is an exciting and developing discipline that draws together theories and practices from a range of traditional disciplines such as English, Sociology, Geography, Music and Visual Arts. It involves three main aspects:
- The study of theories and ideas about media and cultural production in a global context
- The critical analysis of cultural texts and practices from around the world
- Engagement in practical creative production

The MA in Global Media and Culture seeks to explore the relationship between these three areas and to show how knowledge of each informs and influences the others. In addition, it aims to provide the skills necessary for academic study at an advanced level either for those wishing to go on to further academic research, or as an advanced preparation for those interested in pursuing careers in a range of media and culture industries.

See the website http://www.keele.ac.uk/pgtcourses/globalmediaandculture/

Course Aims

The aim of the Programme is to enable students to:

- Think, talk, and write at an advanced level about global media and culture and the ways in which cultural and media organisations intersect with general political and economic processes.

- Understand, evaluate and apply a range of theories about culture and media production, especially those associated with globalisation and postcolonialism.

- Engage in comparative analysis of media and cultural production from different areas of the world.

- Pursue options in developing creative skills and practices involved in media and cultural production at a level commensurate with postgraduate study.

- Critically engage in analysing the ways in which questions of cultural value are experienced and understood, within the context of globalisation and postcolonialism.

- Pursue critical approaches and methodologies practised in media and cultural studies, especially those associated with postcolonialism and globalisation.

- Develop research skills commensurate with postgraduate study in the field of media and cultural studies.

- Obtain the knowledge, skills and personal qualities necessary to find a fulfilling and rewarding career, and become informed and active citizens with a lifelong interest in studying and/or practicing in the fields of global media and culture.

Teaching sessions and timetable

The main contact time for teaching takes place on between 5-7 pm on Tuesday and Thursday evenings in both semester 1 and semester 2. Details of times, dates and locations will be provided in the handbooks for individual modules.

In addition to the core teaching sessions there are three morning sessions in semester 1, which form part of the core module Research Methods in the Humanities. Details of times, dates and locations will be provided in the Research Training Handbook.

Semester 1 runs from the end of September to the end of January, with an assessment period in January.

Semester 2 runs from the last week of January to the middle of June, with the assessment period in June.

Semester 3 involves the production of the dissertation or media project and runs from June to the end of September. There will be no formal group classes during this period, but students may arrange individual consultation with their supervisors.

Additional Costs

Apart from additional costs for text books, inter-library loans and potential overdue library fines we do not anticipate any additional costs for this post graduate programme.

Find information on Scholarships here - http://www.keele.ac.uk/studentfunding/bursariesscholarships/

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The MPhil in Sociology of Media and Culture pathway provides students with the opportunity to study the nature and transformation of media and cultural forms at an advanced level. Read more
The MPhil in Sociology of Media and Culture pathway provides students with the opportunity to study the nature and transformation of media and cultural forms at an advanced level. The programme gives students a firm grounding in the theoretical and empirical analysis of media and culture and enables them to study particular media and cultural forms in depth, examining their transformations over time and their impact on other aspects of social and political life. The programme consists of 4 components:

1. Theories of Culture and Media: all students taking this programme will be expected to follow this course of lectures that will cover some of the major theoretical contributions to the study of media and culture, ranging from Adorno and Habermas to Bourdieu and Becker and from medium theory to Castells and more recent theoretical work on new media and the internet. Students are also strongly encouraged to follow the course of lectures on social theory.

2. Substantive modules: there will be at least three core substantive modules taught by Prof John Thompson, Prof Patrick Baert and Dr Ella McPherson. The modules will be research-led and will reflect the research being undertaken by members of the Department. The content of specific modules may vary from year to year but topics covered will typically include the nature of the digital revolution and its impact on the media and creative industries; the changing nature of news and journalism in the digital age; the role of new media in the development of social movements and new forms of political mobilization and protest; the uses of social media and the internet and their impact on everyday life and culture; the role of ideas, intellectuals and media forms in processes of social and political change. Students in this programme will be expected to take at least three of these modules; they may also take the fourth module in this programme, or they may substitute one of these modules with a module taken from another MPhil programme offered by the Department (Modern Society and Global Transformations, Political and Economic Sociology, Sociology of Reproduction).

3. Research Methods: all students will take a course on research methods which includes sessions on philosophical issues in the social sciences; research design; data collection and analysis in relation to quantitative and qualitative methods; reflection on research ethics and practice; library and computer skills.

4. Dissertation: all students will write a dissertation on a topic of their choice that allows for theoretically informed empirical analysis of some aspect of media or culture in contemporary societies. The choice of dissertation topic is made in consultation with your supervisor, who can advise you on the suitability and feasibility of your proposed research and on research design. A dissertation workshop provides the opportunity to present aspects of your dissertation work and to receive constructive feedback from course teachers and fellow students.

See the website http://www.graduate.study.cam.ac.uk/courses/directory/hssompsmc

Learning Outcomes

Upon completion of the programme students should have:

- an advanced understanding of current sociological research in selected topics;
- skills necessary to conduct independent social research and experience in their use;
- an ability to apply and develop modern social theory with respect to empirical topics;
- a deeper understanding of their chosen specialist area, including command of the literature and current research;
- the ability to situate their own research within current developments in the field.

Format

The course offers teaching on Social Theory, Substantive modules and Research Methods. Students work towards a written dissertation supported by supervisions and a dissertation workshop.

Students receive written feedback on each essay and the dissertation. Feedback is also given during the dissertation workshop on the direction and progress of the dissertation research.

Assessment

Students write a dissertation of not less than 15,000 and not more than 20,000 words on a subject approved by the Degree Committee.

Students write one methods essay of not less than 2,500 and not more than 3,000 words [or prescribed course work] and two substantive essays of not less than 4,000 and not more than 5,000 words.

Continuing

Students are encouraged to proceed to the Faculty's PhD programme, provided they reach a high level of achievement in all parts of the course. MPhil students who would like to continue to the PhD would normally need to have a final mark of at least 70% overall and 70% on the dissertation.

How to apply: http://www.graduate.study.cam.ac.uk/applying

Funding Opportunities

The Department of Sociology holds ESRC funding awards. Sociology is a recognised Doctoral Training Centre pathway toward a PhD. Therefore candidates for the MPhil in Sociology (Media and Culture) can apply for 1+3 ESRC funding.

General Funding Opportunities http://www.graduate.study.cam.ac.uk/finance/funding

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Research profile. This programme lets you explore the space of contemporary philosophies as they influence and are impacted by computers, networked communications and ubiquitous media. Read more

Research profile

This programme lets you explore the space of contemporary philosophies as they influence and are impacted by computers, networked communications and ubiquitous media. It includes compulsory coursework, option courses and the opportunity for original research, packaged in manageable work units.

You will be researching alongside students studying more technical courses, and can dip into these. The programme examines theories and philosophies of digital media, technological change, the mass media, gaming, data mining, computation, artificial intelligence, and the social and cultural contexts in which such developments take place.

Students of this programme will be part of a dynamic community of researchers, exploring many aspects of computing: its social ramifications, social media, the world of e-commerce, e-entrepreneurship, e-learning, project-based composition and artistic works, digital architecture and urbanism, new media consumption practices, the co-creation of media, changes to the household, links between vision and sound, and more.

Students on the programme benefit from access to a broad range of expertise and research in digital media and culture.

Training and support

All of our research students benefit from ECA’s interdisciplinary approach and all are assigned two research supervisors. Your second supervisor may be from another discipline within ECA, or from somewhere else within the College of Arts, Humanities & Social Sciences or elsewhere within the University, according to the expertise required. On occasion more than two supervisors will be assigned, particularly where the degree brings together multiple disciplines.

Programme structure

A research-methods course, reading courses, and selections from an interdisciplinary menu of course options.

The programme comprises the following components:

  • a research-methods course
  • reading courses
  • selections from an interdisciplinary menu of course options

Learning outcomes

Graduates will be able to contribute knowledgeably and critically to debates on digital media and its social, cultural and theoretical contexts.



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About the MSc programme. Read more

About the MSc programme

The programme employs a gender perspective to critically examine such questions as how representations in the media may reinforce or subvert social roles and ideologies; how gendered forms of address and identification have been theorised across different visual and print cultures; and the role of a variety of media forms in critiquing or contributing to wider social processes such as globalisation, conflict and migration. 

In addition to the core units in gender theory, media and communication, and gender and media representation, you can choose from a range of options offered by the Department of Gender Studies and the Department of Media and Communications. You are encouraged to interrogate a variety of theoretical and methodological approaches to the gendered analysis of contemporary media and culture. 

Graduates are able to bring highly desirable gender analysis skills to a wide variety of settings, including: the media and publishing, government departments, international institutions, charities, non-governmental organisations (NGOs), private consultancy firms and education.

Graduate destinations

The interdisciplinary nature of gender studies means that you will be equipped with a broad range of knowledge and skills that can be applied in a variety of areas. Graduates are able to bring highly desirable gender analysis skills to a wide variety of settings, including: the media and publishing, government departments, international institutions (including the EU), charities, non-governmental organisations (NGOs), private consultancy firms and education.



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This is a cross-disciplinary programme in Victorian studies co-ordinated by the Royal Holloway Centre for Victorian Studies. The programme harnesses the expertise and resources of several of the College's most highly regarded departments. Read more
This is a cross-disciplinary programme in Victorian studies co-ordinated by the Royal Holloway Centre for Victorian Studies. The programme harnesses the expertise and resources of several of the College's most highly regarded departments. The foundation course, provides an advanced grounding in the theory and practice of cultural studies, and an established framework within which the student can explore key aspects of Victorian culture and society. Students choose a set of courses that investigate specialised topics in such areas as literature and textual production, the visual arts, Victorian theatre, history, geography and urban studies,the history of Victorian science & technology.

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Digital processes are transforming culture, the economy and society. This course explores the origins and impact of these changes. Read more
Digital processes are transforming culture, the economy and society. This course explores the origins and impact of these changes. It gives you the training to understand and make use of digital media
critically, creatively and productively.

If you’re pursuing a professional career in knowledge-based companies, whether in museums, marketing agencies, businesses, charities, new-media production companies, public relations or think-tanks, this course is for you. It will equally qualify you with the academic skills for further doctoral study.

You’ll develop a critical and practice-based understanding of the impact of links, queries, downloads and uploads, file formats, archives, databases and networks more generally. Core modules introduce you to the conceptual and methodological dimensions of the digital realm. You then select two or three option modules in areas that cover the theoretical and socioeconomic aspects of digital culture, urban science, big data and complexity. A dissertation allows you to explore your own questions and interests in more depth.

Core Modules

-Approaches to the Digital
-Digital Objects, Digital Methods
-Dissertation

Masters Optional Modules

-Visualisation
-Social Informatics
-Big Data Research
-Hype or Revolution?
-Complexity in the Social Sciences
-Media and Social Theory
-Digital Sociology
-Post Digital Books
-User Interface Cultures
-Design, Method and Critique
-Playful Media
-Ludification in the Digital Age

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This programme is designed to offer interdisciplinary encounters with some of the latest developments and trajectories in media and cultural theory. Read more
This programme is designed to offer interdisciplinary encounters with some of the latest developments and trajectories in media and cultural theory.

The programme seeks to provide a thorough grounding in the philosophical foundations of mediation and cultural practice and to investigate key theoretical debates reshaping this expanding and diverse field.

The coherence of the programme is achieved through close connections between core modules and specialised optional modules. You will have the opportunity to explore various aspects of the ecological entanglements of media, reflecting the research interests of the course team. Opportunities will be presented to analyse 21st Century cultural processes and phenomena in a global context and to engage in reflexive, experimental research practice.

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The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology. Read more

The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology.

The established and exciting degree is designed to help you understand digital transformations in media, culture and society and apply this understanding in practice, in the media and creative industries and in further research. You will be equipped with skills that can be applied to current and future developments in digital media, social media, computing and other aspects of technology.

The MA in Digital Media educates aspiring media practitioners and academics as well as early and mid-career professionals who seek to reflect on their roles in a structured and stimulating learning environment designed to give all students up-to-the-minute knowledge of digital media and the skills to apply that knowledge to future developments.

The MA offers two pathways:

Pathway 1 is a theory programme where you learn about developments in digital media and technology from a wide range of perspectives

Pathway 2 is a theory and practice programme where you can explore transformations in media, culture and society through the practice of contemporary digital communication. You will work with one or more of the following to create installations, apps and single- and multi-screen work that's responsive to the continually changing digital landscape:

  • Animation
  • Photography
  • Video and other forms of moving image
  • Software and web design
  • Hybrid forms of image making

Acclaimed academics and practitioners

Benefit from the experience and expertise of one of the world’s leading media and communications departments. The programme is co-convened by Professor Joanna Zylinska and Daniel Rourke, and you will be taught by theorists and practitioners of international standing.

Work placements and internships

The MA in Digital Media regularly attracts offers of work placements and internships. In the past these have come from GoogleThe Science Museum and N1creative.com. There is also £6,000 bursary available for UK students studying this course. Find out more about the Stationers' Postgraduate Bursary Scheme on our departmental awards page.

Facilities

Our students have access to state-of-the-art facilities including well-equipped lecture and seminar rooms, exhibition spaces, computer facilities and digital media suites.

The department is also currently host to the renowned philosopher of media and technology, Bernard Stiegler and students will have access to his modulein Media Philosophy as well as priority access to the innovative and popular option After New Media. Designed to complement the MA in Digital Media, this course provides a framework for thinking about the current media environment as well as future forms of human and computer interaction.

An established record

The MA in Digital Media has been redefining media theory and practice since 2004. Our students become proficient in:

  • the history, sociology and philosophy of digital media
  • the application of critical conceptual skills to specialist areas and future forms of media
  • multimedia skills in image making (photography, video, animation, graphic art) script writing, journalism and documentary 

MA Digital Media students have access to the pioneering option ‘After New Media’, currently a non-assessed online module which explores the themes of self mediation, ethical mediation and intelligent mediation, and develops a framework for thinking about 'life' after new media. As well as accessing a series of podcasts, students are offered reading groups and a masterclass with Professor Sarah Kember co-author of the book Life After New Media on which the course is based.

Modules & structure

Overview

The programme consists of:

  • Two compulsory core modules
  • Pathway 1 - between two and four option modules (worth 60 credits) OR
  • Pathway 2 - a two-term practice block (worth 30 credits) and either one or two option modules (worth 30 credits)
  • The dissertation or the practice/theory project

Core modules

Assessment

Seen take-home paper; essays; dissertation or practice/theory project and other production work for image-making.

Skills

We provide graduates with skills that are cutting edge: in the critical analysis and/or creative production of digital media; in the disciplinary knowledge and conceptual frameworks necessary for current and future forms of media and technology; in the awareness of how digital media and technologies are re-shaping society from the ways we communicate (through social media and web 2.0) to the increasingly ‘smart’ environments in which we live.

Careers

Our programme provides a theory and practice pathway and prepares students for work in the following areas:

  • media and creative industries; advertising, marketing and PR (graduates of the MA Digital Media have found work with Virgin Media, Google, the BBC and other leading organisations worldwide)
  • research and academia (graduates from this programme have gone on to study for PhD degrees in higher education institutions around the world and also here with us)
  • media production and new media art (graduates have exhibited, published and produced work in photography, journalism, TV, documentary, film and multimedia)


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The field of media is constantly shifting. In the last decade the changes have been rapid, and a new media landscape has emerged – forever reshaping not only the consumers but also the creators and distributors of media. Read more

What is collaborative media?

The field of media is constantly shifting. In the last decade the changes have been rapid, and a new media landscape has emerged – forever reshaping not only the consumers but also the creators and distributors of media. Digital media of today are characterised by participation and cooperation; media are wholly collaborative, in terms of both production and consumption – and this is what is meant by the term ‘collaborative media.’

What will I learn?

The one-year master’s programme in Media and Communication Studies – Culture, Collaborative Media, and Cultural Industries – will equip you with advanced knowledge of digital media. The programme is oriented towards practical approaches to the field. You will work creatively and in an explorative fashion with different types of media while you learn to approach them from a critical perspective.

During the programme you will develop three primary skill sets: the ability to analyse and strategically approach media and its impact on society; the capability to work with media and communication both methodologically and systematically; the knowledge required to produce media texts, both individually and collaboratively. Compared to bachelor-level degrees, this advanced programme has a clear focus on the development of strategic expertise, a skill crucial for those intending to pursue a professional career in media and communication. During the year, you will furthermore obtain an in-depth knowledge of the workings of the creative industries.

The programme is developed alongside and conducted in collaboration with Media Evolution, a media cluster with over 350 member companies based in Malmö. This facilitates a crossover between the academic and professional worlds and allows you as a student to develop skills in both areas throughout your studies. Throughout the duration of the programme you will get the chance to meet a number of international guest lecturers from universities all across the world, further adding to the global relevance of the programme.

The first and second semester

The first semester focuses on examining key themes in communication studies and on how the creative industries of today are operated. During the second semester you will learn more about the possibilities with collaborative media. The year ends with a (one-year, 15 credits) master's thesis.

Malmö University also offers the two-year master's programme Media and Communication Studies: Culture, Collaborative Media and Creative Industries, 120 credits. Read more

The pedagogical approach

The programme, which is web-based and full-time, makes education available to students globally and offers a unique blend of distance and campus based learning. The seminars are compulsory, and you can either attend in Malmö or online. This approach makes it possible for international students to enrol in the programme without having to relocate, leading to a diverse and intercultural student body that increases the opportunities for students to form transnational networks and to benefit from international lecturers.

The programme is hosted on an online platform through which communication between students and lecturers takes place and where student projects are uploaded. As the main theme of the programme is collaborative media, this pedagogical approach leaves room for experimentation, and students are encouraged to use collaborative media during this process.

What can I do with my degree?

After graduating, you will have the qualifications necessary to work in media and communication. The skill set and knowledge you develop during your studies are valuable to the fast-growing creative indutries. Companies, government, and organisations are other possible employers as they become increasingly dependent on communication and media in their business. This programme is for those of you who want to take an active role in the development of the media field. It also provides a foundation for further post-graduate studies.

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Emerging technologies and practices in trnsition. This Research Master's programme in. Media, Art and Performance Studies. Read more

Emerging technologies and practices in trnsition

This Research Master's programme in Media, Art and Performance Studies is an interdisciplinary and internationally oriented research-based programme which offers an advanced training in academic research skills appropriate for today's highly dynamic and interdisciplinary field of media, visual arts and performance.

Cultural trnsformations

Contemporary media, art and performance increasingly play with and transcend disciplinary boundaries. Intermedial and performative practices both produce and critically investigate cultural transitions in today’s mediatized and performative culture. Such synergies invite to explore how emerging forms of media, art and performance – while historically and culturally embedded - interact with and relate to social and cultural transformations.

Emerging media, art and performance

As a student of this programme, you will be introduced to and specialise in new research areas and methodologies, necessary for investigating emerging media, performance and contemporary art forms within today's rapidly changing culture. In relation to this you will also reflect on the role of the Humanities in both academic and public debates.

A mediatized culture and society

Central concerns in this programme are, amongst others:

  • the role and meaning of (visual) media in a mediatised society, inter- and transmedial practices in theatre, dance, film, television, digital media and visual arts 
  • spectator- and usership, the performative turn in contemporary arts and media
  • technology, materiality and corporeal literacies
  • game, play and activism
  • changing institutions, mobile and/or location-based media, urban interfaces, navigational screen-based practices
  • art and media ecologies

Comparative approach

We approach this broad field from a range of comparative and intermedial perspectives, focusing primarily on the dynamics of change and exchange between media, contemporary arts and performance within a culture and society in transition.

Research questions

In this programme you will reflect on questions such as how media have developed from the time of early cinema up to current new media art; how the definition of 'live' has changed alongside these mediatised cultural forms. How has the performative turn changed the ways we think about audiences? How do media technologies facilitate new methods of self-staging and social performance? What is the influence of media and technology on way we curate and educate in museums and archives and other cultural institutions.

In this age of selfies, datafication, (self-) staging and re-staging, and playful learning, you will examine how various media, art forms, and performance have been used for critical analysis, civic engagement, entertainment and educational purposes. You will do this by asking how digital technologies, dramaturgical and artistic strategies alter ways of dealing with knowledge production and distribution, and how these transitions have contributed to and also ask for new methods of research.

How does the ubiquity of media technology change our understanding of the world and our sense of self within it, as well as how we communicate and act?

After graduation

This programme will train you as a researcher within the field of Media, Contemporary Art and Performance Studies, to either prepare you for a PhD position, or for research-oriented positions in professional contexts of cultural institutions such as archives, museums, art institutions, theatres, for education, (non-)governmental organisations, or in creative industries.

After completing the programme:

  • You have acquired knowledge of the history and the state of the art in media, visual art and performance practice and research, as well as insight in current public, academic and critical debates.
  • You will know how to employ an intermedial and historically informed comparative approach for studying emergent media, art and performance practices, and how to use and develop research methodologies related to this perspective.
  • you’ll have the skills to critically investigate relations and transitions in the field of media, art and performance and are trained to communicate research outcomes to fellow researchers and other professionals, as well as to a general audience.
  • You are equiped with the advanced knowledge level necessary to compete in the academic and professional field.
  • You will have the ability to effectively communicate theoretical insights that will contribute to the field, as well as having broader social and cultural relevance.
  • You are able to reflect upon the social and ethical implications of developments within the field of media, art and performance and contemporary humanities research.

The Research Master’s is aimed at excellent students from both the Netherlands and overseas, who have a background in the history and theory of contemporary art, or media and performance studies with a focus on theatre, dance, film, television, and/or digital media.

Alumni of the Media, Art and Performance Studies Research Master’s have been successful in obtaining PhD positions in various prestigious international programmes. Graduates also find their way to other job markets. For example in the domain of curation, dramaturgy, or media consultancy.



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From analysing the theories of intellectual heavyweights such as Foucault and Bourdieu, to unpicking a global campaign, explore the hinterland between the big three promotional professions and the media and society on this innovative MA. Read more

From analysing the theories of intellectual heavyweights such as Foucault and Bourdieu, to unpicking a global campaign, explore the hinterland between the big three promotional professions and the media and society on this innovative MA.

Right now the roles within public relations, advertising and marketing are converging. So this MA isn’t about studying ads – it’s about becoming a professional who can understand the dynamics of power that exist between these professions, and critically intervene in today’s media landscape. 

At its core this masters looks at how we can better serve society by improving communications across these disciplines, and how we can develop as professionals who can adapt within a challenging media world. You’ll learn how to reflect on the intellectual theories of the past and apply them to the present, so you plan the first decade of your career.

The questions we explore

We want you to understand the power struggles that exist between these three professions so we look at public relations, advertising and marketing as inter-related disciplines, drawing on theoretical and professional debates around issues such as globalisation and homogenised consumption. We also discuss current industry expectations looking at the crossovers that exist between creativity, management and strategy.

We’ll tackle some of the big things that are changing when it comes to the way the world works - aspects such as globalisation, the control of knowledge, digital technologies, and the way content is created. You’ll also get an introduction to media and cultural theory, which lies at the intersection between the promotional professions, media and society.

The processes we use

This is a theory-based programme, but it also offers vocational elements, so you can take practice-based options in subjects ranging from online journalism and social media campaigning, to design methods and media law and ethics. You'll also get the latest insights from industry professionals across a range of sectors through our visiting speaker series in the Spring.

The approach we take

We take fields such as sociology, anthropology media and cultural studies to understand how public relations, advertising and marketing get together, where they overlap and where the tensions lie. This means we might take an anthropological perspective on how the promotional professions work together to develop a product – not just in terms of its messaging – but in terms of how it was conceived and came to market in the first place.

It’s important to mention that this isn’t a business studies-style MA; it’s a rigorous, academic programme investigating promotional workers and their use of media in today’s campaigns and debates. 

Modules & structure

Throughout the core components of the degree, you'll examine the very wide range of ways in which public relations, advertising and marketing is represented in society, together with the skills and techniques enacted by practitioners in their day-to-day roles. You will be encouraged to develop your critical and analytical skills, but also to think creatively and become more confident in your aesthetic judgment.

Goldsmiths prides itself on its innovative and critical approach, and you will be encouraged to immerse yourself in its wider intellectual environment in order to deepen your understanding of the cultural infrastructure surrounding branding and promotional media.

Core modules

Option modules

We offer a wide range of option modules each year. Below are some examples of modules that are currently running. For a full list, please contact the Department of Media and Communications.

Assessment

The MA is assessed primarily through coursework essays and written projects. Practical modules may require audiovisual elements to be submitted. It will also include a dissertation of approximately 12,000 words.

Skills & careers

From account executives to digital copywriters and from product managers to media planners and sponsorship coordinators, our graduates enhance their careers by working across disciplines, across countries, and across everything from social media and content generation, from sponsorship and events marketing, to corporate communications or government communications.

Find out more about employability at Goldsmiths



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The Digital Media, Culture and Education MA explores the theory and practice of media in society, with a particular focus on education and emergent new literacies in the digital age. Read more

The Digital Media, Culture and Education MA explores the theory and practice of media in society, with a particular focus on education and emergent new literacies in the digital age. The programme combines theory with practical opportunities for media production. Students will critically examine new developments within digital media and work with partners including the British Film Institute (BFI).

About this degree

This programme provides the opportunity to explore different media forms, media education, media literacy and related fields. It combines theory with practical opportunities in moving image production, Internet cultures and game design. Students will critically examine developments in the fields of new media, including the impact of new technologies on education, and debates about the place and purpose of media in society.

Students undertake modules to the value of 180 credits.

The programme consists of two core modules (60 credits), two optional modules (60 credits), a dissertation (60 credits) or a report (30 credits) and an additional optional module (30 credits).

Core modules

  • Digital Media, Cultural Theory and Education
  • Internet Cultures: Theory & Practice

Recommended optional modules include:

  • Moving Image Production
  • Digital Games, Play and Creativity
  • Bodies and Digital Media

Dissertation/report

All students undertake an independent research project, which culminates in a dissertation of 20,000 words or a report of 10,000 words. Either the dissertation or the report can be part-production based, in which case the production element replaces 50% of the wordcount.

Teaching and learning

Teaching is delivered by face-to-face lectures and seminars, practical workshops combined with online-learning. Students are assessed by coursework assignments of up to 5,000 words, plus practical work for some modules, and a 20,000-word dissertation or 10,000-word report.

Further information on modules and degree structure is available on the department website: Digital Media, Culture and Education MA

Careers

Graduates of this programme are currently working across a broad range of areas. Some are working as teachers in primary, secondary schools and further and higher education, while others have jobs as within areas related to digital media. Graduates can also be found working as museum and gallery education officers and in other informal learning spaces.

Employability

The course provides students with skills relevant to media work in a wide variety of employment contexts, including education, museums and galleries, social media, cultural organisations. It provides experience of digital media production relevant to these contexts, but not professional production traiinng for the media industries.

Why study this degree at UCL?

This programme will equip students with skills, knowledge and experience related to the rapidly-changing worlds of digital media, culture and education. It will therefore support career development in a variety of media contexts, including educational settings, broadly-defined.

Students are able to work with the BFI, our partner for part of the course, as well as leading researchers from the DARE Collaborative, a research partnership focussed on the digital arts in education led by UCL Institute of Education (IOE) and the BFI.

The course is based at the UCL Knowledge Lab, which conducts research, design and development across a broad range of media, systems and environments and brings together researchers from the areas of education, sociology, culture and media, semiotics, computational intelligence, information management, personalisation, semantic web and ubiquitous technologies.

Research Excellence Framework (REF)

The Research Excellence Framework, or REF, is the system for assessing the quality of research in UK higher education institutions. The 2014 REF was carried out by the UK's higher education funding bodies, and the results used to allocate research funding from 2015/16.

The following REF score was awarded to the department: Culture, Communication & Media

78% rated 4* (‘world-leading’) or 3* (‘internationally excellent’)

Learn more about the scope of UCL's research, and browse case studies, on our Research Impact website.



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Assess the meanings and consequences of new media. New media produced by vast and rapidly expanding creative and commercial industries have become an important part of many everyday activities. Read more

Assess the meanings and consequences of new media

New media produced by vast and rapidly expanding creative and commercial industries have become an important part of many everyday activities. Would you like to explore how they are changing our daily practices and cultures?

During the one-year Master’s programme in New Media & Digital Culture, you will delve into the many aspects of what it means to live in an age of new media. Guided by an international team of experienced scholars, you will assist with current research projects and learn to reflect critically on how present-day cultures are shaped by social media, data, games, internet activism, apps, data visualisations, mobile devices, algorithms, and participatory platforms.

The programme pivots around three major contemporary features of new media technologies and its relationship to culture and society, namely: the mobile/urbanaspect, the ludic/games aspect, and the software/data aspect. While the programme highlights the overlaps and synergies between these three aspects we also offer students the opportunity to specialise in a MA profile which relates to these three aspects. Engaging with such a profile means following a set trajectory of courses and a profile-related internship and thesis. An example of such a profile is Media, Data and Society (more information here), a co-partnership with the Utrecht Data School.

Both our general programme and its more specific profile trajectories cater to a job market and an industry interested in graduates who are capable of critical engagement with the cultural implications of the complex media culture we live in. To facilitate both in-depth knowledge about new media and digital culture with more practical hands-on experience, you will also complete a research internship towards starting a promising career.

Moderately sized groups of students, individual tutoring, and the chance to participate in international research projects provide you with multiple ways to develop your skills, explore your interests, and achieve valuable academic and personal results. Our dynamic and active community of students, alumni, and scholars provides a wide array of extracurricular activities and access to a large network of practitioners, media artists, policy makers, entrepreneurs, and activists from the most diverse strands of digital culture.

After graduation

  • You have developed the vocabulary to analyse and reflect on the meanings, functions, and effects of new media technologies.
  • You will be able to translate your new media knowledge and skills into practical advice, policies, and applications.
  • You have acquired the tools to become a critical citizen, journalist, researcher, teacher, writer, designer, or policy-maker of the future.

As a graduate of NMDC you are well equipped to fill a position in educational and cultural institutions, governmental institutions or in Media & ICT industries.Read more about possible career prospects.



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A wide range of students with different interests and backgrounds come to this programme from world over in order to explore why media matter. Read more

Who is this programme for?:

A wide range of students with different interests and backgrounds come to this programme from world over in order to explore why media matter. They are highly qualified with very diverse international interests. It is particularly suitable for:

- Students with a degree in media or cultural studies
- Students with a degree in the social sciences or humanities wishing to acquire a broad understanding of media and cultural studies with special reference to Asia or Africa
- People with professional experience in film, television, journalism, advertising or public relations
- Students with a degree in social anthropology wishing to pursue more specialist media-related topics along with regional or language-based study
- Students without a previous degree in Anthropology looking for an MA conversion degree to serve as a qualification for pursuing a further research degree in anthropology

Our world is inescapably and continuously transformed through a proliferation of media. The MA in Anthropology of Media at SOAS takes up the challenge of understanding how and why media matter. The programme uniquely combines anthropology, media and cultural studies with specific regional expertise in Asia, Africa and the Middle East. It provides students with critical skills, research methods, a wide-ranging understanding of media and the opportunity to pursue original research projects. The MA in Anthropology and Media is the first and still the only programme in Europe that specialises in bringing together contemporary anthropological concerns with media and cultural studies.

The MA in Anthropology of Media is a recent and rapidly growing field within the larger academic discipline of Anthropology. It both incorporates and challenges the well-established anthropological concerns with visual culture and ethnographic film through a more extensive examination of contemporary media practices. Along with the parallel disciplines of media and cultural studies, Anthropology of Media is now widely recognized as playing an increasingly important and critical role in current debates about media. It provides an alternative approach, which puts the emphasis upon studying the multiple relationships between people and media and thus seeks to anthropologise media and cultural studies. More than just focussing on media texts or technology, Anthropology of Media is marked by the centrality of people and how they relate to media.

The SOAS programme in Anthropology of Media is designed to provide a detailed introduction to the study of media in Asia, Africa, the Middle East and their diasporas. We also use the theoretical and methodological contributions of Anthropology to build upon and challenge Euro-American media and cultural studies. The programme stresses ethnographic approaches to media as cultural practices in social and political contexts where people inhabit, create and engage with media worlds.

Special Features

The Department cultivates several specialist strengths which distinguish it from other anthropology departments in the UK. The most obvious of these is that all members of the Department are specialists on Africa and Asia. Particular attention is given to teaching and researching regional ethnographic areas of expertise. All staff members are simultaneously attached as anthropologists to this Department and as regional specialists to their appropriate regional studies centre within the School.

SOAS also offers strong interdisciplinary support for the study of media including the Centre for Media and Film Studies and a highly regarded Department of Music. We have a dedicated multi-media suite, a radio station and satellite access to a wide range of world television. Further, the Library houses a major collection of books and journals on world media as well as extensive audio-visual materials.

Visit the website http://www.soas.ac.uk/anthropology/programmes/maanthofmedia/

Programme Overview

The programme consists of four units in total: three units of taught examined courses and a one unit dissertation of 10,000 words. Some courses may be taught in other departments in the school.

Core Courses:
- Comparative Media Studies - 15 PAN C009 (1.0 unit).

- Dissertation in Anthropology and Sociology - 15PANC999 (1.0 unit). This is a 10,000 word dissertation on a topic agreed with the Programme Convenor of the MA Anthropology of Media and the candidate’s supervisor.

- Additionally all MA Anthropology students 'audit' the course Ethnographic Research Methods during term 1 - this will not count towards your 4 units.

Foundation Course:
- Theoretical Approaches to Social Anthropology - 15PANC008 (1.0 unit). This is compulsory only for students without a previous anthropology degree.

Option Courses:
- The remaining unit(s) of your programme, either 1 unit of option courses (if taking Theoretical Approaches to Social Anthropology) or 2 units (if exempted from Theoretical Approaches to Social Anthropology), may then be selected from the Option Courses list below.

- Your 1 or 2 total units may be made up of any combination of 0.5 or 1 unit option courses.

- However, courses without a "15PANxxxx" course code are taught outside of the Anthropology Department. No more than 1 unit in total of these courses may be selected.

- Alternatively, one language course may be taken from the Faculty of Languages and Cultures.

Programme Specification 2012/2013 (pdf; 119kb) - http://www.soas.ac.uk/anthropology/programmes/maanthofmedia/file39767.pdf

Destinations

A Masters in the Anthropology of Media at SOAS develops students’ understanding of the world, other peoples’ ways of life and how society is organised. This programme will endow students with specialist understanding of producers, audiences, and other cultural and social aspects of mass media. Over the years the SOAS department has trained numerous leading anthropologists who have gone on to occupy lectureships and professorships throughout the world. Equally, students gain skills during their degree that transfer well to areas such as information and technology, government service, the media and tourism.

Postgraduate students leave SOAS with a portfolio of widely transferable skills which employers seek, including analytical and critical skills; ability to gather, assess and interpret data; high level of cultural awareness; and problem-solving. A postgraduate degree is a valuable experience that provides students with a body of work and a diverse range of skills that they can use to market themselves with when they graduate.

For more information about Graduate Destinations from this department, please visit the Careers Service website (http://www.soas.ac.uk/careers/graduate-destinations/).

Find out how to apply here - http://www.soas.ac.uk/admissions/pg/howtoapply/

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This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind. Read more
This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind.

Interactive Media Practice combines a wide range of digital creative technologies primarily combining digital literacies design, technology and interaction, through user centred design for commercial outputs to an industry standard.

Interactive Media Practice places the user at the centre of the experience and focuses on design and content creation in areas such as: mobile app development, wearables, games, rich media websites, interactive guides and installations, immersive VR, next generation advertising and virtual and augmented reality systems, through to social media powerful eMarketing and entrepreneurship through innovation protocol.

According to the late CEO of Apple, Steve Jobs, the app industry "is worth several billion pounds annually and employs around 40,000 people, representing approximately ten per cent of the total audio-visual workforce. Sectors such as sound-driven games and apps show an even wider growth where providers such as Apple have paid a total of two billion dollars to apps within the US alone".

Adobe Systems (UK) fully support the programme with high recommendation, based on the development and key principles the course offers, which is rare and unique. We embrace excellent contracts within the interactive media and games industries, including regular visits and master classes from industry professionals at the top of their game from Adobe to Sony.

Adobe Systems (UK), said: “This Interactive Media degree offers an ideal grounding for those wishing to work in the digital media industries, which increasingly require people who work with technology from a creative perspective. This is the course that will create the next generation of interactive media stars…! ”

The course embraces a hackathon culture with specialist hack labs boasting newly designed flexible learning spaces for students to work more collaboratively on innovation protocols fostering cross-pollination of new ideas creatively. Many students will be working on live industry briefs as well as their own projects independently within and outside our course clusters. This collaborative approach to learning and research often leads to successful projects, which are commercially viable, and quickly gain industry recognition through our end of year show.

“It’s a really multi-faceted MA, bringing together creativity, technology skills and digital media, with an entrepreneurial thread.” – 2015 Graduate.

Our students learn to examine the communication of ideas in a networked world through our entrepreneurship incubator programme and consider the many impacts of digital media in everyday life, for commercial trajectories through practiced based projects.

As one of the top 100 international universities in the world, the University of Westminster's School of Media, Arts and Design currently boasts a series of professional recording studios, a new teaching recording studio, professional technology labs and access to an array of post-production, and multimedia facilities built and equipped to the highest standards.

Using the leading industry software, you will be involved in designing and making interactive digital media content for delivery over the Internet, on tablets and mobile devices and for installations to designing compelling user interfaces creating a great user experience, this also extends to the development towards creating content for the ‘internet of things’.

The MA in Interactive Media Practice course will prepare you for this sector, by leveraging and integrating the fine blend between creativity and technical capacities. You will also benefit from having access to a range of highly regarded industry practitioners who will offer you exceptional insight and working knowledge within the field, both challenging and encouraging your technical and creative fair. On this master's degree you will develop commercial-level interactive media and digital content production skills.

Course content

This multidisciplinary course prepares you to work in a wide range of industry combining theory, practice, and bringing together technical, creative perspective on new media systems, interactive technologies and digital culture as well as exploring new emerging creative technologies, producing an industry professional who can produce as well as explore future creative technologies.

Students are encouraged to work with technology experimentally in a creative way, collaboratively, and to apply emerging and existing technology in new and innovative ways, research and the experimental application. You will also have hands-on experience creating content for, iPad, iPhone, iPod, Playstation , Xbox, Oculus Rift and content rich media websites, advanced web production and design, design for interface all of this with the user in mind. The course will provide skills in the relevant multimedia software, media rich web production, Unity, UdK, website design and development to mobile app development. You will be taught creative coding, interfaces and the course encourages the use a wide range of programming languages delivered by industry practitioners. We also have accreditation opportunities within Adobe and Apple for those students wanting to develop their skills more prolifically within select software.

These include mobile apps, mainstream games, interactive installation, sonic media and eMarketing, with an emphasis on core creative skills. The course also prepares and enhances your ability in producing interactive media, methodologies and production workflows, supported by a robust understanding of the technologies and theories involved.

The Interactive Media Practice degree offers an ideal underpinning for those seeking employment in the digital media industries, which increasingly require people who work with technology form a creative perspective. This is the course that will create the next generation of interactive media talent who are both enterprising and creative.

Our approach on the course is implemented through hackathon culture as seen in technology start up sectors, where cross collaboration through interdisciplinary approach is very welcomed. Students are encouraged to apply from design, non-programming or non-technical backgrounds as well as technical backgrounds.

Modules

-Applied Innovation and Interactive Design
-Mobile Apps and Wearable Devices
-Entrepreneurship and Project Management for Creative Industries
-Social Media and E-Marketing
-Hack Lab and Creative Technologies
-UX Design and Development
-Major Project

Associated careers

There are many highly desirable careers that students from this course can go on into such as: interactive media, app development, new media production, interactive development, advanced web producer, content manager, UX designer, project management, media, digital marketing, media design, online branding, interactive game design, web production, game designer, media advertising, information design, digital production, strategic development, online advertising, UX architect, digital SAM, mobile UX, front end development, wen development, email marketing executive, ecommerce digital marketing manager, .net developer, UX designer academic publisher, UX researcher, social media executive, digital designer, digital advertising, SEO consultant, content marketing specialist, interaction designer, digital project manger, optimisation manager and digital content production. Digital marker, creative technologist, rich media website developer, games producer, social media manger, museum installation, VR gaming, VR advertising.

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